This rp is about a world about 3 times our's size, and it's flat. The players (Thats you's guy's) get to pick what Era the game starts in before hand, the 4 options we got are these ones:
The Start of Everything: World is a blank slate, litterally nothing on it sept you guys. Since you all are god like beings in this you get to argue about how the world is going to be set up till you finally reach a agreement and then carry out said making of world, the game then resumes in the next era using the World you's guy's made.
Era of Blood: This is a era where a slew of nightmarish creatures from outside the world come and attempt to find a niche, they fight each other for years apon years till finally around 10 races remain, you can attempt to help a race or destroy it as it appears, or be really mean and just kill everything or be a nice person and try to fit everyone, but your kidding your self with the last one.. even with no violence races would starve off.
Era of Magic: Magic starts to become use able by mortal races, if you all have been abusive and cruel in the past mages will most likely be seeking you out to dispatch you, considering mortals can't kill Immortals you will have to look forward to being stuck in a statue or something equally as annoying if mages manage to defeat you, during this time some immortals may side with the mortal races and help them, in which case you evil Immortals are going to have a hard time defending your selves, of course there are always races that support you unless you are totally evil.
Era of Normality: Magic and odd races begin to vanish and one race starts to become dominant and expand nearly endlessly accross the planet, they most likely will strip the planet of all it's resources in a few 100 years. (Note this and the next listed can both happen depending on how the dominant race is set up socially.)
Era of Power: Mages begin to have powers equal to that of immortals and can actually kill them, if you are hated this is most likely the Era you are put down, of course if the race is self centered the war between Immortals and Mages could destroy the world easily.
Era of the End: This is not a starting Era, but it does exist and is inevitable to reach. There is no way to avoid it as eventually something is going to break along the course of time. To even attempt to avoid this makes you insane, but no one is going to try to stop you.
Death and You: As a Immortal of (Something) you can't be killed by a mortal or mundane event, sure falling off a 10 story building is going to hurt alot but it won't kill you. Well, unless another immortal see's you near a edge and push's you, for some odd celestial reason is a god even pokes you before a event that can kill it WILL. But only if it is responsible for the death, you can't shake someones hand and then they get shot and die, you would have to be the one shoting for that to work.
Responsiblity's of a Immortal: Basicly the Immortal that you are is what you care about, and nothing else. Some will have multiple interest's but the others will be driven behind one goal, such as a Immortal of Building would make huge structures for no apparent reason in odd places and then build stuff inside them for his own ammusment, while a Immortal of Wealth would have a place built for him so he could live in it and enjoy it, the motive makes the diffrence.
This game does have a plot line, but you don't have to by any means obey it, if fact this game is built for you to use your abilites to forward your own goals as history forms around them.
Roleplay- Like You Want!
A guild for roleplaying just about anything you want.