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Posted: Sat Oct 10, 2009 6:25 pm
Monsters: 20 2x Endymion, the Master Magician 3x Crusader of Endymion 2x Magical Exemplar 3x Breaker the Magical Warrior 2x Defender the Magical Warrior 3x Apprentice Magician 2x Old Vindictive Magician 2x Frequency Magician 1x Silent Magician LV4
Spells: 16 3x Magical Citadel of Endymion 2x Terraforming 1x Heavy Storm 1x Swords of Revealing Light 3x Spell Power Grasp 3x Toon Table of Contents 1x Magical Mallet 2x Foolish Burial
Traps: 6 1x Mirror Force 2x Compulsory Evacuation Device 2x Magician's Circle 1x Call of the Haunted
Extra: 2x Explosive Magician
Maybe: 2x Hidden Book of Spell
I feel this one has a better grasp on the spell counter control. With 3 Endymion in my deck, I not only get to bring back some bitchn' spells, but can blow s**t up if it's in my way (or not =w= ). The book of spells is primarilly for the Power Grasps since it basically gives me 2 spell counters and lets me replace some on certain monsters that don't gain them in the normal way~
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Posted: Sun Oct 11, 2009 3:57 pm
Is this the new recipe surprised ?
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Posted: Mon Oct 12, 2009 7:46 pm
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Posted: Sat Oct 17, 2009 10:42 am
add arancrtite thingy thing assault mode >D xDDDD I like 2=1st one because I love nights end sorcerer o3o
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Posted: Sat Oct 17, 2009 1:45 pm
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Posted: Mon Oct 19, 2009 4:24 pm
idk surprised I like cards that remove from play 8D
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