Welcome to Gaia! ::

CAMP VAMP

Back to Guilds

a guild not only for vampires...thats just the fancy name XD 

Tags: roleplay, vampire, creature, camp, area 

Reply roleplay areas ^,,^
Plague on Planet Erichtho (WH40K)

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Volfram

Angelic Lunatic

8,900 Points
  • Bookworm 100
  • Beta Explorer 0
  • Team Rina 200
PostPosted: Wed Feb 03, 2010 11:21 am


PROLOGUE



"Segmentum Ultima, Mordant Zone, Planet Erichtho. It is a farming world with huge citys, the planets human inhabbitens are well known potential psy users. It is a favored place of the Black Ships, some Space Marine chapter liberian recrutments are from here and the most skilled Gray Knights were borned here. The psyes of this planet are strangly trained by their parents, they can resist the temptation of the warpspown chaos gods. Rumor has it that when the planet was first colonised, the first settlers lived in peace with the eldars who were also appiered on this planet time to time. Teached the human worms how to fight chaos and this teachings are in the traditions of a normal erichtoian household. It was only a legend so the Inquisition didn't cared much about it. The planet has 3 majer citys Drakenia, Helenios and the biggest is Erichtho Magna, and there are some smaller citys as well, airports and industrial settlements. The planets suface is coverd in cold liking forest. The avarage planet tempriture was zero celzius degree. The planet survied several times the rage of the ork Waaagh! and was raided by dark eldars. However the well trained guardsmen of the 707th Erichthoian Regiment, the "Sorcerers", defended the planet every time.
It is the 41th millenium and there is only war...

Its is the year 40351. Several month before, a strange plague brake out in Drakenia. It was spreding rapidly and there was no cure at all. Strangly the plague didn't killed the victems, when they reached critical state they fall into coma, but never awakened again. Almost at the same time a cult was organised inside the walls of the city, most likly they were immun to the plague. It wouldn't be a real problem, but the members of the cult started to act violantly and attacket the street partrols. The city was quarantined and all the escape paths was blocked by the local army. They belived that the plague is in connection with the cult, but there was not enough evidnece. To investigate this, the Inqusition sent Lord Inquisitor Magnus Karlsson with the company of two squad of Gray Knights and a number of Inqusitional Storm Troopers. They landed on the spaceport nearest to the city, the troopers joined the blockade at the borders of the city while the Gray Knights with the Inquisitor after reading the reports of the event made their way to the city core, where the Emperors Cathedral, they met the archbishop of the planet. On their way back to the borders their were ambussed, by an massive army of zombies led by the cultists. Suddanly the entire city was attacked, thousands of zombies risen and the blockade at the border of the city become the last line of defense. In the attack the two squadren of Gray Knights were separated for eachother, radio and psy communication was jamed, so there was no way to retreat to the spaceship. Brother Justicer Thorwald the leader of one of the squadrens thinked it is the best if they fall back to the Catedreal, as it turned out the archbishop was still alive and let them in. With no communication, they were ready to make their last stand. On the city's border, to aid the separated Inquisitional forces Sisters of Battle from the Order of the Bloody Rose landed..."
PostPosted: Wed Feb 03, 2010 11:34 am


FAKTIONS


-Sisters Of Battle (Bloody Rose)
User Image
Battle Sisters:
basic equipmen: granade, assault knife, Bolter/Laser Pistol
weapons:
- Bolter: medium range, explosive hardseedy bullets
- Heavy Bolter: long range, the user must stand while firing
- Flamer: short range, the user must stand while firing
(leader [limit 1]: Inferno pistol, energy sword)

Abilitis:
1. Faith Heal: leaders faith reach maximum and heals herself and the friendlys around her.
2. Emperor's Purifying Fire: for a short time, all units firing holy purifying fire, destroing every enemy near.

