1. OTHER

SORA

A boy chosen by the Keyblade, a mysterious weapon.

Not long ago, Sora journeyed with Donald and Goofy in search of his longtime
friend Kairi, who had been spirited away into the darkness.

In the end, they saved the world of all worlds from the darkness that was
closing in.

Then, somewhere along the way, Sora fell into a deep slumber.

Now that he is awake, he can't recall why he fell asleep to begin with.

SORA

A boy chosen by the Keyblade, a mysterious weapon.

Not long ago, Sora journeyed with Donald and Goofy in search of his longtime
friend Kairi, who had been spirited away into the darkness.

In the end, they saved the world of all worlds from the darkness that was
closing in.

After that, Sora continued journeying in search of Riku, his best friend who was
trapped on the other side of the door to darkness. And somewhere along the way,
Sora fell into a deep slumber.

With a new outfit and strengthened resolve, Sora has set out once more on a
search for his friend Riku.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician.

Not long ago, Donald left Disney Castle with Goofy to search for King Mickey.
During that quest, they met Sora and became fast friends.

After they helped Sora save the worlds from darkness, Donald and Goofy continued
their search for King Mickey, who had decided to stay behind in the realm of
darkness.

But before they could find the King, the three friends were plunged into a deep
sleep.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights.

Not long ago, Goofy left Disney Castle with Donald in search of King Mickey.
Along they way, they joined Sora, obeying the King's command to "follow the
Keybearer."

After helping save the worlds from darkness, Goofy continued on his quest to
find the King. But like Donald and Sora, he fell into a deep slumber before he
could finish the quest. Wonder what Goofy was doing just before he fell asleep?

KAIRI

Longtime friend of Riku and Sora, and one of the Seven Princesses with ties to
the Keys and Keyholes. Not long ago, when she was lost in darkness, Riku and
Sora both tried to save her, each in his own way.

Thanks to them, Kairi was able to return to her home islands, but her memories
of Sora were gone, and she soon stopped visiting the islet where they once
played.

KAIRI

Longtime friend of Riku and Sora, and one of the Seven Princesses with ties to
the Keys and Keyholes.

She had lost her memories of Sora, and after they returned, she wanted to see
him more and more with every passing day.

Falling through an unexpected hole in the darkness, she arrived in Twilight Town
and befriended Hayner, Pence, and Olette before being captured by Axel.

Kairi is fervently hoping to meet up with Sora once more.

ANSEM

Mysterious wielder of darkness.

What could his true purpose be?

RIKU

The form Sora's longtime friend Riku chose.

Though Xehanort tried to control Riku from within, Riku's heart proved
stronger. But the only way to wield the darkness fully was to become it.

Riku began calling himself "Ansem," perhaps as a sign of resolve. He would live
in darkness if that's what it took to wake Sora.

RIKU

Sora's longtime friend. He had clad himself in darkness in order to wield it,
and had even changed in appearance.

But when the real Ansem's Kingdom Hearts Encoder exploded, Riku returned to his
own form.

You could say it was a miracle - worked by a heart no darkness could eclipse.

SELPHIE
Final Fantasy VIII

A girl who lived on the same islands as Sora. She always played with Sora and
the other boys.

Selphie's whereablouts were in question after Destiny Islands vanished some time
ago, but thanks to Sora's help, she was able to return home.

STITCH
Lilo and Stitch (2002)

A strange visitor from a distant planet.

Stitch is very strong for his small size and prone to mischief.

He's always ready to help his friend Sora whenever Sora needs him.

PETER PAN
Peter Pan (1953)

The boy who can fly. He's from Never Land, where children never grow up.

Not long ago, Peter helped Sora and the others defeat the Heartless.

During this new adventure, Peter and his friend Tinker Bell help Sora out once
again.

CHICKEN LITTLE
Chicken Little (2005)

Chicken Little has more pluck and heart than most boys twice his size. He never
turns away from a challenge, no matter how big it is.

He's a loyal pal of Sora's, and is always quick to answer a call for help.

PETE
Steamboat Willie (192 cool

A tough and mean former steamboat captain, Donald and Goofy know Pete real
well - he's so bad that King Mickey was forced to banish him to another
dimension.

Maleficent found Pete there and helped him escape from exile. Since then, he's
been traveling the worlds, assembling an army of Heartless for Maleficent. It's
pretty certain that the two of them are planning to take over and rule all the
worlds.

MALEFICENT
Sleeping Beauty (1959)

A sorceress of frightening power. In the last adventure, she controlled the
Heartless and led a group that was trying to harness the power of darkness. As
part of her villainous plan, Maleficent tricked Riku into making the choice to
dive into the realm of darkness.

In the end, Maleficent yielded to the power of darkness herself and was defeated
by Sora and his friends. But by using her last bit of evil power, she was able
to come back again some time later.

JIMINY CRICKET
Pinocchio (1940)

Glad you could join us! Cricket's the name - Jiminy Cricket. Queen Minnie asked
me to come along on this quest as the Royal Chronicler. And what an adventure
it's been!

You might remember that I also help my pal Pinocchio out as his official
conscience. I try to keep the little fellow on the straight and narrow and show
him right from wrong. He sure can be a handful sometimes.

MOOGLES
Final Fantasy III

A strange race that pops up in even stranger places to open shop.

Moogles hate having their pompoms ruffled (don't we all?), but the pompom
rufflers just keep coming in droves. Maybe that's why the moogles use holograms
to run their shops now, while they kick back at home.

KING MICKEY
Steamboat Willie (192 cool

The king of Disney Castle. It's been a while since he set off alone to fight the
darkness threatening the worlds.

King Mickey and Riku stayed behind in the realm of darkness to keep the
Heartless from escaping again.

Donald, Goofy, and Sora will keep searching until they're reunited with the
King.

KING MICKEY
Steamboat Willie (192 cool

The king of Disney Castle. He was the first to realize what a threat the
darkness was, and the first to act. King Mickey travels across the worlds,
battling the Heartless and searching for an answer to the riddle of Organization
XIII and the Nobodies.

After many great battles, the King seems even more determined than ever to fight
against the darkness.

PLUTO
The Chain Gang (1930)

The King's faithful dog. But Pluto's more than a pet. He and King Mickey are
bound together by the strongest ties there are: friendship and loyalty. When the
King disappeared, Pluto set out with the others to find his master.

I hope that famous nose of his will lead him to the King.

NAMINE

A girl with the power to manipulate memories.

She seems to have some strong connection to Sora.

DIZ

An entity shrouded in mystery.

ANSEM THE WISE

The man who called himself "DiZ" and dressed his face in bandages in order to
conceal it, now revealed to be none other than Ansem the Wise.

The true Ansem once studied hearts and the Heartless, but soon ceased his
research for fear of disrupting the order of the worlds. But his apprentice
Xehanort betrayed him, robbing Ansem of his discoveries and his pride.

Since that time, Ansem was driven by vengeance - but when he saw Riku go so far
as to give up his physical form to help his friend Sora, he had a change of
heart.

XEHANORT

The former apprentice of Ansem the Wise.

Even after becoming a Heartless, Xehanort persisted in his research of the doors
and the heart of all worlds - all in the name of "Ansem," of course.

Meanwhile, his Nobody Xemnas had taken leadership of Organization XIII.

ORGANIZATION XIII

Organization XIII's Number I. He directs the group as its leader.

