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Posted: Mon May 18, 2009 6:18 pm
This is the place where you will come to post up Vizard profiles and even apply for different ranks regarding Rogue Vizard, Shinigami Vizard, and finally AOM Vizards along with their different castes. Before anything, in order to have a Vizard you must have or create a spare shinigami so the seats of Gotei 13 can stay balanced. Remember to follow the profile skeleton for each character and to make sure you get approval from Kazei before posting. Note, all Shinigami Vizard have to post their defection from the Soul Society in the rp and they have to go through the process of hollowfication in order to become Vizards. The facility where this takes place can be found in Karakura Town. Here in the Archives (Vizard Faction) you can find out more about the Vizards and the positions available.
~Shinigami Vizards are now filled. This means you can't leave the soul society to become a vizard. But you can make an AOM Vizard or a Rogue Vizard. See Archives for more info on positions.
Vizard
[align=center][b][u]~Character Data~[/u][/b][/align]
[align=center][b][u]Appearance[/u][/b][/align]
[b]Name:[/b] [b]Age:[/b] (Be reasonable, if they are humans they will not be 1000) [b]Sex:[/b] [b]Race:[/b] Vizard [b]Caste:[/b] (The caste you wish to be a part of in the AOM. If you're part of it at all. Gungir, Freyer, Loki, or Fenrir. If Rogue, put none.) [b]Rank:[/b] (Imperator, Overseer, Herald, Archon, Acolyte, Initiate, or Supplicant. ~Note; AOM Vizard only. If not part of AOM, put N/A.) [b]Status:[/b] (Your Vizard status. AOM Vizard, Shinigami Vizard, or Rogue Vizard) [b]Zanpakuto:[/b] (Your ,it's name and description) [b]Personality:[/b] (Your characters disposition, outlook on life;)
[align=center][u][b]~Background~[/b][/u][/align]
[b]Height: [/b] (Your character's height. If you're a human, you won't be 50 feet tall. Once again, be realistic) [b]Weight:[/b] (Once again, Be realistic) [b]Hair:[/b] (Hair color, length, style and all that jazz if not shown in pic) [b]Eyes:[/b] (Eye color, shape, style if not shown in pic) [b]Clothing: [/b] (The clothing your vizard wheres. Most don their own style in order to distinguish themselves from other personalities.) [b]Physical Appearance:[/b] (The overall fitness of your character; Fat, Skinny, Athletic, etc [b]Past Divisions:[/b] (Any past divisions your character may have been in already) [b]History:[/b] (Tell Us about you characters Past, this is another crucial part of the profile.)
[align=center][b][u]~Techniques~[/u][/b][/align]
(Your characters Techniques that he/she has learned)
[align=center][u][b]~Zanpakuto~[/b][/u][/align]
(For your vizard, make sure you state the description of your shikai and bankai, as well as each of their abilities. Also, being that your character is a vizard, you are granted one Vizard shikai attack and one Vizard bankai attack.)
[align=center][u][b]~Vizard Mask~[/b][/u][/align]
[align=center][b][u]Appearance:[/u][/b][/align]
Vizard Mask: (Give a brief description of what your vizard mask looks like. You may also provide a pic instead.)
Inner Hollow: (Explain the nature of your inner hollow and what it looks like.)
Hollow Powers: (Explain what powers and abilities your character gains from putting on the Vizard Mask. See archives on "Vizard Faction)
Hollow Control: (Explain how munch control you have over your hollow and give the time length your character is able to go with his/her mask on at this point. Dominant, Recessive, or Balanced.)
Mask Durability: (The amount of time you can maintain your mask before it wears off. See Mask Durability in "Vizard Factions")
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Posted: Tue May 19, 2009 4:24 pm
~Character Data~
Appearance
Name: Kaen Hansen Age: 320 Sex: Male Race: Vizard Caste: Fenrir Rank: Herald (Or Higher if you wish for me to be) Status: AOM Vizard Zanpakuto: Shishiken (Lion's Fist)- In it's sealed form, it looks like anormal katana with lion fur on the handle, which is colored brown. Personality: He's a honorable soul who is out for the Army's continued survival. Easygoing ad fun to be around.
