|
|
|
|
|
The Warrheda Mage Captain
|
Posted: Fri Apr 09, 2010 9:59 pm
Have a character in mind, but have no gold to buy a custom, or slots aren't open? Have no fear! Feel free to fill out the form below and post it in-thread. Once accepted, you are free to play this character just like a certed one; you can RP, make a journal, whatever.
Please note that no fanart of uncerted characters will be certed. You may obtain a certed mount for your character; they will be added to the cert once the character themselves is colored. Uncerted, wild khashir and dragons are also accepted. Keep in mind the guidelines of Warrheda and wild creatures. There are no Desert/Ice crosses. Uncerted characters MAY have god parents; however, they can only have one immortal (god or monster) ancestor within the first two generations, and can have two if one is at least three generations back.
Just fill this out, wait for your acceptance, and you're good!
For Warrheda Characters [size=10][b]Warrheda Name:[/b] [b]Gender:[/b] [b]Age:[/b] [b]Type:[/b] [b]Class:[/b] [b]Rank:[/b]
[b]Linked?:[/b] [b]If so, Name:[/b] [b]Gender:[/b] [b]Species:[/b] [b]Color(s):[/b]
[b]Warrheda Appearance:[/b]
[b]Personality:[/b]
[b]History:[/b]
[b]Other:[/b][/size]
For Wild Creatures [size=10][b]Creature Name:[/b] [b]Species:[/b] [b]Gender:[/b] [b]General Age:[/b] [b]Herd/Clan:[/b] [b]Rank:[/b]
[b]Appearance:[/b]
[b]Brief Personality:[/b][/size]
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Apr 10, 2010 2:31 am
Warrheda Name: Y'skelem Gender: Male Age: Relatively old... um... Middle adulthood - not sure what the aging system is here ^^ Type: Desert/Forest Class: Tribal Wanderer Rank: Lone Wolf Mage
Linked?: Yes If so, Name: Slekom Gender: Male Species: Dragon Color(s): Mostly an iridescent black, with paler white/grey stripes, originating from a thick, mottled line of this same colour down his spine. His is decorated in paints to match Y'skelem's tribal bodypaint; aggressive, thick red and white tribal designs that start around his eyes and accent the core power bases of the Dragon; his wing joints, neck and jaws, his eyes and horns, and his long, thick tail.
Warrheda Appearance: A typical Forest grey Warrheda; a very pale greyish tan colour, saddled and hooded with the deep, burgandy red of the Desert Warrheda. His throat, belly and tail underside, as well as his tail tip, paws up to just above his elbows, and a blaze up the middle of his face are all a pale, whitish cream colour. His fur is relatively short over the majority of his body, but down his spine, originating from between his eyes, there is a thick, maned wolf-esque mane, a thick blackish red colour that tends to fall over to the right of his body.
Over the entirety of his body, thick tribal paint has been applied to give him an eerie, block-ish appearance. White, black and red paint decorate his face, shoulders and arms, chest, hind legs, paws and around his tail. Adorning him from head to foot is bone, giving him the title of Bone Collector. His face is half-masked with the split skull of another Warrheda, the other half placed over his left shoulder, like a pauldron, strapped around his upper arm. In his thick mane, small bits of bone and skull are braided into it. Around his throat, a thick braided string holds host to many different types of skull of smaller beasts; birds, hares, even some sort of small dragon skull can be found as the central piece. Around his wrists and ankles, bone nuggets and rods have been strung together to give him a clanking sound when walking. Around his waist, a sash is tied, pure white linen, with thick red paint daubed on its tailing end, giving the effect of blood, one large hand print covering one end.
His weapons hang from this belt-come-sash. A large, curved rapier and a selection of herbs and dry potion and poison that he flings at individuals he wishes to stun.
Personality: Y'skelem is a dangerous being. A loner by nature, he steers clear from other Warrheda. His dangerous nature is only accentuated by the bones he wears, and his mage's trickery that makes his favourite pieces; the skull upon his face, the dragon skull about his neck, and a few of the skulls woven into his mane; glow a pale sickly greenish colour, resonating from the eyes and casting his whole profile in this colour. He is a killer, a collector of pretty objects. His body is covered in the bones of those he found 'beautiful', their souls forever trapped within the confines of the bone. Sometimes feathers and pelt accompany the bones upon his person, but these are often lost or discarded every few months, to be replaces with something equally beautiful.
