The Sabaku Clan
Academy
~Ninjutsu~
Name: Desert Eye
Chakra Points: 300
Requirements: Sand Control
Description: Created out of sand, the Eye allows the user to see out of it, the eye is able to move around and is ideal for scouting.
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Name: Sand Control
Chakra Points: 300
Requirements: none
Description: This gives the ability to manipulate sand to a minor extent, and allows them to learn the rest of the Sabaku jutsus. This is what allows them to move and levitate sand.
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Name: Sand Clone
Chakra Points: 500
Requirements: Sand Control
Description: The clone is an exact copy of the user only its made of sand, it acts as a solid object, but when it’s hit, it will burst into sand.
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~Genjutsu~
none
~Taijutsu~
none
Genin
~Ninjutsu~
Name: Sand Cloud
Chakra Points: 500
Requirements: Sand Control
Description: Using their ability to levitate sand, Sabakus will bring together sand into cloud shape clumps. These clumps are dense enough for someone to rest on.
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Name: Sand Coffin
Chakra Points: 1000
Requirements: Sand Control
Description: The user will cause sand to rise from the ground and wrap around the legs of his target, making them restrained in place. The sand will then rise up to full encase the target in a coffin made of sand. This is primarily a binding technique, and is a set up for Desert Funeral.
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Name: Rain of Sand
Chakra Points: 800
Requirements: Sand Control
Description: Using there Chakra to control nearby sand, A Sabaku will levitate small clumps of sand above there opponent. They can then send them downward like small bullets at there opponent.
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Name: Sand Dome
Chakra Points: 500
Requirements: Sand Control
Description: The user creates a dome of dense sand around them, this will protect you from most incoming attacks, but you are trapped inside of the dome until you release the jutsu. You may also chose to only make a portion of the dome to block attacks and projectiles.
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Name: Sand Spikes
Chakra Points: 800
Requirements: Sand Control
Description: The user makes spikes made out of dense sand shoots out of any variation of sand near you.
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Name: Sand Shuriken
Chakra Points: 500
Requirements: Sand Control
Description: The user creates shuriken from sand.
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~Genjutsu~
none
~Taijutsu~
Name: Sand Armor Lvl 1
Chakra Points: 800
Requirements: Sand Control
Description: The user creates a thin layer of sand over their entire body, giving them minor armor that will crack from a small amount of force. All it really does is reduce the impact of a hit. The sand is completely unnoticeable. The sand is completely unnoticeable until broken.
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Chuunin
~Ninjutsu~
Name: Sand Storm
Chakra Points: 1200
Requirements: Sand Control
Description: The user creates a sand storm that’s strong enough to erode away just about everything. It’ll tear away skin if you’re caught unprotected in it.
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Name: Improved Sand Clone
Chakra Points: 800
Requirements: Sand Clone
Description: The clone is an exact copy of the user only its made of sand. When a ninja goes to attack the sand Clone the malleability of the sand allows the blow to sink into the sand, which can then wrap itself around the limb to constrain the attacker.
of sand.
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Name: Sand Wave
Chakra Points: 1200
Requirements: Sand Control
Description: The user manipulates sand creating a small wave that can crush things caught in it.
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~Genjutsu~
none
~Taijutsu~
Name: Sand Armor Lvl 2
Chakra Points: 1200
Requirements: Sand Armor Lvl 1
Description: The user creates a thin layer of sand over their entire body, giving them decent minor that can withstand decent blows. The force required to break it is much larger than Lvl 1, and it begins to repair itself after a little while. The sand is completely unnoticeable until broken.
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Jounin
~Ninjutsu~
Name: Earth to Sand
Chakra Points: 2000
Requirements: Sand Control
Description: This technique allows the ninja to turn just about anything solid and not made of metal into sand.
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Name: Desert Funeral
Chakra Points: 2000
Requirements: Sand Coffin
Description: the ninja can do this jutsu after they trap a target with Sand Coffin. The sand then covers there enemy's body completely in sand and almost instantly crushes them.
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Name: Sand Golem
Chakra Points: 2000
Requirements: Sand Control
Description: The user creates golems out of sand, that act as clones and will fight for you.
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~Genjutsu~
none
~Taijutsu~
Name: Sand Armor Lvl 3
Chakra Points: 1500
Requirements: Sand Armor Lvl 2
Description: The user creates a thin layer of sand over their entire body, giving them decent minor that can withstand decent blows. The force required to break it is much larger than Lvl 2, and it begins to repair itself almost instantly. The sand is completely unnoticeable until broken.
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Sannin/Kage
~Ninjutsu~
Name: Desert Avalanche
Chakra Points: 2300
Requirements: Sand Control
Description: The user gathers up an excess amount of sand from under the ground and brings forth an enormous wave that towers over and then wipes out the battle field.
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~Genjutsu~
none
~Taijutsu~
none
Uindo Clan
Quote:
Advanced Propelling Winds- 1000 Chakra Points (Clan Technique)
[The user shoots a great gust of winds from there hands. This attack is strong enough to push 200lbs of weight.]
