STANDARD NAVY FLEETS
The mission of the Navy is to maintain, train and equip combat-ready Naval forces capable of winning wars, deterring aggression and maintaining freedom of the seas. They the primary branch responsible for force projection from Naval oriented operations. In order to lead a ship, a high rank is first required. The larger the ship, the higher the rank required. Frigates required roughly a rank of E-4. Submarines at minimum require a rank of E-4, although usually it's E-6 and up. Destroyers usually require a rank of E-6 to fully control. Battleships usually require an O-1 position and higher to control, although giving up a possible fleet (large amount of NPC at higher ranks) means that a unit usually goes from something like four destroyers to a single battleship, and becuase of this battleship transitions usually don't occur until O-4 or higher. Aircraft Carriers require a rank of O-6 or higher to operate.
Below this, a unit is a person on a Naval Vessel, and may move up in rank as they progress through engagements. Because all ranks are relative, it is possible that ranks in the Navy will be overflated compared to other branches. Despite this, being what a Normal private may be in the Army may be a higher rank in the Navy, and no more control over other units in extraneous branches is presented. Digressing, the primary Naval Vessels used are in the
Dock, and the
Primary Armament to these are in the designated areas previously pointed out.
CruisersCruisers are large surface combat vessels that conduct anti-air/anti-missile warfare, surface warfare, anti-submarine warfare, and strike operations independently or as members of a larger task force. Modern guided missile cruisers were developed out of a need to counter the anti-ship missile threat facing the Navy. This led to the development of the AN/SPY-1 phased array radar and the Standard Missile 2 with the Aegis combat system coordinating the two. Ticonderoga-class cruisers became the first to equip Aegis and were put to use primarily as anti-air and anti-missile defense in a battle force protection role. Later developments of vertical launch systems and the Tomahawk missile gave cruisers additional long-range land and sea strike capability, making them capable of both offensive and defensive battle operations. Previously, cruisers were either named for cities (until CG-12), former important navy figures (CG-15 to CG-35), or states (CGN-36 to CGN-41).
DestroyersDestroyers are multi-mission medium surface ships capable of sustained performance in anti-air, anti-submarine, anti-ship, and offensive strike operations. Like cruisers, the guided missile destroyers of the Navy are primarily focused on surface strikes using Tomahawk missiles and fleet defense through Aegis and the Standard missile. Destroyers additionally specialize in anti-submarine warfare and are equipped with VLA rockets and LAMPS Mk III Sea Hawk helicopters to deal with underwater threats. When deployed with a carrier strike group or expeditionary strike group, destroyers and their fellow Aegis-equipped cruisers are primarily tasked with defending the fleet while providing secondary strike capabilities.
FrigateModern frigates mainly perform anti-submarine warfare for carrier strike groups and amphibious expeditionary groups and provide armed escort for supply convoys and merchant shipping. They are designed to protect friendly ships against hostile submarines in low to medium threat environments, using torpedoes and LAMPS helicopters. Independently, frigates are able to conduct counterdrug missions and other maritime interception operations.
SubmarineThe primary missions of submarines in the Navy are peacetime engagement, surveillance and intelligence, special operations, precision strikes, battlegroup operations, and control of the seas. The Navy operates two types: ballistic submarines and attack submarines. Ballistic submarines have only one mission: to carry and launch the nuclear Trident missile. Attack submarines have several tactical missions, including sinking ships and other subs, launching cruise missiles, gathering intelligence, and assisting in special operations. Submarines have one of the largest ranges of capabilities in any vessel, ranging from small autonomous examples to one or two-person vessels operating for a few hours, to vessels which can remain submerged for 6 months such as the Typhoon class. Submarines can work at greater depths than are survivable or practical for human divers. Modern deep diving submarines are derived from the bathyscaphe, which in turn was an evolution of the diving bell.
BattleshipA battleship is a large, heavily armored warship with a main battery consisting of the largest caliber of guns. Battleships were larger, better armed and armored than cruisers or destroyers. There are currently very few battleships in active service.
Battleship design evolved to incorporate and adapt technological advances to maintain an edge. The word battleship was coined around 1794 and is a contraction of the phrase line-of-battle ship, the dominant wooden warship during the Age of Sail. The term came into formal use in the late 1880s to describe a type of ironclad warship, now referred to as pre-dreadnought battleships. In 1906, the launch of HMS Dreadnought heralded a revolution in battleship design. Following battleship designs that were influenced by HMS Dreadnought were referred to as "dreadnoughts". The value of the battleship has been questioned. The Battle of Tsushima (1905) was the only decisive clash between steel battleship fleets, and apart from the indecisive Battle of Jutland (1916), there were few great battleship clashes. Despite their great firepower and protection, battleships were increasingly vulnerable to much smaller, cheaper ordnance and craft: initially the torpedo and the naval mine, and later aircraft and the guided missile.The growing range of naval engagement led to the aircraft carrier replacing the battleship as the leading capital ship during World War II, with the last battleship to be launched being HMS Vanguard in 1944.
Aircraft CarrierAs "runways at sea," modern aircraft carriers have a flat-top deck design that serves as a flight deck for take-off and landing of aircraft. Aircraft take off to the front, into the wind, and land from the rear. Carriers steam at speed, for example up to 35 knots (65 km/h), into the wind during take-off in order to increase the apparent wind speed over the deck, thereby reducing the speed of the aircraft relative to the ship. On some ships, a steam-powered catapult is used to propel the aircraft forward, assisting the power of its engines and allowing it to take off in a shorter distance than would otherwise be required. On other carriers, aircraft do not require assistance for take off—the requirement for assistance relates to aircraft design and performance. Conversely, when landing on a carrier, conventional aircraft rely upon a tailhook that catches on arrestor wires stretched across the deck to bring them to a stop in a shorter distance than normal. Other aircraft—helicopters and V/STOL (Vertical/Short Take-Off and Landing) designs—utilize their hover capability to land vertically and so require no assistance in speed reduction upon landing.
Conventional ("tailhook") aircraft rely upon a landing signal officer (LSO, sometimes called "paddles") to control the plane's landing approach, visually gauge altitude, attitude, and speed, and transmit that data to the pilot. Before the angled deck emerged in the 1950s, LSOs used colored paddles to signal corrections to the pilot (hence the nickname). From the late 1950s onward, visual landing aids such as mirrors provided information on proper glide slope, but LSOs still transmit voice calls to landing pilots by radio.
To facilitate working on the flight deck of a aircraft carrier, the sailors wear colored shirts that designate their responsibilities. White shirts are responsible for safety, red shirts handle munitions, purple shirts (grapes) handle jet fuel, and green shirts handle the catapult and arresting gear. Yellow shirts are responsible for directing aircraft.
Key personnel involved in the flight deck include the Shooters, the Handler, and the Air Boss. Shooters are naval aviators or Naval Flight Officers and are responsible for launching aircraft. The Handler works just inside the island from the flight deck and is responsible for the movement of aircraft before launching and after landing. The Air Boss (usually a commander) occupies the top bridge (Primary Flight Control, also called "primary" or "the tower") and has the overall responsibility for controlling takeoffs, landings, "those aircraft in the air near the ship, and the movement of planes on the flight deck, which itself resembles a well-choreographed ballet". The captain of the ship spends most of his time one level below Primary on the Navigation Bridge. Below this is the Flag Bridge, designated for the embarked admiral and his staff.