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Posted: Wed Jul 01, 2009 5:47 pm
Gaia name: Angry Happy Goth Charater Name: Luke Cerious History: Had a master; Master was killed in by a sith. Hunted down and killed that sith. Weapons: Green lightsaber in one hand, blue in the other. Fighting style: Offencive as used by Anakin Skywalker. Skills: Very skilled at lightsaber fighting, especially for his age, Very powerful in the force. Flaws: Very Headstrong, impatient. Description: 6Ft4, Sandy blonde hair.
Rejected in every sense of the word. You didn't even use the profile form. This is... sad. -EK
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Posted: Sat Jul 04, 2009 4:41 pm
Gaia Name: ChronosXIIITrain
Character Name: Dax
Gender: Male
Age: 24
Race: Human
Character Description: Dax stands at a normal 6'1". His hair color is raven black with a hint of white on some parts of his hair. His eye color varies as one eye is Red and one eye is blue due to genetic mutation of his mother and father. His normal attire is primarily comprised of armored boots going up to the knees. He wears a brown cloaking sort of like a Jedi Masters but it is different due to the lack of sleeves on one side and a long sleeve on the other which he uses to hide an extra Hush-98 comlink.
Relations: He had parents during his infant life but when the war came his Father and left to fight in the war and his mother eventually killed herself.
Character History: As a boy he lived out most of his infant life with his parents on Kashyyyk. Both of his parents loved him very much and they taught him to stay strong during the darkest of times. Then when the war came his father left the farm life behind so as to go fight. A few years after he left he was reported dead during a battle on Dantooine. His cause of death was a Thermal Detonator to his left side crippling his left side and shortly after killing him. When his mother heard the news she didn't take it to well and committed suicide. When Dax mother died he was only 4 at the time and took him a long time to take get over it. As Dax traveled around Kashyyyk he was found by a Wookie Family near death. The Wookie Family took him in and raised him as one of their own. Eventually when he was old enough he left the planet keeping a DC-17m ICWS with the both of the standard attachments that he found in an old battle site during the Clone Wars. When Dax left he found a job of working in the capital city of Rwookrrorro. The job was an assistant for a merchant. After a year or two he had earned enough Credits to purchase a functional G9 Rigger Freighter. Now he is a bounty hunter hoping to be able to join the Rebel Alliance.
Personal Belongings: An uncommon DC-17m Blaster Rifle with Sniper and Anti Armor attachment, One WESTAR-34, Comlink (Standard and Back up), A cache of Class A thermal Detonators, and a pair of Compact Macrobinoculars.
Alignment: None but wishes to join the Rebel Alliance.
Occupation: Bounty Hunter
Skills: Medical, Espionage, Piloting skills Planetary and in Space, and Sharpshooting
Flaws: He can sometimes get very distracted but this happens most of the time when he doesn't have anything to do.
Roleplay Sample: As Dax awoke one from the crash he touched his head as he had a small but annoying migraine. When he removed his hand his palm had small stains of blood on it. He got up from the chair to see that the R4 unit was destroyed. "Great now I need a new ship and a new droid." Said Dax to himself. He got up from the chair and went over to a locker. He opened the locker and got his normal attire on. When Dax was clothed again he went over to a window and kicked it out causing the glass to break only. "Damn." Dax kicked it again causing the glass to finally fall apart. He jumped out holding his Rifle and pointing it around just in case any thing unfriendly came his way. He thaks off the Sniper attachment and places it on a hole which he had sewn himself so as to hold his attachments. He looked down to see that some of his ship was dug into the ground. He slid his way down and landed on the ground. Dax kicks the ship and looks in his pocket to find a full gad of Credit Sticks. He thought to himself This should get me a new ship and some supplies to come with it. He places it back in the pocket making sure to seal it so it would not spill. He puts his hood up and walked in an uncharted direction hoping he would find civilization.
