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A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

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kiska166

Devoted Winner

PostPosted: Tue Jul 26, 2011 3:04 pm


User-name: kiska166
Posting: I check my guilds at least once a day, usually a few times throughout the day.
Time zone: Pacific

~Character Data~


Name: Adrienne Marioka
Village: Konohagakure
Clan/Bloodline: N/A
Element Affinity:
Age: 10 years old
Gender: Female
Rank: Academy Student

~Appearance~

User Image

Headband: N/A (must be Genin)
Height: 4'3
Weight: 70 lbs
Hair: Straight, very dark brown, halfway down her back. She has forehead bangs. Healthy hair, not dyed.
Eyes: Dark Blue and big.
Physical Description: She's in shape for a 10 year old, no curves, but she isn't anorexic. She has a small tan. She has her ears pierced with silver studs. She has a birthmark on her left ankle. She lost a couple of teeth, and she still has more to lose. She has two gaps, one on the bottom part of her mouth in the back, and one on the top part of her mouth in the back.
Clothing: She usually wears a light pink tank top, and the sleeve things in the picture, and she usually wears camouflage capris pants with light pink on them as well.
Background: Adrienne's father left her mother when she was pregnant with Adrienne. Her mother passed away about a year after giving birth to her. Her grandparents took her in after that. Her grandmother passed away when Adrienne was 6 year old due to cancer. She now lives with her grandfather, who insisted she becomes a ninja so that when he's gone, she can take care of herself better.
Personality: Adrienne doesn't have friends because she tries not to trust people. Almost everyone that should've had an important role in her life are gone. She shows respect towards others, whether or not she likes them. She is secretly jealous of kids who have loving parents, or best friends because she never experienced those things. She is usually quiet, and minds her own business.
Other: She isn't interested in boys yet, but she is straight.

Missions:

S: 0
A: 0
B: 0
C: 0
D: 0

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV.: 1
Experience:
Hp: 9 / 9
Cp: 4 / 4
MHp: 10 / 10

Strength: 10 Mod: 0
Dexterity: 10 Mod: 0
Constitution: 8 Mod: -1
Intelligence: 8 Mod: -1
Wisdom: 10 Mod: 0
Charisma: 6 Mod: -2
Chakra: 10 Mod: 0
Dodge Bonus: 10
To Distribute: 0
Base Points: 6

Base Attack Bonus: 1
Attack Melee: 1
Attack Ranged: 1

Base Save Bonus: 0
Fort: -1
Rex: 0
Will: 0

~Skills~


Ninja Skills [Mundane] ((Modifiers)):
Skill Points: 20

Acrobatics (Dex): 0
Alchemy (Int): 0
Awareness (Wis): 0
Athletics (Str): 0
Chakra Control (Int): 0
Concentration (Con): 0
Craft (Int): 0
Diplomacy (Cha): 0
Escape Artist (Dex): 0
Handle Animal (Cha): 0
Innuendo (Cha): 0
Intimidate (Cha): 0
Perform (Cha): 0
Read Lips (Wis): 0
Seduction (Cha): 0
Sense Motive (Wis): 0
Sleight of Hand (Dex): 0
Stealth (Dex): 0
Survival (Wis): 0
Treat Injury (Int): 0


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: Kunai
Taijutsu: N/A
Ninjutsu: N/A
Medical Ninjutsu: N/A
Genjutsu: N/A
Fuuin Jutsu: N/A
Sneak Attack: N/A
Puppet Play: N/A

~Possessions~


Money:

Ryo:

Equipment:


Valuables:
None at the moment
PostPosted: Fri Jul 29, 2011 1:30 am


User-name: dragaosagrada
Posting: everyday to a few days a week
Time zone: GMT +0

~Character Data~


User ImageName: Hoeru
Village: Konoha
Clan/Bloodline: Inuzuka
Element Affinity: Wind, Fire
Age: 11
Gender: Female
Rank: Academy Student

~Appearance~


Headband: White cloth and around her neck like a collar
Height: 4'8"
Weight: 120 lbs
Hair: White and long
Eyes: Redish purple
Physical Description: Slim but not in an exaggerated manner. For a girl her age and height she has about the right body format. Her muscles even though are small and are still devellopping she is physically stronger than most girls her age, not by too much though. Her chest has just barely started to bud.
Clothing: White bikini like top worn underneath a long white sleeve hooded jacket with black strips on the arms and a black star on the chest (which she either wears zipped up or not). White shorts with black belt, white gloves and white boots.
Background: Hoeru was born not only the youngest child in her family but the only girl too. Her family was a big one and there were more then enjoy older brothers to drive one insane (5 to be exact). The moment of her birth she cried loud and hard, unlike any of her brothers before her. Because of that her parents decided to name her Hoeru (howl). And it would prove later on to be the perfect name for her. She was one loud energetic little girl. Of course being in the Inuzuka clan no one seemed to mind this, they were all load and noisy, she was just exceptionally louder the other Inuzuka kids her age. There is nothing of interest to say of her childhood, it was normal. Older brothers picking on her, her getting in trouble and dirty etc. At least for her it was normal. She didn't know how childhoods went with other clans. Eventually she entered the Shinobi Academy. The first day there she got in major trouble and since then it has marked her (it was one hell of a first impression). She is known by nearly every teacher as a huge trouble maker (poor girl can't help it its just how she is, she doesnt even do half of it on purpose). Because of that she is taking a little longer to pass the Academy then her brothers but she doesn't really care. It wasn't much of a big deal to her.

Hoeru met her canine campanion a year ago when wondering in the woods with one of her older brothers. Seperating from her brother after hearing something in the bushes she found herself being bitten in the ankle by a tiny ball of white fluff. Picking out the small wolf cub she nuzzled it. This caught the wolf by surprise and he didn't quite know how to react. Hoeru thought he was adorable and took him home with her. Her parents after all had been about to get her a cannine compinion so this worked out fine. However she was going to have to train him on her own which she did. Somehow something she had done to the wolf had made him give her his trust. She was the only one he trusted, and the other members of her family but that took quite some time. Following Inuzuka traditions Hoeru named him Shiro because of his white furr but secretly she wanted to call him Ghost and so it became his nickname for her. She calls him by both names.
Personality:
~Energetic: There is more then enough energy in her to go around. Where she gets it all? No one knows.
~Air head/Clumsy: She is easily side tracked and as such becomes an air head and at other times just ends up doing something completely clumsy.
~Dynamo: Not only is she energetic but very hardworking (when finally taking something serious).
~Stubborn: She doesn't give up or back down very easily.
~Trouble maker: She has a way of getting and making trouble. Perhaps some of this is due to her high level of energy and just can't kept it all inside her. Other times she just happens to be in the wrong place at the wrong time.
~Social: She will talk to everyone she can. She has no issues with so and so being from this clan etc. She couldn't care about politics and other stuff like that, she will be friends with anyone who is nice to her.
~Aggressive: If she is provoked in any way she can easily become angered and will have no issues striking the one who angered her.
Other:
~Is an Albino which is why her hair and eye color is so different.
~Terrified of some insects and bugs
~ Clan markings on her cheeks
~In-game Stats:
+1 per 5 levels to Awareness
+3 to Handle Animal
+1 per 10 levels to Wisdom for the animal.



Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0/100
Hp: [10 + 0] x1 = 10
Cp: [4+ (-2)]x1 = 2
MHp: [10 + (-1)]x1 = 9

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<
+ < distributed > + +

Strength: 6 + 3 = 9 Mod: -1
Dexterity: 6 + 5 = 11 Mod: +0
Constitution:6 + 5 = 11 Mod: +0
Intelligence: 6 + 1 = 7 Mod: -2
Wisdom: 6 + 3 = 9 Mod: -1
Charisma: 6 + 3 = 9 Mod: -1
Chakra: 6 + 0 = 6 Mod: -2
Dodge Bonus: 9

Base Attack Bonus: 1
Attack Melee: 0
Attack Ranged: 1

Base Save Bonus: 0
Fort: 0 +0 = 0
Rex: 0 +0 = 0
Will: 0 + (-1) = -1

~Skills~ 20 Skill points


Ninja Skills [Mundane] ((Modified By)):
+

Acrobatics (Dex): 0 + 4
Alchemy (Int): -2 + 0
Awareness (Wis): -1 + 2
Athletics (Str): -1 + 4
Chakra Control (Int): -2 + 0
Concentration (Con): 0 + 0
Craft (Int): -2 + 0
Diplomacy (Cha): -1 + 0
Escape Artist (Dex): 0 + 0
Handle Animal (Cha):-1 + 5 + 3
Innuendo (Cha): -1 + 0
Intimidate (Cha): -1 + 0
Perform (Cha): -1 + 0
Read Lips (Wis): -1 + 0
Seduction (Cha): -1 + 0
Sense Motive (Wis): -1 + 0
Sleight of Hand (Dex): 0 + 0
Stealth (Dex): 0 + 3
Survival (Wis): -1 + 2
Treat Injury (Int): -2 + 0


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons:
Taijutsu:
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack:
Puppet Play:

~Possessions~


Money:

Ryo:

Equipment:


Valuables

User Image

Aquos Dragoa


MiniMidget

PostPosted: Tue Aug 09, 2011 5:24 pm


User-name: MiniMidget.
Posting: Turtle poster is turtle.
Time zone: Mountain Time.

~Character Data~


Name: Shirayuki Kaede
Village: Konohagakure.
Clan/Bloodline: N/A.
Element Affinity: Water.
Age: 13.
Gender: Female.
Rank: Academy Student.

~Appearance~

User Image


Headband: Not a genin yet.
Height: 144 cm (4'9”).
Weight: 54 kg (118 lbs).
Hair: She's a brunette with naturally straight hair just like everyone else in her family (sans her brother Shinichi, whose hair is black). Her hair has grown past her shoulders, so when she's training or in combat, she'll tie her hair up or braid it (when she has time) so that it doesn't hinder her eyesight.
Eyes: Her eyes are brown, wide, and very expressive. They say eyes are the gateway to the soul, but in Kaede's case you might as well just be mind reading her.
Physical Description: Since living at the Senju Estate, she has been able to eat more healthier now, no longer haggard or bony. Still, her physical fitness is still pretty laughable, even compared to the civilian children of the village. And to her limitless inferiority complex, her height has barely changed in the past two years while her face still remains childish looking. Perhaps her only redeeming physical quality (in her opinion), is her ability to run away really quickly.
Clothing: Kaede can always be seen wearing knee length kimonos with wooden sandals and white tabi. They're always brightly colored with floral patterned print, though the color she seems to gravitate towards most is pink. Due to her older brother Shinichi's insistence, she has taken to wearing black shorts and an undershirt under her kimono for further 'modesty'. Around her waist is a makeshift equipment belt that she inherited from her older brother Shoichi as gift. This belt holds her miscellaneous shinobi equipment, like her kunai pouch.

~Background~
You're no good, just like your father.

Said father is Shirayuki Yamato, an uneducated loser who has divorced four times. One of his previous wives was Akimichi Ayame, with whom he had Kaede's half-sister Akimichi Chouko. Ayame no longer lives under the same roof as Kaede, but she is possibly the closest person the girl could call a 'mother figure'. Currently, he is a single father of seven children, two of whom are adopted. Yamato's lack of education partially stemmed from the fact that he grew up as a war orphan, never knowing who his parents were. His only surrogate parent was his orphanage's matron, Takahashi Mariko. A kind, yet strict and religious woman who could never quite control his rowdy behavior.

Her father was quite strong for a nonshinobi in his younger years, as if to make up for his unintelligence. He used to do odd jobs like assembly line work, or moving furniture, or even chopping wood. When Yamato aged past his prime, his body could no longer handle hard physical labor and he consequently broke his right arm trying to prove otherwise. It never completely healed. Yamato refused to visit a medic-nin, wanting to devote his income towards his eldest son's education instead. Afterwards, he was fired job after job. No employer wants to hire an old man with one useless arm, not when he could hire a young man with two strong arms. Until finally... he found a job collecting and sorting out the village's trash (an unwanted job). It was at this job that he went from the derogatory nicknames "Loser Yamato" to “The Garbage Man”, working from 4 in the morning to 9 at night. As such, he only ever has time to see his children once a week. He drinks and smokes whenever he can spare the money for it. And if poverty wasn't such an issue, he might have become a full blown alcoholic.

Kaede's childhood would have been a lot more leisurely too. But instead, she spent it working at civilian odd jobs: cleaning bathrooms, chopping up ingredients, or painting fences. Anything she could do to ease her father's financial burdens. Whenever Kaede wasn't working, she was at home doing housework or bonding with her siblings. But when her older brothers Shinichi and Shoichi left the village for a five year training trip, she turned to books to occupy herself as she waited for her father to come home. Anything to stave off the loneliness she felt in that quiet apartment.

Because of who her father is, Kaede had often been dismissed as inferior by fellow peers and villagers. And though she loves her father very much, she is ashamed of him. Nor did she want to continue leading a lifestyle of poverty and social stigma. Instead, she chose to walk the path of shinobi, believing it to be a well respected career and a way of proving the worth of her family's name. Her father does not interfere with her choice. In fact, he expected it might happen, as four of his children had already made that decision as well (Shoichi, Shinichi, Seiji, and Chouko).

The day she decided to become a shinobi would be the day her life started to change. It was there at the shinobi academy, a few weeks before her class year would actually start, that she had met the first group of people who didn't treat see as The Garbage Man's daughter, but rather see her simply as herself. The first was Sasaki Takeshi: an Uchiha who, at first, mostly ignored her in the classroom to focus on his training. Her future classmate would later come to acknowledge her and even smile at her once on a blue moon. Then, there was Masato Kurokawa and Hyuuga Tao. Two friendly shinobi of the class graduating that year, with whom she studied handseals with at the mountains of Konoha. Of her two sempai, it would be Tao who would become her first friend, despite his noble bloodline and her low social status. They worked together to learn the Nawanuke no Jutsu, administered by her future academy sensei, Miharo Yarotai.

Kaede's relationship with Yarotai began on a mildly shaky start, when she had taken one of his jokes about bringing an apple to class too seriously and almost cried over 'forgetting' to bring one. It was further compounded when she began learning the Henge no Jutsu in the forests. No thanks to Senju Taiju, one of her chuunin sempai who was on friendly terms with Yarotai. The bad advice Taiju had given her (which involved picturing Yarotai naked to 'help' her focus on her Henge no Jutsu of her future sensei) resulted with her flipping out and running away from Yarotai, and having Taiju give chase to make amends. Her string of bad luck didn't end there, no... in the midst of her fleeing, she would have an unfortunate encounter with yet another Senju, the Juugodaime candidate Senju Zephyr. Or rather, he ran into her while in his child form, collided like a missile, accidentally dropped his expensive and rare doll, broke it, blamed her for it, and effectively aggravated Yokou into smacking him... right into Kaede, causing the two to bump heads and kiss. Effectively scarring the young girl for life. Her first kiss would end with her having a panic attack and fainting, and leaving Taiju to clean the Hokage's mess.

