this needs to be overhauled and reorganized so she isn't a priestess, but to start the thread off and keep my info xD
Kiareii
The Basics~
----------Name: Étaín
----------Origin: Gaelic/Irish
----------Meaning: Depending on the source it means 'jealousy,' 'sparkling,' 'shining,' 'the fairest and gentlest'
----------Gender: Female
----------Wick: Diamond Solitaire
----------Winter and It's Guardian ||
Étaín sees winter as a time of solitude, an opportunity for renewal and the rebuilding of strength. Nature withdraws into herself: after having shared her bounty during autumn and needs to sleep and recuperate before she can sustain the arrival of spring. The conditions are not ideal and without strength and preparation, it is difficult to survive the cold times. Étaín respects strength of both the body and will, and she is frustrated and somewhat confused when other spiritkind whine and complain about the harshness of the season. They simply need to plan better and grow stronger. As a child, Étaín would have admitted winter was not her season of choice; but she has grown to see the wild and majestic beauty of the cold season and she dismisses those who are too close-minded to discover that for themselves.
Personality~
Étaín would probably be described by those who encounter her as cold, detached, or remote. She would tell you that she is fair, disciplined, and pragmatic... she would also be thrilled to hear that people find her intimidating. She dislikes the company of others, but is entranced by the various make-up of spirit-kind. She studies them in the way she'd study a brilliant new color; something utterly fascinating but out of the realm of her understanding. She has developed a coldly polite, but oddly pleasant façade for when she needs to deal with social interaction. As she is happiest wielding her strengths, she gracefully sees to petitioners seeking help---revelling in being able to show off her abilities; but she will not suffer fools. The lady of winter is clever, but she will not match wits with anyone unless she is certain she can win. If she is not winning, the one who is quickly finds they are experiencing a frigid glare or shoulder.
----------Virtues ||
o dedicated :: Étaín takes her commitments very seriously. She was taught to always keep her word and is exceedingly careful to only give her word when she is certain she can do so.
o powerful :: Étaín has power, and she is not ashamed to share this fact. She is comfortable in her abilities and makes use of them to help others; no matter how little she likes dealing with them .
o confident :: Above all else, Étaín knows she can rely on herself. It gives her strength and that is why she likes to see this quality cultivated in others.
----------Flaws ||
o ambitious :: Étaín seeks to better herself, to gain even more power and control that she has little issue with using to her own gain.
o poor player :: Or poor loser, if that is clearer... Étaín plays to win and usually only plays if she knows she can win.
o distrustful :: Trust is not something that comes easily to Étaín. There are various reasons for this, none of which she will share with you. The warmest regard you can generally win from her is her respect.
----------Likes ||
o music :: Probably Étaín's favorite thing in existence. She is quite musical herself, but would die [of embarrassment] before letting anyone witness that. She sings once in a while when she knows she is alone and always carries a small pipe or ocarina in her pocket.
o colors :: As the priestess of a dull season, [where colors are concerned] bright, bold jewel tones fascinate Étaín. She has a very secret, very passionate love affair with brilliantly colored clothes and baubles. Or she thinks it is secret anyways... hard to keep a secret like that!
o knowledge :: Knowledge tends to translate eventually to power. Étaín likes power and knowing how to use it makes having it even sweeter.
----------Dislikes ||
o crowds :: A combination of cacophonous noise and a tight press of other 'Lore is a recipe for a very UNhappy Étaín. Chaos is the antithesis of the discipline and order Étaín prefers, crowds tend to be an embodiment of chaos. The lady of winter makes an effort to stay far, FAR away.
o skepticism :: Questioning the actions of this Constellation is most likely not the smartest thing one can do. So far, Etain has not killed anyone... but it is entirely possible she has it in her to do so. When questioned, she will typically ignore the skeptic and continue on her way ...if they're lucky, that is.
o extreme cold :: Étaín did not start her existence as an ice elemental, so the magic of ice is, in a way, unnatural to her. She is NOT immune to the cold; and while she has some protection against cold temperatures, it is not as much as one would expect from a more traditional ice elemental.