Organization XIII is a unique presence among the Nobodies. They think and plan,
and seem to have a greater goal.

What that is remains to be seen, but they appear to know a bit about the
Keyblade.

XEMNAS

Organization XIII's Number I. He directs the group as its leader.

In truth, he is the Nobody of Xehanort, who was apprenticed to Ansem the Wise.
In secret, Xehanort studied the doors and the heart of all worlds, ultimately
stealing his master's name, Ansem. When Xehanort became a Heartless, his Nobody
Xemnas came into being.

Xemnas is using Sora, collecting the hearts released every time a Heartless
falls to his Keyblade.

ORGANIZATION XIII

Organization XIII's Number II. Nothing else about him has come to light.

He vanished, leaving Sora with naught but puzzling words. Apparently
Organization members can use the darkness to come and go as they please.

XIGBAR

Organization XIII's Number II. When Sora called out to him, thinking he was
Riku, Xigbar gave a curt reply.

His motives and his methods remain unclear. Surely he has a greater goal in
mind, but what could it be?

ORGANIZATION XIII

Organization XIII's Number III.

Nobodies like him are made whenever people strong of heart and mind become
Heartless. The empty shell they leave behind acts of its own will.

Are they empty vessels devoid of hearts? Are they roaming spirits? Or are they
simply nothing at all?

XALDIN

Organization XIII's Number III. He sought the Beast's Heartless and Nobody in
order to acquire Kingdom Hearts.

He was a master of wind who wielded six lances - but he met his end at the hands
of Sora.

VEXEN

Formerly Organization XIII's Number IV. He has been eliminated.

Vexen, Lexaeus, and Zexion were among Organization XIII's founding members, and
there was no love lost between them and neophytes like Marluxia. Vexen apposed
Marluxia's plans to take over the Organization, and was consequently destroyed
by Axel.

LEXAEUS

Formerly Organization XIII's Number V. He once brandished a giant tomahawk, but
now he has been eliminated.

Lexaeus rejected Marluxia's bid to dominate the Organization, and formulated his
own plans - but the plans failed and he met his end.

ZEXION

Formerly Organization XIII's Number VI. He has been eliminated.

Zexion disliked dirtying his own hands, and relied on his wits to despose of
any rivals - but it was one of his own schemes that wound up destroying him.

ORGANIZATION XIII

Organization XIII's Number VII.

Nobodies like him may look like they respond emotionally, but this is, in fact,
a ruse. Nobodies have no hearts.

SAIX

Organization XIII's Number VII.

He was in pursuit of the renegade Axel, but forsome reason seemed more concerned
about Sora's well-being.

Saix has no heart, but knows all too well how to injure one. No doubt his poise
belies a more savage nature. He also insinuated he knew something about Riku.

AXEL

Organization XIII's Number VIII. He commands fire and carries a uniquely-shaped
weapon.

He has proven to be an odd duck of sorts within the Organization, lashing out
against treachery, yet stirring troubles with his own betrayals all the while.

He claims he and Sora share some sort of bond, but Sora can't imagine what that
might be.

ORGANIZATION XIII

Organization XIII's Number IX.

Organization members all wear black coats, and it's said their numbers were
assigned in the order they joined. In addition, their names share something as
a mark of their brotherhood.

DEMYX

Organization XIII's Number IX. He used a type of instrument called a "sitar" to
control water... but he wasn't very good at fighting.

Demyx was under orders to "liberate Sora's true disposition" while surveying the
world of Olympus.

ORGANIZATION XIII

Organiztion XIII's Number X.

The Organization has hinted that not only do they know about the Keyblade, but
they may know things about Sora himself. Are they playing mind games, or is
there truth to their words?

LUXORD

Organization XIII's Number X, a gambler who can manipulate time.

Having shaken Sora and his companions with wily words, Luxord entertained
himself by drawing them into a game-like battle.

In Port Royal, Luxord used Heartless and the cursed medallions to conduct
experiments on the Organization's behalf and collect hearts.

MARLUXIA

Formerly Organization XIII's Number XI. He has been eliminated.

He plotted an Organization rebellion and tried to seize the power of the
Keyblade, but Axel's betrayal led to his destruction.

LARXENE

Formerly Organization XIII's Number XII. She has been eliminated.

Larxene conspired with Marluxia to turn on the Organization.

Larxene was unfeeling and loved nothing more than to bring people down, but she
met her demise when that malice came full circle.

ROXAS

Organization XIII's Number XIII, a Keyblade wielder and denizen of darkness.

He vanished with a satisfied look after battling Sora - but Sora was the only
one who could see him in the first place.

2. TWILIGHT TOWN

SORA

The chosen hero of the Keyblade who, not long ago, saved the world of all
worlds.

He has been deep asleep in a mysterious mansion with his friends Donald and
Goofy.

It looks like he's grown a few inches while he's been napping.

SORA

The boy chosen by the Keyblade, truly the "key" to everything.

The magic of Merryweather and her fairy friends has prepared new clothes for
Sora.

These garments appear to come complete with various abilities, such as the
power of transformation.

With renewed resolve, Sora sets out for adventure once more.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician.

Like Sora, Donald had fallen into a deep slumber, but woke up moments before
Sora did.

They're happy to be reunited after all this time... but what lies ahead?

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights.

Like Sora, Goofy had fallen into a deep slumber. He doesn't remember why he was
asleep, but he's thoroughly refreshed after sleeping so well.

Who can say what's in store for our three reunited friends?

ROXAS

A boy who lived in Twilight Town and saw Sora's memories in dreams.

His summer vacation has come to an end, and many of his thoughts and feelings
with it.

HAYNER

A boy who lives in Twilight Town who has a bit of an attitude problem. Once he
gets an idea, he has to LIVE it - and Pence and Olette get dragged along for the
ride.

There's bad blood between Hayner and Seifer - the town's self-appointed
"disciplinarian."

PENCE

A boy who lives in Twilight Town. He hangs out with Hayner (their "leader") and
Olette (the responsible one).

As for Pence himself, he's relatively laid back. When there's a problem, he
takes his time and approaches the problem realistically.

He likes spending time with his friends - especially when there's Sea Salt ice
cream.

OLETTE

A girl who lives in Twilight Town. She spends most of her time with Hayner and
Pence.

Olette makes sure to look after the two of them, and won't stand for unfinished
homework.

She likes to go shopping on Market Street and watch the sunset while talking
with her friends.

SEIFER
Final Fantasy VIII

Self-appointed head of the "Twilight Disciplinary Committee."

Seifer does his best to keep the town up to his own rigorous standards, but not
everyone appreciates his high-handed tactics - take Hayner's gang, for example.

His followers Fujin and Raijin are never far away.

RAI (RAIJIN)
Final Fantasy VIII

One of Seifer's followers... y'know?

Rai tends to get carried away - and truth be told, he feels like he can't hold a
candle to Fuu.

FUU (FUJIN)
Final Fantasy VIII

One of Seifer's followers. She never says a word more than she has to, leading
to some very unusual "one-worders."

Fuu has Seifer's complete trust, and sees her mission in life as making herself
useful to him.

SETZER
Final Fantasy VI

A wayfaring gambler who's ready for any game and any challenge. He'd even cast
his life to the chips and let luck choose its course.

