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Reply Cosmosphere Diving Terminal (Roleplaying)
Ar Tonelico: Inferia

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LunaticChaos

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PostPosted: Thu Apr 23, 2009 7:47 pm


It is the year 3039 and the world has gone to war and has been split into several forces centering around the great towers, even as several are being finished. The powerful beings that have come to be called Reyvateil being the greatest weapons in the war, both the maelstroms of power the so-called “Origins” and the Beta types based on their design. The weapons of old have become useful once again with the introduction of the Reyvateil’s Song Magic. However, there are rumblings of something that could end the war.
____________________________________________________

To those of you with your AT1 Artbooks, take a look at the timeline and think about that date again. To those without it or too lazy to get it out, that’s one year prior to the Grathnode Inferia, which from what I know at least was the birth of the Sea of Death. And that also puts it at twenty-nine years prior to the Sea of Death taking over most of the planet. In other words, right at the end of the first era.
This’ll be a slight Alternate Universe RP, with more towers having been built than the original and of course likely to completely conflict with the official information about what happened.

Now to begin with, the people to be played will not be from any of the official towers. The official towers are there, but as far as we’ll be concerned they’re the bad guys. Meaning Shurelia/Eoria and Frelia are not going to be your friend and they are about 8 years old at this point. Mir/Mule isn’t going to be born for around another 300 years so she’s not even part of the equation.
This also means that Reyvateil as a whole are very young, most Betas will only be a few years old and the Origins will be around 5-8 years old.
Now Origins are not exactly subject to the same rules about age as humans are, so they don’t have a set appearance (or maturity) for their age. Betas are the same way due to being clones and likely accelerated clones if not transformed humans.

Now for our location, it’s rather unique, three towers in close proximity to each other. You can literally see each tower from any of them. The ground is still very accessible and is in fact where most people are still as the tower construction is being finalized. They are however active. This means there are only three Origins up for grabs, and I’m playing one of them so only two are technically available.

Now for your profiles for this RP, this first part will be used whether you’re playing a human or a Reyvateil

Quote:
Name: (If Reyvateil put your Hymn Code and the name you’re called)
Age: (The oldest an Origin may be is 8 and the oldest a Beta may be is 6)
Gender: (Reyvateil must be female)
Job: (If a Rank is applicable put it)
Appearance:
Skills: (State the name, appearance, and what it doesm, no more than 3 for now and only one can be a Hymn. As a rule Hymns don’t have a noticeable effect by itself. Any Hymn with administrative powers over a tower will be denied, such as shutting it down, formatting it, changing administrative rights, etc)


What do you do with that? Well PM me and if I accept it then I'll add it to the below post
PostPosted: Thu Apr 23, 2009 7:50 pm


Accepted Human Profiles




Accepted Reyvateil Profiles


Quote:
Name: Kabine
Hymn Code: KABINE_VIAL_MELODIOUS
Age: 7 (Appears to be in her early 20s)
Gender: Female
Job: Reyvateil (Origin)
Appearance: Kabine has obsidian black hair and purple irises, an unusual combination coupled with her rather impressive physique one wouldn’t immediately guess she was a Reyvateil, yet alone an Origin. Well toned muscles and a medium built body makes it look like she is just as likely to pick up a sword and cut you in half as she would to blast you with song magic. Modestly endowed, without any sort of jewelry or makeup, and dressing in simple clothing with boots and gloves.
Skills

Name: Blade King
Appearance: Kabine wraps herself in her song magic, forming it into physical matter. An armored-knight forms about her while she sings, and she directs it through her singing to fight for her.
What it does: Protects Kabine from any direct attack and instead forces her opponents to fight her creation. Extremely strong attack and Defense power, but it cannot travel quickly, so its only suited as a defensive spell.

Name: Bladed Wings
Appearance: Kabine wraps herself in her song magic, forming it into physical matter. A giant armored hawk forms about her with its wings covered in feathers of swords.
What it does: Protects Kabine from any direct attack and instead forces her opponents to fight her creation. Unlike the Blade King, Bladed Wings is fast, very fast. It flys through the air and has high defense, but it’s not very accurate and it isn’t very suited for combat.

Name: EXEC_HYMN_RHAPSODIUS
Appearance: None Applicable
What it does: The power of Kabine’s Tower Ar Melodius floods the battlefield, engulfing her allies and invigorating them with new power and conviction often overpowering once superior foes, greatly increasing her allies’ power. This Hymn has earned her the moniker “Goddess of Victory” due to how easily it can shift the tide of battle.

LunaticChaos

Mega Elocutionist

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LunaticChaos

Mega Elocutionist

11,100 Points
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PostPosted: Thu Apr 23, 2009 7:50 pm


*Reserved*
PostPosted: Thu Apr 23, 2009 7:52 pm


*Reserved*

LunaticChaos

Mega Elocutionist

11,100 Points
  • Threadmaster 200
  • Firestarter 200
  • Elocutionist 200
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Cosmosphere Diving Terminal (Roleplaying)

 
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