----------Étaín's Quirks ||
o She had a pet rock as a child; a clear, shiny stone she found in a stream with her mother. It is still kept on her person at all times.
o She absolutely despises it if anyone enters her home without wiping their feet.
o She is terrified of rabbits. Something about blank stares and twitching noses... though, they make excellent trim.
o She does not drink. She cannot handle alcohol well and refuses to let this weakness be known.
Appearance~
I was trying to avoid the ice elemental look, since I have plans with her backstory with don't involve copious amounts of ice. She manipulates ice, yes, but it was not her original element, so Étaín is not OF ice. I was aiming for an 'exotic beauty'
----------Skin: deep, golden tan
----------Hair: lots of long black hair with deep blue highlights
----------Eyes: brilliant indigo [ some favored shades ]
I'm also envisioning flowing, layered robes that are slightly darker and bluer than her eyes, made of soft fabrics, maybe with some sort of fur-lining. She has a fondness for wearing jewelery and subtly weaving strands of gems into her hair as well. I was thinking loose, tumbling curls for the hair, but if something straight or an up-do would look better, I would trust the discretion of the artist. A lot of her is up to artist interpretation ^_^;
Winter Magics~
While Étaín is fastidious about training herself in all facets of her magic, her ice lore is her strongest, followed by time, and then sleep.
----------Ice ||
Manipulating ice is a learned, not a natural skill for Étaín. She still treats ice as though she was a water elemental, making her use of ice magics far more fluid that many manipulators of the element. She can make rigid weapons and projectiles, but a coiling whip of ice is far more fun in her mind. She tends to use ice and the surroundings against her opponents. If there is water, she can make ice and make it dangerous.
---------- She MUST have water present to be able to manipulate ice. Even just atmospheric moisture will work, but she is unable to create ice out of sheer willpower alone. If there is only a tiny bit of water, she has only a tiny bit of power.
---------- While she can make any shape she wants with the ice, she is not presently capable of fighting with all the weapons she can create. That is what she is working to improve in her ice lore; she just loathes the idea of having to find someone to train with.
----------Time ||
While she can to a small extent actually manipulate the flow of time, her true abilities in time magics come from her scrying the flow of time. She can, through intensive meditation skim across the flow of time; seeing events past, present, and future and how they all fit together.
---------- This cannot be used for herself, [so she considers it a downfall] because she is outside the flow of time as she is skimming it, her actions are not visible to her.
---------- This is highly disorienting for her. She loses all sense of present time and self and could very easily lose herself entirely to her meditation. So it is not something she will do for just anyone.
----------Sleep ||
Étaín is unable to grant sleep, presently... she's always working on it. But she can manipulate the type of sleep you experience. She doesn't really have any 'sleep magics' at all, she simply is creative with her abilities over time. She can extend the amount of time one dreams or extend the deepest point of their sleep so they do not dream at all.
---------- The manipulation of time is exhausting and in order to give time to another, it must be taken from herself. She can still sleep, but she will never reach the deepest stages of sleep if she has given that time to another.
---------- This is an easy ability for her to abuse, as she could theoretically snatch more deep sleep time [by giving light sleep away] for herself. It is unknown if or how regularly she chooses to do this.
『 General Information 』
Name: Huyu
Origin: Japanese
Meaning: Winter
Sex: Male
Wick: Winter
Appearance: I honestly just drew and drew and couldn't come up with a design that clicked. I'm sorry, Omie, but I'm going to have to ask that you help me out here. ;_; I dunno, everything I drew just didn't scream WINTER YEAH so I just... stopped. You're better at coming up with designs than I am, though, so you'd end up doing a better job than me, anyway. orz I can offer a couple suggestions, though.
