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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

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Kowsauni
Crew

PostPosted: Tue Dec 29, 2009 11:23 pm


((This is actually pretty challenging, you have just been unlucky with the dice rolls. If any of the stuns had succeeded I would have been in much worse shape. Even now I still stand a good chance of losing this. I'm two rounds away from dieing unless you fail your stun rolls again and I'm able to kill something. Stun mechanics have always left mages a little underpowered to there melee attacking brethren which is why I switched my main character to a melee class.))

Poa sees her energy blasts hit their marks despite the metal pieces of armor trying to interrupt her. One of the pieces of armor designate, but there were still 4 more peices out there and what worse they were about to break down her shield. Fortune had smiled on her so far. She hoped this luck would last just a little longer. the sand was begining to blind heras it swirled around her shell. Poa charges up and launches two more blast of energy from the safety of her shield, hoping that they too would find there way to her mark.

Poa cast Energy Burst at head (-1mp, 26 magic damage)
Poa uses speedy magic (-1mp)
If first spell is stunned, Poa cast Energy Burst at head again (-1mp, 26 magic damage) otherwise she casts energy burst at left hand.

AP: 4
MP: 0
HP: 25/25
THP: 12
random mistakes rolled 2 6-sided dice: 5, 1 Total: 6 (2-12)
PostPosted: Tue Dec 29, 2009 11:34 pm


((Well, I'm a pessimist so I guess I always expect the odd numbers ^.^;; What I really hate about my monsters in this set is that the majority of magical defenses come from stunning spells. I really should start using the other magical defenses, huh?))


((Note to self... Melt all the d6s I have at home. Most likely the reason why I always lose at monopoly))


Leftie: *BOOM*/15
[Magic Shield: 5pt]
21 [Energy-Burst] Poa

Rightie: 15/15

Torso: *BOOM*/10



Eyes: 10/10

Head: *BOOM*/15

[Magic Shield: 5pt]
21 [Energyburst] Poa

~+~

Poa: 20/25
[THP: +0+]

4 [+Attack+] LH
3 [+Punch+] RH
3 [+Chill] 'I's
3 [+Punch+] Head
4 [Stunbolt] Head

~+~

{Double Kill}
{1/64}

The bursts of energy hit their marks and smash into the targets. However, you feel the metal shards and the sharp pain of electricity and coldness as your barrier breaks from the physical attacks of the metal pieces

The two remaining parts fly back a bit, giving themselves some time to recover and reform into a flying group again. The right hand looks rather angry with the death of its comrade and flips you the bird. The small ball of darkness with the two burning slits seems to narrow at you. The eyes give you a chilling glare...

The vibrant red dust sparkled with metal confetti, and mabye a hint of wood varnish.

The parts will all do their respected actions. With the right hand swining in and the floating eyes casting chill.

random mistakes


Kowsauni
Crew

PostPosted: Wed Dec 30, 2009 12:24 am


((Wow you do seem to be having bad luck with those.))

"OW!" Poa yells as she is struck by the flying shrapnel. It makes a cut on her left arm where an amber sap like substance oozes to the surface. She looks back to see them glar at her and flip her off. "You jerks, hey don't be getting mad at me, you came here to fight just as I did." A glowing aura begins to grow about Poa but rather then that of her mana shield it was a sphere of fire, er fathers signature move. With a big sweeping motion she throws her hands out to her sides, causing the sphere of fire surrounding her to explode out in all directions, engulfing the arena floor in flames and causing the red sand to turn to glass.

Poa, casts incinerate (-3mp, 39 magic damage)

AP: 4
MP: 0
HP: 20/25

((Split as needed to finish them off. After resistances it still leaves 28 damage to there combined 25 hp. I figured this was more spectacular then just casting duel energy bursts again. ))
PostPosted: Wed Dec 30, 2009 6:24 pm


The raging wave of fire passes over the last two pieces. The darkness which protected the eyes faded into the brilliant light and seemed to disintigrate. The right hand curled up and tried to take shelter, but to no avail.

What was left of your foe was now orange-hot pieces of metal scattered across a brilliant reddish glass floor about 15 feet wide. The remainder of the right hand glowed with residual heat before cooling down and becoming black with excess carbon.

"Ladies and gentlemen! I give you the winner! The Dryad Magician... Poa ArĂ¡ethos!"

The crowd cheers as the sun glints off the newly created glass. The iron gates open and the announcer laughs.

"Welcome to the family missy! I'm sure you'll fit right in!"

~+~

+10 favor

+3 Crowd Credit

[[Yeah, bossfights are were the real money is at. Sad that nobody but you and Vincent has tried them... I do try to scale everything but I guess the majority of the guild is too scared ^.~...]]

random mistakes


random mistakes

PostPosted: Fri Feb 05, 2010 10:33 pm


"Hey Greenhorn. Pit boss tells me to tell you to head down towards red arena." A nondescript gladiator says. "Baptism by fire I guess. Your heading out to face one of the last of those Knight's abominations. Good luck."