Setzer is the Struggle's prior winner. He tends to be followed by an army of
lovestruck, screaming girls.

VIVI
Final Fantasy IX

A boy who lives in Twilight Town. It's not so much that he follows Seifer. But
he's so meek he does whatever he's told anyway, and usually gets stuck with the
chores.

In spite of all that, Vivi likes Seifer and admires his strength.

YEN SID
The Sorcerer's Apprentice (1940)

A powerful sorcerer, second to none. He tutored the King in magic.

From conjuring up skies full of beautiful butterflies to parting an ocean, Yen
Sid's feats of wizardry are... well, amazing. His name alone fills some folks
with awe.

Yen Sid shared some of his wisdom with Sora and his friends. He also taught
them some valuable techniques to help prepare them for what they'll face on
this new quest.

FLORA
Sleeping Beauty (1959)

A kind and good fairy, Flora is always dressed in red. The leader of the group,
she helps Fauna and Merryweather make the right decisions.

Flora helped Sora prepare for his journey with just the right traveling clothes.

FAUNA
Sleeping Beauty (1959)

A sweet and gentle fairy, Fauna dresses in green. Always eager to please, she
only uses magic to help others.

Fauna helped Sora prepare for his journey with just the right traveling clothes.

MERRYWEATHER
Sleeping Beauty (1959)

A spirited fairy dressed in blue, Merryweather can sometimes be a bit stubborn.
Together with Fauna and Flora, she tries to stop Maleficent from harming others.

Merryweather helped Sora prepare for his journey with just the right traveling
clothes.

3. HOLLOW BASTION / RADIANT GARDENT

SORA

The chosen hero of the Keyblade. He's looking for his friend Riku so they can
return to their island home together.

Not long ago, Sora waged a great battle here against Maleficent, whose Heartless
filled the castle corridors.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He's traveling the worlds with Sora and Goofy in
search of King Mickey, who's battling the forces of darkness.

Not long ago, Donald helped fight a great battle here against Maleficent, whose
Heartless filled the castle corridors.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He's traveling the worlds with Sora and Donald in
search of King Mickey, who's battling the forces of darkness.

Not long ago, Goofy helped fight a great battle here against Maleficent, whose
Heartless filled the castle corridors.

LEON
Final Fantasy VIII

A swordsman who carries a gunblade. His real name is Squall Leonhart. He took
the name Leon to distance himself from his past self - the man who stood
helpless as Heartless invaded his home.

For some time he took refuge in a different town, but thanks in part to Sora's
help, Leon was able to reclaim this, his hometown. Now he works tirelessly
towards its restoration.

CID
Final Fantasy VII

An engineer, tech wizard and first-rate pilot. He met Sora as a castaway, while
he was running a shop away from his hometown.

Now that he's back home, Cid is an active member of the town's Restoration
Committee.

CLOUD
Final Fantasy VII

A "SOLDIER" who effortlessly wields a hefty sword. He once fought against Sora
and his friends under contract with Hades.

Cloud hates letting other people see what he's thinking, so he can be an enigma
to other people.

He searches for Sephiroth, hoping to settle things once and for all with his
inner darkness.

AERITH
Final Fantasy VII

A young woman whose quiet eyes belie an unbreakable will. Like Leon, she met
Sora while living away from her hometown, and helped him now and then on his
journey.

Now Aerith works with Leon and Yuffie to restore the town to its past splendor.

TIFA
Final Fantasy VII

A young woman in search of a certain someone.

Unflinching, unrelenting, Tifa has looked far and wide.

Her journey won't be over until she finds the person she seeks.

YUFFIE
Final Fantasy VII

One member of the town's Restoration Committee, a spirited girl who actively
does her part to keep tabs on the town.

Yuffie met Sora when she was living away from her hometown. Thanks to his help
last time, the Heartless were ousted and she got to come home - so she's very
grateful to him.

MERLIN
The Sword in the Stone (1963)

A powerful wizard who's currently living in Hollow Bastion. He's letting the
Hollow Bastion Restoration Committee use his house as a meeting place.

Merlin has wisdom and magical powers that are second to none, and he taught
Donald most of what he knows about magic. He also has a mysterious bag that can
hold anything, no matter how big it is.

SCROOGE MCDUCK
Scrooge McDuck and Money (1967)

Donald's uncle. Before the Heartless appeared, he was using the Gummi Ship to
travel across the worlds, setting up a big business empire. Scrooge has more
money than most folks can count. But for some reason, he's pretty stingy about
spending it.

Nowadays Scrooge is working on an ice cream venture he hopes will make him
millions.

HUEY
Donald's Nephews (193 cool

One of Donald's three nephews, Huey is the leader of the bunch. He keeps Dewey's
plans in line and makes sure Louie doesn't fall behind while they help out with
Uncle Scrooge's ice cream business. You can spot him by his trademark red cap.

The last time we saw Huey, he was working in Traverse Town, saving up for an
expedition.

DEWEY
Donald's Nephews (193 cool

One of Donald's three nephews who's helping out with Uncle Scrooge's ice cream
business. Dewey always wears a blue cap. He's smart and cheerful and likes to
come up with plans to have fun.

The last time we saw Dewey, he was working in Traverse Town, saving up for an
expedition.

LOUIE
Donald's Nephwes (193 cool

One of Donald's three nephews helping out with Uncle Scrooge's ice cream
business. Louie is gentle and carefree, but notices a lot of things others miss.
To find him, look for his green cap.

The last time we saw Louie, he was working in Traverse Town, saving up for an
expedition.

SEPHIROTH
Final Fantasy VII

An unsurpassed swordsman who was once revered as a hero.

For a long time Sephiroth's whereabouts were unknown, and on one can say for
sure why he has returned.

He seems to have some connection to Cloud's past.

YUNA
Final Fantasy X-2

One of a teenybopping trio of Friendly Neighborhood something-or-others.

They were looking for Leon, but... why?

RIKKU
Final Fantasy X-2

One of a teenybopping trio of Friendly Neighborhood something-or-others.

It looks like these three have been hired by someone for some kind of
mission... but what?

PAINE
Final Fantasy X-2

One of a teenybopping trio of Friendly Neighborhood something-or-others.

They claim to come in peace... but, really, what ARE they?

4. BEAST'S CASTLE

SORA

The hero of the Keyblade who fights against the Heartless and the Nobodies. His
journey in search of his lost friend Riku continues.

Sora joined forces with the Beast during his travels last time, when the Beast
was trying to free Belle.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician.

Donald left Disney Castle in the Gummi Ship to search for King Mickey.

Donald already knows the Beast. The last time they met, they fought together to
free Belle from her captors.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights.

Goofy left Disney Castle in the Gummi Ship to search for King Mickey.

Goofy already knows the Beast. The last time they met, they fought together to
free Belle from her captors.

THE BEAST
Beauty and the Beast (1991)

A hideas beast with sharp teeth and claws. A mysterious rose is his most
important possession, kept in a glass case.

Sora and his friends helped the Beast free Belle from Maleficent's clutches once
before.

THE BEAST
Beauty and the Beast (1991)

A cold-hearted prince. Because of his selfish heart, he was changed into a beast
by a beautiful enchantress.

He was so ashamed of his hideous appearance that he turned his back on the
world. Meeting Belle softened his heart and gave him hope for the future.

