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Posted: Tue Nov 10, 2009 11:00 am
So, we're doing it. Welcome to an AU RP for your well-loved, fantasy epic characters. Born out of too much time and a lifelong love of romantic comedies set in high schools, this is School for the Shiny. CLAMP School for Higher Learning is a prestigious private high school that only the very elite or very lucky get to attend. Most students hail from legacy families -- names known in the highest tiers of business, art and politics -- but there is the occasional scholarship student among the ranks. Unsurprisingly, there is a bit of a class division: legacy students look down their noses on the poor, tasteless rabble trying to shake things up and scholarship students are full of scorn for those who can't be successful with their own talents and hard work. The campus is extensive and immaculate. Not only are there facilities for every aspect of education, but there are dorms as well. Many scholarship students get the opportunity to dorm based on their scholarship. Ambitious students of any class might also dorm so they can be closer to club activities and forgo any long commutes. Dorming is by no means mandatory, though. School uniforms are, however. They are Western in style (think Catholic school) and the color theme is a cool dark grey and slate blue, accented by white and mint green. The girls are supposed to wear the required knee-length skirts, but as in any school, rebels pop up and defy the rules. Dyed hair, excessive accessories and makeup are technically frowned upon, but in practice, the school is fairly lenient -- with the exception of school functions. CLAMP School for Higher Learning seems like any other private school, but it holds a secret. Many of the faculty and students are more than they appear. Under the extensive grounds is a massive library holding ancient books with great power. Using the cover of a private school, a secret covenant protects these secrets and passes them on to only the most worthy. The Student Council is trusted with keeping the normal students away from this other world, along with initiating those deemed worthy. Among the halls of this impressive school, more than simply humans walk. ========= Since this is really just supposed to be a fun little diversion, I don't see the need for any real rules. If you want to be a student, a teacher or some other member of the faculty, feel free! If you'd like to make a new character for this RP, go ahead. If you want to change or edit your Quest for the Shiny character, do that too! The sky is the limit. Just remember, if your character is magical in any way, they'll have to be able to hide it. Can't let the humans know~! [b][u]General Information____________________[/b][/u] [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Race:[/b] [b]School Rank:[/b]
[b][u]Appearance____________________[/b][/u] [b]Hair:[/b] [b]Eyes:[/b] [b]Skin:[/b] [b]Build:[/b] [b]Other:[/b] [b]Uniform Deviation:[/b]
[b][u]Skills/Abilities____________________[/b][/u]
[b][u]Public Background Info____________________[/b][/u]
[b][u]Secret Background Info____________________[/b][/u]
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Posted: Tue Nov 10, 2009 11:44 am
General Information____________________ Name: Theo Letalus, everyone just calls him Letalus. Age: Appears 17 Gender: Male Race: Robot. Yes, robot. School Rank: School President
Appearance____________________ Hair: Light brown with some blonde lights, longish in the front but shorter in the back, shaggy Eyes: Light grey. Skin: Pale Caucasian. Build: Taller than usual, well-built. Muscular but not overly Other: One small scar in the shape of an unusually detailed symbol on the nape of his neck. The discerning eye would be come to the conclusion that it is a brand of some sort, and they would not be incorrect. Uniform Deviation: None. From head to toe, he is entirely within school standards. Almost TOO perfect.
Skills/Abilities____________________ Due to the original purpose of his creation, Letalus has skill in swordfighting and hand-to-hand combat. His endurance for pain and the uncanny ability to just keep coming are an asset in any fight, though he does have his breaking point. His poker face makes him a hard read, and this coupled with his admirable patience, makes him quite good at dealing in school politics and angry teenagers. With the sort of common sense one gets from observing others making mistakes, Letalus is a decent strategizer.
Because he is not human, he has no need for food or rest. But due to his strange circumstances, he will often "space out," as if broken down.
Seemingly, any activity he does, he does with perfection. There are exceptions, of course.
Unbeknownst to most, he also plays the piano exceedingly well.
Public Background Info____________________
Letalus is one of the shining stars of the school. Student president, star athlete, amazing grades. Because of his cool, reserved personality and noble bearing, he's greatly admired...from afar. It seems most would rather look up to him than be his friend. Girls crush on him but none have the nerve to actually confess. Frankly, he's intimidating to the point of isolation.
He lives in the student council dorm, serving both as leader and "den mother," tending to the other student council members as a protective voice of reason and duty. In addition to student council, Letalus is in the fencing club, archery club and the mysterious "book club."
Secret Background Info____________________
Letalus is a magical construct created by the original guardians of the library 300 years ago. His "soul," as it were, has been transported into countless artificial constructs as generations passed, from the most rudimentary basic skeleton to the advanced, human-like body he has currently. Every four years, he's put into a new body as to not alarm the normal humans on the campus.
