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Tags: wars, lords, mature, literate, legions 

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iMistah-kun
Captain

PostPosted: Mon Feb 15, 2010 4:05 pm


This is where I will post additional guild announcements!
PostPosted: Thu May 13, 2010 5:18 pm


Okay! Because I have authorization from Izuru, and I am part of this Crew as well, I am putting a few more guild mechanics into affect.

Empire Territory

Okay. So first up, every empire is now required to have three threads as territory. These Threads are just areas such as islands or landmarks of outpost towns, similar to the areas in the forsaken lands or the Darkfire mountains, etc. Also, one of these has to be an island, as every empire has access to some form of island. These automatically have a town center on them, and are controlled by the empire they are in. These also can be invaded and what not by enemies.

Now another thing I am introducing is Foundries/Factories, whatever you feel like calling them. They are buildings created in the empire for 15,000 each. Now, certain upgrades can be purchased from this factory, and unless somebody has their own personal army and foundry, the only people using these will be lords and nobles. This are the list of things you can purchase at factories.

Troop Upgrades
(These can only be used by NPCs, unless a lord gives you one, so no making these for yourself.)

Body Armor: 10 shillings for one troop. Raises troop's Defence stat by 7.

Stronger Weapons: 10 shillings for one troop. Raises troop's Strength and Dexterity by 3.

Waders: 50 shillings per troop. Allows troops to move through marsh and swamp terrain like it was water.

Combat boots: 5 shillings per troop. Raises Agility by 2.

Weapon sights: 20 shillings per troop. Ranged weapon attacks have 8+ Dexterity

Units

Sentry Guns: Auto-turrets that sense all kinds of movement, even by air or when one is invisible, shoot bullets at stuff.

Level One: Bullets fire 75 for 3 seconds, 10 seconds to reload. 500 shillings per unit

Level Two: Bullets fire 100 for 3 seconds, takes 7 seconds to reload. 1,000 per unit,

Level 3: Bullets fire 150 for 3 seconds, takes 4 seconds to reload. 2,000 per unit.

Factories can also create small ships, like the ones you can use in fleets. Normal battleships, ones that carry about 100 troops max, and equipped with basic torpedoes and AA guns, cost 5,000 per ship.

Training centers

These are 15,00 each for a building.

For a miniscule price, (depending on the troop, anywhere from 10-1000 shillings,) empires can transform a soldier NPC into an different NPC. Each empire is allow 3 exclusive troops no other empire can obtain via training centers, and gaining more exclusives costs 200,000 shillings.

To change a troop from Rogue to skilled, it costs 500 shillings.
To change from skilled to elite, It costs 1,500.

List of troops that are non-exclusive.
Axmen= 30 shillings per convert. They throw axes and also chop people to shreds with them.

Rouge Stats:
Strength: 25
Defence: 12
Agility: 18
Dexterity: 18
Endurance: 12
Magic: 5

Skilled Stats:
Strength: 34
Defence: 22
Agility: 26
Dexterity: 28
Endurance: 19
Magic: 6

Elite Stats:
Strength: 45
Defence: 30
Agility: 35
Dexterity: 35
Endurance: 26
Magic: 9

Heavy Cavalry= 35 shillings per convert. Armed soldiers on Armored horses.

Rouge Stats:
Strength: 25
Defence: 20
Agility: 20
Dexterity: 15
Endurance: 15
Magic: 5

Skilled Stats:
Strength: 40
Defence: 35
Agility: 35
Dexterity: 30
Endurance: 30
Magic: 20

Elite Stats:
Strength: 50
Defence: 45
Agility: 45
Dexterity: 40
Endurance: 40
Magic: 30

Spearmen= 10 shillings per convert. Poke you with metal spears.

Rouge Stats:
Strength: 13
Defence: 13
Agility: 14
Dexterity: 16
Endurance: 14
Magic: 10

Special Ability: 5 to all stats when fighting Cavalry of any kind.

Skilled Stats:
Strength: 25
Defence: 25
Agility: 26
Dexterity: 28
Endurance: 26
Magic: 12

Special Ability: 8 to all stats when fighting Cavalry of any kind.

Elite Stats:
Strength: 36
Defence: 36
Agility: 37
Dexterity: 39
Endurance: 37
Magic: 20

Special Ability: 10 to all stats when fighting Cavalry of any kind.

Infantry: Your basic rifle Troop. Also skilled in the longsword and Grenade. 10 shillings per convert.

Rouge Stats:
Strength: 22
Defence: 22
Agility: 22
Dexterity: 22
Endurance: 20
Magic: 15

Skilled Stats:
Strength: 30
Defence: 30
Agility: 30
Dexterity: 30
Endurance: 26
Magic: 18

Elite Stats:
Strength: 38
Defence: 38
Agility: 38
Dexterity: 38
Endurance: 30
Magic: 20

(Make exclusive prices reasonable. No troops with flaming chainsaws for 10 shillings each.)

Crimsondot
Crew


iMistah-kun
Captain

PostPosted: Wed May 19, 2010 3:42 pm


Pushing the borderlines once again with a new update that he sure to ruffle some feathers. L&L is transitioning to a guild of a very mature level. That means a lot more graphic scenes will be able to be roleplayed like torture scenes, sex scenes, drug scenes and other adult/mature stuff. Understand you will still not be able to post nude and obscene pictures. So for all the members who feel they cannot handle that let me know right now. We have also become an invite-only guild. This means that if someone wants to join they have to know one of us and they have to consent to being okay with the content. People who are not members of our guild will not be able to view forums also, that stuff will be hidden.

User Image
-Sexual Themes
-Adult Language
-Graphic Violence
-Drug Use
PostPosted: Mon Jun 21, 2010 4:20 pm


The Mana System Fully Functional!

Sorry that it has taken this long but the mana system is now fully activated. If you wish to become a mana user then you will have to add this section to your profiles:

[align=center][u]Mana[/u][/align]
[b]Type:[/b] ((Light, Dark, Pure, or Nature))
[b]Capacity:[/b] ((Very Low, Low, Medium, High, Very High, or Ultimate))
[b]Level:[/b] ((Look at the Level Scale in the Mana Help/FAQs Guide))
[b]Skills:[/b] ((What mana skills do you have?))

iMistah-kun
Captain


iMistah-kun
Captain

PostPosted: Fri Jun 25, 2010 5:49 pm


Just in case any of you have not seen it yet. Please look at the new HUD system and be sure to use it when ever you post. It makes things a lot less complicated for all.
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Lords & Legions

 
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