Can't say there's much to complain about this profile. Accepted. -EK
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Posted: Thu Jul 09, 2009 3:22 am
Gaia Name: Anubisbubble Character Name: Titanus Nitro Gender: male Age: 26 Race: Human Character Description: He is 6ft, has blue eyes, jet black hair, has three scars running down the left side of his face, left hand is robotic. He has anger issues, he is always ready and waiting for a fight, he has a problem with taking orders. Has near to no social ability. Murdures obsetion with wookies.
Relations: none (killed in a fight with rebels) Character History: Titanus grew up on Corosant, raised by his father, he was taught only what a soldier needs to know, because of this he has a social disability. When he was 16 he joined the ranks of the imperial storm troopers, he was under the command of his father when he went on his first mission to purge an uprising, he was part of the 3rd wave which didnt see much action and was more of a seek and destroy unit but on there last run in with rebels he was attacked by a wookie and had his right hand sliced off by its vibro blade and a claw mark down the left side of his face. His team was wiped out but luckly another squad heard the battle and went to aid them, the wookie escaped with three of its conpanians. This left him with a hatred for rebels and wookies. When he was 20 he was involved in another struggle with the rebels in a space battle that cost him his father, a blaster cannon blew apart the barracks where his father was preaparing to board the enemy vessel with his squad only his fathers helmet flung from the room just before the blast doors closed survived, but earned his revenge on the wookie who mutilated him by ramming a star destroyer he served on into th bridge of the rebel vessel. After this he was promoted to leiutinat for his actions in this matter. For the rest of his coriour up to this point he has been involved in many battles with rebels each one slowly paying back for the death of his father. Personal Belongings: E-11 blaster rifle, a customized tie fighter, a storm trooper uniform, his fathers helmet.
Alignment: Imperial Occupation: leiutinat Skills: good shot with a blaster rifle and in fair in hand to hand fighting Flaws: No social skills (only feels comfortable talking with soldiers, hates wookies and in a battle situation will ignore everyone but the wookie.
Roleplay Sample: none
>Rejected. I see spelling errors everywhere, you're background is completely ignorant and is just ridiculous, and on top of that, you didn't include an RP sample. Do it again, and this time use a dictionary. -Ominous Bloodlust.
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Posted: Tue Jul 14, 2009 12:54 pm
Gaia Name: Prince Lucivar-Yaslana Character Name: (Wookiee Name) Derrecc, (Mando Name) Des Auppo Gender: Male Age: 212 Race: Wookiee Character Description: Black-haired wookiee about 7 1/2 feet tall. Has black eyes and a white patch around the mouth http://img11.imageshack.us/img11/2248/mandowookiee.jpgRelations: Exiled for over a century. Only remaining member of adopted clan on Mandalore. Character History: Was born and raised on Kashyyk. But before he could complete the coming-of-age ritual, he got in a fight and used his claws. This is a grave offense in Wookiee culture, and he was summarily exiled. He stole his way on to a freighter headed for Nar Shadda, where his strength and mechanical skills allowed him to survive, if barely. A passing human Mandalorian Mercenary was impressed and hired the young Wook on as a mechanic; eventually adopting him and training him in the ways of the Mandalorians. It was under his adopted father's tutelage that he became a skilled mercenary and was able to aquire his custom made weapons and armor, as well as purchase and modify his own personal ship. He was chasing down a bounty of his own when he learned of the Mandalorian uprising on Concord Dawn, but arrived too late to aid his clan. Now a loner, he travels the galaxy looking for work worthy of his unique combination of physical skills and training. Personal Belongings: Custom-made Mandalorian battle armor, crafted from low-grade beskar. Armor is blood-red with dark green highlights and includes: Helmet, Chest/back, gauntlets, utility belt and kama or belt-spat, thigh plates. Kama is black to match his fur. He carries one