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Posted: Mon Oct 12, 2009 7:37 pm
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Posted: Mon Oct 12, 2009 7:51 pm
Character: brull headed Classes: bar 9 Level: 9 Race: half orc Alignment: chaotic good Religion: tempus Experience: 36000 Hit Points: 86 Base Attack Bonus: 9
Strength: 17/3 Fortitude: 6+3 = 9 Dexterity: 15/2 Reflex: 3+ 2 = 5 Constitution:16/3 Will: 3+ 1 = 4 Intelligence: 13/1 Initiative: 2 + = 2 Wisdom: 12/1 Melee: 9+ 3 + = 12 Charisma: 10/0 Ranged:9 + 2 + = 11
Money: pp - 360 gp -32400 sp - Armor Class: 2 + 10 + = 12 Skills:
climb 5 + 4 = 9 handle animal 4 + -2 = 2 hide 5 + 2 = 7 intimidate 6 + -2 = 4 jump 3 + 4 = 7 listen 4 + 1 = 5 move silently 8 + 2 = 10 survival 5 + 1 = 6 swim 3 + 4 = 7
Equipment:
Warhammer 1d8 (1)
Feats/Specials:
armor proficiency light armor proficiency medium martial weapon proficiency run shield proficiency simple weapon proficiency stealthy track Damage reduction Improved uncanny dodge Trap sense Uncanny dodge Fast movement, illiteracy, rage
Languages:
Common Orc
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Posted: Wed Oct 14, 2009 11:01 am
Character: irma sleep Classes: monk Level: 1 Race: elf Alignment: lawful evil Religion: hextor Experience: 0 Hit Points: 8 Base Attack Bonus: 0
Strength:10/0 Fortitude: 2 + 0 = 2 Dexterity:18/4 Reflex: 4 + 4 = 8 Constitution:11/0 Will: 2 + -1 = 1 Intelligence:11/0 Initiative: 4+ = 4 Wisdom:8/-1 Melee: 0+ 0 + = 0 Charisma:9/-1 Ranged: 0 + 4 + = 4
Money: pp - gp - sp - 3 Armor Class: 4 + 10 + = 14 Skills:
balance 2 + 3 = 5 climb 1 + 0 = 1 concentration 1 + 0 = 1 escape artist 2 + 4 = 6 jump 2 + 0 = 2 listen 3 + -1 = 2 move silently 1 + 5 = 6 perform 1 + -1 = 0 search 2 + 0 = 2 sense motive 1 + -1 = 0 spot 3 + -1 = 2 swim 1 + 0 = 1 tumble 2 + 6 = 8 Immune to sleep
Equipment:
Dagger, punching 1d4 (1) Bedroll 5lb (1) Rations 1lb (3) Torch 1lb (2) Whetstone 1lb (1) Monk's outfit 2lb (1)
Feats/Specials:
lightning reflexes Flurry of blows, unarmed strike
Languages:
Common Elven
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