He was created for the purposes of being an eternal protector and keeper of the secrets the library collected. As each generation of sorcerers and magicians took up the mantle of Librarian, they transferred his mind using their own brand of magic. Somewhere along the way, he started to develop his own personality and wishes to the bafflement of his guardians, who'd never been able to create one for him. Their pleasure at this development turned sour, however, when he started expressing the desire to leave the campus grounds.
With the combined magic of the entire council, they bound him to the campus grounds. More prisoner than protector now, Letalus has learned to keep his will to himself...while quietly and discreetly researching a way out of his imprisonment.
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Posted: Tue Nov 10, 2009 4:08 pm
General Information____________________ Name: Tomlin Sivlyn. Age: 16 Gender: Male Race: Human School Rank: None
Appearance____________________ Hair: Spiky, cropped blonde hair with long bangs. Eyes: Blue. Skin: Tan Caucasian. Build: Athletic. Well toned, but not bulky. Other: One scar on his cheek, running parallel to the left side of the jaw, and a light scar running down his eye from eyebrow to mid-cheek. Uniform Deviation: Instead of school insignias, he wears his family crests as epulates.
Skills/Abilities____________________
Tomlin seems to be a jack of all trades, though he excels at playing the violin, and acrobatics. Not much more has been revealed (Or maybe he just hasn't been tested....)
Public Background Info____________________
Tomlin is a scholarship student originally from the Savant's School for the Unusual and Gifted, where he earned a scholarship for his work in the Performing Arts. Dance, music and theater was the reason he was selected, but his athletic abilites since he arrived put him in the martial arts, fencing and gymnastics clubs.
He lives in the student dorms, though he is rarely found there. He is often found in the library, outside the track, or roaming the school grounds.
Secret Background Info____________________
Tomlin comes from a once wealthy family, born into the life of a circus performer at a young age. When the tragic accident during a performance robbed him of his family, an uncle took over the finances and his guardianship.
Sent from school to school as they travelled, his family eventually went bankrupt from bad business dealing by his uncle. He was sent to Savant's School for the Unusal and Gifted. This school was little more than a boarding school, where problem children were sent to be re-habilitated, or shipped off to a harsher school.
Tomlin escaped that by winning a scholarship to this school.
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Posted: Tue Nov 10, 2009 11:33 pm
General Information____________________ Name: Merro Yutani Castaldi. Age: 15. Gender: Female. Race: Human. School Rank: Currently a Freshman.
Appearance____________________ Hair: Black, uniformly long (no bangs) down to her waist, parted on her left. Eyes: A vibrant dark blue. Skin: A light olive. Build: Average height and build, not very curvy, A cup. Other: Intricate black scrollwork "tramp stamp" tattoo. (Not general knowledge.) Uniform Deviation: None.
Skills/Abilities____________________ Despite being a "legacy" student, Merro has excellent grades, although she is not a contender for the top five list. Her PE grade is mediocre, but she is at the top of her art class.
Although she strives for femininity in general, sadly Merro has mastered no "girly" skills such as cake baking and fine needlework, as her aim to please her exacting father tends to run more toward the scholastic than the domestic.
Public Background Info____________________ Note: This is basically what I have planned for the roleplay. As of the posting of this, the school year hasn't started yet so none of this has happened or become known. ^^;
Hiroaki Yutani is a 27 year old distant relative who serves as Merro's legal guardian while her parents (Shizuka Yutani-Castaldi and Dr. Nicola Castaldi) further her father's scientific research and career overall overseas. Hiroaki is tall, well-built, has fair skin, dark brown eyes and black hair cut short all around and just slightly longer on top. He and Merro live together in a residential area immediately adjoining the school grounds. While she attends school and art club, he works out of their home as a painter, and they spend nearly all of their free time together. Merro also has two much-older brothers; one is a surgeon and the other follows in his father's footsteps.
Merro's general reputation is that of a good student who loves art and books. Her friends have nothing worse to say about her than that she could stand to loosen up a bit and her frenemies mutter that she's a goody two shoes Hiroaki-hog. She has her fair share of admirers but the combination of Hiroaki's presence, a vague untouchable air about Merro herself, and random rumors tend to keep most of them at a distance.
Secret Background Info____________________ Merro's bloodline contains a dominant gene that gifts carriers with the potential to use a specific type of magic that relies on written words as a vehicle for its effects. The family is ruled fairly leniently by a council of elders, though some self-serving meddling tends to happen now and then. In the past barrier masters and exorcists were produced publicly but nowadays the gift is kept a secret. While all offspring are trained in magic from a young age, many times the "outsiders" that the family members marry are kept entirely in the dark about the gift. Outsiders - and sometimes family - who pose a threat are rendered harmless through binding or in extreme cases, kidnapped and imprisoned or even killed.