heavy rotary blaster and two beskars or Mandalorian sabres, custom made to fit his hands. Helmet has basic translation software for Shyriiwook to Mando'a, Basic, and Huttese. Personal ship a modified Nu-class attack shuttle with fore and rear turbo lasers, forward mounted torpedo tubes, enhances shielding, hyperdrive, containment cell, and upgraded security systems. Alignment: None but himself Occupation: Bounty Hunter/Mercenary Skills: Hand-to-hand and Melee combat. Skilled mechanic. Flaws: Weak with ranged weapons, hence the repeating blaster. Very quick temper and a tendancy to lose his head. Has no ability and no desire to inspire others. Roleplay Sample:A small attack shuttle landed on the outskirts of the town. A hatch opened and out walked a tall Mandalorian with hairy hands and feet. Des activated the secure comm freq to his shuttle from within his helmet and growled a command. The hatch shut tight, and the state-of-the-art security systems came online. After taking one last look around the area, he slung his large rotary blaster around his back; his twin sabres already attached to his hips. He growled another command and his Helmet's HUD lit up with the coordinates of a small cantina in town. Hopefully his contact there would have some work for him. With the confidence held by the truly dangerous, he headed into town. He found the small cantina in the back of a dark alley. As he stepped through the door, there was a brief lull in the conversation as deadly being of various shapes and sizes assessed his lethality before returning to business at hand. The Mercenary approached the bar. "One Corellian Whiskey" said a low robotic voice through the helmet's external speaker. He slapped a few creds on the bar and took his drink to a dark corner to wait on his contact. Nice, a Wook. And a Mando to boot. Though I commend you for being very unique in your design, the roleplay sample is a bit lacking in size. -EKfixed... I hope...also added link for a pic under "character description" to get a better idea of how the armor works for a Wook. Approved -EK
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Posted: Fri Aug 07, 2009 11:15 am
Gaia Name: Jacob_the_cat Character Name: Emeris Adron'le Gender: Male Age: ~24 Race: Human Character Description: A little on the short and thin side, Emeris normally doesn't remove his armor outside of his ship. While his green eyes, short brown hair and average looks would let him blend in with the crowds, his slightly pale skin could make him stand out. His armor is made of fewer and thinner plates than bounty hunters like Boba as he doesn't need the protection. Matte black with patches of dark gray, it's primarily a stealth suit and is somewhat asymetrical to break up his outline. His helmet is the only exception, being a form-fitting peice of mandalorian iron that he was able to scavange and repurpose, it has an opaque horizontal visor and no visible mouth aparatus. Giving him a very faceless appearance. He's unnecissarily gruff most of the time and has little in the way of social skills, he knows how harsh the galaxy can be and has little sympathy for those who just give up.
Relations: Parents (Deceased) Sister (Possibly alive on Nar Shaddaa) Character History: Born near the start of the clone wars to a mid-income family on Coruscant, Emeris had a safe, happy, and relatively sheltered upbringing. He grew up in a time where information was being stifled as the Empire rose to power. However, his inquisitive mind led him to questioning everything, and a talent for getting into places he wasn't supposed to be without being noticed let him answer those questions. After almost bringing Imperial Stormtroopers to his door, he learned to be more careful about the questions he asked. Between his schooling, his parents teaching him their trades (starship repairs and beauracracy), and his own research, by sixteen he looked poised to become a ranking member of the Imperial army. However, this was not to be. On his family's annual trip to visit their relatives on Naboo, their shuttle was attacked by slavers. A number of people were killed in the fight, including his mother. He was enslaved with the rest of the survivors. He was sold to a Hutt on Nar Shadda and placed with a gang of slaves in the docks, doing work normally relagated to droids. Unfortunately for the Hutt, with his combined