These are the strongest spells at the disposal of anyone who uses light magic. Spells in this category can trap the mind and rend the soul. It might take years to master a spell of this category and some never do. By far one of the the most treasured secrets in the Light Empire.
~Destruction~
The ultimate destructive light spell. This spell creates a pillar of light that destroys everything inside. The pillars cannot be moved and even the most powerful of creatures can barely stay inside one for more than a fraction of a second unprotected. The pillars cannot be moved once created. The user can make one pillar per 20 magic points they possess and because of the taxing task of keeping one sustained looses 20 points of magic per pillar made during the battle. There magical power is restored after the tower has been collapsed. Because of it's destructive power this spell has been labeled forbidden.
-Explosion
A technique were pre-created Destruction spell is first compressed then exploded.
-Armegeddon
A technique were the pillars created by Destruction are made to expand. This drains the user of energy at an astonishing rate, and once started is very hard to stop. Eventually the user runs out of energy and dies.
~Resurrection~
The ultimate healing spell, it is used to bring back the dead. A very dangerous spell as a spell-caster who is not strong enough will get pulled into death instead of pulling something out. Even if successful it usually leaves the user very close to death. This spell is forbidden for it's immense danger and because it defies the natural order.
~Servitude~
A spell where the targets soul is bound with ethereal chains. These chains can be broken by someone with strong enough will. However if these chains are not broken the target will be bound to serve the caster's will. The chains while normally invisible, can be seen when the target attempts to break free and when first cast. Anyone who uses this spell on an innocent is severely punished.
~Rejection~
A small ball of light is formed between both hands and is then raised above the users head, upon which it expands pushing and burning anything evil away from the user. If the user's intentions are not pure they too will suffer the effects of the attack.
~Transformation~
The user turns their own body into light. This allows them to travel at incredible speeds, and makes them intangible. This spell can also be used to blind any enemies in the immediate area, making it an ideal spell to use for a quick get away. This spell is heavily taxing on ones magic reserves, and can only be used a single time per 50 magic points. This spell does not last more than one or two seconds.
~Light Armor~
The user gathers light energy around themselves, using magic to mold it into a figure. The armor of light takes the appearance of a large warrior, the user being directly inside the warrior. The warrior is of a large size, rivaling that of a dragons. The user can control the movements of the "armor", allowing it to attack and defend with it. Takes 10 endurance each of your posts to keep.
~Destruction~
The ultimate destructive light spell. This spell creates a pillar of light that destroys everything inside. The pillars cannot be moved and even the most powerful of creatures can barely stay inside one for more than a fraction of a second unprotected. The pillars cannot be moved once created. The user can make one pillar per 20 magic points they possess and because of the taxing task of keeping one sustained looses 20 points of magic per pillar made during the battle. There magical power is restored after the tower has been collapsed. Because of it's destructive power this spell has been labeled forbidden.
-Explosion
A technique were pre-created Destruction spell is first compressed then exploded.
-Armegeddon
A technique were the pillars created by Destruction are made to expand. This drains the user of energy at an astonishing rate, and once started is very hard to stop. Eventually the user runs out of energy and dies.
~Resurrection~
The ultimate healing spell, it is used to bring back the dead. A very dangerous spell as a spell-caster who is not strong enough will get pulled into death instead of pulling something out. Even if successful it usually leaves the user very close to death. This spell is forbidden for it's immense danger and because it defies the natural order.
~Servitude~
A spell where the targets soul is bound with ethereal chains. These chains can be broken by someone with strong enough will. However if these chains are not broken the target will be bound to serve the caster's will. The chains while normally invisible, can be seen when the target attempts to break free and when first cast. Anyone who uses this spell on an innocent is severely punished.
~Rejection~
A small ball of light is formed between both hands and is then raised above the users head, upon which it expands pushing and burning anything evil away from the user. If the user's intentions are not pure they too will suffer the effects of the attack.
~Transformation~
The user turns their own body into light. This allows them to travel at incredible speeds, and makes them intangible. This spell can also be used to blind any enemies in the immediate area, making it an ideal spell to use for a quick get away. This spell is heavily taxing on ones magic reserves, and can only be used a single time per 50 magic points. This spell does not last more than one or two seconds.
~Light Armor~
The user gathers light energy around themselves, using magic to mold it into a figure. The armor of light takes the appearance of a large warrior, the user being directly inside the warrior. The warrior is of a large size, rivaling that of a dragons. The user can control the movements of the "armor", allowing it to attack and defend with it. Takes 10 endurance each of your posts to keep.