He holds a greed equal to that of his Dragon. Though he Dragon hoards that which is shiny and precious, Y'skelem seeks that which was once living, to harness the energy of their lifeforce into his own being, upon himself. Though he has yet to figure out how to use these souls' energy for his own purposes, he uses them to give himself a fierce reputation. The story of the Bone Collector is one that is told to small, tribal village children before they sleep, so they do not sneak away.
'Beware the Bone Collector, my child. He will take from you your very life source, and store it within your bones and wear you for all to see his gruesome and disgusting deeds...'
It is said that he is often preceded by the scent of decay and death.
History: Little is known of Y'skelem, past the fact some of his tribal paintings are similar to a Desert Warrheda Pack that was once a great threat to many within the world, a dangerous and rumoured cannibalistic pack that once controlled a large swathe of tribal, unchartered land within the deserts and lower plains-lands.
He appears to be the last survivor of a great dynasty of warrheda, but this does not seem to be protrayed overly strongly in his desire to control one spot of land. He appears happy to roam, as he has for many many years. It is not known exactly when he linked to the vast dragon that is now seen with him all the time, but whenever it occurred, the two have been inseparable since.
Other: None I don't think ^^
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Apr 10, 2010 5:50 am
Warrheda Name: P'tol Gender: Male Age: Adult Type: Forest/desert Class: City-dwelling, though often ventures into the wild Rank: Warrior (That's correct, isn't it? He has a sword and armor, but no equine yet)
Linked?: Not yet, but he will be If so, Name: ??? Gender: ??? Species: Khashir Color(s): A light, creamish white base, white mane and tail, creamish white hooves, and a white horn
Warrheda Appearance: As close to this as possible. He wears a small amount of armor, where able. He also wears a sword.
Personality: Gullible, chivalrous, heroic, ignorant
History: I'll write up a better one, but here goes: P'tol was born and raised in the desert by his father, and his father taught him everything that P'tol knows now (which really isn't a lot). P'tol has taken up the mantel of Fire Knight, which has been passed down from father to son for generations in his family. His goal is to one day join the order of knights, but until then, he's doing his best to rescue fair maidens on his own.
Other: If possible, it would be awesome if he could secretly know some fire magic, though he wouldn't be very good at controlling it.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Apr 10, 2010 10:58 am
Malhyanth's Y'skelem: Accepted. Middle adulthood would likely be his 40s or so; they age really similarly to humans. His dragon could either be a kheri (a small, commonly linked dragon) or a slightly larger one, but you can decide this once the kheri thread is finished. I'd say the larger dragon, because kheri don't really hoard all that much. otherwise, great!
Renekai's P'tol: Accepted. Yes, he's a warrior, and yes, he can know a little fire magic; many do.
|
 |
 |
|
|
The Warrheda Mage Captain
|
|
|
|
|
|
|
Scaramouche Fandango Crew
|
Posted: Fri Jul 30, 2010 9:01 pm
Creature Name: Mutton V Species: Highland Kashoggi Gender: Male General Age: Prime of his life, baby. Herd/Clan: Ben’kalum’s Flock Rank: Tup
Appearance: Dark, smutty grey wool, massive curling light brown horns, and a tuft of wool that obscures beady, calculating eyes, the massive head ram, like his father, grandfather, great grandfather, and great-grandfather, is the largest and strongest of all Ben’kalum’s family’s Kashoggi sheep.
Brief Personality:b*****d is too nice a word to be used for this creature. Fiendishly smart and incredibly overprotective of his flock, he rarely cooperates with his shepherd and tends to charge him when the Warrhe enters his territory. The only time they ever get along is when one of his favorite ewes is in danger... and given that those ewes are the favorites of the region’s top predator, that is not very often.
Warrheda Name: Ben’kalum Gender: Male Age: late 50s, early 60s Type: Forest Class:[/b Loner Rank: Commoner (Shepherd)
Linked?: Not unless you count his antagonistic relationship with Mutton
Warrheda Appearance: Grizzled and grey, with flecks of white dotting his muzzle, it is obvious that once, long ago, the forest male could have been deemed handsome. But decades of hard work and solitude have weathered his face, scarred his hands, and stooped his back. His eyes are pale amber and hard, and his brow is permanently creased. He wears little in the way of clothing; a leather belt around his waist and a canvas bag held around his shoulder serve as places to stow things, and in the worst of weather he wears a hat to keep the rain out of his eyes.
Personality: Ben’kalum’s personality about matches his appearance. He’s very gruff, with a short temper and no use for unnecessary speech. He’s got little patience for other Warrhes and most of his sheep, but is tender and gentle toward sick lambs and those who need it. He’s known to be a good doctor for animals (and occasionally others of his own kind), but with horrid bedside manner.
History: The eldest son born to a large family with a long heritage in the sheep-raising trade, Ben’kalum knew early on what he’d be doing for a living. He grew up around the Kashoggi, learning their ways and understanding their minds. Outside of the sheep, he’s lived a simple existence. He’s never been in love or had a mate or children; he tolerates his brothers’ and sisters’ chosen partners and their children, but he’s never gone out of his way to seek companionship. He’s also never wanted for anything; after all, his flock is fine and large. Each year, he manages to trade out enough to keep him quite comfortable in his stone cottage up in the mountains. He’s been rumored to help adventuring Warrheda lost in the hills... but that’s just a rumor.
Other:
Warrheda Name: Doctor Al-Rajid Gender: Male Age: Youngish adult Type: Desert Class: City-dwelling Rank: Warrior’s Mate (he's an alchemist, if that's allowable)
Linked?: Yes If so, Name: Kashmir Gender: Female Species: Tigaan Color(s): Pale, pale cream with stripes that are really quite dark
Warrheda Appearance: A tall, thin desert male with a dour expression. His fur is a tan color, with sharply defined cream underparts and a soft dark grey stripe that extends from the tips of his ears to the tip of his tail. He always wears a metal glyph pendant around his neck and a simple cloth about his waist when he knows he’ll be working. It’s more to wipe his paws on than anything else.
Personality: Behind a serious expression lies a very soft-hearted character. Dr. Al-Rajid is a kind, caring Warrheda who’s incredibly loyal to his friends and family. While doing alchemy, he has a steady hand and a quick mind, and he’s very fair with his prices. He’s fond of children and lower animals, and thinks his mate’s pretty much the best thing on the planet.
History: Dr. Al-Rajid’s father was an alchemist. His father’s father was an alchemist. His father’s father’s father? Also an alchemist. So it was no surprise that the young desert Warrhe decided to go into the alchemical trade as well. What was quite surprising was his wish for an apprenticeship. It was assumed that he would learn from his father, but the adolescent wished to go abroad and learn alchemy in foreign parts to bring back the knowledge of other places. His parents, surprised as they were, understood his reasonings, and, due to their trade connections, found him a place. There was an alchemist known to them, a very talented older female, who lived near the southernmost port city, who was willing to take on an apprentice. However, the alchemist was not used to having young people about, and so Al-Rajid was sent to live with the alchemist’s sister, who’d taken a blacksmith as her mate. He grew fond of his host family- especially their daughter, who was a knight-in-training. But far too soon, his apprenticeship came to an end, and he returned home to discover that perhaps taking over the family business wasn’t what he really wanted. So, after managing to convince his father to give him the family blessing, he headed back to the port city, set up shop with his instructor, and began his new life.
Other:Al-Rajid’s family is descended from the god Anubis. They are a family of alchemists, priests, and funeral directors. The jackal god was quite far back in their lineage, so the only trace of his genetics exists in the family’s general natural inclination for trades involving death or chemicals, exceptionally pointy build and a tendency to have dark hood-type markings.
The extent of the alchemy Al-Rajid practices is the basic transmutation of base metals into something more useful. He's got no patience for turning lead into gold; turning it into iron, however... that's useful. He also avoids the really flashy or philosophical stuff; practicality is key in his work. (Edited to fix a couple things!)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Jul 31, 2010 12:49 pm
Scaramouche Fandango: Mutton V - Heh. Accepted. Ben'kalum - Accepted. His class, however, would be Commoner, and his job a shepherd. But these are just technicalities; you're fine. Anubis Al-Rajid - Warrheda really only have one name; if possible, would you drop the Anubis portion? The Doctor title is fine; his family could have picked it up from humans. And yes, he can be an alchemist, as long as it stays within the medieval timeframe here. His far-back Anubis lineage is completely fine, as well. Accepted, after the name is modified.
|
 |
 |
|
|
The Warrheda Mage Captain
|
|
|
|
|
 |
|
|
|
|
|