The gift manifests itself in different ways and mostly develops slowly throughout a child's school years and early adulthood. Some very few adults seem to have no limits save their own imagination as to what they can work, but most have specific areas in which their talents develop. Each member of the family has a basic set of useful words disguised as an intricate scrollwork pattern tattooed onto their body, so that even if they are unable to get their hands on pen and paper or pre-printed text, they are never without the means to work some magic. The tattoo is added to as specific talents emerge.
Merro has so far not shown any particular strength or weakness, but some do not manifest their final profile until they are nearly 30. Hiroaki was chosen for her by the council as her on-site watcher as well as her tutor in the arts in the evenings and on weekends, which is why she lives off-campus and has a limited social life. Hiroaki is exceptionally gifted in warding and healing, but as a trade-off is dead weak at any other type of spellcasting.
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Posted: Sat Dec 05, 2009 8:02 am
General Information____________________ Name: Mitsuka Azazael Age: 15 Gender: Male Race: Human School Rank: Sophomore
Appearance____________________ Hair: Brown Eyes: Slate Skin: Medium Build: Athletic Other: N/A Uniform Deviation: N/A
Skills/Abilities____________________ Though Azazael's usual demeanor is calm, cool, and collected, he's a expert fencer and an amateur martial artist. But more does lay beneath the surface. Public Background Info____________________ To be filled later. Secret Background Info____________________ To be filled later. ------------------------------------------------------------------------------
General Information____________________ Name: Martina Vynova Age: 15 (?) Gender: Female Race: Human (?) School Rank: Sophomore
Appearance____________________ Hair: Vibrant pink Eyes: Raspberry Skin: Light tan Build: Small athletic Other: Very energetic Uniform Deviation: She wears her tie loose, sleeves rolled, and skirt shorter than the normal length.
Skills/Abilities____________________ To be filled later. Public Background Info____________________ To be filled later. Secret Background Info____________________ To be filled later.
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Posted: Tue Feb 02, 2010 10:22 am
General Information____________________ Name: Tiff, just Tiff ("Like Cher or Sting?" "Like War or Famine.") Age: Appears to be 16 Gender: Female Race: Succubus. Really? Are you sure? School Rank: Sophmore
Appearance____________________ Hair: White, in disheveled pigtails Eyes: Golden Skin: Pale Build: Tall and slender: think Etna, not Antoire Other: Somewhat scholarly and kind of awkward, but in a cute way, not that anyone is looking. She wears glasses when she's not misplacing them.
She has a tattoo on her upper right arm of a horned smiley face with a little devil tail in dark purple ink.
Her canines (upper and lower) seem larger and sharper than you would expect, especially when she gives you that disconcertingly wide grin ...like that. ... Stop that!
Uniform Deviation:She wears a boy's tie and black high tops and her skirts are shorter than they're supposed to be, not that anyone is looking. She usually has a cloisonne pin from her old school somewhere on her uniform (school coat of arms in the middle, too small to make out the horrifying details; "P.S. 667" and the school motto "The Devil Finds Work For Idle Hands" around the rim)
Skills/Abilities____________________ - Succubi have a natural glamour that makes them appear human. If that disguise is penetrated, she will be seen to have cute little horns, a tail, and pale lavender skin. - Almost all of her other natural abilities have been neutralized by her glasses, however... - She received some rudimentary magic training before coming to CLAMP. Unfortunately, she was a poor student. Fortunately... - She heals quickly.
Public Background Info____________________ Tiff is a scholarship student, transferred just this year from PS 667. Tiff was on the soccer team, barely, at P.S. 667.
She lives on campus in the dorms.
She loves spicy food.
She must be really absent minded because she's forever misplacing her glasses and they're never really lost. The silly girl had them the whole time!
Secret Background Info____________________ After The Incident ("That was totally not my fault"), the staff at P.S. 667 were more than ready to unload Tiff onto another school. School officials hid the details, faked her transcripts, and foisted her off onto CLAMP.
The glasses she wears were issued to her once CLAMP officials realized what they were actually dealing with. Disguised as a mundane pair of Mount and Kiadawel brand glasses, they suppress her normal abilities, rendering her well nigh romantically invisible for the safety of other students. They are indestructible and cannot be gotten rid of, no matter how hard Tiff tries. If she leaves them in her dorm room (tried it), turns them in to the Lost and Found (tried it), or dumps them in the school cafeteria garbage with all the food scraps and retainers (tried it), they will simply reappear unscathed in her pocket or on top of her head a short while later. It is impossible to catch them in the act of reappearing.
Unfortunately, the effect of the glasses on her abilities was rather more general than intended and Tiff is a woefully bad spellcaster, never having had to work at it before. *wails* "I don't do magic, I just am magic."
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