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Death Vine5

PostPosted: Thu Jan 21, 2010 12:50 pm


Contents


Toshi Shishigami

Taketo Ashitaka
PostPosted: Thu Jan 21, 2010 1:03 pm


Appearance
User Image

Full Name: Toshi Shishigami
Famous Name/Nickname: The White Cactus
Age: 21
Birthdate: Aug 15
Gender: Male
Village: Hidden Flame Village
Rank: Jounin
Chakra Nature: Earth
Weapon(s): Senbon
Accessories: none


Religious Background:

Religion Name: (Religions from the anime/manga or custom ones. No real life religions. Example Hidan's religion was Jashinism)
Religion Description:
Religion History:


Bijuu/Jinchuuriki

Bijuu Name:
Bijuu Abilities:
Bijuu Control:


Bloodline Background:


Clan Name: Shishigami
Clan Description: The Shishigami can be noticed by their dark skin and solid brown hair and dark brown eyes.
Clan History: Their kekkei genkai is known as Zulu, an a mutation in their bloodline that allows them to increase the magnitude of certain densities and hardness over objects and themselves through the existing minerals that exist in their bodies such as iron, potassium, calcium, and many others that come from the earth itself. It is mainly used for defensive techniques for protecting themselves. It basically plays a part in taking the structure of something and imbuing their earth chakra into it in order to coat it with layers of what is known as divine earth which transcends the structure of the chakra into something munch sturdier to create the ultimate shield in order to withstand damage from even strongest of attacks.

Kekkei Genkai Name: Zulu
Kekkei Genkai Effect: Their kekkei genkai is known as Zulu, an a mutation in their bloodline that allows them to increase the magnitude of certain densities and hardness over objects and themselves through the existing minerals that exist in their bodies such as iron, potassium, calcium, and many others that come from the earth itself. It is mainly used for defensive techniques for protecting themselves. It basically plays a part in taking the structure of something and imbuing their earth chakra into it in order to coat it with layers of what is known as divine earth which transcends the structure of the chakra into something munch sturdier to create the ultimate shield in order to withstand damage from even strongest of attacks.
Kekkei Genkai Current Stage: none
Kekkei Genkai Jutsu/Techniques: Most of them specialize in the Earth Release for the fact that not only their kekkei genkai is compatible with it, but also on how their clan's culture and traditional relationship with the earth corresponds with it.


Jutsu/Techniques

Ninjutsu:

Ninjutsu:

Dokuton: ButaUshiro no Jutsu [Poison Release: Piggy Back Skill]
- A technique utilizing Poison Chakra, and Infusion
- Handseals: Rooster, Horse, Tiger
- Rank: C
- Effect: A technique which is added to a set of handseals to infuse another jutsu with poison chakra. By doing these handseals beforehand, a poisonous chakra will be infused through the jutsu giving it a poisonous quality to it. When used with different jutsu, it will hold different effects. [IE: when carried through a wind jutsu, the poison will flow through the respitory system while with a water jutsu the poison would flow into the body through cuts when water touches the body. The poison incorporated in this jutsu is one that drains Chakra Control, every post the opponent will lose 5% of their chakra control until the battle is over.

Dokuton: Kurote no Jutsu [Poison Release: Black Hand Skill]
- A technique utilizing Poison Chakra and Double Materialization
- Handseals: Rooster, Ram, Tiger, Ram
- Rank: B
- Effect: A technique where the user can transmit a special poison through an open wound. This jutsu is normally used close range, where the user shoves their hand forward and placed it upon an opponents wound. Depending on how far the wound is from the hands, will change how long it takes for the effect to take place [the closer it is, the faster it happens] The opponents hands will turn black and become stiff and unable to perform handseals.

Dokuton: Soeki no Jutsu [Poison Release: The Plague Skill]
- A technique utilizing Poison Chakra, Materialization, Infusion, and Difusion
- Handseals: Hare, Rooster, Tiger, Ram, Horse
- Rank: A
- A technique which is a very deadly dokuton skill which can render even the strongest shinobi with an extreme pain. By infusing highly concentrated poison chakra into one part of the persons body it begins to spread causing purple dots to appear all over the body. As they spread over the body, they constantly cause more and more pain as time goes on.

Dokuton: Shinkei Douin no Jutsu [Poison Release: Nerve Agent Skill]
- A technique utilizing Poison Chakra
- Handseals: Hare, Rooster, Ram, Tiger
- Rank: D
- A technique which its medium is inhaling through the respitory system. The user performs the needed handseals and releases out a yellow fog from their body normally when the opponent is close to them. As the poison touches the pores of the opponent that particular area of the body will begin to experience random spasms. Making it rather hard to perform handseals along with utilize projectiles.

Dokuton: Doku Kemuri Kasui [Poison Release: Poison Smoke Stream Skill]
- A technique utilizing Poison Chakra
- Handseals: Tiger, Rooster
- Rank: D
- Effect: A technique where the user breathes forth a stream of poison. The poison itself wont do any outside damage, but when hitting against a body it flows into the opponents pores. The smoke itself is a slight paralysis, hindering speed and agility.

Dokuton: Hei no Doku Jutsu [Dokuton: Wall of Poison Skill]
- A technique utilizing Poison Chakra, Imbue, and Focus
- Handseals: Rooster, Tiger
- Rank: B
- Effect: A technique used when an opponent is rushing towards the user, bringing forth a veil of poison in which the opponent will end up running through. When passing through the poison, the opponent will experience no sensation at all.

Dokuton: Kokyou Doku no Jutsu [Dokuton: Breathing Poison Skill]
- A technique utilizing Poison Chakra and Difusion
- Handseals: Rooster, Hare, Tiger
- Rank: C
- Effect: A technique based off the conservation of air ninjutsu. This allows the user to breathe in any type of poison, and have it screened through. Making it so that they are not effected by airborne poison.

Dokuton: Dokugakure Kiri no Jutsu [Dokuton: Hidden Poison Mist Skill]
- A technique utilizing Poison Chakra and Difusion
- Handseals: Special Serpent Stance
- Rank: C
- Effect: A technique based off of the Kirigakure no Jutsu. In which, the user creates a plethora of poison that fills up the area. It not only blocks off the view of the opponent, but also surrounds them by a dense poison. Used to drain the opponents stamina at a steady pace along with blinding the opponent.

Dokuton: Mahi Doku Bakuha no Jutsu [Poison Release: Paralysis Poison Blast Skill]
- A technique utilizing Poison Chakra, Materialization, and Burst
- Handseals: Dragon, Rooster, Ram, Tiger
- Rank: B
- Effect: A technique that is based off somewhat on the Phoenix Flower Jutsu. In which the user sends off five blasts of poison. In the center of these blasts of poison are poison smoke bombs. All in which have the same poison. Once exploding it sets off this grand amount of poison, that when breathed in or seeping into a wound will cause the opponent within three posts to be paralyzed. The paralysis last a full post.