It'd be nice if he didn't resemble the other ice constellations too closely. I understand that Aeos is one, and there are probably others (my brain has been dead all March. maybe it'll come back to life in April.), which seem to be predominantly whites/blues. I guess I would say, go for the other aspects of winter, without making him too much winter-y? Like, Huyu is his own person, not just "that guy who chills in his house and keeps some balance in this town." D-does any of this make sense. orz
『 Personality 』
Likes: Bathing in the outdoor hotsprings; drinking warm sake on clear winter nights; Japanese Macaques (he may or may not have named a few of them); quiet, soft music; sitting outside of his home and observing bright, clear mornings
Dislikes: Sweet things; being harassed; not having anything clean to wear; being woken up before he's ready; being late
Virtues: Confident, calm, respectable, honorable, serious, humble, driven, "intellectual giant"
Flaws: Distant, secretive, unyielding, whimsical, sensitive, somber, harsh, lacking in true direction, two-faced
Beliefs:
- Religion: Lacking any true religion, Huyu simply follows whatever path he chooses. He has a difficult time believing in anything when he knows there are those who likely worship him; while the idea secretly pleases him, as it would assure that he would be remembered long after his passing, it also horrifies him when he considers the influence he could have on others, intentional or not. Therefore, he only tries to offer advice to others and, possibly, heal their inner and outer pains to the best of his ability, all the while hoping he doesn't lead anyone astray.
Personal Duty: It is Huyu's belief that he has been chosen to become the High Priest of Winter for a reason; what that reason is, exactly, is still unclear to him. What he does know is that he has taken on this responsibility, and so does not hesitate to put forth the effort to fulfill his duties. He views it as more than simply a "job," but rather, a path to self-discovery. He looks down on those who take their duties lightly.
Aspirations:
- Seeking Answers: A life of ignorance doesn't suit one of Huyu's ambition at all. He wishes to always stride forward, soaking in everything he can, having long-ago become determined to acknowledge all that there is to know, good and bad. His pursuit of knowledge has brought him to a point of developing a calm, undemanding attitude. He will gladly stop what he's doing to listen to someone else talk, politeness masking whatever true feelings he may have on the subject. Anything in the name of learning.
To Aid, Protect, Find a Purpose: Huyu has always been, as he puts it, walking on a wire. He has yet to find his place in the world, having chosen to become the priest of winter in hopes of doing so. A selfish life had led him nowhere, and now, he seeks to find purpose in others. He busies himself with tireless work, often to the point of exhaustion. However, it is in this that he questions the irony of his decisions: is it better to work to the point of becoming steadily unaware of one's own troubles, or to avoid work to focus on oneself? This is just one of many questions he has yet to find an answer to.
Winter in Huyu's Eyes: Huyu interprets winter as being fleeting, mortal; he knows ice and snow will melt, and spring will always push through, covering his work in an explosion of colors and all but erasing it from the minds of the villagers until it rolls around again. He will not hesitate to voice that this bothers him, as he, despite his best efforts, has come to take it as a personal offense. Winter is viewed as one of the harshest, most unforgiving seasons, and many loathe its coming. Huyu tends to compare himself to this season, seeing it as two sides of himself: the face he reserves for those in need, and his own, private face, the one few have seen. When it boils down to it, people will obviously prefer the kinder face, always turning their own to face the coming spring, away from winter. He understands this, and feels his desire to influence such an opinion will eventually be his undoing.
Hobbies & Talents:
- Rotenburo: An outdoor hotspring. Huyu has his own, stationed outside of his home, which he takes immense joy in bathing in. He is willing to share the onsen, but only when he is present in it; however, this rule does not apply to the local Japanese Macaques, who are free to use it whenever they like. As if he could stop them, even if he wanted to.
Painting: Think something along these lines. Huyu isn't very passionate about his paintings, but he will take the time, when he has nothing else to do, to sit and paint/sketch what he sees, as well as write his own thoughts down about it. He keeps them in an old, weathered book, which he has owned for years. The fact that he still has yet to fill it up is proof enough of how lazy he is about doing it.
Pondering, pondering: One of Huyu's favorite pastimes happens to be one he is constantly doing: thinking. Thinking about everything, thinking about nothing. When left to his own devices for too long, he'll begin to contemplate, the focus of his pondering ranging from what he had for breakfast to the complexities of a passing life's destination. Despite the fact that he receives ten more questions to every answer, he doesn't let that deter him in his quest for knowledge, nor from simply enjoying the exciting, rewarding life of the Intellectual.
Go: More likely than not, he will kick your a** at this game. Huyu has spent countless hours sitting in front of a Go board, and has walked away the victor the majority of those times. The game may appear simple, but is actually a tactical one that requires a talent for strategy and heavy-thinking, a challenge Huyu gladly took up. He has found that his competitors are growing to be less and less, but still continues the practice, even if it's alone. Practice makes something-slightly-close-to-the-thought-of perfect, after all.
Short Description of Personality: Huyu will not hesitate to use his mind to bring you to your knees. His strengths lie not only in years of practiced magic, but also in his wit and intelligence, which he has also spent many years cultivating and nurturing. He takes great pride in being able to back up his confidence in his own brains with his ability, something he can't say so much for in his magic. He never boasts, however, aside from the occasional, playful slip.
While he may put on a kind, impartial face toward those who earnestly seek his aid and guidance, there is another side to Huyu that few have had the misfortune of meeting. This side is whimsical, deprived, hungry for answers and frustrated with his lack of them. This side shows true "human" nature, the frustration of failure that is so often covered with a distant, secretive smile. The storming days of winter, he likes to refer to the days he falls into such a mood as; and also the half of his personality he tries so desperately to hide from those around him, lest he be met with rejection, tossed aside and forgotten in favor of someone truer.
『 Misc. Facts 』
- His greatest fear is to be forgotten.
If he had a theme song, it would be Remember by Josh Groban.
He only walks on the left side of the street.
Oftentimes, he'll bring an umbrella with him when the weather is bad; however, he's rarely seen using it, leading some to question whether he actually likes the feeling of fist-sized hail pelting his skin, or if he just forgets he has it.
『 Power Balance 』
Abilities:
Magic
- Ice: Huyu's manipulation of ice is his strongest form of magic. He can create ice from sheer willpower, or he can pull moisture from the air to aid in the process. The amount of ice he can generate depends on his amount of energy at the time. If he's already worn out, the chances of him creating anything are very low. He typically uses his ice magic to force ice to extend off of his body, such as his fingertips. However, if he concentrates enough, he can make it grow from elsewhere.
Sleep: In winter, animals hibernate to last through the harsh, unforgiving months, awaiting spring; following in that idea, Huyu may use his magic to force someone to fall into a deep slumber, although he doesn't have the ability to make their sleep last longer than a few hours. He doesn't abuse this power by any means, although the temptation is certainly there. The unique property of Huyu's magic, concerning sleep, is that, once put into their slumber, the person's conscience is uplifted - something that may have been plaguing them, depending on the complexity, is more than likely going to be healed.
Time: Huyu cannot control the flow of time in a dramatic way; rather, his control over it is very limited, and not something that can be exercised often without wearing him out. Because time is a constant thing, the very process of altering it drains him significantly, and is something he reserves for only the most drastic measures. His power allows him to shift time within his "realm" - i.e., where he, as the High Priest of Winter, resides within the village - by regaining a few lost minutes. That is the limit of his control over time; incredibly limited, yet it allows him to relive, at the most, ten minutes thus far of time that has just passed. Once his regained time is up, it returns to normal, and the shift becomes unnoticeable to those who lack significant magical prowess.
Strengths:
- One: As is expected, Huyu's magic is strongest when he is in his "element," meaning when the season is winter, and it's... cold. Winter strengthens him, while Summer weakens him. Things as fickle as the weather also affect his magic, meaning it can either be much stronger than usual rather suddenly, or weakened a great deal just as quickly. He has been training for years to better control his magic during different types of weather, so as not to fall victim to it; likewise, he has been practicing amplifying his magic in the right weather and season.
Weaknesses:
- One: His magic capability is split to involve three different types of magic; because of that, he has yet to become exceptional in any of them, save for ice (which, as winter, he has the innate ability for), choosing to attempt to master them all at once. He knew the repercussions of such an approach before he began, but he prefers to know each type a little, than one type very well and the others not at all.
