
Dirge of Cerberus: Final Fantasy VII
This game takes place after Final Fantasy 7 and Final Fantasy 7: Advent Children.
Platform: PS2-2006 Release
Rated "T" for teens.....
Plot:
Play as FF7's dark knight, Vincent Valentine, as he uncovers the secrets of the new enemy known as Deepground-a new breed of supersoldiers even more powerful than SOLDIER. But also along the way he'll uncover things from his past....
During the journey he'll meet up with familiar faces as well as many new ones.
Gameplay:
The game is a 3rd person shooter type-and actually quite easy to get the hang of. ((The only shooting game I've ever played was Duck Hunt on Nintendo.....so I was a little scared at failing this game horribly. lol))
Battles occur in real-time, with the HUD displaying information including Vincent's HP and MP, the currently selected item and the quantity thereof, and a cross-hair to aid in targeting enemies. Defeating enemies yields EXP, which is totaled at the end of each stage and can either be used to level up Vincent, increasing his statistics, or converted to gil, which can be used to purchase items and equipment upgrades at jukebox-shaped shops scattered throughout each stage, or the shop at the end of a stage, which also allows the purchase of additional equipment.
Vincent's equipment consists solely of his weapon, which has amalgamated the effects of armor and accessories through customization. Players can customize three weapons through the frame: a three barrel handgun he names Cerberus, as well as a rifle, Hydra, and a machine gun, Griffon, which are two new weapon types (also named after Greek mythological creatures) and the size of the barrel (short-, regular or long-barrel, with longer barrels affording targeting of enemies that are further away at the cost of weight). Accessories include a sniper scope, charms (such as the Cerberus charm) which can increase Vincent's defense and decrease the weight of the gun (which affects the speed of Vincent's actions) among other things, and materia, which returns from Final Fantasy VII and enables magic shots with special properties that use up MP. All weapons have limited ammunition, which is dropped by defeated enemies, but can also be bought at shops. Ammunition capacity can be increased through upgrades.
Limit Breaks also return from the original game. Two of Vincent's Limit Breaks are available in Dirge of Cerberus: the Galian Beast, Vincent's first Limit Break and the other Limit Break is Chaos, Vincent's final and most powerful form, who serves as a major plot device and is playable only in the final stage of the game, when it is permanently enabled.
Rate: 9/10
I enjoyed the game a lot while others I talked to...not so much. But then I'm a Final Fantasy girl-as well as a Vincent fan..... ^_^
There are a lot of extras and bonus stuff in the game to....
Training Mode where you can practice shooting as Vincent while he's in his old TURK uniform.
Bonus material is available in the game, and the method of unlocking bonus material consists of shooting Memory Capsules, which are well hidden and found during the course of the game. Memory Capsules found during the story mode unlock the game's cut scenes, while a variety of Memory Capsules found in the Extra Missions mode unlock various other features, such as a music player, an artwork viewer, a character model viewer and additional extra missions.
FYI....for you Gackt fans......his music is used in the game as well as he makes an appearance ((acting as one of the characters)) in the secret ending that is only viewable if you collected all three G Reports in the game......