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A Literate Bleach Roleplaying guild. Each character has a chance to bring direct change into the story as it revolves around each one. 

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kida_ryusa_itaze

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PostPosted: Sat Apr 18, 2009 4:36 pm


~Character Data~


Appearance:User Image


Name:kikazu Kiraryu
Age:596
Sex:male
Race:shingami
Division:10
Seat:Captain
Zanpakuto:Kikamaru is a full white blade with a cross hand guard.
Personality:Kikazu loves to live life to the fullest there is nothing that can really change that. He has the extreme love to fight and protect those around him he can't help the his urge to do it.

~Background~


Height:5'11
Weight:135 (Once again, Be realistic)
Hair:shown in picture
Eyes:Normal shaped but his eye color is a dark greyish black.
Clothing:It the picture except no arms on his outfit and has a hood.
Physical Appearance:Tone not to muscular and not skinny six pack abs. (The overall fitness of your character; Fat, Skinny, Athletic, etc
Past Divisions:Was the captian seat of squad 2
History:Kikazu was gifted as child. Though his parents were scared when he said he say the dead. So his parents took him to Therapist but it was a waste. He was able to feel a pressure usual kids couldn't feel. Then one day he saw a mysterious creature sucking the souls out of the living. That was the first time he saw a hallow. after that he a boy his age kill the beast. Then he chased the boy to soon learn he was a Shinigami. After he got home he looked an the news to find out that his parents had been killed by the mysterious spirit. He later was killed by a car with its breaks cut. He walked the world of the living aimlessly until he found the same shinigami who told him how to kill hallows as he preformed the Konso. He soon joined the academy. kikazu head of his class when it came to Kido but when it came to shunpo he failed. He Love his sword he was young when he learned his Zanpakuto name. He loved his sword using his Shikai.So once he learned that there was a captains position he decided to show all that he had to offer

~Techniques~


Bakudou:

Bakudou #1 - Sai ("Obstruction") This spell is used to paralyze the target. Rukia uses this on Ichigo upon their first meeting.

Bakudou #9 - Geki ("Conquer") Surrounds the target in a red light that restricts movement.
Incantation: Disintegrate, black dog of Rondaniini. Look upon your burning soul and sever your throat.

Bakudou #58 - Kakushitsuijaku ("Call forth the tracing sparrow") Traces the location of a target soul.
Incantation: Heart of the south, eye of the north, fingertip of the west, heel of the east, gather by wind, and scatter by rain.

Bakudou #61 - Rikujoukourou ("Six staves of binding light") Movement of the opponent is bound by six bands of light.

Bakudou #75 - Gochuutekkan ("Five pillar iron brace") An iron chain is fastened, then five pillars seal the target's whole body.
Incantation: Wall of iron sand, pagoda of priestly form, shimmering fireflies of iron, fill until the silent end.

Bakudou #77 - Tenteikuura ("Heavenly rickshaw of the silky sky") Directly relays a message to any number of target souls.
Incantation: Net of black and white, 22 bridges, 66 peerless domains, footprints, distant thunder, crest of the mountains, volatile earth, enshroud by night, sea of clouds, blue formations, rise into the towering circle and charge across the heavens.

Bakudou #99 - Kin ("Seal") Partly immobilizes the target's body.

Bakudou #99 Second Style - Bankin ("Complete seal") The first song called shiryuu ("halting wrap") constricts the target with a bandage-like cloth. The second song called hyakurensan ("100 joined locks") pierces the target the timber. The final song called bankin taihou ("final prohibition, immense seal") drops an immense boulder over the target.


Hadou:
Hadou #4 - Byakurai ("White lightning") Fires a bolt of lightning from the caster's finger.

Hadou #31 - Shakkahou ("Red Flame Gun") Attacks the target with a red blast of fire.
Incantation: Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Scorching heat and disorder, evolve the transposition of the southern sea barrier.

Hadou #33 - Soukatsui ("Blue Fireball") Fires blue fire blasts at the target.
Incantation: Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Truth and temperance, strike but slightly your claw upon this wall which feigns ignorance of sin!

Hadou #54 - Haien ("Incinerating Flame") Completely detroys a target by burning it to ash.

Hadou #63 - Raikouhou ("Roaring Thunder Burn") Calls forth a wave of thunder that seeks the target.
Incantation: Bone of a straggling beast, spire, crimson crystal, disc of steel, when the wind shifts, and the emptiness ceases, let the clash of lances resonate through the relinquished castle.