Taiju brought her over to the shinobi academy, where he was certain no students would be at. Ironically, his hunch was correct. The two would have a heartfelt talk about family, honor, the different paths shinobi could take, and the true meaning of 'strength', prompting Taiju to bring Kaede over to the meadows. The place where Tao's class would be having their genin exams, proctored by none other than Taiju himself. There, the girl could see for herself the hardships one would go through to earn the right to be called a shinobi, and prepare herself for the day when she would stand where her sempai were standing.

Unfortunately, there was no way of preparing herself for yet another collision missile from Zephyr. Mercifully, he was in his adult form this time, thus leading her to believe that the man before her and the boy who had stolen her first kiss were two completely different people. Unmercifully, he was still bitter about the broken doll and vented his anger. Kaede's proper reaction was to break down in tears, and indirectly, caused his tag-a-long apprentice Yakedo Saito to cry as well (he thought his sensei was yelling at him). Tao, like a Hyuuga in shining white armor, came over to confront the roaring Senju dragon (:
x) and mediated the situation on Kaede's behalf (as she was a sputtering and hiccuping wreck of a mess at this point). Once things had settled down, and their friendship further affirmed, Kaede would part with Tao wishing him luck on his genin exams, though she was confident he would pass with flying colors. Leaving her with Zephyr, where the two engaged in awkward chit chat (Kaede offering the Hokage alcohol as a form of comfort, Zephyr being compared to a princess) until he decided to pick up where Yarotai left off and instruct her in the workings of the Henge no Jutsu. Since Kaede used Saito's appearance as a reference for her Henge no Jutsu exercises, she thought it to be appropriate to introduce herself to the boy, only to be promptly ignored and effectively reduced to tears (like sensei, like student).

The genin candidates had already rushed off to complete the exam objectives by the time Kaede mastered the Henge no Jutsu. Thus, unable to observe the exam's progression any further, the girl was left to indulge in some self-imposed training (she still couldn't bring herself to face Yarotai, and she didn't want to divert Zephyr's attention away from his student's training), warily go to the hospital to check herself for any injuries, encounter Aryza and her dog Kuroi (who frightened her despite his small size), and then head off to her civilian job for what would be the last time. After completing her shift, she explained her decision in changing careers before handing her boss her resignation letter. Effectively marking the end of her civilian days. On her way home from work, the girl would have an awkward encounter with the Heir of the Sharingan, Uchiha Kiyoshi. It began with a sandal missile, consisted of Kiyoshi offering the girl money to ease her family's situation, and ended with her refusing it. No doubt leaving a bad impression on the other shinobi.

Upon arriving home, Kaede set aside her training to make a graduation gift for Tao, only to realize that she didn't have the necessary materials to sew embroidery on a kunai pouch. The girl headed over to her neighbor Mikage's apartment to ask if she could borrow some needles and thread. Luckily too, had she stayed in her apartment any longer she would have been blown up along with it (oddly enough, hers was the only apartment to suffer any damages). Unluckily, the realization that she and her father were now homeless left Kaede in such a panicking and chaotic mess, that Mikage had to knock the girl out to calm her down. The culprit was none other than Hyuuga Elruda, an academy student who had somehow managed to acquire a bomb and had accidentally set it off. She and her companion Senju Anzu would take responsibility and carry the unconscious girl over to the hospital.

Elruda's mother Yokou healed her wounds and immediately discharged her afterwards, as her injuries were minor. The matter of homelessness was solved with a proposal offered by Anzu: the Senju would offer her family temporary living arrangements at their estate until her family could find themselves a permanent residence. To deny this generous offer was not an option, and so Shirayuki Yamato gratefully accepted these terms. Kaede would wait at the hospital until the living arrangements were complete, spending that time finishing Tao's kunai pouch and making acquaintances with Ito Minoru and Senju Conan.

That very same night, she had a tearful reunion with her Shinichi at the entrance of the Senju Estate, who had recently returned to Konoha and was (unhappily) informed of their family's current situation. It was there, in the midst of the guest welcoming process, that she learned that the Zephyr at the meadows was, in fact, the same Zephyr nominated as the next Hokage. She would also learn that he was her brother's long time childhood 'friend', something that he was very reluctant to talk about. After an awkward and tension filled dinner (well mostly between Zephyr and her brother), the Shirayuki family was lead to their rooms. Thus, concluding one of the unluckiest days of her life, and beginning a series of eventful days at the Senju Estate.

[Time Skip Details Here]. (OOC: It's in progress... so here's a shortened version.)

Over the course of the next two years, Kaede had finally managed to make amends with Yarotai (she gave him apples the next day she saw him and apologized for running). Tao's graduation gift was finished on time and delivered on the night of the headband ceremony, and the eventful Hokage inauguration ceremony. When her first official day at the academy began, Kaede was a nervous wreck. Her sempai Tao and Kuro were nowhere in sight; over the course of the summer she had already gotten so used to the idea of 'friendship' that the thought of going a whole year alone frightened her. Though her worries were for naught, she may have spent the first few weeks of school hovering by Yarotai's side (a familiar face, and thus a comfort zone for her), but she eventually made new friends. With the closeness of these bonds, it was thought that a genin squad could be formed from them. However, it was not to be.

Kaede failed the genin exams.

In the days preparing for the exams, the girl had studied meticulously. Kaede was so worked up that she stayed up late on the night before the exams to cram in more hours. And, as a consequence, fell asleep in the midst of testing. She was so devastated by her failure that she spent two weeks moping in her room, a depression that only Shoichi could pull her out of.

Next time, I will pass, the girl promised herself. Though there were no familiar faces in this class roster, her second year at the academy went much more smoothly. After all, she had already gone through this curriculum once before. And so when the date of the exams drew near, she felt that this would be the time that she would actually pass. However, a week prior to the exams something unexpected happened: her father had collapsed from a heart attack. Distraught at the thought of losing a father, Kaede had skipped her last days of school and the genin exams to stay by her father's side (in what she worried would be his last moments). She received a harsh scolding from her father, but she does not regret her decision.

Months later, when Yamato was discharged from the hospital, he made his daughter promise him... that this time she would not let anything, not him or his health, get in the way of her dreams. She had already sacrificed the chance to graduate for him. Once was enough.

It is now the third year she will attend the academy, and she is determined to see this year through all the way to the end.