A gate with a worn red symbol above it swishes violently as a pair of men take out what appears to be a mangled mess of atleast three people out on one stretcher.

"Come one kid." One of the other gladiators holds out the last cup of the bottle. "One last drink before yeh go."

...

The arena gates are down, letting you freely walk into the artificial landscape. A portion of blood red dunes stretch before you. The dust devils swirl around before what eppears to be a night sky.

"Ladies and Gentlemen! For you enjoyment... Here's a late-night snack! Welcome our newest gladiator, DUSK AND DAWN." There seemed to be nothing around. "Hehehe! So, dear friend, are you excited for your second match!"
PostPosted: Sat Feb 06, 2010 7:55 am


Username: TamrielicKnight
Character name: Talos Kintsei [24]
Attack: 5
Defense: 0
Combat Dice: 1d8 [3]
Magic: 0
Life: 30 [6]
Equip: 2
Abilities: Fury, Summoner [6]
Items: Dagger, Mist Beast Token (cc 3/3), Seal Charm
Actions: Defensive hold, Power up, Shield Bash, Smash, Spell Block, Stunning Blow
Spells: None
Special Locations: Mecha Heavy Industries, SOM School for Girls
Money: 505

Summon: Shadow Panther: Attack: 4; Defense: 0; Combat Dice:1d8 [3]; Magic: 0; Life: 25 [5]; Abilities: Fury, SA [2]: Shadow Claws

Mist Beast (Smog) [24]
Attack: 0
Defense: 6
Combat: 0
Life: 30 (6)
Magic: 0
Equip: 0
Abilities: Skilled Caster, Skilled Actor, Fighter Mage
Actions: Call Mist
Spells: Living Mist

"It seems to give everyone a better show at night I will need to use a bit more than shadow." Talos flipped out his dagger and smiled. "Can't slow down, I need to keep pushing forward lets do this. Wheres my opponent?" Talos scanned the arena seeing nothing but blood red dunes and a strange absence of stars.

TamrielicKnight


random mistakes

PostPosted: Wed Feb 10, 2010 10:01 pm


((Jolly rogers. Finally got it through without some weird *Database Error* thingy or some kind of connection issue.))

A large object whistles from above. There was a large explosion of sand as the thing crashes down about fourty feet infront of you. In the dark, the red runes start to glow.

Suddenly a fluttering sound as two formless shapes descend onto the sands. Shapped in vaguely birdlike-bodies, you could only see the faint outline of wings and sharp angles in the darkness. They seemed to be glowing with a simillarily red aura.

Above you, a small patch of stars return to their twinkling.
TamrielicKnight rolled 2 8-sided dice: 8, 4 Total: 12 (2-16)
PostPosted: Thu Feb 11, 2010 7:55 am


Talos felt a growing unease, but shook it off as nothing but paranoia. Flipping a coin onto the sand it began to smoke and spout mist in all directions. Simultaneously his shadow began to wretch itself from the ground roaring out into the desert sands. The crowd could make out shadows in the mist A large one seeming growing and glowing as it launched some form of attack. A large black shape jumped out of the mist, falling back into the fray with a screaming roar and the whole while a light whistling can be heard as of someone spinning a blade at high speeds.

Round 1

Talos:
Attack 1: Creature 1 (potential team attack)
Attack 2: Creature 2 (potential team attack)
Dice: Defense (First)
Summon: Panther
Hp: 30/30
Ap: 0
Mp: 0

Shadow Panther:
Attack 1: Creature 1 (potential team attack)
Attack 2: Creature 2 (potential team attack)
Dice: Defense (Second)
Special Attack: Creature 1
Hp: 30/30

Smog:
Attack: Creature 1 (Potential team attack)
Action: Call mist (+2 attack, +2 magic)
Spell: Living mist (2 damage to creature 1 and prevent 6 damage from largest source targeting Smog)
Hp: 30/30
Ap: 0
Mp: 0

TamrielicKnight

random mistakes generated a random number between 1 and 100 ... 44!

random mistakes

PostPosted: Tue Feb 16, 2010 11:03 pm


[[Hurm. Sorry bout not posting earlier. I've been rather busy and can't seem to fine the cursed stat sheet still. So this will be last of this monster set because I can't seem to find the thing. Oh well; wingin' it]]

Calickkee. [34]
A-4
D-4
C-0
M-4
L- [40] 8
E-0
Abillities: fightermage [4], Pheonix [6], Fast Actor [4]
Actions: Retaliate
Spells: Chill, Lesser Heal

Shadow1: 16/40
9 [Team-Attack] Talos
9 [Team-Attack] Panther
9 [Team-Attack] Smog
4 [Shadow Claws] Panter
2 [Living Mist] Smog

Shadow2: 30/40
5 [Team-Attack] Talos
5 [Team-Attack] Panther

~+~

Talos: 27/30
3 [Chill]
0 [Negated Attack] Shadow1

Shadow Panther: 23/30*
3 [Chill]
4 [Attack] Shadow2

Smog: 30/30
{Protection: 6}

~+~

You and your comrades rip into the shadowy creatures. Quite literally. They appear to be created of pieces of cotton cloth sewed into a rather fluttery facimile of bird-like creatures. Still, there were thorns, and small shards of metal intertwined with the fabric which tear at your clothes and at your face, but do little other than cause you to bleed a little. You and your panther adeptly dodge their smothering creepings while the mist beast seems almost

The crowd is taken back as you rip one nearly in half. The small stone obelisk in the center of the arena starts to glow a bloody and angry red. The air around you starts to thicken and heat. It no longer felt like a misty night, but rather a humid tropical day. You hear more fluttering, and finally a rather large thump shakes the red sands below you.

