Rules:

1. NO ONE automatically knows ANY Hakuda of ANY kind.
2. Certain styles are limited to specific seats and shall be indicated as such
3. Mikhail is the only person (currently) who can instruct one in a particular Hakuda. Requests can be sent to me (Der Fluch des Pharao) and I will reject any I feel are unfit for learning. Masters in 1 specific form will be appointed when necessary and shall be allowed to teach others in that 1 specific form
4. Hakuda is subject to change as its a continuous work in progress
5. Individuals CAN create a personal list of Hakuda specific to themselves or lineage but it must be ok'd by myself (Der Fluch des Phara).

Ratings: Hakuda is given a number and a plus sign. These indicated the seat and level of those who may learn the technique. Very few will be accessable to anyone under 5th seat and this will not change. A few individuals may qualify even if they are not of a proper seat, this is at my (Der Fluch des Pharao's) discretion.

Levels: ONLY VC, Captains and EXCEPTIONAL 3rd seats will be taught and trained to level 3. At this point, they've demonstrated EXTREME dicipline in their martial art and have now mastered it to a T. Level 2's would be considered Experts in their Hakuda forms but not yet Masters. Level 1 will be considered Padawans or Practitioners who have learned but the very basics.

Hakuda List:

Elemental:

Flash (electricity) - A fast paced style that incorporates the use of a flash step like movement in every strike. Masters of Shunpo are encouraged to learn this style to impliment the near instantaneous movement into their limbs as seperates rather than their body as a whole. Flash Style is a pin point accurate style, each strike is relatively soft seeing as strength is not a focal point. Flash Style relies on the pressure points of the opponent, the user of Flash Style hitting each one perfectly in order to create numbness and pain. Each hit can be crippling and users of this style must have some sort of self restraint. ((3+))

Fluid (water) - Soft, continuous and flowing movements dominate the Fluid Style. This Hakudo form retains the title of most beautiful and similar to judo in many respects. Fluid Style focuses on redirecting the movements of the opponent in order to flip them and set them off balance. The strikes are softest of any form but transfer such large amounts of kinetic energy that these strikes are amoung the most powerful of any of the other styles. ((5+))

Blazing (fire) - The fiercest of the 5 styles, Blazing Style uses powerful series of strikes that overwhelm the opponent. This fighting form is just like fire and focuses on breathing. Blazing Style is like a beserk form, the practitioner must have great control over their breathing, being able to deprive themselves for many moments and knowing when to take a breath and what type of breath. User of Blazing Style must be VERY dicinplined. Not only does this Hakudo form take the one of the greatest tolls on its practitioner but its like a double edged sword. Its one of the strongest but the physical depletion to the user thereafter is great. ((5+))

Gust (air) - Lightest Hakudo known to a shinigami, Gust style is second in force only to Tremor Style. This particular Hakuda uses abrupt, firm, forceful strikes that overtake an opponents position and stance. Gust stile builds up energy and releases it in one large burst of strength and power that easily cracks bone and sends pain deep into the flesh of the target. Practitioners of Gust Style must understand that the stance of user is amoungst the most important thing. This Hakudo uses the second most anchored stance of the 5 Styles and is nearly impossible to break. ((5+))

Tremor (earth) - The hardest hitting, heaviest, most forceful and firm style of any. Tremor Style encorporates the firmest of stances and the most blunt and powerful hits. Practitioners of this form endure the most gruelling training and must take necessary measures to ensure the health and strength of their body first and foremost. Tremor Style is essence, is like condensing an seismic wave in each hit. The force is enough to shatter bone and toss an opponent many feet away. This style however, is very slow and very predictable though, the sheer power is enough to overcome its predictability. ((5+))

Note: Each of the styles above invokes the power of the element. While each form is based off its respective element, each of them are able to invoke the power of their element as well. This allows the user of Master level to manipulate the element in question in combination with the hand-to-hand attacks.

Material Based:

Wood - This begins a new catagory of Hakuda, forms in which the practitioners display extensive knowledge in the world of materials that are all around us in our everyday lives. The title describes what material becomes the focal point, in this case, wood. Practitioners of Wood Style know all there is to know about wood. Its density, flamability of different types of wood, the different textures and boyencies. Wood Style encorporates a more defensive style that is stiff and steady. Those of the Wood Style use their body to blow physical blows. By flooding their skin with reiatsu they can turn it into the specific material, in this case wood. Wood becomes easily flamable, absorbant to a degree and resistant to electricity. Wood Style is a natural style that uses stiff arm strikes, hard, firm blocks, stiff stances and counterattacks versus regular attacks.

Steel - Self explanatory. Steel is light weight, making this form light on ones feet. Its heat resistance and water resistance as well as sturdiness makes it more of the go-to style for many individuals who know about swordplay rather than hand-to-hand. Steel Style is very malleable, can be flexed to great extremes without breaking. This would describe ones limbs and body in motion when using this style. One has increased flexibility with the benefit of being sturdy. As stated by the Material Styles, one gives themselves steel skin after mastering this style which gives them advance defensive capabilities though makes them very vulnerable to Kidou and electrically based attacks.

Rubber - Introduces a new skin made of rubber. While this provides enhanced movement, its falters when against Elemental based attacks of any variety. Rubber as a material happens to be very malleable, flexibles under ideal conditions and "bouncy". This "bouncy" property allows the practitioner of this form to deflect many blunt object strikes and hand-to-hand combat. However, this style while being the most versatile has greater more serious drawbacks. Rubber can be easily cut, not necessarily in half but the surface is easily lacerated. As well, rubber in head becomes gummy, in cold it seizes and contracts. When frozen it shatters, when heated it melts and burns.

Liquid - Most unique and queer of forms. A master of this style can turn their skin into a liquid substance, less like water but more like a conjealed, or gel substance. This form is often seen as clumsy, useless, and even impracticle. However, in reality this form is very sneaky, and powerful. Generally, any liquid under extreme pressue can transfer much more force than any solid. Often it can be compared to getting struck by a rhino or a vehicle at high speeds. Liquid Style is very odd however. Many would compare this to drunken martial arts that are sloppy and "lucky". People of this style have increased resistance to everything BUT electricity in which it is the most vulnerable. Practitioners of this style can freely re-create limbs and liquify themselves at will.

Electric - The most advanced, powerful and rare of all the material based forms. Energy form utilizeds pure energy in any of its fessable forms should it be light and heat companied with electricity of course. Only the Nibantai of history until present have been able to control this eratic and double edged Hakuda. A Master of this style can literally turn themselves into pure energy, a substances that cannot be destroyed or created, something that can be absorbed and traded at will. This Hakuda gives it's user the ability to control electrical currents but in turn uses their body like a conduit. The style itself is very plain, it encorporates worldly and universal styles of Shaolin Kung Fu, a very broad general catagory of hand-to-hand combat. The only draw back of this Hakuda is that the user is highly suseptable watet, something to be avoided at all costs.

Restrictions: Everyone practicing these forms starts at level 1. There are 3 levels, level 3 being mastery. Only at level 3 can one change the properties and material of their skin. Everyone else learns the basic forms and movements. Level 1 students know the very very basics while level 2 students master everything but the ability to manipulate their body composition.