~Personality~

meek
Kaede has a speech impediment and a quiet, soft-spoken voice. She has improved a little bit, thanks to her interactions with her peers. However, the girl is still afraid of animals, and wary of strangers. If there's a familiar face around, she tends to hide behind that person and observe the stranger from afar, speaking only when spoken to.

polite
In the past two years, the girl can now call people by first name, thanks to her interactions with her peers at the academy. However, Kaede is still a bit uncomfortable about it. It takes the insistence of the second party to get her to go on a first name basis, as she prefers to address people formally whenever she can. And if someone has done something for her, she always makes sure to show her gratitude by giving that person a gift (such as a teddy bear for Taiju, or bead bracelets for Nanase and Atsushi).

moralistic
Kaede is a goody two shoes, and she believes in following rules word for word. They were written there for a reason, so why cut corners? The only times she will do something that is against what she normally believes in, are the times when it involves her friends and family. Such as the time she ditched school for her father.

paranoid
Living in a socially hostile and oppressive environment has affected her personality and behavior significantly. Kaede believes the best way to be prepared for anything is to be prepared for the worst. She has been subject to several rounds of “target practice”, being tripped, and pranked upon by the village's children. The girl fidgets a lot when things become too peaceful for comfort. Such that it is difficult to sleep.

low self-esteem
There's being modest, and being this. Since the day she was born, she was told countless times by countless people that she was incompetent. It has gone to the point that Kaede has accepted this as a fact of life. It doesn't bother her as much as it used to. In fact, it bothers her more when people compliment her, something that she isn't used to and has no clue how to accept.

perfectionist
If it's not good enough to show, then it's not good enough to hand in. Perhaps it is due to her critical perception of herself, but Kaede extends that viewpoint to her work as well. She's a very detail oriented person, and is very OCD about some of the most minor things (not using the cubed onions that she had cut because they weren't '1 cm x 1 cm cubed' enough).

studious
Her father has drilled in the importance of education and skills, something that he lacks and is unable to give her. As a result, most of her time is spent indoors, reading about theories, history, and science: her favorite subjects. Anything she learns in class or researches in the library, she writes down as notes in her scrolls for future reference.

clumsy
Kaede is very accident prone. Either she causes accidents, like using the Kawarimi no Jutsu to switch places with a bird up in a tree and immediately falling off the branch afterwards. Or people cause accidents involving her, like her apartment blowing up, or the Juugodaime running into her twice. Yes, she might as well be unlucky on top of clumsy.

easily distressed
The Juugodaime once said that Kaede reminded him of tea. However, the girl had contrarily replied that coffee would be a more appropriate metaphor, as she is jittery and overreactive. She's easily frightened by the slightest noise or touch, extremely reactive to anyone near her personal space (dogs are the ones guilty of this the most, and so she doesn't like them), and easily stressed over the most minor problems. Her sister Chouko has often joked that she's going to go pre-maturely gray someday, but that doesn't stop her words from being scarily plausible.

crybaby
The first shinobi to make her cry would be Takeshi, though it was only once. Same with Taiju, Saito, Aryza and her dog Kuroi, and Conan. So has a book, the Konoha First Aid manual. Her academy teacher Yarotai and her friend Tao, twice. The person who holds the record of making her cry the most? That title solely belongs to the Juugodaime for a record of 4 and counting.

~Character Tracklist~
Coffee Flavored Wallflower

1. Blushing Maple Leaf (main theme) - Nao Chora Menina

don't cry, little girl, don't cry any more
someday you'll know
life always has a reason
and even sadness is worth something

what puts tears on your face
is the kindness in your heart
and a girl who knows this kindness
will be a most beautiful, beautiful woman


2. Garbage Man's Daughter - That's Not Her Way

yeah, she's all right
just floatin' through her day
people throwin' words 'round
and talkin' such trash
there's so much she could say

that's not her way
that's not her way


3. Everybody's Trash is Someone Else's Treasure (Yamato and Kaede) - Daddy's Little Girl

you’re a treasure I cherish, all sparkling and bright
you were touched by holy and beautiful light
like the angels who sing, a heavenly thing
and you’re Daddy’s little girl


4. Pink Ball of Stress (butt monkey theme) - Yurumikatta Kannou no Dance
[instrumental]

5. . Ms. Tea? More Like, Ms. Coffee (panic theme) - Le Café

it's now 14 days that I've locked myself up
I'm all alone in my kitchen and I drink coffee
I had better sleep
the police are going to arrest me
so I nail down the doors and I have another coffee


6. Sometimes Trying is Not Enough (sad theme) - What's It For

everything I tried to do, it didn't matter
and now I might be better off just rolling over
'cause you know I tried to hard but couldn't change a thing
and it hurts so much I might as well let go

I can't really take the sun shining all around me
why would it shine down on me?
you'd think that it would notice
I no longer believe
can't help telling myself
"it don't mean a thing"


7. When She Smiles (peaceful theme) - Whispers in the Meadow
[instrumental]

8. Jasmine Daydream (peaceful theme) - Kenjutsu Komachi
[instrumental]

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Bunshin no Jutsu
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
Cp cost: 2 +1 per post
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage.
Stage I: Chakra Control DC 10 Gather your chakra and cover yourself with a thin layer of it. Mold the layer of chakra to assume the appearance of anything you choose.
Special: +intelligence modifier to disguise (Craft) checks.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 4
Dice Rolls: n/a
Damage: n/a
Requirements: Learn in the academy. Chakra Control 3
Training: 1 stage
Stage I: Chakra Control DC 15 Your sensei will attack you but leave an opening. Use the opening to conceal yourself, quickly replacing yourself with a nearby object. Then you can counterattack!
Special: This attack is considered as having been used during your opponent's turn. (It does not use up your attacks for your turn). Can only be used if all of the opponent's attacks have missed. Allows user to go into hiding. If user wishes to flee, he gets an extra initial roll. If he wishes to attack, his next attack is considered a Sneak Att

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Dice Rolls: n/a
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage
Stage I: Escape Artist DC 10. Get a friend or your sensei to bind your hands together with rope. Using chakra to enhance your movements, practice wriggling out of it.
Special: +2 to your Escape Artist roll when escaping from rope.

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 7
Experience: 16/400.
Hp: 56/56.
10 + -2 (con mod.) = 8.
8 x 7 (level) = 56.
56/56.

Cp: 56/56.
4 + 4 (chk mod.) = 8.
8 x 7 (level) = 56.
56/56.

MHp: 98/98.
10 + 4 (wis mod.) = 14.
14 x 7 (level) = 98.
98/98.

base (pre-timeskip)|distribution|training|stats

Strength: 6 + 0 + 0 = 6 | mod: -2
Dexterity: 28 + 0 + 0 = 28 | mod: +9
Constitution: 6 + 0 + 0 = 6 | mod: -2
Intelligence: 16 + 0 + 0 = 16 | mod: +3
Wisdom: 19 + 0 + 0 = 19 | mod: +4
Charisma: 6 + 0 + 0 = 6 | mod: -2
Chakra: 18 + 0 + 0 = 18 | mod: +4
Dodge Bonus: 23.
10 + 9 (dex mod.) =19.
19 + 4 (wis mod.) = 23.

Base Attack Bonus: 7/2 (2 rolls).
Attack Melee: 5/0.
7 (level) + -2 (str mod.) = 5.
5 - 5 = 0.
5/0.
Attack Ranged: 16/9.
7 (level) + 9 (dex mod.) = 16.
16 - 5 = 9.
16/9.

Base Save Bonus: 3.
7 (level) / 2 = 3.5.
3.5 rounded down = 3.

Fort: 1.
3 + -2 (con mod.) = 1.
Rex: 12.
3 + 9 (dex mod.) = 12.
Will: 7.
3 + 4 (wis mod.) = 7.

~Skills~


7 (level) x 10 = 70.
70 + 10 = 80 skill points to distribute.

Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 0.
0 + 0 = 0.
Alchemy (Int): 0.
0 + 0 = 0.
Awareness (Wis): 5.
5 + 0 = 5.
Athletics (Str): 0.
0 + 0 = 0.
Chakra Control (Int): 26.
26 + 0 = 26.
Concentration (Con): 10.
10 + 0 = 10.
Craft (Int): 0.
0 + 0 = 0.
Diplomacy (Cha): 0.
0 + 0 = 0.
Escape Artist (Dex): 0.
0 + 0 = 0.
Handle Animal (Cha): 0.
0 + 0 = 0.
Innuendo (Cha): 0.
0 + 0 = 0.
Intimidate (Cha): 0.
0 + 0 = 0.
Perform (Cha): 0.
0 + 0 = 0.
Read Lips (Wis): 0.
0 + 0 = 0.
Seduction (Cha): 0.
0 + 0 = 0.
Sense Motive (Wis): 0.
0 + 0 = 0.
Sleight of Hand (Dex): 0.
0 + 0 = 0.
Stealth (Dex): 0.
0 + 0 = 0.
Survival (Wis): 5.
5 + 0 = 5.
Treat Injury (Int): 5.
5 + 0 = 5,


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: 0.
0 + 0 = 0.
Taijutsu: 0.
0 + 0 = 0.
Ninjutsu: 20.
0 + 20 = 20.
Medical Ninjutsu: 15.
15 + 0 = 15.
Genjutsu: 14.
14 + 0 = 14.
Fuuin Jutsu: 0.
0 + 0 = 0.
Sneak Attack: 0.
0 + 0 = 0.
Puppet Play: 0.
0 + 0 = 0.

~Possessions~


Money:
Ryo: 5 ryo.
Yen: 0 yen.

Equipment:
Complete Academy Syllabus Scroll.
Coiled Rope (x20 feet).

Valuables
Omamori.
A sewn lucky charm. It was a gift that Nanase had given her on new years.
Notes.
A set of scrolls where she records the fruit of all her school lessons and research information in.
PostPosted: Tue Aug 09, 2011 5:36 pm


Reserved for future use.

MiniMidget


Tansyuduri2

Distinct Genius

7,225 Points
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PostPosted: Wed Aug 10, 2011 10:48 am


User-name: Konako_Akari
Posting: Varies.
Time zone: GMT -5

~Character Data~


Name: Kayori “Shinko” Kamitori
Village: Kahona
Clan/Bloodline: Kamitsuru
Element Affinity: Water
Age: 8
Gender: Female
Rank: Academy Student

~Appearance~


Headband: N/A
Height: on the smaller side
Weight: on the lighter side
Hair: black fairly long reaches just below chestbone and curves inward slightly. Longer parts of her bangs frame either side of her face these also curve inward the rest of her bang strands split from the right and curve slightly to the left
Eyes: fairly large Japanese eyes of a dark brown almost black color her eyes are gracefully curved with visible lashes
Physical Description: round face full lips lower slightly fuller then the upper.
Clothing: Shinko wears varius outfits. She very much likes purple so she uses this a lot. Ninja Wear: She wears a mini kimono tied around the waist with a bow as well as a scort underneath. her legs have stockings
Background: Shinko as she is called is a daughter of the Kamitsuru clan as such at a young age she was sent away to live with relatives in the court of a feudal lord there to learn The courtly skills traditional to the clan at the age of 8 she has just returned to enter kahona’s ninja academy. Any breaks however she will spend back at court learning more of those skills Even at home emphasis is put on this type of training
Personality: Shinko is not as much of a social butterfly as the rest of her clan. She is an intovert. This doesn’t mean that she can not function socially like the rest of her clan, more that some of the things that come naruraly to others are more difficult for her. Despite this training she is not quite as good as the rest of her clan and needs more time away from social interaction then most clan members. As it is considered shamefull to show large displays of emotion at court Shinko has learned to hide her emotions and also remain calm and not panic no matter the situation. She is a curius child, well manored but also rissilient
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~


LV. 1.
Experience: 0/100
Hp: 8
Cp: 4
MHp: 10

>>>PLEASE ARRANGE YOUR STATS CLEARLY SHOWING WHICH POINTS WERE GAINED FROM TRAINING AND WHICH POINTS WERE GAINED FROM LEVEL UP, THANKS.<<<

Strength: 10 | Mod: 0
Dexterity: 8 + 2 | Mod: 0
Constitution: 10 - 3 | Mod: -2
Intelligence: 10 | Mod: 0
Wisdom: 10 | Mod: 0
Charisma: 6 + 3 | Mod: -1
Chakra: 8 | Mod: -1
Dodge Bonus: 10

Base Attack Bonus: 1
Attack Melee: 1
Attack Ranged: 1

Base Save Bonus: 0
Fort: -2
Rex: 0
Will: 0

~Skills~



Ninja Skills [Mundane] ((Modified By)):

Acrobatics (Dex): 0
Alchemy (Int): 1
Awareness (Wis): 1
Athletics (Str):
Chakra Control (Int): 1
Concentration (Con): 2
Craft (Int): 1
Diplomacy (Cha): 3
Escape Artist (Dex): 0
Handle Animal (Cha): 0
Innuendo (Cha): 0
Intimidate (Cha): 0
Perform (Cha): 0
Read Lips (Wis): 1
Seduction (Cha): 2
Sense Motive (Wis): 0
Sleight of Hand (Dex): 0
Stealth (Dex): 0
Survival (Wis): 0
Treat Injury (Int):0


Ninja Skills [Passive] ((No Modifiers)):

Ninja Weapons: Court tessen: 4 Naginata: 4
Taijutsu:
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack:
Puppet Play:

~Possessions~



Money: 0

Ryo: 0

Equipment:
Court Tessen

Valuables
A few silk kimonos,
PostPosted: Fri Sep 09, 2011 1:21 am


User-name: Jin Shirosin
Posting: Atleast a few times a week
Time zone: CST

~Character Data~


Name: Hatake Haitou
Village: Konohagakure
Clan/Bloodline: Hatake
Element Affinity: Lightning and Wind
Age: 15
Gender: Male
Rank: Chuunin

~Appearance~


Headband: A blue so dark that it is almost black. He wears it tied around his right thigh.
Height: 5'10
Weight: 182 lbs
Hair: White. Length comes down to the jawline.
Eyes: Light gray. Darkening as it gets closer to the pupil.
Physical Description: Like all Hatake he holds a quaint appearance. Physically fit to illuminate his attractiveness. But unlike other Hatake he does not hide his face behind a mask.
Clothing: Wears a black hood, rather than the mask that most Hatake wear. A silver cross necklace. Standard silver armguards with the symbol of Konoha on them. Often wears thin black clothing. Typically long sleeves, he doesn't like to show bare skin when avoidable. Black pants that go from his waistline to just beneath his knees.
Background:
All his life, Haitou's father had been considered a wash out of the Hatake clan. He never had the natural skill that came to most of the clan. Feeling that he had disgraced the clan, the clan had cast him out. And only in his teens he was taken to the land of snow and forced into slave labor. Doomed to spend the rest of his life as a Yukigakure civilian. The wasteland wouldn't allow escape. If his mind even roused the thought, another blizzard would attack the land.

Haitou's mother was a nothing more than a prostitute that slipped in and out of the shadows to make a little money and survive however she could. But the warm heart of Haitou's father changed her. Part of the reason he never made a good shinobi was because he wore his heart on his sleeve. She saw that in him. And eventually she bought the mans freedom from the people that held him. She quit her shameful profession so they could try to live out a meager existence within this snowy wasteland. She would become a meager little housewife. Destined to live impoverished for the remainder of her life.

Over the next few years it would be up to Haitou's father to go out and actually hunt their food. And eventually things would stabilize and life wouldn't be so bad. After a couple of years, they would decide to concieve a child. His mother would die in the child birth. Never allowing Haitou to know his mother.

