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Posted: Tue Dec 08, 2009 4:27 pm
Because there isn’t a thread devoted to discussing Knights/Generals. For most people, they’re a hit or miss class it seems: either you regularly raise one in your army or you find yourself dumping them for their lack of mobility, speed, etc… Unless it’s Oswin or Gatrie (or Wendy, depending on tastes), who find themselves being used even by people who normally don’t use that class very often.
That’s what I’ve observed, at least.
So what do you think about ‘em, FEF?
Personally, I’m one of those people who doesn’t care for them unless I’m going out of my way to use one for the sake of using one every so often.
And since I’ve been doing FE6 playthroughs lately, I decided to examine and compare the Knights/Generals in that game. And I realized, from a statistical point of view, Wendy’s kinda overrated. Yes she has an unusually high Speed growth for a Knight so that she turns out balanced, but… so does Bors (they have the same Speed Growth and the same number of levels to gain and the same base speed, actually). And Bors comes in the first chapter of the game. With better bases. And doesn’t require babying. And Bors’ defense is substantially better (and this IS Knights were talking about). They both support the same units, too. Wendy has an arguably better affinity, but the only actual difference in what their affinities boost is she gets Avoid while Bors get Critical Avoid.
Bors at level 1: HP: 20 Str: 7 Skl: 4 Spd: 3 Def: 11 Res: 0 Luck: 4
Wendy at level 1: HP: 19 Str: 4 Skl: 3 Spd: 3 Def: 8 Res: 1 Luck: 6
Growth rates for Bors: HP: 90% Str: 30% Skl: 30% Spd: 40% Def: 35% Res: 10% Luck: 50%
Growth rates for Wendy: HP: 85% Str: 40% Skl: 40% Spd: 40% Def: 30% Res: 10% Luck: 45%
Wendy’s growths appear better thanks to the 10% leads in Str and Skl, but Bor’s initial lead in Str means she won’t be passing him up until after they’ve both promoted (by which time they’re both looking solid). At 20/20, there difference between them is no more than 1-2 points (their affinities both boost Atk, too). She does have 3ish more points of Skl at 20/20, but both of their affinities boost accuracy anyway and it’s not going to make a significant difference in their performance. Meanwhile, Bors has a 5-6 pointish Defense lead on her if you actually get them both to 20/20. They’re much more similar than people might realize. One just happens to require MUCH more effort to get up to par than the other.
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Posted: Tue Dec 08, 2009 5:28 pm
More often than not, I don't use them. They're really cool and all, but I'm a fan of attacking fast and hard. And Knights and Generals just... don't do that.
In FE4, you get one Knight/General in each generation. With the first, it's Arden. He's like, level 2 or so. And he doesn't get all that good, especially with the first two chapters being driven solely by mounted travel. Sure, the Sword is useful, but he's far, far too slow. Plus, no good skills. Then, there's Hannibal. He comes close to endgame, and he's really, really useless. He's only good to take the Silver Weapons from and be done with him. And to make the Knight/General class even more useless, you have Lex, who has, with his Holy Blood included, a 50% Def growth to Arden's 40%. And that 30% from his blood also passes to any CHILDREN he has, so he can also give a knightly defense to whoever you choose, later on. :3 So they're useless, here...
I'm skipping FE6. Only played it once, and yeah.
For FE7, it's slim pickings. Wallace or Oswin. And if you're using Oswin, you won't use Wallace. And you might not even get Wallace, on top of that. But, as a General, Oswin is really good. I think that most people use him because of how useful he is earlier on, and he STAYS useful, too. And I never use Wallace past Lyn mode, so...
FE8, Gilliam is pretty good, I guess. There's Amelia, though, and she's just awesome. She has supports with Franz or Neimi and then she's definitely better than Gilliam...
FE9... Ohai, three. Tauroneo, Brom and Gatrie! I've used them all at least once, and they're all useful and stuff. Brom has a good speed, at least for me. Gatrie is Gatrie, and therefore awesome. And Tauroneo is already promoted, so he's got a slight advantage over some units.
FE10 brings in Meg to the mix, along with the three from FE9. And I think Meg is awesome, despite everyone else saying she isn't. But ignoring that. Luna is an awesome skill for thirdtier, at least in aesthetics. But the only one I find actually usable is Gatrie, unless you're going out of your way. Brom is prominent in Part2, and only a little of Part3. Meg is... yeah, Dawn Brigade. Makes her hard to use. And Tauroneo is only available in Part4. But Gatrie is out and about for all of Part3. And if you use him, then he's around for Part4.
I guess that... Well, they're there, the Knights and Generals. And if you want to use one of them, then you're almost bound to use a certain one. And even then, with the introduction of things like Soldiers and Halberdiers, then Generals are hardly even necessary, sometimes.
For me, I just use them sometimes, I guess. XD *totally rambled about nothing~*
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Posted: Tue Dec 08, 2009 6:19 pm
I'd like to post something long and official sounding like you two, but all I can say s I find them good for those survival levels, you've all fought them, right? Their high defense has saved me some many times...... and you can slap me for this, but I find most of them the same, unless, they are ridiculously different.
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Posted: Sun Dec 13, 2009 6:41 am
I always like using them.
Throw Oswin in a fort of generating baddies that's purely physical- he'll lose 10 HP at most.
Wallace dicks.