talents of getting into places unseen and a considerable knowledge of starships and technology, Emeris was able to escape the clutches of the Hutt with the assistance of the Hutt's wookie slaves in little over a standard month. From there, he went with the wookies to their homeworld Kashyyk, and though his Shyriiwook was patchy at best, he was able to find a temporary home amongst their tribes. While there he figured out how to turn a bowcaster into a powerful rifle. However, the slave-hungry Empire came to Kashyyk regularly for wookie slaves and it was only a matter of time before they stumbled across the tribe Emeris had joined. When they came, Emeris demonstrated how much he had learned from the wookies by joining them in their ambush tactics against the Empire, proving to be an excellent sniper even in the dense jungles of Kashyyk. After the battle, Emeris decided he had spent long enough there and he needed to find his family. Hot-wiring the Imperial dropship, he was able to leave the planet despite the wookies protests that he shouldn't bother. Upon his return to Nar Shadda, he was dismayed to find that not only was his father dead, but despite weeks of searching, he was unable to find his sister. It was during this time he took up assasination to keep credits in his pockets, finding himself quite talented at the proffession. He spent the next two years doing jobs on Nar Shadda, from the vile to the just, removing both those doing good, and taking out criminal warlords. His natural stealth coming in handy once again as well as his talents with machinery, as the suits of armor he cobbled together were often hardwired together to become greater than the sum of their parts. At the age of twenty standard years, he had scraped together enough creds to buy his own starship. Now he could take his proffession to the stars. He's become known amongst higher ranking criminals and corrupt Imperials as a no-nonsense assasin with equipment so heavily modified, it's difficult to tell what the original model was. And while he's never been good enough to be put into the same league as legends like Boba Fett, he's good enough that Imperial officers seem to prefer hiring him rather than arresting him. Personal Belongings: A custom built blaster rifle built exclusively for sniping, an equally customized suit of armor. And comparitively un-modified Surronian Conqueror-class Assault Ship.
Alignment: Neutral/Scum of the Galaxy Occupation: Assasin/Bounty Hunter/Occasional mechanic Skills: He's always had a natural talent for both sneaking around in places he's not supposed to be and modifying tech of all kinds. Flaws: He's simultaneously arrogant, and a bit of a coward. In his element, he's assured to the point where it boders on over-confidence, but take him out of his comfort zones and he becomes very timid and hesitant. He has difficulty restraining his inquisitiveness, and while his need to know is quite handy in finding his targets and their schedules, it's a detriment in the rest of his life. On top of this, he's relatively weak and frail compared to the near epitome of physical perfection most in his trade are.
Roleplay Sample: It took a moment for Emeris to slow his heartbeat and still his breathing, this was a hard shot even for him. Keeping himself quiet and still, he lined up the sights on his scope with the man slowly emerging from the shuttle. 'Ah, hello Moff Zerex, I'll be your assasin today, please stay still for just a moment... maybe to say Hi to the pretty hostess of the hotel,' Emeris eased the barrel of his rifle along as the Moff moved. Then, he stopped for just a moment to be greeted by the expensive hotel's staff, Ah yes, just... like... that.' He didn't really notice that his finger had squeezed the trigger, but he felt the kick as it slammed into the padding of his armor and heard the soft 'fwumpf' as the bolt of plasma left the muffler end of the barrel at relativistic speeds. He was also able to see Moff Zerex's head dissappear in a flash of fire and plasma. As the stormtroopers began to scramble around and alarms went off in the hotel, Emeris ever so calmly dissasembeled his rifle and slipped it into his pack from over four hundred meters away. After a quick double check of his holoshroud, the assasin settled in for another wait, knowing it would be a while before he could get up and head back to his ship.