Throughout his young childhood, Haitou's father was far from nurturing. It was his sons fault that he lost the woman that tore him out of his darkness. He would take it out on Haitou. Haitou would deal with it until he was about 6 years old. Until he met other kids in the area. Then they would pick on him as well. He had the reputation being the son of whore and a slave. Two forms of lowlife rolled into one being. It would eventually trigger the day that would change and shape the rest of his life.

He never fought back, because his father had taught him to be a whipping boy. So the frustration and the anguish would build and fester over time. Until the day he visited Aisugakure. When a merchant woman accused him of stealing something all of the thoughts of being blamed and hassled about his mother rushed into his mind. Chakra started burning around his body. The pressure around his body and the sunlight glistening off the icy streets made his chakra visible. And a passing by jounin caught sight of it. His chakra was white, but he was clearly not a ninja. But acting on what he saw, the jounin knocked him out and took him to the council.

From the age of 8 he was forced into their academy and graduated as slightly above average due to the fact of wanting to be pulled away from his father. He constantly requested missions and trained almost 24/7. He never wanted to be home. Until the day that his father requested his money. He was trying to take the only thing the boy really had, the spoils of his hard work. Even to that day the boy did nothing when he got smacked around by his father.

The next time, would be the last time his father came after him. He had a relapse of that day in Aisugakure. He completely lost control. Casting Fuuton: Daiatoppa within his home. Destroying everything. Leaving his father impaled with planks of wood and bleeding to death, he left. Leaving his village behind in the night, he because a rouge to his home village. At the age of 14 he would be out on his own.

Hearing the rumors of the white chakra ninja clan among the Konohagakurians he would make a venture to the land of fire and plead with the Hokage to allow him to take part in the village. He had plenty of money from his future endeavors to seek refuge there. He needed to learn more about his heritage. What he was, where he originally came from. There had to be so much more to life then what he had obtained.

There had to be...

Personality: Courageous but reserved. His upkeeping cause a slight shyness to develop. Ambition will drive him like nothing else can.
Other:

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

~E-rank~


Bunshin no Jutsu (Clone Technique)
This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
Cp cost: 1 pt. per clone.
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage
Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.

Henge no Jutsu (Transformation Technique)
The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
Cp cost: 2 +1 per post
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage.
Stage I: Chakra Control DC 10 Gather your chakra and cover yourself with a thin layer of it. Mold the layer of chakra to assume the appearance of anything you choose.
Special: +intelligence modifier to disguise (Craft) checks.

Kakuremino no Jutsu (Cloak of Invisibility Technique)
This technique is where one uses a cloak or a piece of cloth to make oneself blend in with the background, making oneself appear invisible.
Cp cost: 1
Dice Rolls: 1 Roll
Damage: N/A
Requirements: Learn in the academy.
Training: 1 stage.
Stage I: Stealth DC 10. Learn to hide and effectively use camouflage, utilizing your chakra to enhance the effect.
Special: +2 to your Stealth check when hiding.

Kawarimi no Jutsu (Replacement Technique)
This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
Cp cost: 4
Dice Rolls: n/a
Damage: n/a
Requirements: Learn in the academy. Chakra Control 3
Training: 1 stage
Stage I: Chakra Control DC 15 Your sensei will attack you but leave an opening. Use the opening to conceal yourself, quickly replacing yourself with a nearby object. Then you can counterattack!
Special: This attack is considered as having been used during your opponent's turn. (It does not use up your attacks for your turn). Can only be used if all of the opponent's attacks have missed. Allows user to go into hiding. If user wishes to flee, he gets an extra initial roll. If he wishes to attack, his next attack is considered a Sneak Attack.

Nawanuke no Jutsu (Rope Escape Technique)
A basic technique taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this jutsu.
Cp cost: 1
Dice Rolls: n/a
Damage: N/A
Requirements: Learn in the Academy.
Training: 1 stage
Stage I: Escape Artist DC 10. Get a friend or your sensei to bind your hands together with rope. Using chakra to enhance your movements, practice wriggling out of it.
+2 to your Escape Artist roll when escaping from rope.


~D-rank~

Shunshin no Jutsu (Body Flicker Technique)
A high-speed movement technique. It is described as 'appearing with the wind and disappearing like the wind.' Using chakra to activate the body, the user is able to move from one point to another with extreme speeds. This super-fast movement is almost impossible to see with the naked eye. To a normal person, it would seem as if the user has teleported.
Cp cost: 15 or 1 per ft
Dice Rolls: 2 Rolls
Damage: N/A
Requirements: Dexterity 20, Chakra Control 10, Ninjutsu 8
Training: 2 stages
Stage I: Dexterity DC 15 {d20 + dex mod} First of all, a ninja much be able to run fast. Get your speed up to scratch rookie!
Stage II: Chakra Control DC 20 Now practice fielding your chakra towards your leg muscles to enhance their power. If done right, you should move at an accelerated pace with minimal side effects.
Special: When rolling initiation checks or racing, or anything that involves speed, add chk mod to the dice roll. Does not nullify Stealth checks.


~C-rank~


Raiton: Raidendou (Lightning Release: Lightning Conduction)
The user channels his lightning chakra through his weapon for added damage. Only weapons made with Kumo steel can conduct lightning chakra.
Cp cost: 15 cp to activate + 5 cp per turn.
Dice Rolls: 2 (to activate)
Damage: See Special.
Reflex DC: N/A
Requirements: Lightning Affinity, Chakra Control 10, Ninjutsu 6
Training: 2 stages
Stage I: Ninja Weapons DC 12 Weapon familiarisation.
Stage II: Chakra Control DC 22 Practise conducting the chakra through the weapon. The weapon should be like an extension of your own hand.
Special: Add [chk mod] to damage. Melee weapons only.



Futon: Daitoppa (Wind Release: Great Breakthrough)
The user sends out a powerful explosion of wind, which can easily level almost an entire area.
Cp cost: 50
Dice Rolls: 3, can be used defensively as a reaction (during opponent's turn).
Damage: (55 - 80) + chk mod + 2 per 10 ranks in Ninjutsu
Reflex DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Acrobatics DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu
Requirements: Wind Affinity, Chakra Control 25, Ninjutsu 20
Training: 3 stages
Stage I: Chakra Control DC 35 Use your chakra to change and manipulate the air currents around you, causing powerful gusts of wind to blow in any direction you choose.
Stage II: Chakra DC 18 {d20 + chk mod} Increase the power and scale of your wind gusts even more. Aim to level a tree or two or ten. Well if your village has trees...
Stage III: Ninjutsu DC 32 Combine the previously learned elements.
Special:
*If technique connects target must roll an acrobatics check. If victim fails acrobatics check, user may get one attack of opportunity.
*Can be used defensively to deflect projectiles. User may roll 1d20 + Ninjutsu against opponent's ranged attack rolls. All throwing rolls beaten by Ninjutsu roll are deflected.