~Background~

Height: 5' 11" Weight: 210 pds Hair: As in Pic. Eyes: Blue Clothing: Physical Appearance: (The overall fitness of your character; Fat, Skinny, Athletic, etc Past Divisions: 2nd, 11th, History: Kaen was born in Rukogani and from an early age had immense potential. His appetite for both food and adventure was nearly unquenchable, and when he was old enough, he joined the academy. Two years later, he was automatically placed in the 2nd division and grew to love battle, thrusting himself in the 11th division. His Zanpakuto spirit, a majestic Lion, also loved battle. Together, they attained shikai very quickly and eventuallyBankai waswithin their reach.
However while on an assignment on the human world to cleanse a few hollows in Africa, he got mugged by a pack of Hollows. He fought them off after he used his Bankai for the first time, but not before having his soul chain nearly severed by one of the hollows who could see the chain.
Years later, the hollow in him threatened to consume him and so barracading himself in ahouse, he fought and won against his Hollow, then fled Seireitei.
~Techniques~
[Mask]- A Vizard is able to materialize the tool of their hybrid power: the Mask. A mask is individual to a Vizard and is the physical form that grants them the extra power that makes the race feared. Once the Mask is placed upon a Vizard’s face, a reiatsu boost is granted.The Reiatsu boosts affect the base reiatsu of a Vizard, and thus the zanpakutou release boosts stack upon the change in base reiatsu when masked.
[Mask Shielding]- Bodily harm can seemingly be ignored while wearing their masks, as demonstrated by Ichigo's Hollow during his unwilling transformations. The Hollow mask can only be maintained for a certain period before its effects wear off: Lower class can only hold their transformation for short periods (eleven seconds at first), while the other Vizard have seemingly no limit to how long they can last..
[Power Augmentation]- With the acquisition of the mask via the subjugation of ones inner Hollow. A Vizard gains access to a additional and separate source of power, in addition to the Shinigami powers one already possesses. The accumulation of both powers together greatly augments the powers of the Vizard beyond what a Shinigami and/or Hollow alone would be capable of.
[Vizard Shikai Attack]- The Vizard is able to administer a more unique attack influenced by it's hollow powers. This amplified technique is munch greater than power than Vizard's normal shinigami shikai technique.
(Requirements: One must be Acolyte level are above. For Rogue Vizards, only numbers 1-7 can use this. AOM Overseers, Heralds, and Arcons can achieve this.)
[Vizard Bankai Attack]- The Vizard is now able to force both it's hollow and shinigami powers fully into submission on a mastery level. Allowing them to manifest both powers into one single technique.
(Requirements: One must be Herald level are above. For Rogue Vizards, only numbers 1-3 can use it. AOM Overseers and Heralds can only achieve this.)
[Subconscious Defense]- When not wearing their masks, Vizards are protected from attacks by their masks. The mask can also absorb a single potentially fatal attack or three less intensive assaults. This ability cannot fully block and/or deflect attacks that are larger than the size of the Vizard's mask. Probably the closest thing to a counterpart of an Arrancar's Hierro.
[Demon possession]- Not being a very well rooted organization, resources have always been scarce for the Vizards. Because of this the vizard have developed Demon possession to posses those humans who have little to no spiritual powers thus giving them total control when no giga is present. Even though the humans have no spirit powers the subconscious will eventually push the Vizard out, so it can only be maintain for a short period. Even with this draw back it proves successful since a Vizard can jump from human to human through touch bypassing the time limitation. But rumors have it that more powerful Vizards can maintain it for longer. After a possession the human remembers nothing and they have the feeling that they had zone out for the allotted time.
[ Alsvid ]- To attain a heightened speed over the enemy it takes a certain knack, the ability to keep a smooth and continuous flow of reiatsu is the key. Instead of relying on the short bursts of shunpo, a constant state of momentum can be utilized in order to increase both the range and speed. Exponential growth, by executing flash steps back to back the flow of their bodies can be streamlined and thus hastened.
An optional use of this Shunpo is also attainable with the Fenrir soldier’s superior use of this Shunpo-
In the most direct way, the user gathers twice the amount of reiatsu they would for a normal shunpo, meaning they basically perform two shunpo’s simultaneously. The strain on the user’s body is great, as the speed they’re traveling at is double what they’re normally used to. Preparation for this double shunpo becomes non-existent after rigorous training with it, meaning they can travel at twice their normal speed and distance in the blink of an eye.
Because of the negative effects on the body going beyond your limit causes, Alsvid can only be used three times at max every battle. Furthermore, Alsvid cannot be used back to back, if done the user’s legs will surely split apart from the strain rendering them handicapped temporarily.
