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Alluminn

PostPosted: Wed Jan 27, 2010 6:08 pm


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I can't help but wonder why Blizz is pushing all this pandaren merchandise all of a sudden when they refuse to make them a playable race.


PostPosted: Wed Jan 27, 2010 6:29 pm


well i know why they dont want to make them a playable race, they're neutral to a fault. blizz doesnt know how they would make them playable because everyone wants to an there's no way an entire race will chose to side with either the horde or the alliance.

was getting plastered w/ my roommate a while back and we came up with a way to work that. make a later expansion centered around the panderan home island, give the game a nice little chinese-inspired expansion, and set the panderans up as a hero class like the dk's, accessible to any faction. this would work because, lore-wise, panderans dont favor either horde or alliance. some like the horde, some the alli, its all a personal choice. so that way you could have your panda people and pew-pew them too

lishuss


Somber_isis_Queen

PostPosted: Wed Jan 27, 2010 10:04 pm


Cause the Chineze would go berserk, or something like that.
PostPosted: Wed Jan 27, 2010 10:10 pm


its not like they'll be playing it anyways. isn't wow still down there?

lishuss


teranoid

Shadowy Gaian

PostPosted: Thu Jan 28, 2010 5:44 pm



Quote:


Lead International Artist

Team
: World of Warcraft


Blizzard Entertainment is seeking a talented, motivated, and experienced lead artist to help form and manage a group of artists in our office in Shanghai, China. For this position, you must be highly organized with outstanding communication skills in both English and Chinese, and thorough experience in management. We're looking for a proven track record of shipping AAA products in a lead artist role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring a team, able to work well in an environment of artists who are passionate about making great games, skilled in another art task (illustration, modeling, texturing, animation, or concept drawing), and well-versed in related tools (3DS Max, Maya, Photoshop, etc.).

Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.

Requirements

* Fluent in both English and Chinese
* 5+ years game industry experience
* Ability to manage a large art staff of varying skills and specialties
* Familiarity with popular 3D applications such as 3ds Max and Maya
* Experience with 2D painting applications such as Adobe Photoshop and Painter
* Ability to motivate artists and communicate well with other developers in a team environment
* Ability to work closely with the production team in creating schedules for the art department
* A passion for creating and playing games
* Frequent and extended travel between Shanghai and our Irvine office

Pluses

* Experience building a team from the ground up
* At least one AAA title shipped as Lead Artist
* Strong illustration and concept art skills

Job Status
: Full-time Permanent

Primary Location
: China---Shanghai





gonna go with no.


ps; wow, what strict requirements.
PostPosted: Thu Jan 28, 2010 6:57 pm


Even if China did ban WoW, chinese players would just play on taiwanii's servers. Until they made Pandaren a playable class. Then they'd stop playing. The Chinese as general rule really do not like their country's icon screwed around with I guess.

Shimmer Matataku


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PostPosted: Thu Jan 28, 2010 8:16 pm


TRANOiD

Quote:


Lead International Artist

Team
: World of Warcraft


Blizzard Entertainment is seeking a talented, motivated, and experienced lead artist to help form and manage a group of artists in our office in Shanghai, China. For this position, you must be highly organized with outstanding communication skills in both English and Chinese, and thorough experience in management. We're looking for a proven track record of shipping AAA products in a lead artist role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring a team, able to work well in an environment of artists who are passionate about making great games, skilled in another art task (illustration, modeling, texturing, animation, or concept drawing), and well-versed in related tools (3DS Max, Maya, Photoshop, etc.).

Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.

Requirements

* Fluent in both English and Chinese
* 5+ years game industry experience
* Ability to manage a large art staff of varying skills and specialties
* Familiarity with popular 3D applications such as 3ds Max and Maya
* Experience with 2D painting applications such as Adobe Photoshop and Painter
* Ability to motivate artists and communicate well with other developers in a team environment
* Ability to work closely with the production team in creating schedules for the art department
* A passion for creating and playing games
* Frequent and extended travel between Shanghai and our Irvine office

Pluses

* Experience building a team from the ground up
* At least one AAA title shipped as Lead Artist
* Strong illustration and concept art skills

Job Status
: Full-time Permanent

Primary Location
: China---Shanghai





gonna go with no.


ps; wow, what strict requirements.