Rai Bunshin no Jutsu (Lightning Clone Technique)
Developed in the halls of Amegakure but used by Lightning Element ninja the world over. This technique gathers the negative ions in the air and binds it with your chakra to form a clone of your likeness. To touch these clones is to get quite the shocking surprise.
Cp cost: 60
Dice Rolls: 3
Damage: 10 – 25 + chk mod
Reflex DC: N/A
Requirements: Lightning Affinity, Chakra Control 18, Ninjutsu 15
Training: 3 stages
Stage I: Chakra Control DC 28 Use your chakra to seek out the ions in the air and mold them into a feasible model of your likeness.
Stage II: Chakra DC 22 {d20 + chk mod} Pack as many ions into the clone as you can. Make the technique as dangerous as possible.
Stage III: Ninjutsu DC 27 Combine the previously learned elements.
Special: Each clone has half your stats and 50 Hp. Clones cannot use ninjutsu or genjutsu and are maintained for [user’s chk mod + 10] turns.


Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-


~Stats~

LV. 10
Experience:
Hp: 130
Cp: 150
MHp: 110

Legend for stats: Base points+Distributed/Levelup+Trained for+Clan Bonus= Total(Modifer)

Strength: 10+10+0=20(5)
Dexterity: 10+10+0+4=24(7)
Constitution: 10+10+0-4=16(3)
Intelligence: 10+22+0+3=35(12)
Wisdom: 10+2+0=12(1)
Charisma: 10+8+0=18(4)
Chakra: 10+6+0+5=21(5)
Dodge Bonus: 18

Base Attack Bonus: 10/5
Katana AB: 21/16 Damage: 18-33
Senbon AB: 19/14 Damage: 9-15
Attack Melee(Taijutsu): 19/14 Damage: 12-24
Attack Ranged: 17/12

Base Save Bonus: 5
Fort: 8
Rex: 12
Will: 6

~Skills~

Skill Points: 110

Ninja Skills [Mundane] ((Modified By)):
Legend for Mundane skills: Modifer+Distributed+Trained for+Clan Bonus=Total skill

Acrobatics (Dex): 7+0+0=7
Alchemy (Int):12+3+0=15
Awareness (Wis): 1+0+0=1
Athletics (Str): 5+5+0=10
Chakra Control (Int): 12+16+0+2=30
Concentration (Con): 3+0+0=3
Craft (Int): 12+0+0=12
Diplomacy (Cha): 4+0+0=4
Escape Artist (Dex): 7+0+0=7
Handle Animal (Cha): 4+0+0=4
Innuendo (Cha): 4+0+0=4
Intimidate (Cha): 4+0+0+10=14
Perform (Cha): 4+0+0=4
Read Lips (Wis): 1+0+0=1
Seduction (Cha): 4+0+0=4
Sense Motive (Wis): 1+0+0=1
Sleight of Hand (Dex): 7+0+0=7
Stealth (Dex): 7+0+0=7
Survival (Wis): 1+0+0=1
Treat Injury (Int): 12+0+0=12


Ninja Skills [Passive] ((No Modifiers)):
Legend for Passive skill: Distributed+Trained for+Clan bonus=Total

Katana: 30+0=30
Senbon: 10+0=10
Taijutsu: 24+0=24
Ninjutsu: 20+0+4=24
Medical Ninjutsu: 7+0=7
Genjutsu: 0+0-4=
Fuuin Jutsu: 0+0=
Sneak Attack: 0+0=
Puppet Play: 0+0=

~Possessions~


Money:

Ryo: 1200

Equipment:
A silver bladed katana that has "Sacrifice is a shinobi's love, written in blood" carved into the blade.
Senbon(30)
Smoke bombs(3)
Radio

Valuables
A silver necklace with a cross shaped pendant on it that was a momento from his parents.

Jin Shirosin


Over Yandere
Crew

Obsessive Lover

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PostPosted: Sun Sep 11, 2011 9:25 am


User ImageTAB
TAB
TAB
TAB
TAB

TAB TAB TAB TAB TAB TAB TABA Love of Laughter A Love of Friends A Love of Battle

When on the battlefield, if you try not to let others take the lead and have the sole intention of breaking into the enemy lines, then you will not fall behind others, your mind will become fierce, and you will manifest martial valor. This fact has been passed down by the elders. Furthermore, if you are slain in battle, you should be resolved to have your corpse facing the enemy.
- Inechi Shironaegi


Level 003 | Experience 15/200

TAB TAB▬▬▬▬▬
TABHp MHp Cp
27/27 | 15/15 | 27/27
TAB TAB▬▬▬▬▬

Academy Student Konohagakure, Land of Fire


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n a m e

Inechi, Shironaegi
h a i l i n g

Of the Senju Lineage
a f f i n i t y

Water/Earth/Wood
g e n d e r

Male
b i r t h d a y

02-06
a g e

11
h a i r

A Shaggy White
e y e s

Red
h e i g h t

4'5''
w e i g h t

070 lbs

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Strength 6+3+0
xxxxxxxxMod: -1
xxxxxxxxxxxxAthletics
xxxxxx0+0 | -1

Dexterity 6+3+1
xxxxxxxxMod: 0
xxxxxxxxxxxxAcrobatics
xxxxxx0+0 | 0
xxxxxxxxxxxxEscape Artist
xxxxxx6+0 | 6
xxxxxxxxxxxxSleight of Hand
xxxxxx0+0 | 0
xxxxxxxxxxxxStealth
xxxxxx1+0 | 1

Constitution 6+3+0
xxxxxxxxMod: -1
xxxxxxxxxxxxConcentration
xxxxxx5+0 | 4

Intelligence 6+7+1
xxxxxxxxMod: 2
xxxxxxxxxxxxAlchemy
xxxxxx0+0 | 2
xxxxxxxxxxxxChakra Control
xxxxxx14+4 | 20
xxxxxxxxxxxxCraft (INSERT)
xxxxxx0+0 | 2
xxxxxxxxxxxxTreat Injury
xxxxxx0+0 | 2

Wisdom 6+2+1
xxxxxxxxMod: -1
xxxxxxxxxxxxAwareness
xxxxxx0+0 | -1
xxxxxxxxxxxxRead Lips
xxxxxx0+0 | -1
xxxxxxxxxxxxSense Motive
xxxxxx0+0 | -1
xxxxxxxxxxxxSurvival
xxxxxx0+0 | -1

Charisma 6+2+0
xxxxxxxxMod: -1
xxxxxxxxxxxxDiplomacy
xxxxxx0+0 | -1
xxxxxxxxxxxxHandle Animal
xxxxxx0+0 | -1
xxxxxxxxxxxxInnuendo
xxxxxx0+0 | -1
xxxxxxxxxxxxIntimidate
xxxxxx0+0 | -1
xxxxxxxxxxxxPerform (INSERT)
xxxxxx0+0 | -1
xxxxxxxxxxxxSeduction
xxxxxx1+0 | 0

Chakra 6+6+0
xxxxxxxxMod: 1

Shinobi Skills
xxxxxxxxxxxxMelee Weapon (Katana)
xxxxxx0+1 | 0
xxxxxxxxxxxxRanged Weapon (INSERT)
xxxxxx0+0 | 0
xxxxxxxxxxxxSneak Attack
xxxxxx0+0 | 0
xxxxxxxxxxxxPuppet Play
xxxxxx0+0 | 0

xxxxxxxxxxxxTaijutsu
xxxxxx0+0 | 0
xxxxxxxxxxxxNinjutsu
xxxxxx14+0 | 14
xxxxxxxxxxxxEseijutsu
xxxxxx0+0 | 0
xxxxxxxxxxxxGenjutsu
xxxxxx0+0 | 0
xxxxxxxxxxxxFuuinjutsu
xxxxxx0+0 | 0

Base Attack 003
xxxxxxxxxxxxDodge Bonus 10 + -1 + 0 | 9
xxxxxxxxxxxxAttack Melee 2
xxxxxxxxxxxxAttack Ranged 3

Base Save 1
xxxxxxxxxxxxFort 0
xxxxxxxxxxxxRex 1
xxxxxxxxxxxxWill 0

Base Taijutsu
xxxxxxxxxxxxFinal Damage 1-6

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Taijutsu

    Technique 1
    Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text


Ninjutsu

    Bunshin no Jutsu (Clone Technique)
    This is a basic technique taught to ninja at an academy. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. These illusory clones will simply disappear if come into contact, and cannot do anything to damage the opponent.
    Cp cost: 1 pt. per clone.
    Dice Rolls: 1 Roll
    Damage: N/A
    Requirements: Learn in the academy.
    Training: 1 stage
    Stage I: Chakra Control DC 10 Use your chakra to create a model of yourself. Pay special attention to details so that your clone and yourself will be hard to distinguish apart.
    Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit.
    To See Through Clones: d20 + 1/2 the user's int mod + half the user's chk mod vs. d20 + opponent's int. mod. Opponent will target the real ninja among the clones.


