There are different races which call Valhalla home and more to come. Some races have specific origins in Valhalla, albeit just because your race is from one place does not mean you have to start from that place. Different races bring about different perks that help and hinder your stats, so choose your race wisely. These stats effect your intial starter points.
(i.e. a stat says "attack -3," so when you create a profile put however many points you want for attack and subtract 3 from it in this form: 7(-3) = 4 for that specific stat. If confused message me.)


Elves
The elves, despite much folklore, are peaceful and kind folk. They choose to stay out of the history of mankind and always remain a neutral party in conflict. The elves are strong-based with their traditions which will be challenged in time...

Stat Effects
Accuracy: +2
Speed: +2
Endurance: -3


Fairies
The most seductive and beautiful creature comes from the modest Elk Village. Their wings are translucent and change colors depending on the light. Fairies were not always a race in itself, they were humans who became extradordinarly blessed by the Tree of Life.

Stat Effects
Mana Points: +25
Strength: -3
Magic Pwr: +2
Magic Def: +3


Humans
The majority of the population of Valhalla. The citizens of Valhalla are known for being peaceful, but the same cannot be said about the race entirely. These creatures come from all walks of life, nestling their heads where they find shelter, some live amongst fairies and elves.

Stat Effects
Strength: +2
Accuracy:+2


Ogres
Despite their grotesque sounding name, these creatures are basically humans with a larger girth. Ogres are known for being 7 feet tall or larger. They were born from humans and blessed with strength and endurance. The find Ymir Mountains peaceful. Though some may think an abnormal person ugly, ogres are quite attractive.

Stat Effects
Health Points: +75
Endurance: +3
Strength: +3
Speed: -4
Magic Def: -2