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A emperor, a destiny, and a Dragon[3.5, planning thread] Goto Page: [] [<] 1 2 3 ... 4 5 6 7

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MT the Clown

Beloved Lunatic

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PostPosted: Wed Mar 11, 2009 9:19 pm


SWEET!!
PostPosted: Fri Mar 13, 2009 10:59 pm


Finally home, and finally can really start working on my character. More or less I'm still working on my items, stances/maneuvers/ and various smaller things. Here is what I have thus far, before I had to go off an watch my grandfather for 2 weeks.
-------------------------

Name:
Class: Swordsage 4
Race: T'kel
Size: Medium
Height: 5'6''
Weight: 190lbs
Scales: Dark brown
Eyes: Ice Blue
Hair: None
Deity:
Alignment: LN

Strength: 14 (+2)
Dexterity: 17 (+3)
Constitution: 13 (+1)
Intellegence: 13 (+1)
Wisdom: 18 (+4)
Charisma: 13 (+1)

Total Hit Points: 33
Armor Class: =10 +[armor] +3[dex] +4[wis]
Touch AC: =10 +3[dex] +4[wis]
Flat-footed: =10 +[armor] +4[wis]
Armor check penalty:

Senses: Darkvision 60ft
Speed: Land 30ft, Swim 20ft

Base Attack: +

Initiative modifier: 4= +3[dexterity] +1[misc]
Fortitude save: +2= +1[base] +1[constitution]
Reflex save: +7= +4[base] +3[dexterity]
Will save: +8= +4[base] +4[wisdom]

Attack(handheld): += +[base] +[strength]
Attack(unarmed): += +[base] +[strength]
Attack(missile): += +[base] +[dexterity]
Grapple check: += +[base] + [strength]

-------------------------------Languages:---------------------------------
Common, Draconic

---------------------------------Feats:-----------------------------------
•Extra Readied Maneuver

•Adaptive Style


----------------------------------Flaws:----------------------------------
•Inattentive

----------------------------------Skills:---------------------------------
Name: Key Ability: Skill Mod.: Ability mod.: Ranks: Misc:
-------------------------------|---------------|---------------|---------------|-------|-----
Balance (D) + +3 + +
Climb (S) + +2 + +
Concentration (C) + +1 + +
Hide (D) + +3 + +
Jump (S) + +2 + +
Knowledge(history) (I) + +1 + +
knowledge(nature) (I) + +1 + +
Listen (W) + +4 + +
Martial Lore (I) + +1 + +
Move Silently (D) + +3 + +
Sense Motive (W) + +4 + +
Swim (S) + +2 + +
Tumble (D) + +3 + +

skill points: (2 cool +(21)=49
----------------------------------Maneuvers/Stances:---------------------------------
Can use: Desert, Diamond, Sun, Shadow, Stone, and Tiger

Maneuvers Known: 9 (Can ready 6)

Stances Known: 2

---------------------------------Money:-----------------------------------
Platinum:
Gold:
Silver:
Copper:
Total:
---------------------------Equipment/Inventory:---------------------------
Equipped:


--------------------------------Weapons:----------------------------------

: TAB: +, Damage: , Critical: /x2,
Weight: , Size: , Type: Slashing, Special Properties:

--------------------------------Armor/Sheilds:----------------------------------



---------------------------------Special:---------------------------------

|--T'kel info--|
•+2 Dex, -2 Int

•Medium

•Monsterous Humanoid

•Base land speed 30ft, swim speed 20ft

•+8 racial bonus on any swim check. It can always choose to take 10 on a Swim check, even if distracted or endangered.

•Darkvision 60ft

•Claws: T'kels are capable of making natural attacks with their sharp claws. A t'kel has two claw attacks that deal 1d4 points of damage plus Str mod.

•Automatic Languages: Draconic. Bonus Languages: Common, Elven, Sylvan

•Favored class: Monk

|--Swordsage info--|
•Quick to act+1: Gain a bonus to initiative rolls

•Discipline focus (Weapon Focus):

•AC bonus

•Discipine Focus (insightful strike):

---------------------------------Item Info---------------------------------

Yurro

Friendly Guildsman

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shotesu

PostPosted: Sun Mar 15, 2009 10:09 pm


for the record, if you'd made those in-game, I'd have made the 1's explode for full damage against you; but as it was in the past, you'd have easily found a healer since then so i won't penalized you this time. however, in future cases, realize that.
I tend to like to give dramatic flair to a critical of either type; kinda like a mix between the critonomicon and the +10/ -10 house rule. Basically, with me, it means you have the dm's favor or lack thereof added to whatever happens already. rolleyes
is anyone else bored as I am waiting for the two final people, jolly and Havok?
they haven't responded to my pms and haven't posted... stare
shall we start and leave them to catch up, or wait? what do you think, folks?
PostPosted: Mon Mar 16, 2009 4:40 pm


go on?