    Henge no Jutsu (Transformation Technique)
    The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy.
    Cp cost: 2 +1 per post
    Dice Rolls: 1 Roll
    Damage: N/A
    Requirements: Learn in the Academy.
    Training: 1 stage.
    Stage I: Chakra Control DC 10 Gather your chakra and cover yourself with a thin layer of it. Mold the layer of chakra to assume the appearance of anything you choose.
    Special: +intelligence modifier to disguise (Craft) checks.


    Kawarimi no Jutsu (Replacement Technique)
    This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack.
    Cp cost: 4
    Dice Rolls: n/a
    Damage: n/a
    Requirements: Learn in the academy. Chakra Control 3
    Training: 1 stage
    Stage I: Chakra Control DC 15 Your sensei will attack you but leave an opening. Use the opening to conceal yourself, quickly replacing yourself with a nearby object. Then you can counterattack!
    Special: This attack is considered as having been used during your opponent's turn. (It does not use up your attacks for your turn). Can only be used if all of the opponent's attacks have missed. Allows user to go into hiding. If user wishes to flee, he gets an extra initial roll. If he wishes to attack, his next attack is considered a Sneak Attack.


    Jibaku Fuda: Kassei, (Exploding Tag: Activate)
    Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag.
    Cp cost: 3 per tag
    Dice Rolls: 1 Roll
    Damage: Exploding tag damage [10-20]
    Reflex DC: 8 + chk mod + 2 per 10 ranks in Ninjutsu
    Requirements: Learn in the academy. Chakra Control 2.
    Training: 1 stage
    Stage I: Chakra Control DC 12 The paper of a bomb tag has been specially infused with a certain chakra that reacts with aggressive chakra. Project your chakra and practice activating them.


    Technique 2
    Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text



Genjutsu

    Technique 1
    Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text


Fuuinjutsu

    Technique 1
    Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text Test Text


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


Contracted
xxxxxxxxxxxxSee Species Summons

Pets
xxxxxxxxxxxxSee Name in-detail  
PostPosted: Thu Sep 15, 2011 12:22 pm


User Image - Blocked by "Display Image" Settings. Click to show.TAB
TAB
TAB
TAB
TAB

TAB TAB TAB TAB TAB TAB TAB TAB TAB TAB TAB TABA hatred of people A love for death A love of Strength

No on really knows who she is, you can only find her when she wants to be found. Even then though, she's very withdrawn, always relaxed.
- Leaf Village


Level 1 | Experience 0/100

TAB TAB▬▬▬▬▬
TABHp MHp Cp
8/8 | 8/8 | 5/5
TAB TAB▬▬▬▬▬

Academy Student Leaf, Konohagakure


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


n a m e

Inuzuka, Kiya
h a i l i n g

Inuzuka
a f f i n i t y

Katon (Fire) / Fuuton (Air)
g e n d e r

Female
b i r t h d a y

07-15
a g e

13
h a i r

Red
e y e s

Dark Blue
h e i g h t

4'9''
w e i g h t

80 lbs

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


Strength 6+5
xxxxxxxxMod: 0
xxxxxxxxxxxxAthletics
xxxxxx0+0

Dexterity 6+0
xxxxxxxxMod: -2
xxxxxxxxxxxxAcrobatics
xxxxxx0+0
xxxxxxxxxxxxEscape Artist
xxxxxx0+0
xxxxxxxxxxxxSleight of Hand
xxxxxx0+0
xxxxxxxxxxxxStealth
xxxxxx3+0

Constitution 6+0
xxxxxxxxMod: -2
xxxxxxxxxxxxConcentration
xxxxxx0+0

Intelligence 6+0
xxxxxxxxMod: -2
xxxxxxxxxxxxAlchemy
xxxxxx0+0
xxxxxxxxxxxxChakra Control
xxxxxx2+0
xxxxxxxxxxxxCraft (INSERT)
xxxxxx0+0
xxxxxxxxxxxxTreat Injury
xxxxxx0+0

Wisdom 6+0
xxxxxxxxMod: -2
xxxxxxxxxxxxAwareness
xxxxxx0+0
xxxxxxxxxxxxRead Lips
xxxxxx1+0
xxxxxxxxxxxxSense Motive
xxxxxx0+0
xxxxxxxxxxxxSurvival
xxxxxx0+0

Charisma 6+0
xxxxxxxxMod: -2
xxxxxxxxxxxxDiplomacy
xxxxxx0+0
xxxxxxxxxxxxHandle Animal
xxxxxx5+3
xxxxxxxxxxxxInnuendo
xxxxxx0+0
xxxxxxxxxxxxIntimidate
xxxxxx5+0
xxxxxxxxxxxxPerform (INSERT)
xxxxxx0+0
xxxxxxxxxxxxSeduction
xxxxxx0+0

Chakra 6+7
xxxxxxxxMod: 1

Shinobi Skills
xxxxxxxxxxxxMelee Weapon
xxxxxx0+0
xxxxxxxxxxxxRanged Weapon (Kunai)
xxxxxx1+0
xxxxxxxxxxxxSneak Attack
xxxxxx0+0
xxxxxxxxxxxxPuppet Play
xxxxxx0+0

xxxxxxxxxxxxTaijutsu
xxxxxx0+0
xxxxxxxxxxxxNinjutsu
xxxxxx3+0
xxxxxxxxxxxxEseijutsu
xxxxxx0+0
xxxxxxxxxxxxGenjutsu
xxxxxx0+0
xxxxxxxxxxxxFuuinjutsu
xxxxxx0+0

Base Attack 1
xxxxxxxxxxxxDodge Bonus 10+0+(-2) = 8
xxxxxxxxxxxxAttack Melee 1
xxxxxxxxxxxxAttack Ranged 1

Base Save 0
xxxxxxxxxxxxFort 0+0 = 0
xxxxxxxxxxxxRex 0+0 = 0
xxxxxxxxxxxxWill 0+(-2) = -2

Base Taijutsu
xxxxxxxxxxxxFinal Damage 2 - 7

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


Taijutsu

    Technique 1
    None
    Technique 2
    None


Ninjutsu

    Technique 1
    None
    Technique 2
    None


Genjutsu

    Technique 1
    None
    Technique 2
    None


Fuuinjutsu

    Technique 1
    None
    Technique 2
    None


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Contracted
xxxxxxxxxxxxNone

Pets
xxxxxxxxxxxxSee Bain in-detail

wolfbain001

Reply
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