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Posted: Sun Dec 13, 2009 7:22 am
It really depends on what level I'm playing but for the most part I manage without one. (Btw, I never actually used Gatre XD!!) BUT ANYHOW.
Fire Emblem 6: Truthfully, I didn't use one because I didn't find the need to use one. So lets skip out on this
Fire Emblem 7: Since Oswin was actually the ONLY freaken knight you have in this entire game aside from the other general's name whose name slips my mind because he was so unimportant XD(WALLACE! I took a peak at Heath's post xD wink . But that was only cause my brother informed me of the last stage and said that I really need him (in which case I dind't but I used Oswin anyways). I like the fact that I really dind' thave to do a whole lot of ring abusing on this particular general so it kinda made my life a little easier.
Fire Emblem 8: Granted, Gilliam is the only Knight/General you get unless you promote Amelia to a Knight then that would be two. I wasn't too impressed with the number of generals since an FE game usually provides you with 2-3 defaults and one promoted (usually....I think unless my memory decides to lie to me). His speed wasn't all that great..but then agian..he's a knight/general..theyr'e not suppose to have much speed in the first place since they're either a power house or a meat shield for your own amusement.
Fire Emblem 9/10: Lets seeee....there was......two...in 9....Gatre and Brom, then in 10 there's Gatre, Meg and Brom. I honestly was not too impressed with any of them. As much as I liked Gatre and was trying to rng abuse him each time, he just did not get any of the stats that I needed. OWAIT, I LIED, I TOTALLY FORGOT ABOUT TAURONEO LOLOLOL dur, another General I don't keep track of lol.
These guys were a huge hit or miss for me because none of them would turn out how I wanted them to in the first place (Especially Meg). But if someone actually has the patience to actually do what I do (and by that I mean actually sit there for hours trying to get the right stats or at least more then 2-3 stats that they LOOOOVE to get each time you try to lvl them) then they're really great units. Not so much Meg bt you would actually have to dig your way through to her. Luna is kinda like Eclipse, that skill the BK uses all the time in Godden of Dawn/Radiant Dawn.
It depends really on how they turn out for the player. Like FD said, they're usually a hit or miss kind of deal.
Edit: I jus trealized..i'm typing at work.on a laptop..10:30 am with only one cup of coffee and half of this doens't seem to make any sense to me LOL (my post i mean)
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Posted: Fri Dec 25, 2009 7:32 pm
Personally, I like taking things nice and slow. I only go forward if I can be 100% certain my units won't die (or if I don't think it through beforehand, in which case someone DOES die), so Knights and Generals are very amenable to my playing style. However, I do think their usefulness varies per game.
FE6--Okay, in a game with an emphasis on dodging and lots of enemies with Knightslayer weapons, I feel Knights/Generals are garbage here. The only one maybe worthwhile is Bors, and a) He hates getting Str with a passion and b) Most of the enemies wield axes anyway so it's a moot point. Besides, in this game, Swordmasters are king. (Rutger/Fir if you don't mind raising her/Karel?)
FE7--Oswin rocks. I refuse to do a playthrough without the awesometastical jugganaut that is Oswin. That is all. (Wallace is... yyyyyeah.)
FE8--Ehhh... other than Bishops (for their obvious Slayer reason), there doesn't seem like any one dominating class. Still, I do use Gilliam and Amelia on a regular basis. Gilliam's great physically, but when you run into monsters with 40+ magical attack power he's... not so good. Amelia, however, has most of Gilliam's physical prowess while retaining ridiculous evasion, and if she supports with Neimi count yourself lucky to even HIT her.
FE9--Ahhh, far and away THE game where Generals shine! It's simple, really, when you use the following equation: Little or no terrain + high weapon accuracy + almost no unit capable of achieving 100 evade (save Zihark) + virtually all the enemies are physical (lol, Daein doesn't believe in magic) = Gatrie can practically SOLO chapters. The same could be said of Brom. Tauroneo's okay, I guess, but I have yet to use him.
As for FE10, I haven't played it, so I can't vouch for it.
But yeah, I believe in the "slow and steady" philosophy in FE, so I always give Knights/Generals a chance. However, if game mechanics really favor other classes (see FE6), then I push them aside.
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Posted: Fri Dec 25, 2009 7:37 pm
Just to comment on the Wendy thing, they probably gave her higher speed growths, because she's female. Meg also has high speed. (and res, she's kind of a backwards armor unit) And Amelia... well, she's kind of broken, in general, I think.
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Posted: Fri Dec 25, 2009 7:48 pm
I very rarely use knights/generals, except as sacrificial walls.
FE4- I stuck Arden on top of my main base, but he never moved from that spot and pretty much NEVER was attacked. ...and I kind of don't have the ambition to get Hannibal. So I just kill him off.
FE6- I tried using Wendy, but I couldn't manage to raise her very well so she was ditched.
FE7- My first ever playthrough, I used Oswin. Every other time I've played, Hector has been a big enough tank that I've never considered a knight, except for those early chapters with Oswin.
FE8- Amelia. 'Nuff said. She's a crack unit regardless of what you make her, but an absolutely unstoppable General.
FE9- I used Gatrie in last resort cases.
FE10- Only Tauroneo when he was required to be in your team, and Gatrie for, again, a blockade.
Knights/Generals just don't fit in with my play style. They either get left behind, or they just don't get enough action to level properly for whatever reason.
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