Two: His magic can be very draining on his energy; more often than not, it can also have drawbacks when he uses it. For example, should he use his "sleep" magic too much, he may fall into slumber for an indeterminate amount of time. Or, if he used his ice magic too much, it might begin to affect him as well, i.e., ice might begin to crawl up his own arm instead of outward, toward his target.
Name : Sable
Gender : Male
Wick : Summer
Personality : 25% Optimistic | 30% Vague| 25% Devious | 15% Suggestive | 5% Hotheaded
xxxxxxxxOptimistic – No matter what the situation, good or bad, Sable can wear a smile on his face. It’s as though the
xxxxxxxxworld can’t affect him, or, perhaps, it’s him who affects it. He’s certainly slightly self-absorbed in a way, but not
xxxxxxxxobviously. In any case, the Constellation is quite charming, and rarely goes out of line as to curse anyone. So
xxxxxxxxperhaps, he’s kind, nice, and occasionally gentle.
xxxxxxxxVague – The priest occasionally can throw out obscure comments that can either help or hinder. He enjoys
xxxxxxxxplaying games, or at least watch people struggle to decipher any cryptic advice he gives. It makes him either a
xxxxxxxxgood teacher or bad one, but he detests those who lack intelligence and can’t think for themselves.
xxxxxxxxDevious – Sable is perhaps more than a little mischievous, but his pranks normally don’t harm anyone! Then
xxxxxxxxagain, it’s pretty hard to track the culprit down to him anyway, so no one really knows if that’s true or not. Still
xxxxxxxxthough, he’s the person you’d want to watch out for and not get on the wrong side of.
xxxxxxxxSuggestive – The priest is rather a flirtatious soul and enjoys making passing comments that may either charm
xxxxxxxxsomeone’s pants off or amuse them greatly. Either way, Sable’s persona seems to gravitate between both while
xxxxxxxx‘being a nuisance’ isn’t too far off.
xxxxxxxxHotheaded – Anger, as rarely shown, is an aspect of Sable that should not be seen. Dangerous and
xxxxxxxxunthinking, the priest’s ire can flare out in many different ways, whether it be throwing a mere tantrum or literally
xxxxxxxxhaving a brawl in the middle of the streets. When he’s being a temperamental a**, all logic and morals seem to fly
xxxxxxxxout of his head. However, as said, this is a rarely seen trait of his, and requires quite a lot to draw out. He cools off
xxxxxxxxpretty easily after a while.
Likes : Lazing | Giving Advice | Plays/Shows | Offerings
xxxxxxxxLazing – Sadly, despite being in such a high position, Sable is also the type to not want to get his job done.
xxxxxxxxLike summer, heat comes in and work becomes much of a chore. When he doesn’t feel like he wants to do work,
xxxxxxxxthe High Priest procrastinates with as much he can get away with, occasionally even shirking it on to another poor
xxxxxxxxsoul. When he does do it though, he tends to do it so spectacularly that it sometimes amazes people who know his
xxxxxxxxtendencies.
xxxxxxxxGiving Advice – As vague as they are, Sable does love giving out bits and pieces of information enough to get
xxxxxxxxsomeone going. Sable’s intelligent, and he enjoys watching people figure things out for themselves.
xxxxxxxxPerformances – There are many things that he likes, but the performances of others is something he
xxxxxxxxparticularly enjoys. The street performances are also one of his particular favorites to attend, so most people can
xxxxxxxxfind him enjoying the fiery acts of Fire Constellations or beautiful works of art the Ice Constellations create.
xxxxxxxxOfferings – Isn’t this greedy? Perhaps, but it’s what makes the temple requires to run on. So it makes the
xxxxxxxxworld go round, yeah?
Beliefs : Beliefs? He believes that the world should really slow down and enjoy themselves in whatever they
xxxxxxxxpersonally chose. He dislikes very much when someone comes to him in search of answers in the strictest of
xxxxxxxxmanners for some obscure lord or lady. What answers can he give when all they seek is a singular goal but
xxxxxxxxnothing beyond that? Were they really thinking for themselves?
