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Posted: Tue Jun 29, 2010 6:16 am
So hey, I've been thinking about an RP idea, and I wanted to run it through here for some suggestions on improvements and to see who would be interested.
The only thing I have so far is that each character has had a curse placed upon them by another character, and has placed a curse on the character that cursed them. These curses could have been cast by accident or used on purpose, but each pair is now bound by a Cursepact, and must find away to remove both of their curses by working together. Through the Cursepact a pair can communicate telepathically, which can lead to possible romance. The only way to remove the Cursepact is to dispel both curses, but some characters may not want their curse to go away.
I was thinking I'd let players choose who they pacted with by having them each agree they'd be pacted, and agree on what curses they'd have. But each pact has to have two different curses. You can have the same curse as another person, but only if they AREN'T who you've pacted with.
So, any ideas on improvements? Ways to make it more interesting?
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Posted: Tue Jun 29, 2010 7:17 pm
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Posted: Wed Jun 30, 2010 11:08 am
No one... Has any suggestions? At all?
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Posted: Wed Jun 30, 2010 11:32 am
'Ello! I wouldn't say this is a strange idea, I've seen things like this, they're just not common. I like the idea and I think this would be a perfect 1x1 RP......
Hope I helped! biggrin
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Posted: Wed Jun 30, 2010 5:26 pm
Meh, I've done 1X1's that are similar... I just was thinking this could be a good group RP...
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Posted: Sun Jul 04, 2010 11:09 pm
Doesn't really seem like enough to base an RP on, but you could certainly use it in an RP
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Posted: Sun Sep 26, 2010 5:28 pm
I like it. I just think you need to provide more detail pertaining to the world your story is set in so we can fully understand how and why the curses are the way they are.
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Posted: Mon Sep 27, 2010 2:01 pm
Evoblack I like it. I just think you need to provide more detail pertaining to the world your story is set in so we can fully understand how and why the curses are the way they are. ^This^ And if you want to make things really, interesting, group people into pairs and then have each of them decide their partner's curse. That way everyone gets a little challenge.
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Posted: Tue Sep 28, 2010 10:52 pm
Additional fun, have them make their characters before dealing out the curses
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