Hadou #90 - Kurohitsugi ("Black Coffin") Summons a black coffin, which surrounds, then severly damages the target.

Other classes of Demon Arts:
Hakufuku ("White Prostration"): Causes a target to lose consciousness.
Kyoumon ("Mirror Gate"): A high class barrier that reflects attacks from the outside. However, it is easy to break from the inside.

Kakaku Shahou Niban Kagizaki ("Crane Flower Archery 2nd style: Adhereing Blossom"): A two-part incantation spell. The initial spell controls the launch and its direction, then continuation spell is used to adjust the acceleration and axial position.
Initial Spell Incantation: Yonder, brown avarice covet control of the 36 directions. 72 pairs of illusions, 13 pairs of hunting horns, the right hand of a monkey grasps the star. Embraced by the sun of 25 rings, the cradle of the sand gives forth blood.
Continuation Spell Incantation: Fate of the three sparrows, bond of the four dragons, obstructing the five directions, return to the six villages. Heavenly wind, orangutan, spoon, cane of elm, a thousand ashes, a thousand wisdoms, the measure of white clouds, tread not on the scarlet light that embraces the moon...

• Soul Burial
This is preformed by all shinigami's, its how they send souls to the Soul-Society.
Shyunshin Yoruichi (God of Shyunpo)
A very high level shyunpa. Allows user/shinigami to "warp" themselves much further than that of just a basic Shyunpa spell/technique. This requires the user to train much harder and longer, as well as be much more powerful than if he was just able to use the basic Shyunpa spell(s).
Jigoku Chos (Butterflies From Hell)
Quite Simply; captures and kills the designated target/person





~Zanpakuto~


Zanpaku-to:Soudaitaifuu Doragon (Majestic typhoon dragon) (Sealed)Soudaitaifuu Doragon(Majestic Typhoon Dragon)(Sealed)
Zanpakuto spirit:Soudaitafuu doragon
Release/Shikai: Kikaru's Shikai Release is When His Zanpaktou is Engulfed Within a Flash of Sudden Water,It's Spiritual Pressure is Shared among the Both of Them,Therefore Giving Kikaru More then Usual,His Shunpo Technique is Quickly Leveled to Around Byakuya's Level.It's Release Command is 'Furo, Soudaitaifuu Doragon(Flow, Majestic Typhoon Dragon)'.

Bankai: The Blade of The Zanpaktou is Disintegrated and is Formed into a Wind-Attributed Dragon and An Armor of Continuously Flowing Water,Near as Close as Hitsugaya's Bankai Except there are No Stars,Kikaru's Only Weapons are Both Lances attached to His Arms,Though it Will Soon Become Ice if Hiro were to Give up His Wind Techniques.It's Release Command is 'Kiremotte Goshujin Otakebiya Sonoten Nomotte Jihi Soudaitaifuu Doragon.(Slice With Your Roar Over the Sky with No Mercy, Majestic Typhoon Dragon.)'
Abilities:
Shikai Abilities-Issui(Water Current): As Kikazu waves His Blade,A Long Rush of Highly Pressured Water Rushes out of the Tip of It's Blade,But then is Shaped into a Head of a Dragon,It's Path can Also Be Controlled.
Tsunami: A Continuation of Issui,as Soon as The Target is Hit,Issui Suddenly turns into a Tsunami,Therefore,Making The Target Vulnerable Temporarily for about Three Seconds Max.
Mizukangoku(Water Prison): The Last Attack of the Last two Attacks,As Soon as the Target is Stunned temporarily,Kikazu Rushes towards Him Using Flash Step and takes hold of Him and Creates Very High Pressured Water,Therefore Immobilizing Him and Kikazu Himself,Though if Kikazu's Hand were to Come it,It'd End.
Bankai Abilities-Kire Saikoro(Slice and Dice): Kikazu is Able to Produce Slicing Wind within One Strike,It is also Capable of Killing a Target in One shot If He were to Get a Point Blank Shot,This is Stated as a Long Ranged Attack.
Goei(Guard): One of Kikazu's Arm Lances are soon Shifted into a Shield of Ice for Extra Protection.
Issui Raikyuu(Water Coffin): Kikazu is able to Wrap the Opponents Hole Body except for The Head in a Highly Water Pressured Prison Type of Thing,Therefore Immobilizing Him.
Akaissui Haka(Bloody Water Grave): A Continuation of Issui Raikyuu,kikazu is Able to Crush the Targets Certain Body Parts,Making the Water being Flowed with Blood.
Raishuu Ichigin Doragon(Attack Wind-Dragon): The Dragon Which is Attached to Kikazu's Armor is forced to Attack Using Blows of Fairly High Pressured Wind blew from It's Mouth Able to Slice a Tree in Half.
Kouki Dogou Kai(Final Roar!): Kikazu Abandons All Defense and Transmutes all of His Reiatsu into One Last Shot,His Shunpo Levels are Raised instantly to Yoruichi's Level and Instantly Launches a Piercing-Shot towards the Target's Chest.(Shikai/Bankai. Put a strike through shikai if you haven't unlocked it yet, same with bankai.)
 
