Reptilians

These are a race of creatures belonging to the EARTH and DARK classes. They excel in endurance and dexterity, while they lack strength and defense. They live in tribes in the swamp, with one epic as their leader, depending on the size of the tribe, anywhere from half to three dozen skilled Reptilians, and the rest are rouges with three to four elites. When in war parties, rogues and be found in groups of 8-4, skilled can be found in groups of 5-3, and elites travel in pairs.
Skills:
*[Camouflage]
Allows the user to become almost invisible within the environment, as well as adding 2 to all stats as longs as they are hidden. The camoflague works everywhere except places like open plains.
[Terrain Transformation]
A special skill that creates a magical orb that's roughly the size of a football field around the area of the user. When activated the terrain inside the orb is temporarily made swamp-like. This skill can only be performed by elites. When this skill is used by Skilled, the size of the orb is equal to half a football field. The only way this orb can be broken from the inside is if the magic level of the opponent if higher than that of the user.
=Skill Gained at B Rank=
*[Swamp combat]
Adds +2 to all stats when user is fighting in a swamp.
[Swamp Blast]
A Reptilian can fire off a magical blast roughly three times the size of a basketball at a foe.
=Skill Gained at A Rank=
General Statistics:
Rogue
Strength: 10/100
Defense: 10/100
Agility: 13/100
Dexterity: 20/100
Endurance: 24/100
Magic: 13/100
Skilled:
Strength: 20/100
Defense: 20/100
Agility: 30/100
Dexterity: 40/100
Endurance: 45/100
Magic: 25/100
Elite:
Strength: 25/100
Defense: /25100
Agility: 40/100
Dexterity: 50/100
Endurance: 55/100
Magic: 35/100

These are a race of creatures belonging to the EARTH and DARK classes. They excel in endurance and dexterity, while they lack strength and defense. They live in tribes in the swamp, with one epic as their leader, depending on the size of the tribe, anywhere from half to three dozen skilled Reptilians, and the rest are rouges with three to four elites. When in war parties, rogues and be found in groups of 8-4, skilled can be found in groups of 5-3, and elites travel in pairs.
Skills:
*[Camouflage]
Allows the user to become almost invisible within the environment, as well as adding 2 to all stats as longs as they are hidden. The camoflague works everywhere except places like open plains.
[Terrain Transformation]
A special skill that creates a magical orb that's roughly the size of a football field around the area of the user. When activated the terrain inside the orb is temporarily made swamp-like. This skill can only be performed by elites. When this skill is used by Skilled, the size of the orb is equal to half a football field. The only way this orb can be broken from the inside is if the magic level of the opponent if higher than that of the user.
=Skill Gained at B Rank=
*[Swamp combat]
Adds +2 to all stats when user is fighting in a swamp.
[Swamp Blast]
A Reptilian can fire off a magical blast roughly three times the size of a basketball at a foe.
=Skill Gained at A Rank=
General Statistics:
Rogue
Strength: 10/100
Defense: 10/100
Agility: 13/100
Dexterity: 20/100
Endurance: 24/100
Magic: 13/100
Skilled:
Strength: 20/100
Defense: 20/100
Agility: 30/100
Dexterity: 40/100
Endurance: 45/100
Magic: 25/100
Elite:
Strength: 25/100
Defense: /25100
Agility: 40/100
Dexterity: 50/100
Endurance: 55/100
Magic: 35/100