All Xeno swords have an equip value of 0.
Every round of combat you can use a Xeno sword too:
Use one charge from any one of the three effects to activate that effect.
Or
Expend one charge from each of the three effects to create one Xeno Creature (note that you do not get the effect, the charges are expended solely to create the creature).
--Xeno Creature [6]: Attack: 0; Defense: 0; Combat: 0; Magic: 1; Life: 5 [1]; Equip: 0; Abilities: Fighter-Mage; Actions: Punch; Spells: Summon Spirit Animal
Or
Expend all three charges for all three effects to activate the swords “True Power” the effect listed after the three standard effects (note that you do not get the effect, the charges are expended solely to activate the swords true power).
The Seven Swords of Xeno:
Holy Sword
Soul Stealer
Crystal Edge
Void Blade
Disruption Blade
Mana Sword
Final Edge
Holy Sword
Soul Stealer
Crystal Edge
Void Blade
Disruption Blade
Mana Sword
Final Edge