Dokuton: Doku Hebi Rendan no Jutsu [Poison Release: Poison Hydra Barrage Skill]
- A technique utilizing Poison Chakra, Materialization, Infusion, and Burst
- Handseals: Tiger, Ram, Hare, Rooster, Dragon
- Rank: A
- Effect: A technique, where the user breathes forth a great hydra created of poison. This solid incarnation of poison will then be sent off towards the opponent. Letting forth great bursts of poison which cause no damage, but when inhaled will slowly begin to paralyze the body. Each breath decreases the amount of posts it takes to fully paralyze . The technique ends with the hydra smashing into the ground, letting off a great deal of the same deadly poison.


Dokuton: Doku Bunshin no Jutsu [Poison Clone Skill]
- A technique utilizing Poison Chakra, Materialization
- Handseals: Tiger, Ram, Hare
- Rank: C
- Effect: A technique, where the user creates a clone that disperses into a cloud of poison vapors that instantly that seeps into the pores of the skin. Once it hits the lungs it makes it harder to breath as it attacks them.

Genjutsu:

Taijutsu:

Fukumi Hari (Hidden Needles)
- A technique where the user gathers up needles into their mouth and spits them at the opponent
- Hand Seals: None
Rank: C
- Effect: Can make for a suprise attack.

Jouro Senbon (Sprinkling Needles)
- A technique that utilizes an umbrella as well as various needles, sending the umbrella into the air and sending down a great deal of needles at the opponent
- Hand Seals: Preparation by tossing umbrella up into air
Rank: C
- Effect: Can send down a variety of raining needles from the air.

Hisuro Hari (Cactus Needle)
- A techinque where he will using his body as a needle hide by pushing needles from all ends. This can be devastating and very painful for closed ranged targets. Letting them suffer a very painful death by being punctured all over the body.
-Rank C
-Effect: Can push needles from the body.


Shinobi Background

Height: 5'9
Weight: 130lbs
Eyes: Pale
Physical Build: Skinny
Personality: Likes to put on a show and loves action
Intelligence: Normal Intelligence
Body Archetype: Daredevil
Affiliations: none
Family: Shishigami Clan
Bio/History: None for now. Will create through rp.


Death Vine5


Death Vine5

PostPosted: Sun Jan 24, 2010 12:23 am


Appearance
User Image

Full Name: Taketo Ashitaka
Famous Name/Nickname: none
Age: 24
Birthdate: July 15
Gender: Male
Village: Hidden Flame Village
Rank: Jounin
Chakra Nature: Fire
Weapon(s): none
Accessories: Bow Scrolls and Arrow Scrolls.

Religious Background:

Religion Name: (Religions from the anime/manga or custom ones. No real life religions. Example Hidan's religion was Jashinism)
Religion Description:
Religion History:


Bijuu/Jinchuuriki

Bijuu Name:
Bijuu Abilities:
Bijuu Control:


Bloodline Background:


Clan Name: Ashitaka Clan
Clan Description: The Ashitaka can be usually be distinguished from others by appearance. They hold many features about them that stand out, such as their dark skin and dark spiky hair which is even present even amongst the females ranging from colors black, brown, amber, and even gray. Their eyes are can range from brown, gray, or gold and sometimes usually indicated depending on their innate flame. A notable trait among them is their defiant and aggressive nature and last but not least their pride, which serves as their greatest strength and weakness.
Clan History: The Ashitaka by nature are a clan of aggressive and proud spiritual warriors who reside in the Flame Village. They are one of the founding clans of the Flame Village and are highly regarded as one of the significant clans due to the important role that they played in the Flame Village's history. Before the founding of the villages, the Ashitaka were more barbaric and defiant in nature and their attempts to extend their territory resulting the conquering many clans. As a result, it became munch more difficult for neighboring clansmen to coexist in nearby areas as them and so fighting broke loose for the control over the fertile soiled Metal Country. Many clans were defeated with each battle and in the end only a select few clans were left standing. Amongst them was the Ashitaka, who fiercely continued to fight for dominance over the fertile lands of Metal Country. To avoid destruction of the country they fought so passionately for, the remaining clans thought decided that it wasn't by fate that their clans were the only ones who survived the storm of battle and so they struck a truce that create a foundation that would later become known as the Village Hidden in Flames.

Kekkei Genkai Name: Sohzen
Kekkei Genkai Effect: When Sohzen is first awakened, it allows the Ashitaka to regulate the heat produced from their hearts. They are able to regulate their bio-heat's minimum and maximum through their hearts. Where a self-consuming flame would occur in most humans, instead they are able to transfer this heat into various parts of their body at different rates. Once mastered a flame will occur within this person, allowing them to become either consumed by it or controlled and expelled through body for usage. This is what is known as their Heart of the Flame or Innate Flame, a type of transcended spiritual flame imbued a varying effect depending on the Ashitaka it is awakened in. The normal Fire Release and Spiritual Flame Release are two totally different things, in other words they are not to be confused with manipulating the Fire Release. New techniques and jutsus must be created from the Fire Release and cannot be manipulated, however the Ashitaka's innate spiritual flames are able to be completely manipulated as they are inherited and born through the increasing stages of their bloodline's kekkei genkai. Each flame is awakened differently, some usually through a sort of obstacle, some through hardship that they must overcome, and others emotional. Every Ashitaka possesses an innate flame which can usually be seen burning deeply within the iris of the Ashitaka's eyes when being used or awakened and can be usually distinguished from color. Some flames are possible of being obtained and shared with other members of the clan and some cannot. For those that can, they cannot be used as efficiently as the original user who first awakened the flame.

It can be argued that the Ashitaka possesses the world's strongest Fire Release and for that reason some wield weapons solely designed and designated for a particular flame to be used, making them completely possible to be imbued with the nature of that particular spiritual flame to increase it's killing portent. There are other uses when it comes to augmenting things with the spiritual flame, some have yet to be seen. The youth are highly regarded and play an important role in the clan for the fact that the birth of most flames are awakened through them, as the older they get the less of a chance they have at awakening another flame. In other words, there are flames that are still being born through young Ashitaka, making them a clan to be feared.

All Ashitaka possess Enari, which in commonly referred to as the "Heart of the Flame" or 'Flame Heart', was a gem-like body organ of an Ashitaka which could be used to place their consciousness/soul. Typically, an Ashitaka's Enari slowly dissolved along with the Ashitaka's body after it died. However, if a Ashitaka wanted to, it could place its conscience into its Enari, making it turn the color of the Ashitaka's innate spiritual flame and also glow brilliantly. This would make the Ashitaka's conscience live on forever within the jewel (unless the Aldrnari was broken somehow). Also, an Ashitaka could disgorge its Aldrnari if they wanted to. After an Ashitaka had disgorged its Aldrnari a another Ashitaka could call upon its it's strength whenever it had access to its Enari. The Flame and abilities an Enari obtains for their sustenance comes from the chakra produced by the Ashitaka's heart. After an Ashitaka becomes resigned to their heart of of the flame after death, they take with them the amount of spare techniques they had while they were still alive.

Kekkei Genkai Current Stage: Bio-Thermal Regulation, Thermal Augmentation, and then Spiritual Flames
Kekkei Genkai Jutsu/Techniques:

The Nether Flame- (Flame of Death)-
At this point, the Ashitaka is now toying with death and is putting both his and the opponent's life on the line. Death Summoning is one of the forbidden summonings of the Ashitaka Tribe and is only used for the utmost last resorts. The nether flame is a unique flame that feeds upon pure chakra and nothing else. Once the chakra runs out, the Nether Flame then begins to feed upon the user's life force. The time and rate that this process happens entirely depends on the Death Summon itself. Once it is successfully used, it can be manipulated to summon up dark entities from the deepest pits of the netherworld which is used to unleash their wrath upon the user's enemies. Once the ritual is done, the user will use their own chakra as bait to summon forth the very essence of the Nether Flame. Once the Nether Flame is summoned, it appears to be the color of a dirty black and violet color. It is a forbidden technique of the Ashitaka, because the shows no bounds or mercy. Not even upon the user themselves if deemed unworthy of the flame. Their is no practicing involved in mastering the flame. The user must be a master of the flame or sacrifice to it which means it is a matter of life or death, there is nothing in between. This is why it is a forbidden flame. For a person to use it twice, would deem them mastery of the flame.

Jutsu/Techniques

Ninjutsu:

Genjutsu:

Taijutsu:

Bitting Arrows (Rinrin no Arō)
Rank: "D" Rank
Effect: A Biting arrow is quite simple and does exactly what it says in what it does. A bitting arrow bites inside the body of a person or a living object, tearing the insides of the body. These arrows can not be recovered what so ever for they usually break from the inside of the body before they are taken out. They cause extreme pain towards the opponent when stuck within. A biting arrow causes more pain then that of a normal arrow and digs deep into the muscle tissue of the opponent. When ripped out it brings out tissue and muscle mass but nothing to extreme.
Description: The bitting arrow looks that of a simple arrow except for a small part of it which is the blade of the arrow itself. A Normal arrow tip looks quite simple, it has one long triangular like blade as the tip which creates easier possibility of stabbing forth within an opponent. This tip is different, the edges of the blade is chopped into smaller like pieces as the tip is jagged and incredibly sharp. This is used so that when it penetrates into a body it grabs the tissue around the the tip and blade creating a drill like motion since the arrow itself spins. Since it grabs the insides and spins in one motion, it grabs and bites even more making it quite difficult to pull out the arrow without ripping out tissue and muscle.


Blunt Arrows (Namakura no Arō)
Rank: "C" Rank
Effect: Arrows used as Interrigation options. The arrows have a blunt end, instead of a sharp end of the arrow. It creates a massive sting when hit against an opponent and is used to disable limbs for a brief moment such as dropping an opponent down if shot against the leg, or calf of the opponent. Leaves large like bruises along the opponents body. These types of arrows are capable of being recovered.
Description: The arrow looks that if a basic arrow. Nothing is to seriously different with the arrow except for the end of the arrow where the tip is supposed to be located at. The tip of the arrow is made out of the same metalic material as the same basic material with the same mass of the original tip. The only difference with this tip is that it is shaped in a blunt form to smack into the opponent other then piercing through.

Arrow of Ice (Arō no Hyouton)
Rank: "B" Rank
Type: Secondary 1 Arrow per Slot, best to be used with a Holster.
Effect: This is supposed to be considered as a semi non lethal type of weapon, but it is still very dangerous to those that knows how to use this type of Arrow. An arrow that covers a small part, in the size of a meter into complete Ice, or a part of a limb into ice such as a hand, an elbow, an arm, a leg, a foot. This type of weapon however does not cover entire bodies.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleasing a cold wave of ice off within a meter of diameter of four inches of thickness. Shards of ice is shown in its stay as if scalactyes have suddenly formed showing that the Ice created is somewhat random. The way the user takes the time to create the arrow is not an easy task for no man, or woman. What occurs is quite simple a user draws the basic sealing symbol along a rolled up scroll like paper. Doing so the user takes the time to use their chakra along the seal so then the very seal seals up the cold around them. This must occur around snow, and icey areas in order to gather the extreme cold for this arrow. When done the seal brightens in a light blue like color before everything is done. As this is done the user takes the time to form the scroll into an arrow by placing the seal on the tip of the arrow while using wood to form around it. The activation of the very seal is when the tip of the arrow slams into contact this works as a firing pin towards the power of the seal itself releasing the ice in one fell swoop but in a small concentrated form. The ice forms in an instantaneous form as no light is shown or any other activation is taken place other then the sudden blast. Again the ice is breakable, and it is meltable, but it is best not to break the ice due to the fact that it shatters, and is capable of shattering a limb if an arrow is exposed upon a body.


Arrow of Greater Ice (Arō no Taibu Hyouton)
Rank: "A" Rank
Effect: This is supposed to be considered lethal type of weapon, and it is supposed to be considered extremely dangerous to those that knows how to use this type of Arrow. An arrow that covers a large like part, in the size of two to three meters into complete Ice. This is the greater form of the smaller version of the arrow and since it is a greater form, it costs more, as well as it takes longer to create. This type of arrow is capable of freezing a whole entire body if shot directly along the chest. If shot along the arm then the upper body is frozen with an average sized male. If shot along the leg area of the body then the lower half of the body is frozen.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleasing a great massive like cold wave of ice off within two meters of diameter of six inches of thickness. Shards of ice is shown in its stay as if scalactyes have suddenly formed showing that the Ice created is somewhat random. The way the user takes the time to create the arrow is not as easy as the first type of seal. What occurs is quite simple a user draws the basic sealing symbol along a rolled up scroll like paper. Doing so the user takes the time to use their chakra along the seal so then the very seal seals up a massive amount of cold and ice that is around the area. When done the seal brightens in a brighter light blue like color before everything is done. The light is greater then that of the normal version of the Ice Arrow. As this is done the user takes the time to form the scroll into an arrow by placing the seal on the tip of the arrow while using wood to form around it. The activation of the very seal is when the tip of the arrow slams into contact this works as a firing pin towards the power of the seal itself releasing the ice in one fell swoop but in a grand concentrated form. The ice forms in an instantanious form as no light is shown or any other activation is taken place other then the sudden blast and the massive ice formed. Again the ice is breakable, and it is meltable, but it is best not to break the ice due to the fact that it shatters, and is capable of shattering a limb, or even the body if an arrow is exposed upon a body.

Whistling Arrows (Hoissuru no Arō)
Rank: "C" Rank
Type: Secondary 1 Arrow per Slot, best to be used with a Holster.
Effect: An arrow that is used as a whistling sort. These type of arrows are used more so for signalling others that are off in the distance. There are different types of sounds that a bowman is capable of making depending on how they make the arrow of choice. A user is capable of making or having an arrow that sounds that of an White-tailed Kite, Bald Eagles, Sharp-shinned Hawk, Gambel Quail, Spotted Sandpipers, White Winged Dove, and Great Horned Owls
Description: Each Arrow has its own description and the way the look. The way they look is that around the ridges of the very shaft of the arrow they are used with different types of holes punctured within a hollow like shaft. The front end of the arrow there is a section with multiple punctures along the tip in which allows the wind to access within the hollow shaft exiting out of the shaft along the holes of the shaft. To depict each different type of arrow those that create them usually use feathers of the same animal, though this does not mean that they kill the animal in order to make it. Usually one creates the arrow by using fallen feathers by the animals as a respect for the birds. Each Arrow makes a different sound and depending on the user and depending on the arrow they can mean and signal for different things.

Arrow
Rank: Acadamy
Effect: A plain arrow made out of steel or wood.
Special: Can be shot from a Bow.
Description: A simple arrow with feathers on the end and an arrowhead.
Shatter Arrow
Rank: Genin
Type: Secondary, 1 (arrow) slot
Effect: This arrow has a short range, about 20 meters, but has cracks in it so it will shatter as it reaches that range.
Description: A simple steel-headed arrow with a wooden shaft and feathers on the end that includes internal cracks in the arrow, allowing it to shatter.

Ricochet Arrow
Rank: Genin
Type: Secondary
Effect: A special arrow that bounces off of a solid object when it is released from an angle. The arrow can only bounce once. After that, the arrow breaks if it hits into a strong, solid object, such as a wall.
Description: It looks like a normal arrow up until it reaches the area where the tip is located. The tip of the arrow is extremely sharp but near the tip are two rubber substances on each side. The rubber on the side is somewhat thin, allowing the arrow to bounce off of a solid substance for a maximum of one time before it wears out and the arrow breaks the next time it hits.

Double Ricochet Arrow
Rank: Genin
Type: Secondary
Effect: A special arrow that bounces off of a solid object when it is released from an angle. The arrow can only bounce twice. After that, the arrow breaks if it hits into a strong, solid object, such as a wall.
Special: (Cross)Bowman
Description: It looks like a normal arrow up until it reaches the area where the tip is located. The tip of the arrow is extremely sharp but near the tip are two rubber substances on each side. The rubber on the side is thick, allowing the arrow to bounce off of a solid substance for a maximum of two times before it wears out and the arrow breaks the next time it hits.

Triple Ricochet Arrow
Rank: Genin
Type: Secondary
Effect: A special arrow that bounces off of a solid object when it is released from an angle. The arrow can only bounce three times. After that, the arrow breaks if it hits into a strong, solid object, such as a wall.
Special: (Cross)Bowman
Drawback: If the shot isn't thought out properly, there is a great chance that it will miss the target. The arrow can only bounce off of a solid object, most likely a wall, three times before it breaks. The arrow cannot travel very far if it is shot straight.
Description: It looks like a normal arrow up until it reaches the area where the tip is located. The tip of the arrow is extremely sharp but near the tip are two rubber substances on each side. The rubber on the side is very thick, allowing the arrow to bounce off of a solid substance for a maximum of three times before it wears out and the arrow breaks the next time it hits.

Chakra Net Arrow
Rank: Genin
Type: Secondary
Effect: A special arrow which creates a net made of chakra when it is released. The net can capture a target and it is hard to break.
Special: (Cross)Bowman
Description: The arrow looks normal up until the tip part. The tip is flat, similar to a fake arrow. When released from a (Cross)Bow, the arrow can fly for 10 meters before it lands. It moves in an arch pattern so the user has to shoot it at an upward angle.

Boxing Glove Arrow (Able to knock out opponents)
Rank: Genin
Effect: Casing around edge of arrow will open up into a boxing glove filled with a very hard substance that expands to fill the glove when it breaks through the casing with arrow shaft still attached to guide it.
Special: Can be shot from a Bow.
Description: This arrow has, instead of a arrow head on the tip, it will have a cylinder casing about a foot long with a boxing glove in it and a normal shaft arrow connected to it. Upon shooting the arrow it will gain speed and then open up into a light weight boxing glove filled with a hard liquid substance that will solidfy. It will fly towards the opponent and connect.

Glue Arrow
Rank: Genin
Type: Secondary, 1 (arrow) slot
Effect: Spews forth a glue substance when arrow is released and 2 seconds in the air. It will engulf the enemy in a glue like substance making him unable to move for 2 turns.
Description: Contains a substance inside the casing that when it breaks the casing it shoots out and engulfs the opponent in glue so that there unable to move for 2 turns.


Boomerang Arrow
Rank: Genin
Type: Secondary, 1 (arrow) slot
Effect: The arrow when shot, and because the way the tip is created, has the ability to boomerang back to the user safely in case the shot missed or only scratched the opponent.
Description: Upon release the arrow will be shot forth and upon reaching the length of 15 meters it will begin to turn back towards the opponent due to the way the arrow cuts the air. It will return safely to the user.

Smokescreen Arrow
Rank:Genin
Effect: Upon impact the casing arrow will explode and send out a smoke around a certain area obscureing the enemies view.
Description: Upon impact the casing arrow will explode and send out a smoke around a 10 meter range.

Extinguisher Arrow
Rank: Genin
Effect: The arrow is able to shoot out a chemical similar to one that a extinguisher contains. This chemical will extinguish a fire heading towards them or fire thats around them.
Description: The arrow will break apart its casing and shoot out a chemical able to extinguish fires.

Flash Arrow
Rank: Genin
Effect: The arrow upon impact of a object or person will explode sending forth a brilliant flash of light.
Description: The arrow upon impact of a object or person will explode sending forth a brilliant flash of light.

Poison Arrow
Rank: Genin
Effect: When piercing the skin of the enemy it will seep the poison into the open wound causing illusions and mass nausia that will cause vomiting.
Description: A poison made from the the layer of poison on a frogs skin is applied to a arrow point and causes the effects that one would get if they had the toxins of that poison put directly into the blood.

Arrow of Fire (Arō no Katon)
Rank: "B" Rank
Effect: This is supposed to be considered as a lethal type of weapon, as it is considered to be very dangerous within the hands of those that knows how to use this type of Arrow. An arrow that covers a small part, in the size of a meter into complete fire, or a part of a limb into fire such as a hand, an elbow, an arm, a leg, a foot. This type of weapon however does not cover entire bodies. It is capable of creating third degree burn in an instantaneous manner.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleashing a heat wave of fire off within a meter of diameter of one foot of thickness. Flames of fire is produced as it burns greatly among the creations that touches the flame. The fire that is shot off is never in any way a type of fire where it is set within a pattern but randomized as to how the flame spreads out. The way the user takes the time to create the arrow is not an easy task for no man, or woman. What occurs is quite simple a user draws the basic sealing symbol along a rolled up scroll like paper. Doing so the user takes the time to use their chakra along the seal so then the very seal seals up the fire around them. This must occur around open flames. When done the seal brightens in a light red like color before everything is done. As this is done the user takes the time to form the scroll into an arrow by placing the seal on the tip of the arrow while using wood to form around it. The activation of the very seal is when the tip of the arrow slams into contact this works as a firing pin towards the power of the seal itself releasing the fire in one fell swoop but in a small concentrated form. The fire forms in an instantaneous form as no light is shown or any other activation is taken place other then the sudden flame of a blast. It is best to smuther the fire out or douse the fire.


Arrow of Greater Fire (Arō no Taibu Katon)
Rank: "A" Rank
Effect: This is supposed to be considered lethal type of weapon, and it is supposed to be considered extremely dangerous in the hands that knows how to use this type of Arrow. An arrow that covers a large like part, in the size of two to three meters into complete Fire. This is the greater form of the smaller version of the arrow and since it is a greater form, it costs more, as well as it takes longer to create. This type of arrow is capable of burning a whole entire body if shot directly along the chest. If shot along the arm then the upper body is consumed in flames with an average sized male. If shot along the leg area of the body then the lower half of the body is suddenly consumed by massive flames. This arrow is capable of creating third degree burns within an instant.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleashing a great massive like heat wave of fire off within three meters of diameter of two feet of thickness. Flames of fire is produced as it burns greatly among the creations that touches the flame. The fire that is shot off is never in any way a type of fire where it is set within a pattern but randomized as to how the flame spreads out. The way the user takes the time to create the arrow is not an easy task for no man, or woman. What occurs is quite simple a user draws the basic sealing symbol along a rolled up scroll like paper. Doing so the user takes the time to use their chakra along the seal so then the very seal seals up the fire around them. This must occur around open flames. When done the seal brightens in a light red like color before everything is done. As this is done the user takes the time to form the scroll into an arrow by placing the seal on the tip of the arrow while using wood to form around it. The activation of the very seal is when the tip of the arrow slams into contact this works as a firing pin towards the power of the seal itself releasing the fire in one fell swoop but in a small concentrated form. The fire forms in an instantaneous form as no light is shown or any other activation is taken place other then the sudden flame of a blast. It is best to smuther the fire out or douse the fire.


Arrow of Explosion (Arō no Sakuretsu)
Rank: "A" Rank
Effect: This is supposed to be considered lethal type of weapon, and it is supposed to be considered extremely dangerous in the hands that knows how to use this type of Arrow. An arrow that covers a large like part, in the size of two to three meters destroying what is within its way by a large explosion. These types of arrows are considered to be enemies towards construction creations such as buildings and puppets. It has an exploding capacity of that of an exploding tag.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleashing a great massive explosion destroying what is in its path of a distance of three meters in diameter with a thickness of one meter. The Explosion that is produced burns and destroys what the arrow touches. The explosion is never in a perfect sphere and is always sent off within a random form in one shape or form when it is exploded outwards. The way one creates the arrow is something like that of an exploding tag, except that the tag is laged within the tip of the arrow head. The only way that the arrow is used is when the tip of the arrow is struck. As the tip is struck the arrow a light shines moments before the explosion occurs. The brimstone like fore exerts out as the devastating force of an exploding tag follows along in on fell swoop. The arrow is capable of destroying a whole body when it is struck against the chest. If the upper part of the body say an arm, then the upper body becomes leveled. Same goes with a piece of the lower half of the body.

Arrow of Greater Explosion (Arō no Taibu Sakuretsu)
Rank: "S" Rank
Effect: This is supposed to be considered lethal type of weapon, and it is supposed to be considered extremely dangerous in the hands that knows how to use this type of Arrow. An arrow that covers a massive like part, in the size of six to nine meters destroying what is within its way by a gigantic explosion. These types of arrows are considered to be enemies towards construction creations such as buildings and puppets. It has an exploding capacity of that of an exploding pouch.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleashing a great massive explosion destroying what is in its path of a distance of nine meters in diameter with a thickness of three meter. The Explosion that is produced burns and destroys what the arrow touches. The explosion is never in a perfect sphere and is always sent off within a random form in one shape or form when it is exploded outwards. The way one creates the arrow is something like that of an exploding tag, except that the tag is lauged within the tip of the arrow head. The only way that the arrow is used is when the tip of the arrow is struck. As the tip is struck the arrow a light shines moments before the explosion occurs. The brimstone like fore exerts out as the devastating force of an exploding tag follows along in on fell swoop. The arrow is capable of destroying a whole body when it is struck against any part of a human body.


Arrows of Water (Arō no Suiton)
Rank: "B" Rank
Effect: This is supposed to be considered as a semi non lethal type of weapon, reasons why is because it is not a weapon to be used against an enemy perse but really a weapon against fires by shooting out a massive amounts of water. An arrow that covers a large part, in the size of four meters into complete water. A Body is capable of becoming completely soaked.
Description: The way this arrow works is by the moment it hits a surface, any type of surface whether it may be a person, place, or thing a seal in which is used to create the arrow sparks up unleashing a cooling wave of water off within four meters of diameter of two meters of thickness. The water shoots out in one wave as it liquifides massive amounts of area in a single moment capable of ridding of small fires. The way the user takes the time to create the arrow is not an easy task for no man, or woman. What occurs is quite simple a user draws the basic sealing symbol along a rolled up scroll like paper. Doing so the user takes the time to use their chakra along the seal so then the very seal seals up water around them. This must occur around water like areas that is incredibly moist. When done the seal brightens in a light blue like color before everything is done. As this is done the user takes the time to form the scroll into an arrow by placing the seal on the tip of the arrow while using wood to form around it. The activation of the very seal is when the tip of the arrow slams into contact this works as a firing pin towards the power of the seal itself releasing the wave of water in one fell swoop but in a small concentrated form. The water forms in an instantaneous form as no light is shown or any other activation is taken place other then the sudden blast. Children in old villages with prospecting archers would use these against themselves with blunt ended arrows to be used in water fights on a hot like day.

Arrows of Light (Arō no Kei)
Rank: "A" Rank
Effect: An arrow when the tip is struck a light shines brightly giving enough light for an amount of 20 Meters in radius. The light is bright, and shines like that of a lightbulb illuminating for a signaling type of arrow, or to allow the user light in combat within dark rooms.
Description: An arrow that looks like that of a normal arrow. The arrow is plain looking like that of a normal arrow from the feathers used to the arrow head that is used. The only difference is near the tip. A small paper is wrapped near the arrow head of the arrow. The paper is a seal placed within where the paper illuminates in a bright light capable of giving light within a twenty meter radius. This light of course does give away the position of the user but it also helps the user see who is within the distance as well. This light is bright enough to dim to rid shadows all around. This type of arrow is mostly used for signaling purposes. The way it works is by striking the paper over a hard like surface like that of a stick match. The light lasts up to an hour.

Eagle Eye
Rank: D
Skill: Ninjutsu
Effect: enhances sight for a single post.
Description: Most of the bow men you read about in stories and books, even in the Archery books, train heir eyes to zone in on the target in the distance and block all else out to achieve it. Usually it deals with long distance type shots, such as to take out an exicutioner to save a friend or in the case of one ninja story I read, to simply assassinate at a safer distance and allow easy escape. In this jutsu, the user narrows their eyes and focuses the chakra to their eyes to enhance vision at long distance for momentary periods of time for a long range assassination shot from a crossbow or long bow. This is only a matter of a few seconds and is used to focus on distant targets for a sniper type shot at a target.
Limit: Must be a bowman and possess at least a long bow to learn and use this.

Long Shot
Rank: B
Skill: Ninjutsu
Effect: Allows for chakra to back a single long range shot beyond twenty meters.
Description: Allows the user to perform a majorly long shot by adding Chakra to the bow and arrow as they fire the short. This is handy for assassinations at a distance by bow. There is the possibility for missing but it is quite slim.


Seiryokushittou no Jutsu (Force Shot Technique)
Rank: "C"
Skill: Ninjutsu
Effect: The user draws back an arrow and instills it with chakra. When the user releases the arrow, the chakra within the arrow will cause the arrow to spin in a rapid fashion, increasing both velocity and trajectory and allowing a forceful entry into the opponent. The arrow spinning is so strong that it could easily puncture through wood or a thin layer of metal.
Description: Gathering chakra as an arrow is knocked and drawn, the user fires the arrow. The chakra causes high spinning and a high noise, but allows for easy penetration of almost any type of substance. It is extremely damaging and due to the winds being drawn along with the arrow, can cause a forceful push backwards for the target when struck.


Kentoshittou no Jutsu (Aimed Shot Technique)
Rank: "C"
Effect: Gathering chakra into the arms and the eyes, the user of this technique basically targets as opponent. When the user pulls out their bow and knocks an arrow, that chakra is instilled into the arrow. Letting the arrow loose, the chakra in the arrow homes in on the target, nearly guaranteeing a hit unless the target uses preventive jutsu.
Description: The user gathers chakra into his hands and eyes, looking at a target. Then, pulling out his or her bow, the user knocks an arrow and melds the chakra in his hands and eyes into the arrow. When the arrow is loosed, the chakra within the arrow flies in the most direct path towards the opponent.

Maruchishotto no Jutsu (Multishot Technique)
Rank: "C"
Skill: Ninjutsu
Effect: Fires multiple arrows from one shot. Only one arrow is used.
Description: After forming the seals, the user pulls out his or her bow. The bow will begin to glow blue. The user knocks an arrow, draws, targets, and fires. The arrow will be released, as well as a blue arrow formed of chakra. Higher levels of the technique will fire extra chakra arrows. Every time you re-train this technique, you gain another arrow. There is a maximum of six arrows. Chakra arrows can peirce through armor fairly easily. However, they are very, very easy to see and as such are almost useless in assassination attempts unless there is a lot of cover. Chakra arrows can pass through their opponents after striking them and continue through things. This is also true with buildings. Wood is easy to pass through, with other things being progressively more difficult. Chakra arrows cannot pass through gemstones. For some reason, their properties are reflective of the chakra arrow.


Ameya no Jutsu (Arrow Rain Technique)
Rank: "C"-"S"
Skill: Ninjutsu
Effect: A rain of falling arrows.
Description: The user gathers chakra while knocking an arrow. The bow is drawn and fired into the air above the intended target. After about five seconds of flying in the air, the arrow will begin a descent down onto Earth. There, chakra is released from the arrow, basically creating Kage Bunshins (Shadow Replications) of the arrows. The amount of arrows that fall down is equivilant to the rank.
o "C"- 10 Arrow Rain
o "B"- 20 Arrow Rain
o "A"- 40 Arrow Rain
o "S"- 80 Arrow Rain

Limit: Anyone can learn.

Kusari Raikou Ya (Chain Lightning Arrow)
Rank: "B"
Skill: NinJutsu
Effect: When the user uses his seals along the bow they focus their chakra along the arrow creating an electrical current. When shot out the Lighting, or really electricity shoots off in all directions hitting their targets creating a chain lightning effect. The opponents need to be at a distance of at least ten feet for this to work or else the lightning will not hit. The lightning can cause massive damage to the user but remember that the more opponents it hits the less damage is occured.

Description: User holds their arrow in their hand and performs the seal. As the user pulls back the arrow a strong electrical current suddenly appears as the lightning shoots off in all directions. When shot a trail of lightning shoots off behind from the arrow like a tail as it tries to find some sort of ground to capture. When passing near a body, or hits its target the lightning shoots off to the body while passing through searching for another ground for it to pass through. Again when first learned it has only the capacity of hitting five people. After each time trained under "C" Raning training the number goes up by two. This Jutsu can be used along with in conjunction of Maruchishotto, but it is only capable of hitting two more people each arrow. Remember though, damage decreases by how many it hits.


Rush
Rank: "D"-Ranked Taijutsu
Skill: Taijutsu
Effect: All that this hit does is knocks the opponent back a few meters so that the user can get a chance to hit back.
Description: The user channels just a little chakra into his/her fist so that it bulges a bit. When he/she hits someone with it, they get the breath knocked out of them, making them stunned for just a little.
Limit: --None--

Arrow Assult
Rank: "D"-Ranked Jutsu
Skill: Genjutsu
Effect: After taking a shot, the user creates the illusion of multiple arrows around the arrow shot, confusing the enemy. This jutsu can be combined with other jutsu.
Description: When the jutsu is activated, the arrow originally shot fades from sight and is replaced by hundreds of arrows later in the arc of the shot. All the arrows disappear as soon as they touch the ground; except for the real one of course.


Piercing Shot
Rank: "C"-Ranked Jutsu
Skill: Ninjutsu
Effect: The user channels chakra into their held arrow, which hardens the arrow to a great extent, allowing it to pierce through thin stone walls; the arrow does not spped up in any way possible.
Description: When the jutsu is first activated, the arrow flashes silver, and the sound of a sword being drawn is initiated. When shot, it looks like a normal arrow, but it blasts through walls like a hot knife through butter, leaving rubble scattered in the way that the arrow was shot for a few feet; this jutsu usually does the most damage from the rubble.


Fiercesights
Rank: "D"-Ranked Jutsu
Skill: Ninjutsu
Effect: Channels chakra through the eyes to increase sight range and, at close riange, see through walls.
Description: When Fiercesights is used, the user's eyes become completely white and they glow slightly. The effect is somewhat like the Byakugan (or however it's spelled) except that the user's concentration is used completely, disallowing anything other than turning the user's head and deactivating the jutsu. This jutsu allows the user to see through walls at a distance of 10 yards and see an extra 40 yards (added to his/her eyesight). The effect can be increased by adding a minute (about one turn) of dizziness and nausia to add 10 yards to the penetration distance of seeing thorugh walls and adds 20 yards to the sight distance; these add-ons also double the amount of chakra used. This jutsu can be stacked (ex. Johnny sees through walls at a distance of 30 yards, can see at an added distance (to his normal eyesight) of 80 yards, but uses 4 time the amount of chakra he would normally use).


Nighthawk
Rank: "B"-"S"-ranked
Skill: Ninjutsu
Effect: When activated, the arrow shot is surrounded by chakra in the form of a hawk. The hawk's eyes glow yellow and it appears to glide to whatever it was shot towards. The user guides it using chakra strings.
Description: Nighthawk is a homing arrow in the form of a bird. At different ranks, the birds will be able to chase the target to different distances.

"B"-ranked: At a "B"-rank, the Hawk will chase the target for 30 meters and will do moderate damage.
"A"-ranked: At an "A"-rank, The hawk will chase the target for 50 meters and will do heavy damage.
"S"-ranked: At an "S"-rank, the hawk will the chase the target for 100 meters and will do severe damage and maybe even death.



Web Shot
Rank: "C"-ranked
Skill: Ninjutsu
Effect: Web Shot makes sure that the target is pinned down; this attack is just basically a group of about 10 arrows shot again and again with strings attached to them. This attack is very similar to the String Reeling technique, except that it uses arrows.
Description: Web Shot makes sure that the target is pinned down; this attack is just basically a group of about 10 arrows shot again and again with strings attached to them. This attack is very similar to the String Reeling technique, except that it uses arrows.

Multi-Shot
Rank: B
Skill: Taijutsu
Effect: Through intense concentration, training, and in-combat use, the user learns how to fire two arrows at once.
Description: The user fires two arrows at once. This ability can be re-learned up to four times, allowing, at maximum, five arrows shot at once.


Rapid-Shot
Rank: B
Skill: Ninjutsu, Taijutsu mixture
Effect: Allows the firing of multiple arrows per turn.
Description: The archer enhances his or her ability to fire arrows rapidly with the use of chakra. The chakra speeds up bodily movement to allow the user to fire multiple shots per turn, lasting a full three turns in duration. Following the ending of this technique, the user’s body slows down for three turns, causing sluggardly movement.

Projectile Requiem
Rank: A
Skill: Ninjutsu
Effect: A field of chakra-controlled arrows protects the user.
Description: Creates a circular field with a ten foot radius around the caster with chakra that cannot be seen, felt, and can be moved through. Imbues ten arrows with chakra, forcing them to levitate off the ground and spin in a circle around the archer. Any time anything enters the chakra field, the arrows imbued earlier will react, moving to defend the user. Once the attack has been nullified, they will fall back into place. If an arrow becomes unusable, the chakra will find a new arrow to possess and come into the circle. B rank training can be performed an unlimited number of times, increasing the number of arrows that the chakra can possess by two.


Chakra Arrow Projectile Requiem
Rank: S
Skill: Ninjutsu
Effect: Same as Projectile Requiem, except the user creates 10 chakra arrows that replenish themselves once expended.

Description: Same as Projectile Requiem, except the user creates Chakra Arrows that fly around him or her instead of possessing real arrows.

o Tooth Bow Draw
Rank: "C" Rank
Skill: Taijutsu
Effect: Allows a Bowman to knock back a Long Bow's string and fire an arrow using their teeth.
Description: Using their knowledge of pulling a bow's string back, the bowman learns to place an arrow on the bow with a free hand and pull the string back using only their own teeth.


Shinobi Background

Height: 5'9
Weight: 144lbs
Eyes: Inidigo
Physical Build: Average
Personality: Funny type of character who seems to joke far to munch for his own guild
Intelligence: Normal intelligence
Body Archetype: Stamina Monster
Affiliations: none
Family: Ashitaka Clan
Bio/History:

PostPosted: Mon Mar 07, 2011 5:53 pm


Appearance
User Image

Full Name: Baki Hyuuga
Famous Name/Nickname:
Age: 16
Birthdate: July 1
Gender: Male
Village: Leaf
Rank: Chunin
Chakra Nature: Wind
Weapon(s):none
Accessories: shuriken


Religious Background:

Religion Name:
Religion Description:
Religion History:


Bijuu/Jinchuuriki

Bijuu Name:
Bijuu Abilities:
Bijuu Control:


Bloodline Background:


Clan Name: Hyuuga
Clan Description:
Clan History:

Kekkei Genkai Name: Byakugan
Kekkei Genkai Effect:
Kekkei Genkai Current Stage:
Kekkei Genkai Jutsu/Techniques:

Byakugan
Rank: B
Skill: NinJutsu
Effect: Allows the user
Special: ---
Drawback: Byakugan user has a 360 degree field of vision, with the exception of a small blind spot behind the user's first thoracic vertebrae (as stated in the manga). Lacks the power of Analysis. This is demonstrated in an anime filler arc by Ranmaru, who created false chakra circulatory systems through the use of a dōjutsu (possibly a bloodline limit), causing the Byakugan to see inanimate objects as people and the objects themselves at the same time. However, it is not considered canon in a filler episode that a Byakugan user is unable to see the workings of such an "illusion".
Description: Can see the minuscule chakra pressure points. With the use of certain hand seals, it also has telescopic, X-ray, and thermal vision. The Byakugan is the key to Konohagakure's strongest Taijutsu, the Jūken, as it allows the user to see the chakra circulatory system of an opponent. Each level of its insight can therefore be mystified by proper means. When first learned they are capable of seeing up to fifty yards in a 360 Degree radius except for that blind spot. Each time learned this amount of distance is increased by ten yards. When the user reaches up to a distance of One hundred yards the amount of training is increased to that of "B" Rank Level Training. The amount of distance is still increased by ten. When the user reaches up to a distance of Four Hundred Yards the user is capable of seeing even further but with an amount of A Rank Training.
Limit: Must be part of the Hyuuga Bloodlimit.

o Sight of Chakra Nature
Rank: B
Skill: NinJutsu
Effect: A technique used in conjunction with the Byakugan in which allows the user the capability of seeing the Chakra Natures within the opponent's body by seeing their chakra points. These are used to see what elemental Nature the opponent has to use it against them.
Special: "Handseals"
Drawback: ---
Description: When the user learns this technique they are capable of seeing the Chakra Holes within the human body with more in depth. The user is capable of deciphering what type of Elemental Nature the opponent has within their body. Depending on what the user knows, the user is capable of seeing the Elemental Nature from strongest to weakest. When the user first learns this technique they are capable of seeing one Chakra Nature that emits out the most. This means the type of Release the opponent knows the most. When the user learns the "C" Rank version of this technique they are capable of seeing two chakra natures within the opponent's body from strongest to weakest. When the user learns the "B" Rank version of this technique the user is capable of seeing three chakra natures within the human body from Strongest to Weakest. When the user learns the "A" Rank version of this technique the user is capable of seeing four chakra natures within the human body. Finally when the user learns the "S" Rank of this technique they are capable of seeing up to five chakra natures within the human body.
Limit: Must be a Hyuuga, Must know Byakugan

Jutsu/Techniques

Ninjutsu:

Genjutsu:

Taijutsu:

Jyuuken Basic Stance
Rank: E
Skill: Taijutsu
Effect: Allows the user to use a number of basic Jyuuken techniques.
Special: --
Drawback: --
Description: The user faces in a sideways formation, with the front leg extended and the back leg turned in the same direction. The user bends their knees slightly, but their weight is distributed evenly through the legs. The front arm is extended before them. The palm of hand of the front arm is open, with the fingers outstretched and held together. The other hand is extended in the same direction, forming an ‘L’ shape.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga.

* Jyuuken Advanced Stance
Rank: D
Skill: Taijutsu
Effect: Allows the user to use the more advanced Jyuuken techniques.
Special: --
Drawback: --
Description: This stance is very similar to the Basic Stance, with a few alterations. The back leg is more bent, bringing the user’s body closer to the ground. The front arm remains the same while the palm of the back arm is slightly turned, causing it to face upward instead of forward.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Basic Jyuuken Stance

* Hakke Kusho (Eight Trigrams Empty Palm)
Rank: B
Skill: Taijutsu
Effect: A palm thrust that releases a burst of chakra, knocking an opponent far backwards.
Special: --
Drawback: --
Description: From the basic stance, the user concentrates chakra into their palm, building it up. The user then rushes forward and slams their palm into their opponent, releasing the chakra and sending the opponent flying backwards. How far the opponent is sent back is dependent on the rank of the user.
o Difficulty Class D – Five Meters
o Difficulty Class C – Ten Meters
o Difficulty Class B – Fifteen Meters
o Difficulty Class A – Twenty Meters
o Difficulty Class S – Twenty-five Meters

Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Basic Stance.

* Harichakra (Chakra Needle)
Rank: D
Skill: Taijutsu
Effect: The user forms small needles of chakra from the tenketsu on their fingers which can slice through chakra creations, which are normally indestructible.
Special: --
Drawback: --
Description: The user pushes chakra from their fingertips, creating small needles of pure chakra on the tips of the pointer and middle fingers.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Basic Stance.


Chuushi Techniques

* Jyuuken Tenketsu (Gentle Fist Chakra Points)
Rank: C, B, A
Skill: Taijutsu
Effect: This is a stackable technique, teaching the user how to find and strike the tenketsu on the human body.
Special: --
Drawback: --
Description: When first learned, the user is capable of finding and striking ninety tenketsu. When the B ranked version is learned, the user is capable of finding and striking one-hundred-eighty tenketsu on the human body. When the A rank version is learned, the user can strike all three-hundred-sixty-one teneketsu on the human body.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Harichakra.

* Hakkeshou: Nankan (Hands of the Eight Divinations: Barrier)
Rank: C
Skill: Taijutsu
Effect: Speeds up the user by 2 movements each time used.
Special: --
Drawback: Can only be used five times a day.
Description: The user excretes chakra from their tenketsu steadily, creating a barrier around them that alerts the user of motion before it comes near the user, giving them the appearance of heightened reflexes. Some maintain that this skill was created in order to combat the Sharingan. The user can only use this technique five times a day when first learned. Each time it is learned again, the user can use it one extra time per day.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Advanced Stance.

* Hakkeshou: Sekishokyuu (Hands of the Eight Divinations: Barrier Sphere)
Rank: C
Skill: Taijutsu
Effect: The user releases a mass burst of chakra from their tenketsu, stopping Taijutsu and physical projectiles.
Special: --
Drawback: Does not protect against Ninjutsu at all.
Description: The user releases a mass burst of chakra from their tenketsus, forming a dome-shaped blast with a diameter of about one meter. Any foe or physical caught within the blast area is stalled or completely stopped by the counterforce. This technique, however, cannot stall Ninjutsu attacks. Also, because it is stationary, it requires more chakra than the Kaiten.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Advanced Stance. Must known Hakkeshou: Nankan.

* Hakkeshou: Kaiten (Hands of the Eight Divinations: Divination Whirl)
Rank: C
Skill: Taijutsu
Effect: The user releases chakra from their tenketsu while spinning like a top, creating a dome of spinning chakra that will repel Ninjutsu and Taijutsu.
Special: --
Drawback: --
Description: The user spins like a top, secreting chakra from all of their tenketsus at once. A blue dome of whirling chakra forms around them, spinning with such force that a wind is whipped up around the dome. The dome has a radius of five meters. Ninjutsu and Taijutsu strikes are blown back if they come into contact with the dome. However, strikes of B rank or higher can pierce the dome, causing a chakra reaction that will most likely blow both the user and the attacker backwards.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Advanced Stance. Must know Hakkeshou: Sekishokyuu.

* Chakra no Uwaoi (Cover of Chakra)
Rank: C
Skill: Taijutsu
Effect: The user forms a two inch thick shield of chakra around a specific part of their body momentarily.
Special: --
Drawback: Requires deep concentration, can only hold on shield at a time, can only maintain a shield for a single attack against it.
Description: A hard, glassy looking cover, with barely visible chakra flowing like liquid beneath it, coats the selected part of the body. This hardened cover of chakra can be used for offensive purposes, allowing the user to cause more damage with punches and kicks. The shield can also be used to block C rank Taijutsu strikes and projectiles. Anything stronger will cause the chakra shield to shatter. The user can form another shield as soon as one is broken or fades.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Basic Stance.

* Hakke Kuushou (Eight Trigrams Wind Palm)
Rank: C
Skill: Taijutsu
Effect: The user thrusts out their palm in a strike, releasing a burst of striking wind from it.
Special: --
Drawback: --
Description: The user positions themselves and thrusts their palm out, as though striking someone right in front of them. A burst of chakra is released from their hand, mingling with the air and turning into a sort of bullet of air and ram into opponents. The maximum range of this technique is two meters.
Limit: Must learn from a Jyuuken teacher or at the Hyuuga Mansion. Must be a Hyuuga. Must know Jyuuken Advanced Stance, must know Hakkeshou: Nankan.

Shinobi Background

Height: 5'8
Weight: 141lbs
Eyes: Pale
Physical Build: Average
Personality:
Body Archetype: Taijutsu Specialist
Family: Hyuuga Clan
Bio/History:


Death Vine5

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