Quote:
Your pitch is a 10-20 second verbal explanation of your comic. You'll want to say the title, what it's about, and what makes it unique. It has to be clear, concise--and if at all possible--clever. You have a very short time to make an impression. Putting a little time into a pitch is going to increase your potential at a con exponentially.
Quote:
A good pitch mentiones the comic's title, the comic's core concept and a clever tagline. It goes on to point out the URL on the flyer and mention where the comic can be read and how often it updates. Anything that doesn't fit into these parameters should be saved for your post-pitch discussion.
Quote:
"Would you like to check out my daily comic strip, 'Evil Inc?' It's about a corporation run for super-villains BY super-villains--because you can do more evil if you do it legal. You can read it free, every day, at that Web site (points to URL on flyer)."
Quote:
One thing worth nothing in Brad's pitch, above, is his use of the word "my." I can't emphasize that word enough. ... [W]hen you use the word "my in relation to the art you've created, something clicks in people's heads. You get a very different reaction, a positive reaction. I guarantee they'll be more likely to at least listen to what you have to say. So stress the "my."
("How to Make Webcomics" (Guigar, Kellett, Kurtz and Straub, ISBN 978-1-58240-870-5)
So... what's your pitch? Do you have one yet? Does it need some work? Do the others in this thread catch your attention and make you want to look at them more? The goal of this thread is to work on pitching skills, so we can all approach the Artists Alley armed with a better ability to sell, sell, sell!
(...I'll post mine eventually. It needs a lot of work.)