Dislikes : Idiots | Wars | Unnecessary Questions | Irritants!
xxxxxxxxIdiots – He hates people who aren’t semi-decent conversationalists or can’t understand the process of
xxxxxxxxriddles. As someone who ‘teaches’ by giving out vague ideas, having to be asked, “what do you mean?”
xxxxxxxxis likely one of the things that irritate Sable to no end. Of course, he won’t show it.
xxxxxxxxWars – Are they really necessary? It seems they only result from silly territory wars or power struggles. He
xxxxxxxxparticularly dislikes the current situation, which is not exactly a war, but possibly a reason for someone to initiate
xxxxxxxxsomething of the sort.
xxxxxxxxUnnecessary Questions & Irritants – Basically the same thing as idiots; they get on his nerves!
Fighting Powers : 30% Animal Magic | 20% Pacifying | 20% Strengthening (“Buff”) Magic | 30% Summer Magic
xxxxxxxxAnimal Magic – A hardly used magic, considering how much moonfolk prefer the simplicity and unlimited
xxxxxxxxcreativity of the elements. Animal magic is very physical, changing even the body and a little of the body. It
xxxxxxxxchannels both the animal in spirit and blood, giving the user increased dosages of certain aspects that the animal
xxxxxxxxin particular is strong at and weak at. For example, with a mere house cat, there may be an increase in reaction,
xxxxxxxxspeed, but the user would be vulnerable to the desires of the feline and dislike water. Too long a usage would
xxxxxxxxresult in falling prey to the animal spirit and difficulties in pulling out. Only one animal can be channeled at one
xxxxxxxxtime. It also allows him to speak that particular animal’s ‘tongue’, but he tends not to use it because it makes him
xxxxxxxxseem quite insane.
xxxxxxxxPacifying - Normally, this is a passive skill that is always “on”. Sable radiates an unnatural ‘calm’ that almost
xxxxxxxxseems contagious. Of course, this is somewhat influenced by magic and thus coming within several feet would
xxxxxxxxmake anyone feel either at ease or calmed when feeling high amount of emotion.
xxxxxxxxStrengthening Magic – A smaller chunk of Sable’s magic is used for helping people or himself. He’s never
xxxxxxxxbeen the type to go head on into a fight with attempting to strengthen his body. It’s somewhat strange, as if used
xxxxxxxxon another person, his own powers are quite sapped and thus rendering himself pretty useless to fighting.
xxxxxxxxHowever, usage on himself allows him to control the amount of ‘power’ used. He can punch through a wall if he so
xxxxxxxxchooses, especially when he uses it with the animal magic, though only for a short period of time.
xxxxxxxxSummer Magic – As he’s a summer priest, he’s bound to have devoted a large chunk of magic to keeping the
xxxxxxxx‘balance’ that is required of himself.
Strengths & Weaknesses : Sable is charming enough to sweet-talk his way deviously out of situations. He rather
xxxxxxxxdislikes physical fighting for the most part, so it’s not surprising that he tries to avoid confrontations to the best of
xxxxxxxxhis ability. Without his magic, he’s quite normal strength, as he’s never really trained in fighting techniques and the
xxxxxxxxlike. Likewise, even with his magic, most of his fighting style is very… instinctive of how the animal spirit tends to
xxxxxxxxfight. He also tends to feel rather unbalanced when going against his nature, so when the winter season comes
xxxxxxxxalong, he’s pretty sleepy and drained. He’s also somewhat of a narcissist. He has certain thoughts that he thinks
xxxxxxxxeveryone should at least… somewhat abide by. It’s hard for Sable to understand someone’s mind-frame and it
xxxxxxxxbecomes a task to either change the other person’s mind or understand it, which is near impossible and thus
xxxxxxxxcomes back in a full-circle.
Appearances : Artist is given artistic freedom; though he does smoke a long pipe and he’s like… very self-secure, but
xxxxxxxxmysterious cat or as one would normally portray kitsune.