Spinning Shield of Winds- 1100 Chakra Points ((Must know Advanced Propelling Winds))
[The user begans by starting the attack of Advanced Propelling Winds. However instead of expelling the wind the user begins to spin. Similar in looks to that of a Hyuuga heavenly spin. This attack can block projectiles and ranged attacks with ease.]
Wind Form- 1500 Chakra Points (Clan Technique)
[The user turns their self into wind allowing for quicker movement and resistant to basic physical attacks. I.e punches, kicks, kunai/shurikan]
Eye of the Storm- 1700 Chakra Points (Clan Technique)
[Creates a glowing purple cats eye shape essence near the user. This last 10 post and at any time during those post the user can use it to create as many tornadoes as they desire.]
Phantom Hurricane- 2000 Chakra Points ((Must know Wind Form)) (Clan Technique)
[Wile in wind form the user can cause the wind to spin at hurricane force winds. This creates violent razor winds that can slice solid stone.]
Summoning: Execution Whirl- 2000 Chakra Points (Clan Technique)
[The user summons a large weasel equipped with a sickle. The summon moves so fast it nearly invisible and is capable of creating razor winds with a swing of its sickle.]
Wind God Summon- 3000 Chakra Points (Clan Technique)
[Summons the god of air himself to fight by the users side. The Wind God appears to be a giant living tornado he can manipulate the air around him as he see's fit.]
Kairai Clan (Not complete)
Quote:
Henka Clan (Not complete)
Quote:
Name: Arachnid/Insect Transformation
Rank: Academy
Chakra Points: 600
Requirement: None
Description: Allows the user to turn into one of the following creatures. Beetles, Dragonfly's, Ticks, Spiders, and Scorpions.
Name: Crustacean Transformation
Rank: Academy
Class: Taijutsu
Chakra Points: 600
Requirement: None
Description: Allows the user to turn into one of the following creatures. Barnacles, Crabs, Lobsters, and Shrimps
Name: Rodent Transformation
Rank: Academy
Class: Taijutsu
Chakra Points: 600
Requirement: None
Description: Allows the user to turn into one of the following creatures. Ferrets, Moles, Otters, Porcupines, and Squirrels.
Name: Amphibian Transformation
Rank: Academy
Class: Taijutsu
Chakra Points: 600
Requirement: None
Description: Allows the user to turn into one of the following creatures. Frogs, Newts, Salamanders, and Toads.
Name: Canine Transformation
Rank: Genin
Class: Taijutsu
Chakra Points: 800
Requirement: None
Description: Allows the user to turn into one of the following creatures. Wolf, Coyote, Hyena, and Domestic dogs
Name: Primate Transformation
Rank: Genin
Class: Taijutsu
Chakra Points: 800
Requirement: None
Description: Description: Allows the user to turn into one of the following creatures. Gorilla, Gibbon, Baboon, and Lemur
Name: Marsupial Transformation
Rank: Genin
Class: Taijutsu
Chakra Points: 800
Requirement: None
Description: Allows the user to turn into one of the following creatures. Kangaroo, Opossum, Koala, and Wallaby
Name: Aquatic(Lessor) Transformatioin
Rank: Genin
Class: Taijutsu
Chakra Points: 800
Requirement: None
Description: Allows the user to turn into one of the following creatures. Dolphin, Seal, Sea Turtle, and Marlin,
Name: Ungulates(Hoofed) Transformation
Rank: Chuunin
Class: Taijutsu
Chakra Points: 1200
Requirement: None
Description: Allows the user to turn into one of the following creatures. Giraffe, Deer, Camel, Ram, and Boar
Name: Flight Transformation
Rank: Chuunin
Class: Taijutsu
Chakra Points: 1200
Requirement: None
Description: Allows the user to turn into one of the following creatures. Falcon, Bat, Hawk, Eagle, and Buzzard
Name: Feline Transformation
Rank: Chuunin
Class: Taijutsu
Chakra Points: 1200
Requirement: Allows the user to turn into one of the following creatures. Tiger, Panther, Jaguar, Lynx, and House cats.
Name: Pachyderm/Bear Transformation
Rank: Jounin
Class: Taijutsu
Chakra Points: 1500
Requirement: None
Description: Allows the user to turn into one of the following creatures. Elephant, Rhinoceros, Hippopotamus, Grizzly, and Panda
Name: Aquatic(Greater) Transformation
Rank: Jounin
Class: Taijutsu
Chakra Points: 1500
Requirement: None
Description: Allows the user to turn into one of the following creatures. Whale, Shark, Octopus, and Squid
Name: Reptile Transformation
Rank: Jounin
Class: Taijutsu
Chakra Points: 1200
Requirement: None
Description: Allows the user to turn into one of the following creatures. Alligator, Crocodile, Tortoise, Snake, and Lizard.
Name: Prehistoric Transformation
Rank: Sannin
Class: Taijutsu
Chakra Points: 2300
Requirement: Not knowing Legendary Transformation
Description: Allows the user to turn into any prehistoric creature. Such as Raptor, Triceratops, and Stegosaurus
Name: Legendary Transformation
Rank: Sannin
Class: Taijutsu
Chakra Points: 2300
Requirement: Not knowing Prehistoric Transformation
Description: Allows the user turns into any Legendary Creature. Such as Unicorn, Dragon, and Chimera.