TheVulgarUnicorn


Alterius Havoc

PostPosted: Tue Mar 17, 2009 12:38 am


Sorry for holding you up, but I probably won't be playing. I have too many things going on right now, but if possible I will join in later (A couple of weeks).
PostPosted: Tue Mar 17, 2009 10:34 pm


oh, I'm sorry to hear that. Well, best of luck, and lemme know if you wanna hop in later. mrgreen

..... stare Meanwhile, Jolly's time has just run out. he's dead silent, and says nothing nor does nothing, a bad sign. Tch!
I declare it: I shall start forthwith; likely tomorrow but maybe sooner, get your swords reeaaadddyyy-! *arena announcer voice*
blaugh

shotesu


glitterboypilot

PostPosted: Sat Mar 21, 2009 1:42 pm


Name
- Silent Yuan
Race and Gender
-Human Male
Alignment
- Natural Good
Classes
- 4th Level Artificer

Strength- 12 (1)
Dexterity- 17 (3)
Constitution- 15 (2)
Intelligence- 18 (4)
Wisdom- 16 (3)
Charisma- 18 (4)

HP
-
AC:
-15 (10 + 3 [Dex] +2 [Armor] )
Init:
- +3
Speed:
- 30

Attack: +4
- +2/ +2 Quarterstaff 1d6/1d6 x2 Bludgeoning

Ranged Attack: +6
-

Grapple: +4


Saves:
Fort
- +3
Ref
- +4
Will
- +7

Languages:
- Common,

Feats:
- Two weapon fighting
- Two weapon defense
- Skill Focus [Use Magic Device]

Racial Abilities:
- Bonus feat
- Bonus skill points

Class Abilities:
- Artificer knowledge
- Artisan bonus
- Disable trap
- Item creation
- Scribe Scroll
- Brew Potion
- Craft Wondrous Item
- Craft homunculus
- Bonus feat

Skills:
- Appraise = + 11
- Concentration = + 9
- Craft [Blacksmithing] = +13
- Craft [Alchemy] = + 11
- Disable Device = + 11
- Knowledge (arcane) = + 4
- Knowledge (architecture and engineering) = + 4
- Knowledge (the planes) = + 4
- Open Lock = + 12
- Profession = + 3
- Search = + 10
- Spellcraft = + 11
- Use Magic Device = + 14

INFUSION LIST
1st Level
Armor Enhancement, Lesser
Energy Alteration
Enhancement Alteration
Identify.
Inflict Light Damage
Light
Magic Stone
Magic Vestment
Magic Weapon
Repair Light Damage
Resistance Item
Shield of Faith
Skill Enhancement
Spell Storing Item
Weapon Augmentation, Personal

2nd Level
Align Weapon
Armor Enhancement
Bear’s Endurance
Bull’s Strength
Cat’s Grace
Chill Metal
Eagle’s Splendor
Fox’s Cunning
Heat Metal
Inflict Moderate Damage
Owl’s Wisdom
Repair Moderate Damage
Toughen Construct
Weapon Augmentation, Lesser

Items: 1,176.98 Light 43 lb. or less Medium 44–86 lb. Heavy 87–130 lb.
- Leather 15 lb.
- Quarter staff 4 lb.
- Artisan’s tools, masterwork 5 lb.
- Artisan’s outfit 4 lb.
- 2x Rations, trail (per day) 1 lb.
- Chalk
- Thieves’ tools, masterwork 2 lb.
- Flint and steel
- Backpack 2 lb.
- Crowbar 5 lb.
- Waterskin 4 lb.



He Zhi mao used to work blindly for the emperor in the creation of golems and other magical things. He even took pride in his work, thinking that they were being used to make a better future for the empire. Their creation was only used to combat the new and ongoing chaos across the empire, but his eyes was opened when he stumbled a crossed a document that detailed the use and propose of the golems, as well as the emperor’s future goals.

After that day, Zhi, tried to go on like he never found the document, but after the execution of his best friend for a dreamt up charge of treason. He couldn’t pretend to work for the sugar coated image of the emperor he had imagined any more. Armed with revenge and handful collective minds of others that discovered the truth, Zhi, planned the destruction of the latest batch of golems and the grounds on which they were made.

…The plans went off with out a hitch, the factory had stopped production, for good and was inflames, but unknown to Zhi there was a traitor in their group. And waiting for them at the place, where the group was suppose to meet up after the deed, was done was an army. His group was massacred that night and the traitor was given a title of prestige. Zhi was running late or he would have also been killed, by the time he came to the spot the soldiers was gone and only the bodies of the dead remained. After burying his comrades, Zhi left the capital, blaming himself for the murders.

A year later, Zhi, worked quietly as a blacksmith in the Elven city of Tao Xu, under the name of Silent Yuan. Everyday he gave 3/4s of his earning to the temple and prayed for his friend and lost comrades.
PostPosted: Mon Mar 23, 2009 1:37 am


cleared, will work you in shortly. xd

shotesu


glitterboypilot

PostPosted: Mon Mar 23, 2009 11:10 am


No rush, razz
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