TEAM 1- Soldiers
The soldiers are an elite group, made up of either GIG-9's, SAS, The Navy Seals, or of specially trained marines, or Force Recon. Each and every soldier is going to be heavily armed, heavily powered, and heavily trained. they will be able to control a wide list of weaponry. And armor.
TEAM 2- ZOMBIES
These are the Zombies. Any zombie can either turn a soldier, if defeated, into a zombie by biting, or eat them. A zombie that eats, gets and extra life. They cannot use a wide-range of weapons, however, can get beating weapons, like pipes, clubs, rocks, and wrenches.
HOW TO PLAY:
To play, one must represent a higher level of rp'ing. In other words, must know how to not godmodd. Otherwise, even if your a bad rp'er, or lose alot, who cares! You have to have some ability, basic ability, to play, but personally, all of the people here have more than just basic abilities.
RULES
1. No godmodding
2. Use the anti-munch project, just, don't overuse
3. No speed-hacking
4. Keep it PG-13 or less, please, but by no means don't exclude the gore twisted
Other stuff to know-
Any zombie, either by biting, or spitting upon an enemies open wounds, can turn then into a zombie, or can eat a soldier. The game ends when everyone's a zombie, or all the zombies are dead. Zombies have two lives. Soldiers can be ate, giving the zombies a 25% power boost.
Strength Levels
Human Soldiers
Their total lift in bench, squat, and hang clean cannot exceed over 1800 pounds. A general rule of thumb is that lifts cannot be 300 pounds apart from each other.
Zombies
Their total lift in bench, hang clean, and squat cannot exceed over 3500 pounds. A general rule of thumb is that lifts cannot be 500 pounds apart from each other.
Application
Name-
TEAM-
Weapons Desired- (up to 3- Main Weapon, Secondary Weapon, Side-arm etc.)
Gear- (any gear at reason
Age- (over 18, roleplay)
Height-
Weight-
Bio-
General Appearance-
Bench press-
Squat-
Hang Clean-
TEAM-
Weapons Desired- (up to 3- Main Weapon, Secondary Weapon, Side-arm etc.)
Gear- (any gear at reason
Age- (over 18, roleplay)
Height-
Weight-
Bio-
General Appearance-
Bench press-
Squat-
Hang Clean-
TEAM 1-
TEAM 2-
In lifting, for example, all your lifts must total either 1500 or less, or 3500 or less. Example-
Bench press- 500
Squat- 800
Hang Clean- 500
Total- 1800
Bench press- 1000
Squat- 1500
Hang Clean- 1000
Total- 3500
Basic Statistics to follow-
Weight- Total max divided by 6.5. (divided by 13 if your a zombie)
Jump Height- Squat minus weight, divided by 15, in inches
40 Yard Sprint Run Speed- Squat minus weight divided by 115
Climbing speed- Bench press minus weight, divided by 110 yes (Feet per second)
EnduranceMaximum Strength *.9 each progressive turn, 50% of original turns to get back to similar strength (Zombies- *95 each progressive turn, 25% of original turns to get back to similar strength)