THE BEAST
Beauty and the Beast (1991)

A spoiled and selfish prince. As punishment for his cold heart, a beautiful
enchantress changed him into a beast.

Unless he can learn to love and earn love in return before the last petal falls
from the enchanted rose, he'll remain a beast forever.

When Belle came into his world, he felt something change in him for the first
time in his life.

BELLE
Beauty and the Beast (1991)

A girl who was held captive in the Beast's castle. At first he frightened her,
but little by little, she noticed the injured heart he was hiding from the
world.

Belle is one of the Seven Princesses needed to open the final door to the realm
of darkness. She's very grateful to the Beast and to Sora for saving her after
she was kidnapped by the Heartless.

BELLE
Beauty and the Beast (1991)

Belle saw through the Beast's rough exterior and helped him find the heart he'd
been hiding from the world for such a long time.

Belle loves to read books about exciting adventures in faraway places.

COGSWORTH
Beauty and the Beast (1991)

The Beast's majordomo. He became a clock when an enchantress put a spell on the
castle. Cogsworth is very particular about order and punctuality. Maybe that's
why he turned into a clock?

LUMIERE
Beauty and the Beast (1991)

The castle's maitre d'. He became a candlestick when an enchantress put a spell
on the castle. Lumiere has a way with words and can be quite a charmer.

MRS. POTTS
Beauty and the Beast (1991)

The Beast's housekeeper and Chip's mother. She became a teapot when an
enchantress put a spell on the castle. Mrs. Potts is always ready to warm your
heart with a comforting cup of tea.

CHIP
Beauty and the Beast (1991)

Mrs. Potts's little boy. Chip became a teacup when an enchantress put a spell on
the castle.

His missing front tooth became a little chip on the rim of this teacup.

THE WARDROBE
Beauty and the Beast (1991)

The castle's lady's maid. She became a wardrobe when an enchantress put a spell
on the castle.

XALDIN

Organization XIII's Number III. His wiles have clouded the Beast's heart.

The Organization's motives are a string of mysteries - what could their true
goal be?

XALDIN

Organization XIII's Number III. He wanted the Beast's Heartless and Nobody in
order to acquire Kingdom Hearts.

In the end, however, Sora and his friends destroyed Xaldin.

5. OLYMPUS COLISEUM

SORA

The hero of the Keyblade, whose journey in search of Riku continues.

Not long ago, he and Hercules put the freeze on Hades' plans to take over the
world. Phil has dubbed him an honest-to-gods "Junior Hero."

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. Donald and Goofy are traveling with Sora because the
King's letter told them to "follow the Keybearer."

Not long ago, they helped Hercules stop Hades from taking over the world. Phil
has dubbed him a "Junior Hero."

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. Goofy and Donald are traveling with Sora because
the King's letter told them to "follow the Keybearer."

Not long ago, they helped Hercules stop Hades from taking over the world. Phil
has dubbed him a "Junior Hero."

HERCULES
Hercules (1997)

A legendary hero with super strength - and a pretty great fellow, too. Hercules
is the son of the gods Zeus and Hera, but he's not a god himself. Not long ago,
he joined forces with Sora and his friends to stop Hades from taking over the
world.

Hercules really impresses the crowds when he battles in the Coliseum. He's
never lost a match yet.

HERCULES
Hercules (1997)

A legendary hero with super strength. When the Hydra destroyed the Coliseum,
Hercules thought he'd let everyone down. Now he isn't sure he's the hero he
thought he was, and he seems to have lost his fighting spirit.

PHILOCTETES
Hercules (1997)

Or "Phil" for short. Phil is a veteran trianer of heroes and Hercules' mentor.
He also trianed Sora and his friends during their first adventures with
Hercules.

These days Phil is busy running the Coliseum and screening contestants for
games.

MEGARA
Hercules (1997)

Or "Meg" for short. She's tough, witty, and a true friend to Hercules. Since she
met him, Meg's been trusting folks a bit more than she did before.

Meg set out alone for the Underworld. She knew Hercules was exhausted and wanted
Hades to give him a break from fighting in the Coliseum.

PEGASUS
Hercules (1997)

A beautiful horse that can fly just like an eagle, Pegasus is Hercules' loyal
partner. Hercules' father Zeus created Pegasus from a cloud and gave him to
Hercules when he was a baby. Hercules and Pegasus were separated for a while,
but they were reunited again when they grew up.

AURON
Final Fantasy X

A warrior that Hades called forth from the Underworld.

In exchange for his freedom, Auron was commanded to defeat Hercules. But he
refused to work with Hades, saying, "This is my story."

He doesn't talk about himself very much. What sort of story has he written thus
far?

PAIN
Hercules (1997)

One of Hades' lackeys. Pain tried to attack Hercules when the great hero was
just a little baby, but Hercules just clobbered him.

Pain can change form whenever he likes, but he's a bit of a bumbler. He's never
far from his evil partner Panic.

PANIC
Hercules (1997)

One of Hades' lackeys. Panic tried to attack Hercules when the great hero was
just a little baby, but Hercules just clobbered him.

Panic can change form whenever he likes, but he's a bit of a bumbler. He's never
far from his evil partner Pain.

HADES
Hercules (1997)

Lord of the Underworld.

The last time Sora and his friends tangled with Hades, he was using the
Heartless to try to take over the world. Together with Hercules, the three
friends put a stop to his plans. But Hades is as evil as ever, and won't rest
until he sends Hercules to the Underworld - for eternity.

CERBERUS
Hercules (1997)

Guardian of the entrance to the Underworld and Hades' loyal "pet."

Hercules, Sora, Donald, and Goofy teamed up to defeat him last time, but Hades
brought him back - and he's as dangerous as ever.

THE HYDRA
Hercules (1997)

A legendary monster with many heads, sent by Hades to fight Hercules. If you cut
off one of its heads, two more grow back.

DEMYX

Organization XIII's Number IX.

He was surveying the world of Olympus, and even swiped the Olympus Stone. He's a
lousy fighter.

Demyx called Sora "Roxas."

PETE
Steamboat Willie (192 cool

King Mickey's nemesis. Pete is collecting an army of Heartless and helping
Maleficent in her scheme to take over all the worlds. He's also lending Hades a
hand with his collection of Heartless.

6. AGRABAH

SORA

The hero of the Keyblade who fights against the Heartless and the Nobodies. His
journey in search of Riku continues.

In his travels last time, he helped stop Jafar from taking over Agrabah by
trapping him inside a magic lamp.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He's traveling the worlds with Sora and Goofy in
search of the King.

The last time he visited Agrabah, Donald fought side by side with Aladdin to
defend the city from Jafar.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He's traveling the worlds with Sora and Donald in
search of the King.

The last time he visited Agrabah, Goofy fought side by side with Aladdin to
defend the city from Jafar.

ALADDIN
Aladdin (1992)

A young man from the desert city of Agrabah. Not long ago, Sora and his friends
helped Aladdin defeat Jafar and free Genie from the lamp.

Aladdin used to worry that someone known as a "street rat" couldn't really earn
the love of a princess. But Jasmine taught Aladdin that it's what's inside a
person's heart that really counts.

Aladdin's friend Abu, the monkey, is never far from his side.

THE MAGIC CARPET
Aladdin (1992)

A magical flying carpet.

Carpet is an old friend of Genie's. Ever since Aladdin found him in the Cave of
Wonders, Carpet will do anything to help him. Carpet can carry Aladdin across
the vastness of the desert in the blink of an eye.