"Hehehe! Didn't think it would be that easy!"

The things will attack
The obelisk might summon something this turn so watch out.
TamrielicKnight rolled 4 8-sided dice: 1, 5, 3, 3 Total: 12 (4-32)
PostPosted: Wed Feb 17, 2010 6:59 am


((Shadow panther had 30 hp so it would be at 23/30 not 18/25 just pointing it out.))

The mist gets even thicker making the insufferable heat worse yet both Talos and the Shadow panther hadn't so much as a bead of sweat on them. The large thud though made quite a noticeable impression on Talos. "What in the...?" Returning to the fight the now bigger mist beast was beginning to roar with rage. "Fine, sate your hunger smog!" Talos yelled while completing the same maneuver he had last round in perfect sink with his shadow panther.

Talos:
Attack 1: Shadow 1 (Team attack w/ shadow panther)
Attack 2: Shadow 2 (Team attack w/ shadow panther, smog)
Dice: Attack (First 2)
Hp:27/30
Ap: 1
Mp: 1

Shadow Panther
Attack 1: Shadow 1 (Team attack w/ Talos)
Attack 2: Shadow 2 (Team attack w/ Talos, Smog)
Dice: Attack (Second 2)
Shadow Claws: Shadow 1
Hp: 23/30

Smog +4 magic/+4 attack
Attack: Shadow 2 (Team attack w/ Talos, Shadow panther)
Action: Call mist (+2 Attack, +2 Magic)
Spell: Living Mist (4 Damage to shadow 2 and prevent 6 damage to smog from largest source)
Hp: 30/30
Ap: 0
Mp: 0

TamrielicKnight

random mistakes rolled 4 6-sided dice: 4, 1, 2, 6 Total: 13 (4-24)

random mistakes

PostPosted: Thu Feb 18, 2010 10:31 pm


[[Darn Database error thingies. Lost two posts because of being unable to connect to database. I even lost half of my event calcs and I'll have to start from scratch TT.TT.]]

Shadow1: *DEAD*/40

Shadow2: *DEAD*/40


~+~

Talos: 16/30

Shadow Panther: 12/30*

Smog: 30/30

~+~

The syncronized attacks of you and your army rip the two creatures into shreds. With a shriek, the two cloth-creatures explode in a storm of red sparks which rain down like soft snow.

Red runes on the obelisk in the center of the arena glow more brightly. And another large explosion of sand erupts from the center. In a flash, the inscribed stone starts to sink into the sands, leaving a trailing afterglow in your eyes.

Suddenly, the red sands start to part. Moonlight rains down from above as the stars blink into existance one by one. By now, more than half of the nights sky is now back where it should be.

A large mound of dark material pokes out from the sands. It is too hard to see with the lack of light just what it is. However, the runic obelisk is mounted on top sheding its eerie glowing light.

Four dark shapes start to claw their way out of the sands around this mound. Each shape was extremely gaunt and very humanoid in appearance. They walked with a stiff lumbering gait. A singe runic design on each one's head region gave the same non-illuminating glow as the strange rune-stone.

[[Targe Die]]
1-2 Talos
3-4 Panther
5-6 Smog
TamrielicKnight rolled 3 8-sided dice: 4, 1, 4 Total: 9 (3-24)
PostPosted: Fri Feb 19, 2010 12:17 pm


"How many more are there!" Talos Jump attacks one of the creatures before throwing his dagger like a boomerang into a second. A cloak of shadow wraps around him and creates a shell against the creatures attacks. Meanwhile the shadow panther follows Talos' lead and attacks the other two creatures, stalking them before pouncing and slashing. The mist beast continued to grow, its body now towering over the other combatants as it lanced out an energy attack and struck another monster.

Talos:
Attack 1: Monster 1 (Team attack w/ Mist Beast)
Attack 2: Monster 2
Dice: Defense (First dice)
Action: Defensive Hold

Hp: 16/30
AP: 0
Mp: 2

Shadow Panther:
Attack 1: Monster 3
Attack 2: Monster 4
Dice: Attack (Next 2)
Shadow Claws: Monster 3
Hp: 12/30

Smog: +6 attack/+6 magic
Attack: Monster 1 (Team attack w/ Talos)
Action: Call Mist
Spell: Living mist (6 damage to monster 4, prevent 6 damage to smog from largest source)
Hp: 30/30
Ap:0
Mp:0

TamrielicKnight

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