Sounds like it ... I guess because of Shimmer Matataku's post above, that seems like it about summarizes why they'd want those requirements.
PostPosted: Fri Jan 29, 2010 1:35 pm


The Voodoo Shuffle


Sounds like it ... I guess because of Shimmer Matataku's post above, that seems like it about summarizes why they'd want those requirements.


Its a lead international position, they dont sounds that strict to me.

The pluses maybe(Well, having a AAA title at least). The requirements no. :p

...Unless that was sarcasm. In which case, yes. They're totally strict!

Bacchant


The Dungeon Master 185

PostPosted: Fri Jan 29, 2010 3:12 pm


Shimmer Matataku
Even if China did ban WoW, chinese players would just play on taiwanii's servers. Until they made Pandaren a playable class. Then they'd stop playing. The Chinese as general rule really do not like their country's icon screwed around with I guess.

wait wait...so if they made pandaren a big race in-game. The Ni Hao gold farmers would disappear? :O
PostPosted: Fri Jan 29, 2010 4:28 pm


china's problem with the pandaren race is how they act and dress. they are native to china but are dressed in japanese clothing and their culture is more japanese. if blizz screwed with the lore, like they did with the draenei, to make them more chinese, pandaren may never show up in the game.

othgan243

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The Dungeon Master 185

PostPosted: Fri Jan 29, 2010 6:06 pm


othgan243
china's problem with the pandaren race is how they act and dress. they are native to china but are dressed in japanese clothing and their culture is more japanese. if blizz screwed with the lore, like they did with the draenei, to make them more chinese, pandaren may never show up in the game.
But the already did, by adding the brew-masters in wc3, they also did change them to a more chinese-look in wc3 after the expansion and such.
PostPosted: Fri Jan 29, 2010 10:05 pm


The Dungeon Master 185
Shimmer Matataku
Even if China did ban WoW, chinese players would just play on taiwanii's servers. Until they made Pandaren a playable class. Then they'd stop playing. The Chinese as general rule really do not like their country's icon screwed around with I guess.

wait wait...so if they made pandaren a big race in-game. The Ni Hao gold farmers would disappear? :O
i am not seeing a problem with this scenario

lishuss


Void Dragoon
Vice Captain

PostPosted: Sun Jan 31, 2010 2:30 am


othgan243
china's problem with the pandaren race is how they act and dress. they are native to china but are dressed in japanese clothing and their culture is more japanese. if blizz screwed with the lore, like they did with the draenei, to make them more chinese, pandaren may never show up in the game.
No, Pandaren were originally dressed in japanese clothes, which was the cause of the original outcry. They have long since been changed to more chinese outfits.

And as mentioned, pandarens were in Warcraft 3 in the form of the hero, and it hasn't been abandoned in China.

The only reason Pandaren haven't been added is because Blizzard has decided not to.
 
PostPosted: Tue Feb 02, 2010 5:17 pm


Bacchant
The Voodoo Shuffle


Sounds like it ... I guess because of Shimmer Matataku's post above, that seems like it about summarizes why they'd want those requirements.


Its a lead international position, they dont sounds that strict to me.

The pluses maybe(Well, having a AAA title at least). The requirements no. :p

...Unless that was sarcasm. In which case, yes. They're totally strict!


AAA title shipped with all of those requirements seems a bit crazy to me. From the body of the text, those pluses are obviously requirements. That and the frequent and extended travel, but mostly because I hate jet lag. xd


On the topic:
Pandaren don't exist in the game because they're neutral.

I know of atleast one Chinese player who plays on US servers and is not a CGF. There are probably more.

teranoid

Shadowy Gaian


Wee Little

PostPosted: Thu Feb 25, 2010 10:40 am


Didn't they donate part of the funds they made from them to the Make a Wish foundation?
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