IAGO
Aladdin (1992)

Jafar's boisterous and cunning parrot. He's Jafar's eyes and ears for everything
going on in Agrabah.

Iago's mischief finally landed him inside the lamp, imprisoned with Jafar. Now
that he's finally free again, he swears he's turned over a new feather. But I
wonder...

ABU
Aladdin (1992)

Aladdin's faithful and rather furry sidekick. Abu doesn't talk a lot, but he
always understands what Aladdin needs.

Unfortunately, Abu can't resist treasure, even if it belongs to somebody else.

PRINCESS JASMINE
Aladdin (1992)

The princess of Agrabah and one of the Seven Princesses needed to open the door
to the realm of darkness.

Jasmine met Aladdin after she fled the palace to try and lead her own life.
She's very grateful to Aladdin, Sora, and his friends for saving her city from
Jafar.

GENIE
Aladdin (1992)

Genie spent ten thousand years stuck inside the magic lamp until Aladdin found
him. After Genie helped Aladdin defeat Jafar, Aladdin used his third and final
wish to set Genie free.

For Genie, it's a dream come true. Instead of being at every master's beck and
call, he's enjoying a carefree life.

JAFAR
Aladdin (1992)

Before he became an evil genie, Jafar was the Sultan's royal vizier.

The last time we were in Agrabah, Jafar was trying to use the Heartless to take
over the city. He even got control of Aladdin's pal Genie and wished to become
a powerful genie himself. Aladdin, Sora, and his friends joined together to
defeat Jafar, and imprisoned him in his own lamp.

JAFAR
Aladdin (1992)

When he was master of the lamp, Jafar used his last wish to become an
all-powerful genie. He was imprisoned in the lamp, but eventually made his
escape, thanks to the Peddler.

Jafar then used his magical power to grow to a colossal size. He tried to take
over Agrabah, but Sora and his friends defeated him once more.

THE PEDDLER
Aladdin (1992)

He runs a shop offering all kinds of merchandise. There's definitely something
suspicious about this fellow, though.

7. THE LAND OF DRAGONS

SORA

The hero of the Keyblade who fights against the Heartless and the Nobodies.

Sora continues to hunt for clues to Riku's whereabouts since the two were
separated some time ago.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He left Disney Castle on a journey to find the King,
who had disappeared.

He's traveling the worlds with Sora in search of clues to the whereabouts of
King Mickey.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He left Disney Castle on a journey to find the
King, who had disappeared.

Goofy's loyalty to King Mickey is second to none, and he's always ready to help
his pal Sora when the going gets tough.

PING
Mulan (199 cool

The only daughter of the distinguished Fa family. Her real name is Fa Mulan.

She disguised herself as a man and joined the Imperial Army in her father's
place to fight the Huns and uphold the family's honor. The other soldiers know
her as Ping.

MULAN
Mulan (199 cool

The only daughter of the distinguished Fa family, Mulan has a hard time acting
the way everybody wants her to. She's sure she'll never fit in. But when her
aging father was ordered to join the Imperial Army, she sneaked away and risked
her life to take his place.

MUSHU
Mulan (199 cool

He used to be one of the Fa family guardians, but Mushu's mistakes got him
demoted to the lowly job of gong ringer. He hopes to prove himself and win back
his place among the other guardians by helping Mulan.

Mushu gave Sora and his friends some valuable help during their last adventure.

CAPTAIN LI SHANG
Mulan (199 cool

A talented young officer whose father is a distinguished general in the Imperial
Army.

Captain Shang has to train a disorganized group of recruits who've been drafted
to help fight the Huns. He sure is a stickler for discipline, so he must have
his hands full getting his inexperienced troops into shape.

YAO
Mulan (199 cool

One of the men drafted to help defend China from the Hun invasion.

Yao's a compact sort of fellow who likes to brag that he's tougher than anybody
else.

CHIEN-PO
Mulan (199 cool

One of the men drafted to help defend China from the Hun invasion.

Chien-Po sure does love a good meal. In fact, he'd probably rather dream about
food than glory or adventure.

LING
Mulan (199 cool

One of the men drafted to help defend China from the Hun invasion.

Ling loves to talk and tell jokes.

THE EMPEROR
Mulan (199 cool

The Emperor rules China with wisdom that's said to be as vast as the ocean, and
with a resolve that's as unshakable as a mountain.

He is deeply grateful to Mulan and Captain Shang for saving China from the Huns.

SHAN-YU
Mulan (199 cool

Leader of the Huns. He wants to take over all of China.

Shan-Yu and his enormous army are fearsome fighters who have defeated some of
the Emperor's best troops. Now Shan-Yu plans to use the Heartless to invade the
Empire.

Shan-Yu has fierce eyes, and is always seen with a hawk who serves as his eyes
and ears from above.

XIGBAR

Organization XIII's Number II. When Sora called out to him, thinking he was
Riku, Xigbar gave a curt reply.

His motives and his methods remain unclear. Surely he has a greater goal in
mind, but what could it be?

8. 100 ACRE WOOD

SORA

A boy who wields the Keyblade.

Not long ago, he gathered up the scattered pages of a storybook and became
friends with everyone inside.

WINNIE THE POOH
Winnie the Pooh and the Honey Tree (1966)

A bear who lives in the Hundred Acre Wood. Known as "Pooh" for short. He loves
to eat, and his very favorite thing to eat is honey.

Pooh likes to exercise every morning. He says it improves his appetite.

TIGGER
Winnie the Pooh and the Honey Tree (1966)

Tigger sure is energetic. He loves to use his tail to bounce all over the
Hundred Acre Wood. Sometimes his bouncing gets to be a bit much, but he doesn't
mean any harm. Underneath that happy-go-lucky exterior, there's a sensitive,
gentle heart.

PIGLET
Winnie the Pooh and the Blustery Day (196 cool

One of Pooh's friends in the Hundred Acre Wood.

Piglet's tiny and startled by just about anything. But knowing he has friends
like Pooh always helps Piglet feel a little more courageous.

RABBIT
Winnie the Pooh and the Honey Tree (1966)

Rabbit is proud of all the vegetables he grows in his garden - especially the
carrots. Pooh likes visiting Rabbit, as Rabbit always seems to have some honey
to share.

Rabbit is a very hard worker, and wishes Tigger wouldn't bounce so close to his
prized carrots.

EEYORE
Winnie the Pooh and the Honey Tree (1966)

Eeyore always seems to be a bit gloomy. His usual residence is a house built out
of sticks. His tail is held on by a tack, but it keeps falling off and getting
lost.

Eeyore spends quite a lot of time wandering the Hundred Acre Wood looking for a
new home, because his stick house is always falling down.

OWL
Winnie the Pooh and the Honey Tree (1966)

Owl seems to be the wisest resident of the Hundred Acre Wood. Whenever anyone
has a question they can't answer, they ask Owl. He's always happy to help, but
his answers aren't always exactly right!

KANGA
Winnie the Pooh and the Honey Tree (1966)

Roo's mother. When she leaves her house, she just pops little Roo into her
pouch and off they go.

Kanga is always ready with kind and gentle advice for her neighbors in the
Hundred Acre Wood.

ROO
Winnie the Pooh and the Honey Tree (1966)

The youngest resident of the Hundred Acre Wood. Roo looks up to Tigger, and
dreams of bouncing just like him someday.

GOPHER
Winnie the Pooh and the Honey Tree (1966)

Gopher is an excavation expert. That is, he's a specialist at digging holes.
Whenever you need to find him, just look for a mound of fresh dirt.

9. PRIDE LANDS

SORA

A boy who fights with Keyblade in hand, opening the way before him as he
searches for Riku and a way home.

Sora has taken a feline form in this world, but he seems to have two left
feet... four left paws? Whatever.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He's traveling the worlds with Sora and Goofy in
search of the King.

Donald's got new wings in this world. So, naturally, he got the hang of it
right away.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He's traveling the worlds with Sora and Donald in
search of the King.

Goofy's been transformed into a turtle in this world, and it seems to suit him
just fine.

SIMBA
The Lion King (1994)

Son of the great Mufasa who grew up to succeed his father and rule the Pride
Lands.

As a young cub, Simba mistakenly thought he was responsible for his father's
death. He left the Pride Lands and met two new friends: Timon and Pumbaa. They
taught him to lead a carefree life.

During their first quest, Simba helped Sora, Donald, and Goofy whenever they
called on him.

TIMON
The Lion King (1994)

A meerkat and one of Simba's closest pals. He found Simba, almost dead of
thirst, when he was just a cub. Timon and his best buddy Pumbaa taught Simba
their motto, Hakuna Matata, which means "no worries."

And that's how Simba grew up - with no worries, taking life one day at a time.

PUMBAA
The Lion King (1994)

A warthog and one of Simba's closest pals. He found Simba, almost dead of
thirst, when he was just a cub. Pumbaa and his best buddy Timon taught Simba
their motto, Hakuna Matata, which means "no worries."

Some folks are a bit put off by Pumbaa's pungency, but a kinder fellow you'll
never find.

NALA
The Lion King (1994)

Simba's childhood friend Nala has grown up to be a strong lioness. She's
searching for help to save the Pride Lands, which have fallen into a terrible
state.

MUFASA
The Lion King (1994)

A great king of the Pride Lands who was loved by all the animals who lived
there. He passed on the wisdom of generations of kings to his son Simba.

Mufasa tried to climb to safety after saving young Simba from a stampede, but
Scar sent him falling to his death.

RAFIKI
The Lion King (1994)

A mandrill who lives in the Pride Lands. Rafiki is a wise old shaman.

Rafiki was a trusted advisor to Mufasa, and has always looked forward to the
day Simba would take his father's place as king.

SCAR
The Lion King (1994)

Simba's evil uncle and brother of Mufasa.

After Mufasa's death and Simba's disappearance, Scar became king of the Pride
Lands and used the hyenas to do his dirty work. Scar hasn't taken care of the
Pride Lands, and almost all the animals have been forced to leave.

THE GHOST OF SCAR
The Lion King (1994)

This phantom appeared in the Pride Lands after Scar's death. It seems to have
been created from the evil in Scar's heart, and it preys on the weakness in
Simba's.

The ghost may be a sign of more evil to come. Simba still can't seem to believe
in himself, and the other lions are getting more and more worried.

SHENZI
The Lion King (1994)

A cowardly hyena who hates lions. Shenzi takes the lead when she and her friends
are up to mischief. She's always quick to follow the strongest leader.

BANZAI
The Lion King (1994)

A cowardly hyena who hates lions. Banzai likes to complain but doesn't like to
work. He's always looking to find an easy meal.

ED
The Lion King (1994)

A witless hyena who's not very smart, but loves to laugh. He takes a lot of
ribbing from his pals Shenzi and Banzai, but he doesn't seem to care.

PETE
Steamboat Willie (192 cool

Pete's using the Heartless to get control over all worlds.

He's helping Scar's phantom, too. Seems like Pete's trying to cover all his
bases.

10. ATLANTICA

SORA

Hero of the Keyblade. Sora continues his search for Riku, separated from him in
the great battle some time ago.

In his previous travels, Sora defended Atlantica when Ursula tried to take the
Trident.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He's traveling the worlds in search of clues to the
whereabouts of King Mickey.

In his previous travels, Donald and his friends helped to defend Atlantica from
Ursula, the sea witch.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He's traveling the worlds in search of clues to
the whereabouts of King Mickey.

In his previous travels, Goofy and his friends helped to defend Atlantica from
Ursula, the sea witch.

ARIEL
The Little Mermaid (1989)

The seventh daughter of Triton, king of Atlantica. Ariel has the most beautiful
singing voice of all the merpeople.

Ariel wants to see the world outside her ocean home. She even keeps a collection
of things from the human world in a secret grotto. Sora and his friends helped
her the last time Ursula tried to take over Atlantica.

ARIEL
The Little Mermaid (1989)

The seventh daughter of Triton, king of Atlantica. She made a deal with Ursula
to become a human, but lost her beautiful voice in the bargain.

Ariel has three days to make Prince Eric fall in love with her. If she doesn't,
she'll become a mermaid again and belong to Ursula.

KING TRITON
The Little Mermaid (1989)

The Sea King who rules Atlantica; the trident is the symbol of his power. Triton
dearly loves his daughter Ariel, but to ensure her safety and the security of
his kingdom, he's strictly forbidden her to have contact with anyone from the
human world.

KING TRITON
The Little Mermaid (1989)

The Sea King who rules Atlantica. At least, he used to - until Ursula changed
him into a small, ugly sea creature. But he was willing to pay that price to
save Ariel from Ursula's evil magic.

SEBASTIAN
The Little Mermaid (1989)

King Triton's court composer. You could almost say he's a musical genius.
Sebastian's also in charge of keeping an eye on Ariel to make sure she stays
safe. Right now, he's working on a very special musical.

FLOUNDER
The Little Mermaid (1989)

Ariel's trusted friend Flounder would do anything for her. He's small and not
exactly brave, but he'll never leave Ariel's side, even when it means facing
danger.

PRINCE ERIC
The Little Mermaid (1989)

A prince from the world on land who loves the sea. Ariel saved him from drowning
when his ship sank one stormy night.

Prince Eric doesn't remember anything from that night except Ariel's enchanting
voice. Now he's searching everywhere for the girl who saved him.

VANESSA
The Little Mermaid (1989)

Ursula changed herself into a beautiful girl to ruin Ariel's chances with Prince
Eric.

Ariel gave her voice to Ursula when she signed their contract... and Ursula used
Ariel's voice to mesmerize Prince Eric.

URSULA
The Little Mermaid (1989)

A sea witch who lives in a cave far from the palace. She used to serve King
Triton, until her evil scheming got her banished.

Some time ago, she tried to get rid of King Triton and take over Atlantica.
Sora, Donald, and Goofy helped Ariel defeat her, but she used the power of
darkness to return. Her grudge against King Triton is as strong as ever... and
now she's looking for revenge.

JETSAM
The Little Mermaid (1989)

An evil eel who works for Ursula. His right eye shines with a menacing golden
gleam. Jetsam is a smooth talker, and he knows how to manipulate the hearts of
others.

He was defeated by Sora and his friends in the last battle, but Jetsam returned
along with Ursula.

FLOTSAM
The Little Mermaid (1989)

An evil eel who works for Ursula. His left eye shines with a menacing golden
gleam. Flotsam uses empty promises to lure unsuspecting mermen and mermaids into
Ursula's clutches.

He was defeated by Sora and his friends in the last battle, but Flotsam returned
along with Ursula.

11. DISNEY CASTLE

SORA

The hero of the Keyblade, a boy who fights against the Heartless and the
Nobodies as he continues his journey. He is looking for the King, who in turn
should know where Riku is.

Sora came to Disney Castle in response to Queen Minnie's wish.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician

He woke one morning and found a letter the King had left behind before he
disappeared. That's when Donald left Disney Castle on this long journey.

His one wish is to be reunited with the King and for them to return to Disney
Castle together.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights.

A letter the King wrote before he disappeared is the reason why Goofy left
Disney Castle on this long journey.

His one wish is to be reunited with the King and for them to return to
Disney Castle together.

QUEEN MINNIE
Mickey's Surprise Party (1939)

Queen of Disney Castle.

She is ruling in Mickey's absence. At her request, I'm tagging along with Donald
and Goofy as the Royal Chronicler.

Queen Minnie is quite concerned about the King, but she knows in her heart that
he'll be all right.

DAISY DUCK
Don Donald (1937)

A lady-in-waiting to Queen Minnie at Disney Castle and Donald's girlfriend.

She's helping Queen Minnie run the castle while the others are away.

CHIP
Private Pluto (1943)

One of the kingdom's mechanical specialists. He helps maintain the Gummi Ship,
which can travel to any destination. Chip is diligent and follows through on his
plans.

Chip looks almost exactly like his pal Dale, but you can tell them apart by the
color of their noses and the shape of their front teeth.

DALE
Private Pluto (1943)

One of the kingdom's mechanical specialists. He helps maintain the Gummi Ship,
which can travel to any destination. Dale's pretty impulsive, but he works slow
and steady to finish a job when it's important.

Dale looks almost exactly like his pal Chip, but you can tell them apart by the
color of their noses and the shape of their front teeth.

BROOMS
The Sorcerer's Apprentice (1940)

King Mickey cast a spell on these brooms and turned them into hard workers. They
clean and help maintain the Gummi Ship, and do just about any other necessary
work.

12. TIMELESS RIVER

SORA

A boy who searches for Riku and the King, his Keyblade opening the road before
him.

To save Disney Castle from a thorny fate, Sora passed through Merlin's doorway
into a world of black-and-white.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician.

To save Disney Castle, Donald went through a doorway Merlin conjured up into a
black-and-white world that seemed strangely familiar.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights.

To save Disney Castle, Goofy went through a doorway Merlin conjured up into a
black-and-white world that seemed strangely familiar.

PETE (?)
Steamboat Willie (192 cool

Captain of a river steamboat; this is a different Pete than the one we know. He
doesn't seem to have any connection with the Heartless. Why, he doesn't even
recognize Sora, Donald, and Goofy!

I wonder if he's just trying to trick us.

PETE
Steamboat Willie (192 cool

Captain of a river steamboat. He's Pete, but from the past. A long time ago,
King Mickey started out working for Pete on his boat.

Somehow, Pete's managed to get his boat stolen by himself - that is, by the Pete
from the future!

HORACE HORSECOLLAR
The Plowboy (1929)

An old friend of King Mickey, Queen Minnie, and the other folks at Disney
Castle. Horace wouldn't be Horace without his big plow collar. He's also close
friends with Clarabelle Cow.

CLARABELLE COW
Plane Crazy (192 cool

An old friend of King Mickey, Queen Minnie, and the other folks at Disney
Castle. Clarabelle is also close friends with Horace Horsecollar. She loves any
kind of gossip.

CLARA CLUCK
Orphan's Benefit (1934)

A famous opera-singing hen. Clara's an old friend of King Mickey, Queen Minnie,
and the other folks at Disney Castle.

KING MICKEY (?)
Steamboat Willie (192 cool

It's King Mickey all right, but in this world, he doesn't have a lot to say, and
he doesn't look exactly like the king we all know.

His Majesty's acting like he's somebody completely different. I wonder what's
going on.

KING MICKEY
Steamboat Willie (192 cool

It's King Mickey, but back when he was working on Pete's steamboat.

One thing sure hasn't changed - His Majesty was just as brave back then as he is
now.

PETE
Steamboat Willie (192 cool

King Mickey's old nemesis. He traveled back in time on Maleficent's orders.

As part of Maleficent's scheme to take over Disney Castle, Pete plans to destroy
the Cornerstone of Light. Without the Cornerstone, Disney Castle will be
defenseless.

MALEFICENT
Sleeping Beauty (1959)

A sorceress of frightening power who's behind the strange goings-on at Disney
Castle.

Maleficent is determined to take over Disney Castle, and she's using the power
of darkness in her evil scheme.

13. HALLOWEEN TOWN

SORA

The hero of the Keyblade who fights against the Heartless and the Nobodies.

Not long ago, he helped unravel Oogie's scheme to take over Halloween Town.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He's traveling the worlds with Sora and Goofy in
search of the King.

Not long ago, he helped unravel Ooogie's scheme to take over Halloween Town.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He's traveling the worlds with Sora and Donald in
search of the King.

Not long ago, he helped unravle Oogie's scheme to take over Halloween Town.

JACK SKELLINGTON
The Nightmare Before Christmas (1993)

The Skeleton King. He loves scaring folks more than just about anything. When
Sora and his friends first met Jack, he wanted to use the Heartless to spice up
his frightening Halloween celebration. But things didn't work out quite like
Jack planned.

Now Jack's enchanted by Christmas. He's determined to give Santa a rest and show
he can do a top-notch job running the big day.

JACK SKELLINGTON
The Nightmare Before Christmas (1993)

He loves to scare people silly - but when Jack discovered Christmas, he was
captivated. He even thought he could improve it by adding his own special brand
of fright.

Jack wanted to deliver presents to the children of the world for Santa. Santa
helped him realize that his talents were really meant for Halloween. But Jack
still has the Santa suit Sally made for him!

SALLY
The Nightmare Before Christmas (1993)

One of Dr. Finkelstein's creations, Sally's patched together with parts that
sometimes come off and move around on their own. She's gotten very good at
mending herself with a needle and thread.

Sally usually helps Dr. Finkelstein around the lab, but she'd much rather spend
time with Jack.

DR. FINKELSTEIN
The Nightmare Before Christmas (1993)

The mad scientist of Halloween Town. Sally is one of his creations.

The first time Sora and his friends met the doctor, he was trying to create a
heart. He failed, but he hasn't lost his appetite for strange inventions.

The doctor's head is made out of steel plates that open up for maintenance.

ZERO
The Nightmare Before Christmas (1993)

Jack's ghost dog. He comes out of his grave whenever Jack calls, and never gets
tired of playing fetch with his master.

THE MAYOR
The Nightmare Before Christmas (1993)

The two-faced mayor of Halloween Town. His face switches from a happy version to
a sad one depending on mood, which seems to change pretty often.

The Mayor relies on Jack to make preparations for Halloweeen. In fact, the Mayor
can't decide a thing without Jack's help.

LOCK
The Nightmare Before Christmas (1993)

A member of the prankster trio that includes Shock and Barrel. Their walking
bathtub helps them get around while they commit all kinds of mischief.

They sometimes help Oogie, but they're not really loyal to him.