PostPosted: Sun May 03, 2009 2:38 pm


~Character Data~


Appearance

User Image
Name biggrin ikaryu Kimaru
Age:326
Sex:male
Date of Birth:June 14th 1683
Date of Death:august 18th 2009
Numero Rank:3 (The Rank signifying your power and status in the Arrancar Army. Given Upon Approval. Note~ Only Orichisama can approve your rank
Zanpaktou:Dikaru (Name and Description of your zanpaktou)
Orientation:with aizen (are you independent, with Aizen, or The Hollow King)
Status Rank:Espada (The status of your arrancar. Espada, Privaron, or Numero)
Personality:He does not prefer life he was glad that he was taken out of it. He chooses to use his gift to take others out of there misery. (Your character's disposition, outlook on life wink

~Background~


Mask Remnant:under his left to chin. (The location and description of the remnant of your mask, the reminder of your former hollow self.)
Hollow Hole:right upper bicep (Location of the where your hollow hole is located on you)
Number Area:back shoulder blade (The area where the number signifying your rank is located)
Height:5'11 (Your character's height. If you're a human, you won't be 50 feet tall. Once again, be realistic)
Weight:190 (Once again, Be realistic)
Hair:long smokey grey. (Hair color, length, style and all that jazz if not shown in pic)
Eyes:Souless black (Eye color, shape, style if not shown in pic)
Physical Appearance:strong and well toned (The overall fitness of your character; Fat, Skinny, Athletic, etc.)
History biggrin ikaryu is a very cold hearted, blood thirsty, and powerful espada level Arrancar. He has a very cold, uncaring, and aggressive personality. He hates when people try to get in his way or constict him. He is always looking for new 'prey' and once he sets his sights on his prey and begins the attack, he will stop at nothing until they are destroyed, attacking anyone or anything that gets in his way. He was deemed to o be an Espada and therefore n joined there ranks, and now goes around doing as he pleases. Also his Hierro is special in the fact it also has an attribute of roughness like that of a sharks skin, and can hurt others upon physical contact. (Tell Us about you characters Past, this is another crucial part of the profile.)


~Techniques~


(Your character's Techniques that he/she has learned)
Cero (Atk) (虚閃, lit. "hollow flash"; the pronunciation is Spanish for "zero") are high-powered energy blasts that can be fired from either the mouth or hand. Only menos, arrancar, and vizard have so far been shown to use cero attacks, and it appears that stronger entites can use it more efficiently.

• Bala (Atk) (虚弾, lit. "hollow bullet;" the pronunciation is Spanish for "bullet") is a weaker but quicker alternative to regular cero blasts. The technique hardens the user's spiritual pressure and fires it at around twenty times the speed of a cero. Can only be learned and used after leaning and mastering Cero.

• Gran rey cero (Atk) (王虚の閃光, lit. "royal hollow flash;" the pronunciation is Spanish for "great king zero"). Only Espada are capable of using this version cero technique. In Hueco Mundo, the power of the technique is such that it warps the space around the point it was fired from. Can only be learned and used after leaning and mastering Cero and Bala.

• Danketsu Cero - This attack is a combination skill between two arrancar. Both parties must be on the same wave pattern when the initial attack is being charged. In turn when performed successfully the damage stacks on one another causing the enemy a twice the damage. Still there is a massive draw back, if performed incorrectly the ratios could cause an imbalance and explode causing the damage to both arrancar. The returned damage is very critical and limbs maybe lost at minimal. Damage of the attack from both parties and the success rate is based upon the users skill of cero. Can only be learned and used after leaning and matering Grande Rey Cero and Bala.

• Cero Oscuras (Atk)- Or more gramatically correct Cero Oscuro a black Cero, used only by an Espada in their released form. It covers any exposed light into pitch darkness. Though the only Espada shown to utilize this technique so far, Ulquiorra told Ichigo "This is an Espada's fully powered Black Cero." This likely means that, similar to Gran Ray Cero, Cero Oscuras is an Espada specific attack. The Cero Oscuras's range is vast, and its attack power is unknown, though it is powerful enough to shatter Ichigo Kurosaki's Hollow mask, critically injuring him in the process, and strong enough to destroy 1/2 of the dome over Las Noches. The superior Cero Oscuras is far greater than a average Cero. There is also the Instantaneous Cero Oscuras, which is fired at a much greater speed with the proportional strength of the Cero Oscuras. Only Espada 4-1 may use this technique in their released forms.
Garganta (Mov) (黒腔, lit. "black cavity;" the pronunciation is Spanish for "throat") is how arrancar move to and from Hueco Mundo. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway. 1000 benimitsu to use a two way trip gate, the return point will always be Hueco Mundo.

• Hierro (鋼皮, lit. "steel skin;" the pronunciation is Spanish for "iron") refers to the ultra tough skin of the arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released zanpakutō bare-handed, it is by no means impenetrable. Stronger arrancar have proportionally stronger skin. 60% and below would have no chance of breaking through however, 70% -110% would allow the arrancar to still defend a few turns bare skinned, and anything beyond 110% would cause medium to high damage depending on the attack.

• Negación (反膜, lit. "counter membrane;" the pronunciation is Spanish for "negation") fields are used to rescue fellow hollows. Only the gillian-class menos have shown the ability to use it. Negación fields surround a target in a square beam of light that isolates the target from the dimension they are currently in, making it impossible to harm them. The field then pulls the target towards the menos that created the field.

• Caja Negacion- Espada have a special cube-shaped device called Caja Negación (Spanish for "Negation Box") meant to simulate negación fields, which are used to punish their subordinates if necessary. The cube, when used on a subject, traps them in an alternate dimension from which there is no escape; however, this assumes it's being used as intended. More powerful arrancar, namely the Espada themselves, can escape given enough time.

• Pesquisa (探査回路, lit. "inquiry circuit;" the pronunciation is Spanish for "inquiry") is the arrancar equivalent of the shinigami ability to sense spiritual pressure. It functions similar to sonar detecting those even invisible to the naked eye and annoying reiatsu hiding techniques.

• Sonido (響転, lit. "resounding revolution;" the pronunciation is Spanish for "sound") is the arrancar equivalent of the shinigami flash steps; it allows the user to travel at incredibly high speeds for short distances. Use of sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for flash steps.

• Resurreccion- Most arrancar have the ability to seal their power within a Zanpakutō. Upon releasing their Zanpakutō they gain all of their former unique hollow abilities back, similar to resurrecting their old selves. When using the ability, it is a combination of their human form and their hollow form, increasing their power roughly thirtyfold.


~Resurrecion~

Release Phrase: Swallow Them Whole, Gran Tiburon Blanco

Gran Tiburon Blanco is a water type Resurrection, once activated he gains a shark like mask and fangs, bones on his arm and legs that appear and can be used as blades, also a Fin like blade grows out of his back that he can shoot off as a razor sharp disc weapon(It can be regrown at will). His Hierro also becomes stronger and rougher than in his normal form.

Dikaryu also gains the ability to manipulate and generate water in this form, and can use it to attack and defend himself. His most powerful technique called Mar Muerto(Dead Sea) consists of creating a large area of water to surrond him and his target. Within this area he can freely control the water's pressure and temperature. Also his shark like body allows him to fight very effectively, by mimicking a sharks ability to move through the water very quickly and attack fast and fierce, while his opponents usually struggle to breathe or even move normally.
(*Arrancars only*. The appearance and description of your release form and it's abilities. As well as the word or phrase you use to call it.)

kida_ryusa_itaze

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kida_ryusa_itaze

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PostPosted: Sat May 09, 2009 5:01 pm


~Character Data~


Appearance

User Image
Name: Kiraku Tikiro
Age: 150
Sex: Male
Race: Shinigami
Division: 10
Seat: 4
Zanpakuto:Dikiro
Kiraku carries a standard size zanpaktou over his shoulder pointed to the left, for he is a southpaw fighter. The guard on the sword is shaped like a Treble sign
Personality: Kiraku has a serious personality that is quite similar to Toshiro Hitsugaya. He often places his work first before anything, a real workaholic. He is also sensitive about his height. He loses his temper everytime someone mocks it. He even frighten some captains with his temper. He is also a lover of Seafood. He can be convince to almost anything is he is offered fish.

~Background~


Height: 4'6
Weight: 128
Hair: Black
Eyes: gray
Clothing: He wears a standard shinigami garb with a gray scarf that drags on the ground as he walked.
Physical Appearance: Tone not to big built small give one heck of a punch.
History: Kiraku grew up in a rugged part of the Rukon District. He spent his early life with a group of kids in his 'family.' This family was sort of like a street gang and he was the leader. He spent his time helping the defenseless and having them join his family. His powers got noticed when he beat up a highly ranked shinigami when tried to bully his group. Word of this made it to the the 13 Court Guard Squads. He was approached by Shigekuni Yamamoto-Genryusai. He was proposed to join the academy. He did and was seen to be a problem student at first because the other students mocked his height. He was able to graduate the academy in half the normal time because of his work ethic. He was placed in squad 10 with Toshiro Hitsugaya. They had a mentor/student relationship until he became Toshiro's 3rd seat, where their relationship became a little more informal. He is also seen working on his paperwork. He does this to be recognise as a respectable shinigami. Also due to his work ethic, Rangiku Matsumoto often dump her work on him by treating him to seafood dinner. They also are good friends due to the fact that both their zanpaktou spirits are a form of cat. Later on, when Sosuke Aizen, Gin Ichimaru, and Kaname Tousen left the seireitei. He was proposed for the job when he brought in a fugitive to the Seiteitei.

~Techniques~

Bakudou #1 - Sai ("Obstruction" ) This spell is used to paralyze the target. It works like a tazer, as the entire body tenses up. The spell releases after two posts, or when the user wishes so.


Bakudou #2 - Tsume no Neko("Claw of the Cat" ) A sealing skill that binds a users feet to any surface. Like a wall, or ceiling.
Incantation: Tread where I am not. Feel what I have not. This is the goal of the greaters, and I shall be their pawn in this goal.


Hadou #3 - Byakurai ("White Lightning" ) Fires a bolt of lightning from the caster's finger. A single bolt, that will burn but does little in the ways of seriously harming the individual.
Incantation: Blast gods. Decimate the foes body, and steal their mind.


Hadou #4 - Kagemusha ("Warriors Shadow" ) Any nearby shadow around the user will morph into a large shadow shark spewing with mouth open wide to eat. The target is then aimed at. The teeth will bite into the target then dissapear, breaking like water.
Incantation: The world rumbles with light. From this light the power matures. The intruder is taken away for execution!

Hadou #6 - Tachioyogi - ("Treading upon water" ) Makes it so that ice forms on all of the water the user steps on. Allowing for movement along water.
Incantation: My eyes do not see. So let my feet tread, so that a better view may be gained. Sever thiy soles, and lend them to the lesser.


Bakudou #7 - Aegu ("Breathe Hard" ) Forms a sealing of air around the user, allowing them to breathe in areas of dangerous air, or underwater.
Incantation: Go where not, be what you aren't. The gods bestow you this gift.


Hadou #8 - Suu Kyomu ("To breathe in Nothingness" ) Forms a pocket of space around the enemy. Able to suffocate them in moments, with little chance of dodging.
Incantation: A dwindling of space of time. Erupts, and destroys your very vein to life. With pain, realize the helplessness.


Bakudou #11 - Shuuri ("Mending" ) A green grid like lacing goes over any large, gaping wound. The grid then turns into new skin, and muscle. But the flesh is still soft, and not as resilient as normal skin. And muscle must gain strength over time.
Incantation: The flesh, a sheild, the muscle it's bracing. Has dwindled in strength, powers of the wind, darkest depths do I request, mend the flesh, as I relinquish this burden.


Bakudou #17 - Mabukani ("Over the Eyes" ) The user forms a black cloud over the enemies sight. The veil lasts the entire battle, or until the user ends the kido. But the veil is slow. Moving only at speeds equal of the user. So if the target is faster they are able to avoid the veil. Also another kido of equal strength is able to stop the veil by striking it.
Incantation: Let the river of tears flow. As you are helpless to sever the wings of Rodanii the devil of sense.


Hadou #18 - Koukuugeki ("Air Strike" ) Out of nowhere a lightning strikes the area that the user designates.
Incantation: Part the waves of the skies. The trident displays the pebbles, of the earth, sending them awry.