Celestian Sisters:
basic equipmen: granade, chainsword, Bolter/Inferno/Laser Pistol
weapons:
- Bolter: medium range, explosive hardseedy bullets
- Meltagun: medium range, devastating beam weapon, flame colour yellow
- Multi-Melta: medium range, advenced devastating beam weapon, flame colour blue
(leader [limit 1]: Inferno Pistol, Energy Sword)

Abilitis:
1. Faith Heal: leaders faith reach maximum and heals herself and the friendlys around her.
2. Emperor's Purifying Fire: for a short time, all units firing holy purifying fire, destroing every enemy near.
3. Emepor's Light: blinding every enemy for a short time, ruins enemy's moral, cause some damage, boost friendly moral. (penalty: after effects are over units make less damage for a short amount of time)

((only female may choose this faktion))

-Imperial Guardmen (707th Regiment, "Sorcerers")
User Image
Guardsmen
basic equipmen: granade, knife
weapons:
- Standard Laser Rifle: long range, fires a weak lasa beam
- Granade Launcher: long/medium range, user must stand while firing
- Plasma Gun: medium range, fires an super-heated streams of molten plasma
(leader [limit 1]: Bolter/Laser Pistol, Long Sword)

Abilitis:
1. Air Support: calls for nearby bombers, clearing the area ahead, may hit friendly units.
2. Altilary Support: calls for nearby altilarys, clearing the area ahead, may hit friendly units.

Kasrkin:
basic equipmen: granade, knife, Bolter/Laser Pistol
weapons:
- Assault Laser Rifle: long range, rapid strong lasa beam
- Granade Launcher: long/medium range, user must stand while firing
- Plasma Gun: medium range, fires an super-heated streams of molten plasma
(leader [limit 1]: One-handed Assault Rifle, Long Energy Sword)

Abilitis:
1. Air Support: calls for nearby bombers, clearing the area ahead, may hit friendly units.
2. Altilary Support: calls for nearby altilarys, clearing the area ahead, may hit friendly units.
3. Sniper Support: calls for nearby sniper, scouting the area ahead, if requested takes out random amount of enemy units. (penalty: may kills random amound of friendly units or wound them)

((the picture is misleading, there ARE female who are serving as Imperial Guards))

-Inqusitional Storm Troopers
User Image
basic equipmen: granade, assault knife, Bolter/Laser Pistol
weapons:
- Assault Laser Rifle: long range, rapid strong lasa beam
- Granade Launcher: long/medium range, user must stand while firing
- Plasma Gun: medium range, fires an super-heated streams of molten plasma
- Flamer: short range, the user must stand while firing
- Meltagun: medium range, devastating beam weapon, flame colour yellow
(leader [limit 1]: One-handed Assault Rifle/Bolter/Plasma Pistol, Long Energy Sword)

Abilitis:
1. Orbital Strike: one of the battleships in orbit fires devastating missile under groud, destroing enemy, friendly and buildings as well.
2. Zeal: berzerkelike charge, ruins enemy moral, boost friendly moral, more damage resistens.
3. Areal Exterminatus: one of the battleship in orbit fires a small virus bomb, exterminate every organic matter in the area. (penalty: the exterminated area can not be used for long amount of time)

((the picture is misleading, there ARE female who are serving as Inqusitional Storm Troopers))

-Cultists (Cult of the Rotting Flash; warning! you may select this one but you may die in the epiloge)
User Image
basic equipmen: granade, tainted ritual sword
weapons:
- Laser Pistol: short range, fires weak lasa beam
- Bolter Pistol: short range, fires weak hardseedy bullets
- Granade Launcher: long/medium range, user must stand while firing
- Plasma Gun: medium range, fires an super-heated streams of molten plasma
(leader [limit 1]: Bolter Pistol, Taited Energy Sword)

Abilitis:
1. Meat Shield: leader sents units/zombies ahead as cover, the most of the sent units will die.
2. Sacrifice: sacrifece one living unit to summon a lesser deamon (plaguebearer, nurgling), it will attack every living thing around itself, then explode, infects every not plagued unit.
3. Berzerk: the dark gods shall grant the user and his/her squad immortality for a short time, damage is increased, speed increased. (penalty: units shall take damage while ability is active, damaged units may die after effect faded)

((picture is misleading, there ARE females who are tainted by the warp))

Volfram

Angelic Lunatic

8,900 Points
  • Bookworm 100
  • Beta Explorer 0
  • Team Rina 200

Volfram

Angelic Lunatic

8,900 Points
  • Bookworm 100
  • Beta Explorer 0
  • Team Rina 200
PostPosted: Fri Feb 05, 2010 7:03 am


RULES


There are no rules realy, it literly RP, BUT:

1. I will be the storyteller: you fight your way in the ocean of zombies, deamons, cultists or planet defender, and I'm just put some random events in (like you see a band of civilian attacked by zombies, cultists a doing a dark ritual ect.) whith will help you to find out the secrets behind the plague, cultists, the strange blackout in communication and so an, so you are totaly free. The game is not unending, it will have an ending someday, determened the reactions you do in the random events. There will be chapters, and in the begining and end of one chapter you will get some info from the Grey Knight group of Brother Justicer Thorwald (my character).