[ Skoll ]- And on the other hand, you have what others consider being the most important thing in a battle as a Fenrir soldier. That being pure, undeniable supremacy in terms of personal firepower. Pound for pound a Fenrir soldier is expected to overpower their peers with their overwhelming destructive nature, a no holds-bar attitude driving them beyond the normal level.
Delivering an attack against not one, but many enemies at once is the pinnacle of supremacy on the battlefield. Manipulating their own fierce reiatsu around their weapon of choice (sword, fist, hammer, etc) and with their weapon encased in this energy the user confirms their targets. Once confirmed the user forcibly discharges the casing of Reiatsu around their weapon, what is formed then is six fist sized spears of energy. The spears each have a simplistic homing ability once forced away from the user and each one can have a separate target or can all converge onto one before exploding.
The range the spears can travel is limited to 10 meters in any direction from the user.
Formation and discharge of the energy is expected to be done swiftly and in the middle of combat, meaning a skilled user can swing away up to three of these in one turn.
[ Va'darr ]- The primary advantage a Fenrir soldier has over their adversary is the dominate battlefield awareness, their overwhelming power meant to crash head on into the foes defenses and crush it. For those facing Fenrir soldiers without their defenses up face attack strength unrivaled, as pound for pound a Fenrir soldier is expected to hit harder than his foe at an equal level.
For this the sharpening of their reiatsu is performed forcibly before launching a strike, through training and honing of their instincts they control when to unleash a defense crushing blow. Mechanically this reflects itself as a single boost to the damage dealt with the cost of their reiatsu per use, delivering a flash strike capable of destroying barriers at up to 1 to 1 1/2 times greater than their own strength.
Furthermore, if a Fenrir soldier attacks using this technique while masked, the power is increased and in return can destroy barriers up to 2 times greater than their own strength.
[Hati]- As a battle drags on and the steady accumulation of emptiness builds up, a soldier of Fenrir isn’t afraid to let loose a little and give into the burning drive to destroy. That desire which resides within them thanks to their inner hollow is utilized as beneficial to a Fenrir soldier, as they thrive on pure destruction and have the perfect tool in which to create such a thing with.
The Zanpakutou, it is with their kai attacks do true Fenrir soldiers wrought the most damage onto the enemy and the ground they stand upon.
As their emptiness increases as does their more primal and destructive nature, taking this to an advantage Fenrir soldiers train themselves to allow that raw power to fuel their Vizard Kai attacks to burn hotter.
~Zanpakuto~ Sealed: A normal katana with Lion fur on the brown handle.
Shikai: Shishiken (Lion Fist)- When the command is said, the Katana disappears and Kaen gains a pair of brass knuckles that look like lion claws. His shikai dosen't give him much other than a change in weaponry and a slight increase in speed, but with his training in martial arts, they become devastating. Release Command: Defend your Pride, Shishiken
Vizard Shikai Attack: Lions Roar- Melding his Hollow spirit and Zanpakuto spirit, he then proceeds to punch the enemy with his brass knuckles. With that punch, he also releases a powerful soundwave that not only sounds like the roar of a lion, but can push people back and knock down buildings.
Bankai: The brass knuckles on his fists change form and become a pair of Cestus'- Fist Gauntlets that are shaped like lion heads. Not only do they provide him with a boost in strength and speed, but they also give him a powerful eapon he can use to shatter barriers with. Furthermore, in combonation with the Va'darr ability of his caste, there are almost no barriers can stand in his way.
Vizard Bankai Attack: Lion's Judgement- Shunpoing until he's high in the air, Kaen thrusts both gauntlets at the ground and pours his reitsu into his gauntlets. Both gauntlets then charge with black and gold energy before they are released as a large beam that causes massive damage.
~Vizard Mask~
Appearance:
Vizard Mask: A white mask with red stripes and what looks like a demonic lion with mouth wide open as if roaring.
Inner Hollow: Kaen's hollow looks like his Zanpakuto spirit and technically, they are one and the same. The difference is his Zanpakuto spirit was a white lion, now it is blood red in color with spikes jutting all overit'sbody.
Hollow Powers: All Fenrir caste powers, plus the Cero.
Hollow Control: Balanced, Shishiken behaves himself yet pushes Kaen to fight, and kaen dosen't attempt to die.
Mask Durability: 1 hour and 45 minutes, enough time to do some real damage to an enemy.
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