>Exemplary Profile, you're definately accepted. -Ominous Bloodlust
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Posted: Mon Aug 17, 2009 10:15 pm
((Mostly In Progress- Any comments/suggestions would be helpful though, I'm not sure this guy is 'legal' or not, I need suggestions on that now sweatdrop ))
Gaia Name: Jacob_the_cat Character Name: Leir Gender: Male Age: ~32 Race: Human Character Description:
Relations: None that he is aware of. Character History: Had things been different, Emeris could have been one of the greatest masters of the dark side to ever live. Had he been born in another time when the Rule of Two was not in effect, the Sith would've given him a chance despite his moderate Force sensitivity. However he was not. He was born when and where he was, to a wealthy noble family in a backwater corner of the galaxy. It was only three years before slavers hit his family's cruise liner, and while the luxury star-cruiser had not been completely taken, he had been one of those taken in the confusion. Sold to a Hutt slave-holder, his talents quite possibly saved his life. He had been put to helping the Hutt's mechanic, who's job was to rewire the transponder codes of stolen ships amongst other things. Emeris, only five standard years old, quickly learned how to fix and manipulate all manners of machinery. However, this would not have kept him alive for long in the slavery he was stuck in, doing work normally relagated to droids with almost no food, he would've died quickly, had a fortuetous mistake been done. The mechanic he worked under almost got his Hutt master killed by a faulty modification. Brought before the Hutt, his slave assistant in tow, and was threatened with the very weapon he had faultily modified. As the Hutt and his enterage taunted the mechanic, the faulty gun was tossed aside in favor of more conventional torture. Jedi might say the Force guided Leir's hand as it picked up the gun and a hydrospanner. All he knew was that something was wrong with it, and it needed fixing. So when he, proud as could be in his dirty and ragged state, presented the now not only fully functional, but actually improved gun to the Hutt, Leir simultaneously sealed his fate and saved his own life. After some tests to see if it was simply a fluke or not, the Hutt was quite pleased to find that his talent extended not only to guns, but all kinds of machinery in all areas. It was such, that Leir found himself being worked almost to death under the Hutt, as a bird in a golden cage. He spent almost six standard years working himself to the bone under the Hutt, whipped for disobedience, burned, laughed at, and hated. If ever his machinary failed, which it occasionally did, he was tortured in horrible ways. Once even spending an entire month in carbonite when one of the starships he modified failed catostrophically. He only survived all of the torture because the Hutt considered his talents with machinary worth enough to keep around. Unknown to both himself and the Hutt, Leir's talents with machinary and survival were a large part his mediocre force sensitivity manifesting itself. He felt the machines, felt the currents of energy going through them, and felt how they could be better, and when he finished a peice, he instinctively fused the peices together on a molecular level to greatly increase energy efficiency, his growing knowledge of the technology only enhanced his work. His survival was based off the fact, that when he got angry during their torture, when his rage swelled up during his pain, he felt better. He hurt less, he didn't feel as weak. So, it was a simple decision for him to learn how to draw upon it, to encourage that anger whenever he felt weak. When they tortured him, he wanted them to hurt, he wanted them to feel his pain, he wanted to suck all that power, all that strength from them and take it for his own, to use it against them, and it made him feel better... though it did nothing to them. He thought it was entirely psychological, just in his head... but it wasn't. It was the edges of the dark side, of force sensitivity. But he did not fall to the dark side as many would, simply because he did not have the neccessary strength to exploit, there was nothing to become addicted to, just something to soothe his hurts and pains. So when he could, he freely assisted others who were being exploited by the Hutt, including those who worked on medicine and starships amongst others. He would improve their equipment even more than the Hutt's, install hidden areas to hide their profits... for no cost to them, partially to hurt the Hutt, and partially just to help them. This went on for a number of years, and Leir was almost eleven by the time he was given a chance to escape. A Jedi Master and Padawan had come to deal with the Hutt, who had been smuggling weapons to both sides of an escalating conflict. He was quickly freed, but he had nowhere to go. He begged the Jedi to give him a chance at anything, anywhere he could go to make a living. Noting his unusual force sensitivity, connecting rather to machines and the smaller aspects of life rather than the multi-cellular ones, the Master decided to give him a chance, taking him to Courascant to be judged by the Jedi Council. While the darker aspects of his nature were hidden from the Master that discovered him, hidden simply because he was not consumed by the dark side and not angry or spiteful at the time, it was not hidden from the Jedi Council. They noted, that despite his horribly weak immune system, he was not sick. Despite his sudden entrance into new biomes, not for a moment was he bothered by the new diseases, why? Because he was constantly feeding on the life energy of all things within a notable radius of himself. It was weak in the first place, and weaked further with distance, only able to kill microbes that were on his skin or inside of him... but it had become an unconcious and constant usage of the dark side, feeding off of everything within over fifteen meters of him. It was so slight, the power of the Jedi actually deflected it without effort, but the Council members could notice it when he was brought before them. He was not only too old, but he was already calling upon the dark side. He was no 'Chosen One', he did not get an exemption. His anger flared for just a moment, he had lost