2. The use of abilities: as you can see upward there are three type of abilities in every faktion. You can use this abilities limited time in a chapter; 1. can be used 3 times in one chapter, 2. can be used 2 times, 3. can be used 1 time. You can use only one type of ability in one chapter (sometimes you can use them if the storyteller allowes it). Before using an ability ask your teammates about it (team work!) and if they agreed then:

"Sergeant Alphons was stack in a building with the remains of his squad. They were surrounded and there was no way out. He heard the screams of the wounded and seen the lifeless bodys faced in blood, zombies roamed the streets and madend cultist chanted loudly. There is one thing left to do:
- Raily! - he called his wireless operator. - Call HQ! We need altilary support now!
- Sir, yes, Sir! - said Raily. - HQ! This is squad seven! Came in HQ! - after long silenc the respone has come. - HQ! We requesting altilary support in sector Delta-Omega-Six-Won!..."

((I used Altilary Support))

Like this.

3. Squad: I'm sure that we won't have more then five-six people, so every player can command two NPC (doesn't matters that you are a leader or not), I can kill NPCs in random events, just as you can if you don't need them or something like that, but I'm not allowed to kill you. You can only die if you want it. Leaders are the heart of the squad, they can command player as well, so choose leader wisly.

4. General Stuff : Be nice; try write properly; you can be martyr, you can rash into battle like a hero, but remember you are not gods/goddess, so don't go godlike; please count the zombies and cultist that you slain (just for fun, at the end we will see how many zombies have you taken out of order xp ); you can pick up every ammunition and weapon type in the game every time you want, but you have to drop the same type of weapon from your inventory (you can have one main weapon, one melee weapon, max two secondary weapon and granades); please let me know your choise of faktion and weapon type:

Character Name:
Faction:
Weapon Type:

example

Character Name: Brother Justicer Thorwald Morcolm
Faction: Grey Knights (leader)
Weapon Type: Psycannon (main weapon), Energy Sword (melee weapon), Bolter Pistol (secondary weapon), granade (this is all item, including the basic equipment)


Thats all! Joining is open now! If we have enough people I shall start! Have fun!

The Emperor Protect us all!
PostPosted: Tue Feb 23, 2010 11:41 am


eeesh...bloody rose gurls sure look creepy... eek eh I wouldnt wanna ever be a scary big woman like that. The storm troopers are cute 3nodding The rotting flesh (incase flash was a typo look just like their name describes them. Horror cult much???!!! Anywayz nice idea. Must have taken a while to φιγυρε figure out. (My keyboard switched to greek xd )

Vampinthenight88
Captain


Volfram

Angelic Lunatic

8,900 Points
  • Bookworm 100
  • Beta Explorer 0
  • Team Rina 200
PostPosted: Sat Feb 27, 2010 1:04 pm


Thanks blaugh . Well it was hard to translate but I'm gifted with endless fantasy, thats why I always read and write bookstorys and RP storys.

Bloody Rose: yeah they are kind of bad a** women xp . The truth is that all the members of the sisterhood are taken from home to train in a very young age ( I think 8-10 ). And they all must be virgins. They are the saint daugthers of the God Emperor...

Horror cult: thats right xd . But in this game we are focusing on the war! xp

I realy want the RP started but look like most of the members are inaktiv...
PostPosted: Sun Feb 28, 2010 11:34 am


what language????? I think i've asked you that a few times already, I don't remember any answer.

Vampinthenight88
Captain


Volfram

Angelic Lunatic

8,900 Points
  • Bookworm 100
  • Beta Explorer 0
  • Team Rina 200
PostPosted: Sun Feb 28, 2010 2:31 pm


Oh I did answered remember? Back in the Suffle! guild. My answer was: I'm from Hungary so the language from I translate my storys and all is hungarian xp .
Reply
roleplay areas ^,,^

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum