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Crossroads {A unique Final Fantasy}[Working Title]

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Aquos Dragoa

PostPosted: Tue Feb 09, 2010 8:14 am


~Character Data~


Name: Seira
Country: Spira
Race: Human
Age: 19
Gender: Female
Soul Sphere: Apprentice Tier ( Rank 1 - Apprentice ) - Equiped

~Appearance~

User Image
Height: 5'6"
Weight: 56 kg
Hair: short brown hair usually in messing piggy tails
Eyes: brown
Physical Description: Skinny but in a good way, has a somewhat small waist which gives her some curve in her stomach hip area. Her breast are also a bit small and the clothes she wears just makes them look smaller, soemtimes to the point where they look non existent.Though she may seem delicate and fair she has a decent muscle build, just not easily noticible.
Clothing: A knee length sleeveless type of black dress. From the hips up it has different sorts of decorations. Around her neck/chest area their is a type of light protective redish armour.
On her legs she wears dark gray leggings with black vertical strips and on her feet black boots.
for her armas different types of bracelets etc.
( look at pic for more detail )
Background: Seira was the only child in her family, because of this her parents were extremely over protective and somewhat spoiled her ( she didn't pay much attention to being spoiled). At the age of 10 her parents got the crazy idea of making her into a summoner so they sent her off to one of Spira's many temples deticated to that art. For the following years she endured strict training. Seira during these years compared herself to a caged bird, not that she didn't enjoy summoning but her curiousity and sense of adventure lead her to constantly dream of wondering around the world. Especially through the portals to other worlds.
Finally at the age of 17 Seira rebeled leaving the temple. Her mind was made up there was nothing they could do to stop her.
Personality: Seira has a very curious and aventerous soul. She is also quiet stubborn and at times rebelious, espeically once she has her mind put on something there is no way of stopping her ( well almost no way ).
Other:

Equipment:

Weapon:
Wizards Staff
Description: A staff said to be used by a great and powerful wizard from some place or another. Many stories surround this staff but the main question that surrounds it is this: How many of these ‘great and powerful wizards’ were there for shop keepers to have infinite supplies of these things?
Rank: III
Damage: 8-20 + str mod
Equipped: One Hand, Two Hand
Requirements: Int 25+, lvl 5
Special: Increases Min and Max magic damage by 30
*Increases the damage of all elemental spells by an additional 15%. Does not stack if Duel Wielding.


Sheild:

Armor:
Mythril Mail
Description: Surprisingly well made and equally light, this armor provides the type of protection one would want with none of the drawbacks of heavier armors. Thanks to the Mythril Silver used, it even sparkles a little bit.
Rank: IV
Damage Reduction: -12 / -20 MDR
Dexterity Penalty: 0
Equipped: Body
Requirements: Lvl 5+


Accessory:
Fire Series, Blizzard Series, Thunder Series
Ifrit, Slyph

Techniques: ( 25 AP 24 used 1 left)

Spells-Fire, Blizzard, Thunder, Aero, Earth, Water, Cure, Fira (learning), Blizzara (learning), Thundara (learning)

Abilities-

Summons- Ifrit, Sylph

~Stats~


LV: 15
Experience: 0/500
Combat Rank: Average
HP: (100+12) x 15 = 1680
MP: (10+13) x 15= 345
AP: (10+12) x 15= 330

Strength:18+16= 34
Mod:34-10=24 /2 = 12
Dexterity:18+14= 32
Mod:32-10=22 /2 = 11
Constitution:18+16= 34
Mod:34-10=24 /2 = 12
Intelligence:18+19= 37
Mod:37-10=27 /2 = 13
Wisdom:18+19= 37
Mod:37-10=27 /2 = 13
Charm:18+4=22
Mod:22-10=12 /2 = 6

DR: 6 + 12 = 18
MDR: 6 + 20 = 20

Evasion Bonus:32/4 = 8
Fortitude:34/4 = 8
Reflex: 37/4 = 9
Will: 37/4 = 9

Damage:
Melee: 12 + 8-20 = 20-32
Range: n/a

~Skills~ (197 SP )

~Str Mod Skills~
Climb: 12 + 0 = 12
Martial Arts: 12 + 0 = 12
Melee Weapons: 12 + 0 = 12
Swim: 12 + 0 = 12

~Dex Mod Skills~
Balance: 11 + 0 = 11
Disable Device: 11 + 0 = 11
Escape Artist: 11 + 0 = 11
Hide: 11 + 0 = 11
Move Silently: 11 + 0 = 11
Open Lock: 11 + 0 = 11
Ranged Weapons: 11 + 0 = 11
Roll: 11 + 0 = 11
Use Rope: 11 + 0 = 11

~Int Mod Skills~
Concentration: 13 + 38 = 51
Appraise: 13 + 0 =13
Craft: 13 + 0 =13
Forgery: 13 + 0 =13
Knowledge: 13 + 0 =13
Magic Skill: 13 + 87 = 100
Search: 13 + 0 =13

~Wis Mod Skills~
Focus: 13 + 72 = 85
Item Mastery: 13 + 0 =13
Listen: 13 + 0 =13
Sense Motive: 13 + 0 =13
Secret Language: 13 + 0 =13
Spot: 13 + 0 =13

~Cha Mod Skills~
Bluff: 6 + 0 =6
Diplomacy: 6 + 0 =6
Disguise: 6 + 0 =6
Gather Information: 6 + 0 =6
Handle Animals: 6 + 10 = 16
Intimidate: 6 + 0 = 6
Seduction: 6 + 0 = 6

~Possessions~

Money:

Excess Equipment:
Armor
Mythril Mail
Description: Surprisingly well made and equally light, this armor provides the type of protection one would want with none of the drawbacks of heavier armors. Thanks to the Mythril Silver used, it even sparkles a little bit.
Rank: IV
Damage Reduction: -12 / -20 MDR
Dexterity Penalty: 0
Equipped: Body
Requirements: Lvl 5+


Mythril Robe
Description: Mythril Silver was ground down and reformatted into thread then sown into this Robe. Due to Mythril’s natural magical properties, this garment provides top notch magical protection.
Rank: IV
Magic Defense Modifier: -80 / -10 Df
Dexterity Penalty: 0
Equipped: Body
Requirements: Lvl 10+, Int 30+

Weapons
Platinum Dagger
Description: A knife made of the precious metal known as platinum. It’s believed that its all fake as a real dagger of this material would be FAR higher.
Rank: III
Damage: 4-20 + str mod
Equipped: One hand, Duel Wield
Requirements: lvl 10

Tanto
Description: A short blade usually associated with ninja but is the bases of design for several weapons all over. It’s also seen as cute among some circles of women and a desired gift. Go figure…
Rank: IV
Damage: 30-50 + str mod
Equipped: One Hand, Two Hand, Dual Wield
Requirements: Str 20+
Special: Add +3 to Sneak Attack when this weapon is equipped

Wizards Staff
Description: A staff said to be used by a great and powerful wizard from some place or another. Many stories surround this staff but the main question that surrounds it is this: How many of these ‘great and powerful wizards’ were there for shop keepers to have infinite supplies of these things?
Rank: III
Damage: 8-20 + str mod
Equipped: One Hand, Two Hand
Requirements: Int 25+, lvl 5
Special: Increases Min and Max magic damage by 30
*Increases the damage of all elemental spells by an additional 15%. Does not stack if Duel Wielding.


Healing Rod
Description: A strange magical rod that, instead of hurting one’s foes, actually heals the target upon impact. It doesn’t matter if you try to stab this thing through someone’s eye, it will instead heal any vision trouble they have. Unfortunately, the design of it is almost identical to the Mythril Rod except for one extremely small inscription on the bottom so most people still run from anyone swinging this thing.
Rank: III
Damage Healed: 10-30 + str mod
Equipped: One Hand, Two Hand
Requirements: Int 25+, lvl 5
Special: Increases Min and Max magic damage by 30
*Increases MP 50+


Items:
Name: Potion
Description: Restores a small amount of HP.
Effect: Restore max HP/10 (10% of max HP).
Cost: 20 Gil
Limit: 10
Special: Damages Undead for max HP/10(10% of max HP)
Amount: 10

Name: Hi-Potion
Description: Restores a good portion of HP.
Effect: Restore max hp/4 (25% of max HP).
Cost: 500 Gil
Limit: 5
Special: Damages Undead for max HP/4(25% of max HP)
Amount: 5

Name: Hi-Ether
Description: Restores a decent amount of MP.
Effect: Restore max mp/4(25% of max MP)
Cost: 500 Gil
Limit: 5
Amount: 5

Name: Antidote
Description: A small vial of anti-venom.
Effect: Increases Fort Check against Poison by 10 for 3 posts
Cost: 50 Gil
Amount: 7

Valuables:
Magicite
Fire Series, Blizzard Series, Thunder Series, Aero Series, Water Series, Earth Series, Cure Series
Ifrit, Slyph
PostPosted: Sun May 30, 2010 3:30 pm


Conversed about this over IM. Approved.

Carlos Ralfer
Captain

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