the only chance he had at happiness, at least that was what he thought. But he stifled it, and requested to be returned to the back-water planet he had been taken from, knowing that he had friends there that he could help with his mechanical talents. The Jedi Council gave him that much, sending him back with the Master that had found him. And he went back to one of the starship docks that he had helped before, thanking the Master for what she had tried to do, he joined the dock as a mechanic for the starships brought in, using his talents to their fullest. His respite did not last. The old allies of the Hutt had stayed around, and though they had no chance to get at the Jedi that had brought down their old master, they had a chance to get back at the ungrateful Leir for his small part in the Hutt's fall. And they did. They waited until Leir was working on a starship that they had rigged, and then they triggered te massive cargo of explosives on the ship. Leir barely survived using his rage and weakly draining all the life in quite a range of him, the latter of which he'd been practicing now that he knew it was real. He was brought to the medical facilities that he had assisted before, and without hesitation they tried to save him, surprised that he was even alive when brought to him. They worked, and worked, and worked. Barely able to keep him going despite all of their efforts. Eventually, they encased him in a full body suit, expiremental and only barely working, just to save his life. Leir eventually woke to pain, excrutiating pain. His limbs were barely functioning, almost completely pulverized by the shockwave, his skin was covered in second and third degree burns, several of his internal organs had been punctured by shrapnel. The suit was horrible, uncomfortable, inefficient, and heavy. And it even required a fresh bacta canister every week to circulate through the system, though this would eventually limit his reliance on the suit. Leir wouldn't be able to survive like this, he couldn't... wouldn't live like this. So he didn't. He redesigned the suit, taking it apart while it was still on him and reassembling it, using every bit of his knowledge, skill, and talents with technology to rework it into something worth his time. The costs were footed by all of those he had helped, in a way of repaying him for his work during the Hutt's time and his continued effort to repay them for their kindness. So it was through this, by the time a standard year had passed, his armor was everything in his world. Not only did it support his functions, but it protected him, a built in generator and a powerful shielding unit could, amongst a massive number of other modifications, protect the fragile human beneath them. And with specially designed purifiers, the armor could sustain him on a single canister of bacta for almost a standard month. And between the constant circulation of bacta across and through his body, combined with his progressively more refined rage and dark healing, he could actually remove his armor for periods only two standard years after his accident. This was not to say that the time he spent was peaceful. Without any skill with weapons, he had to fend off a number of attempts on his life while protecting his precious, and often vulnerable, armor. The old allies of the Hutt came to focus on him as time went on, he was the only old 'enemy' of the Hutt that did not back down or die. Without any weapons, he tried to use the dark side of the force to protect himself. His first attempt at using the drain as a weapon almost got him killed, he simply could not muster up the power to use it as a weapon, though he could intensify the field itself, causing others to tire more quickly and sustain himself. But in that same instance, he discovered, quite accidentally, that he could use the same techniques that he had seen the Jedi use. He moved the air around him in a shockwave and created, as far as he knew, the exact same effect as the Force push that he had seen the Jedi do when taking down the Hutt. Three standard years after his accident, he was still unable to survive long periods of time without his life-sustaining armor, though he had acclimated to the constant presence of its weight. He had further developed his talents with the force, discovering a weaker version of telekinesis, able to manipulate a number of small objects as he worked on them. But the only weapons he had in a fight, were his reasonably powerful thrust of air with the force, and a constant, indescriminate, and weak draining field that intensified with his anger. But after those three standard years, he felt that he had brought enough pain upon those that had helped him, finally working up enough money to buy a small, hyperdrive capable fighter. He remembered, vaguely, the Jedi Master mentioning something called the Sith. He needed something to do with his life, desperately wanting a purpose. So he set about finding out what he could about these... Sith. Heading out to the outer rim in the belief that anything he could learn would be there. Leir spent much of the clone wars and a sizable portion of the time before the battle of Yavin in the outer rim, searching for any references he could find to the sith and what they knew. He did not find much, a few tomes of sith alchemy which he was able to use on himself and his armor, further enhancing his power. Several references to old powers of the Sith, though few tellings on the actual implementation. In the end, all his years of searching yielded little in the ways of the Sith, but they taught him much. He learned how to hide from those who might find him as a force user, and he learned such almost out of the reach of the Emperor. He was able to learn how to generate a constant charge of energy instead of lightning, that while relatively useless in battle, was able to power his starship and his increasingly advanced armor and shielding. Through practice and neccessity, he continued to increase the power of his constant draining field and his force push. By drawing upon his rage, he could create a blast of air capable of pushing a speeder off course, though he avoided doing that due to it making him flare up in the force. Now he finds himself in a galaxy at war with itself, Empire against Rebellion, and he has no idea what to do about it.