SHOCK
The Nightmare Before Christmas (1993)

Another member of the trio of troublemakers. Shock is the most cunning of the
three, and comes up with a lot of their ideas for mischief. Last time Oogie was
defeated, she started behaving better - well, just a little bit better.

BARREL
The Nightmare Before Christmas (1993)

A member of the trio that includes Lock and Shock. He's often the object of his
partners' pranks and practical jokes.

SANTA CLAUS
The Nightmare Before Christmas (1993)

Known to some as Father Christmas, Santa Claus makes children's dreams come
true every year on December 25th, delivering presents in a sleigh drawn by
flying reindeer. To get ready for Christmas, he depends on his list of this
year's good little girls and boys.

It seems our friend Jack Skellington is a bit confused. He thinks Santa's name
is actually Sandy Claws.

BATHTUB
The Nightmare Before Christmas (1993)

The walking bathtub Lock, Shock, and Barrel use to get around. It's also big
enough to carry any mischief-making tools they need to bring along.

REINDEER
The Nightmare Before Christmas (1993)

A special set of Halloween-style reindeer, custom-made by Dr. Finkelstein for
Jack. They're just right for pulling Jack's coffin sleigh through the Christmas
Eve sky.

OOGIE BOOGIE
The Nightmare Before Christmas (1993)

An evil bag of bugs who loves gambling with dice and dreams of causing trouble
for Jack in Halloween Town. Sora and his friends defeated Oogie once before, but
Maleficent brought him back as part of her evil plan.

THE EXPERIMENT

Dr. Finkelstein's puppet creation. Unlike Sally, it didn't have a heart - so it
went to find one in the love that's bundled with all presents.

MALEFICENT
Sleeping Beauty (1959)

A sorceress of frightening power. She's using the Heartless as part of her
scheme to bring all the worlds under her control.

Lock, Shock, and Barrel are just what Maleficent needs to make trouble for Sora
and his friends while they're in Halloween Town.

14. PORT ROYAL

SORA

The hero of the Keyblade, a boy destined to battle the Heartless and the
Nobodies. Sora searches for Riku in hopes they can return to their island home
together.

When he arrived at Port Royal, Sora couldn't hide the wonder he felt at how
different it was from other worlds he'd visited.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He's traveling the worlds in search of King Mickey,
who set out to solve the riddle of Organization XIII.

When he arrived at Port Royal, Donald couldn't hide the wonder he felt at how
different it was from other worlds he'd visited.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He's traveling the worlds in search of King
Mickey, who set out to solve the riddle of Organization XIII.

When he arrived at Port Royal, Goofy couldn't hide the wonder he felt at how
different it was from other worlds he'd visited.

CAPTAIN JACK SPARROW
Pirates of the Caribbean (2003)

A pirate who sails the high seas. He sure is a colorful character, and one who
really values his freedom. He says he's a captain, but he doesn't seem to have a
crew.

Jack was arrested in Port Royal and thrown in jail, but Will Turner helped him
escape during a pirate attack. Jack seems to know something special about
Will's name. Wonder what it could be?

WILL TURNER
Pirates of the Caribbean (2003)

A very talented swordsmith. As a boy, Will was rescued at sea after pirates
burned his ship and left him to drown. About the same time he was rescued, the
pirate medallion his father had given him disappeared.

Young Elizabeth Swann was aboard the ship that rescued Will, and they've been
friends ever since. As Elizabeth's father is governor of Port Royal, Will is a
bit shy and rather formal around her.

ELIZABETH SWANN
Pirates of the Caribbean (2003)

Daughter of Port Royal's governor. To protect Will, she kept his pirate
medallion hidden from his father and her men. A bit romantic about pirate life,
she likes to steal a glance at the medallion every now and then.

Will is a bit shy and formal around Elizabeth because of her father's position.
She kind of wishes he wouldn't be.

CAPTAIN BARBOSSA
Pirates of the Caribbean (2003)

Captain of the Black Pearl and leader of the undead pirates.

The medallions' curse keeps Captain Barbossa and his men in a kind of limbo
between life and death. Their true form is revealed in moonlight, and it's a
terrifying sight to see.

These days, Captain Barbossa has joined up with Pete in a search for...
something.

UNDEAD PIRATE A
Pirates of the Caribbean (2003)

A pirate cursed by the Aztec treasure. By moonlight, his appearance is
terrifying.

UNDEAD PIRATE B
Pirates of the Caribbean (2003)

A pirate cursed by the Aztec treasure. By moonlight, he becomes a skeleton and
is vulnerable to magic attacks.

UNDEAD PIRATE C
Pirates of the Caribbean (2003)

A pirate cursed by the Aztec treasure. He and Captain Barbossa are searching for
something that will break the curse.

PETE
Steamboat Willie (192 cool

Pete's been a thorn in King Mickey's side ever since the days the King served on
Pete's steamboat.

Now Pete's teamed up with Captain Barbossa and his men. He's planning something
bad - that much is certain.

LUXORD

Organization XIII's Number X, a master of rhetoric whose words left Sora and his
companions quite perplexed.

Luxord was using the cursed medallions to conduct experiments on behalf of the
Organization.

15. SPACE PARANOIDS

SORA

A boy who carries the Keyblade, opening the world-gates in search of Riku.

Tinkering with Ansem's computer triggered some kind of unique device that warped
Sora inside the computer program.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. He left Disney Castle on a quest to find King Mickey.

Donald tried to use Ansem's computer to find the King, but his impatient banging
caused the MCP to transport the three friends into the world inside the computer
system.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. He left Disney Castle on a quest to find King
Mickey.

Donald tried to use Ansem's computer to find the King, but his impatient banging
caused the MCP to transport the three friends into the world inside the computer
system.

TRON
Tron (1982)

A security program created by a computer user to watch the MCP.

Tron is very dedicated, and he'll do just about anything for his user.

TRON
Tron (1982)

A security program that was improved and upgraded by Ansem the Wise. He's the
fellow who also reprogrammed the MCP. Tron is dedicated to making sure the
system functions correctly, but the MCP wants to take control away from the
users.

Only Ansem knows why these two programs behave so differently.

SARK
Tron (1982)

A powerful program who doesn't serve any user - just the MCP. Commander Sark is
pretty harsh to any program that tries to resist his master's power.

MCP
Tron (1982)

The Master Control Program. He rules the system as the chief control program.

Instead of working for the users, the MCP is planning to take over the system
for himself. By refusing to follow the users' orders and trying to enact his
evil plan, he's causing chaos among the other programs.

HOSTILE PROGRAM

An executable called from the DTD dataspace to destroy the town.

16. THE WORLD THAT NEVER WAS

SORA

The chosen hero of the Keyblade.

With Donald and Goofy at his side, he has carried on in search of Kairi and
Riku. On the way he has met many people and overcome many trials. And now, at
last, he has passed through the alternate Twilight Town and darkness itself to
reach the final battleground.

Beyond it, will he find light... or something else? Destiny rests on Sora's
shoulders.

DONALD DUCK
The Wise Little Hen (1934)

The Royal Court Magician. Donald, Goofy, and Sora have made lots of friends
during their long journey.

Donald's loyalty to the King and his friendship to Sora keep his spirits high
as they approach the biggest battle of all.

GOOFY
Two Weeks Vacation (1952)

Captain of the Royal Knights. Goofy, Donal