Bakudou #21 - Karimaisou ("Temporary Burail" ) Long chains of linked bone shoot from the ground, towards the neck of the enemy. The bones wrap around their neck, and are retracted to the ground, dragging the enemy under the ground, up to their neck.
Incantation: Whole; the body is. Drowned in the soil, release the soul through the severing of their bond.


Hadou #22 - Hantaibouekifu ("Antitrade winds" ) The user points with their palm towards the enemy. And a few feet infront of the user, winds stir, quickly making a tornado, whose size, and destructive power is determined by the users strength. The tornado is meant to capture, and harm the opponent through the wipping winds, and projectiles in the tornado.
Incantation: The winds stir with displeasure. The ghost of evil prevalent. The gods send their cherub to rectify this. Judgement is near. Wither!


Bakadou #23 - Kasairyuu ("Pyroclastic Volcanic Eruption" ) Four walls of magma spew from the earth, then turn to black obsidian. Rising up skywards, sealing the victim inside. The walls are very hard, but breakable.
Incantation: The western seas, bubble with heat. Heat of Ifrit, show your true form!

Bakudou #25 - Ji (Emperor's Seal" ) The user places a seal on their body, that when they are stricken in that area it immideatly heals. The seal is good for only one use.
Incantation: Gaurd. The high reaper, set down your scythe for a single gamble of the game.


Hadou #26 - Kottogurusu bota ("cutting Glass drip" ) A storm cloud appears above the enemy. The storm drops shards of glass like rain, then disperses.
Incantation: Minds eye, blind the foe with boundless pain. Let their body shrivel and be reduced to sand.


Bakudou #27 - Kaifuu ("Breaking The Seal" ) A seal is put onto an area of importance. The seal ranging in appearance, depending on the user. When this seal is broken, the seal spews forth a spider like thread, that binds the enemies wrists up, along with the elbows, making them lock. Also a single sharp piercing needle will shoot from the broken seal, to pierce the enemy straight through their body.
Incantation: Punish the curious cat. Regret their actions and bind their claws.


Hadou #28 - Hyohihou ("Snow Ice Gun" ) Attacks the target with a stream of water from the tip of their finger. The stream turns to a sharpened icy edge at the end to strike the enemy.
Incantation: Great ruler, veiling of blood, originator of thought. Ye who bears the name of man. Dispel this fiery soul!

Hadou #30 - Dohatsukenwotsuku ("Boil with Rage" ) Fires a stream of steaming water at the enemy. When within striking range, a small dragons head of water forms, and bears it's water fangs. The dragons head then grows larger, intent on burning the enemy with the steaming water.
Incantation: Shiva. Bearer of manifestation, and eradication. Blue as the sea, and of life itself, weild the bow of retribution. Slowly at first, and expand the destruction.



~Zanpakuto~

Release Phrase: Sound Off
Shikai (Initial Release):


The blade keeps its length as it takes the appearance of a tuning fork. It also still has the properties of a sword. When the sword is tapped by Kiraku, it produces a sound that affects people around him. Depending on how he taps it, the sound affects them in different ways. It can produce a sound that can make the target to have from a range to double vision to slight paralysis. The stronger the target, the shorter amount of time it takes to recover. He can also use the sound waves to produce a sonic attack he called, "Songu no Tenshineko" (Song of the Angel Cat.)

Bankai (True Form): "Muon Hibikineko" (Soundless Soundcat)

Kiraku releases his bankai by focusing his spirit pressure to the tip of the blade and lightly taps it on the ground. When that happens, the area around him becomes a contrast of itself, turning the whole area white. As the contrast is spreading, there is a sound of a shrieking cat sounding until the bankai is set. In this area, there is no sound and no one in the area has the sense of hearing. Manmaru is the only one who communicate with the people in his bankai by the resonating the bones in their ears. (like the way you can hear yourself talk) The sword still have the traits of the shikai. The sounds produced by the sword is amplified due to the fact that the contrasted area resonates. He has an illusionary technique where he produces five copies of himself, where only one is real. The copies can move independantly. This technique is called, "Doki no Makaineko." (Wrath of the Hell Cat.)

(If Shinigami, your character's Zanpakuto's appearance and it's abilites; Shikai/Bankai. Put a strike through shikai if you haven't unlocked it yet, same with bankai. If you are Lieutenant and down, put a strike through your shikai and abilities.)
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