Personal Belongings: A small hyperdrive-capable X-Wing coated with stealth materials and with a special system of sensors and transmitters that transmit the same signals that hit the ship, out the other side, making it essentially invisible to most forms of detection. His only other major peice of equipment is his heavy life-support armor. It is heavily modified, not just technologically, but it has been imbuned with both 'sides' of the force and enhanced with several bits of Sith Alchemy. The most unique part of the armor's capabilities are probably it's shielding and bacta circulation systems. By plugging a bacta canister into the system, it will circulate the bacta through the armor and along the wearer's skin, providing constant, slow healing to whomever wears the armor. It was the original purpose of the suit, and is now more refined, not only helping Leir survive, but gradually healing him. And through a combination of effecient systems, an enhanced internal generator, and specially placed shield generators, he is effectively as shielded as an X-Wing. Preventing the circulation of bacta from being interrupted easily. The suit also has a number of other, lesser modifications. Technologically, it has a system that can filter oxygen out of water as well as special water jets built into certain parts of the armor. It has heat displacers that can make it far easier for him to suvive in hotter climates. The suit is coated in a special reflec skin shadow-weave, quite possibly the most expensive part of his armor, it makes him difficult to detect when his shielding is not engaged. It is sealed against a vacuum with almost twelve standard hours of breathable air. And all of it is linked up by the helmet's diagnostics systems and built-in comlink. The Sith alchemy has done little, it has only made the suit more effecient in several ways and slightly lighter than it should be and given it a minor resistance to lightsabers due to an incomplete text. The force imbuned into it reinforces the weaker points in the armor, keeping it together where unenhanced mechanics would simply work themselves apart. All in all, the armor is now worth every credit of its 90,000 cred price tag.
Alignment: Himself (Honestly, neutral/dark jedi with leanings towards Empire) Occupation: Surviving. Skills: An absurd degree of talent with technology through a combination of actual talent and usage of the force to fuse his technology together on a molecular level, much like how Jedi and Sith would fuse together their lightsabers for energy effeciency. While he is not 'strong' in the force, and couldn't pass himself off as such in face of another force sensitive, he is quite talented with it. Innovation, self-confidence, a natural inclination to think things out, and a massive wellspring of inner rage all come together to make for a very skilled user of the force. Flaws: Frail, sickly, his body only barely supports itself anymore. Even before the accident he wasn't very hardy, didn't get sick much, but he broke easy. His skin ripped and tore far easier than it should have, he couldn't run far, couldn't lift much, all of those horrible little problems. But even though his armor compensates for much of his frailty, it cannot protect his internal organs. Even now he can barely carry all of the wieght of his armor and what few supplies he carries. Once past his armor, he's still quite fragile, barely able to surive extreme temperatures and easily damaged. Due to the weight of his armor, he can't run, only swagger at a brisk walk. And he is unable to maintain his walk for any great length of time, though the armor's ability to lock in place allows him to rest just by standing. Aside from a certain degree of skill with blaster pistols and explosives, he has no ability nor knowledge on how to use a lightsaber, rifle, or any other major weapons. Though his paranoia often comes in handy when he's trying to hide from other force users and the Imperial Inquisition, it does not come in handy when trying to make friends.
Roleplay Sample:
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Posted: Thu Aug 20, 2009 2:48 pm
Gaia Name: Sugar Daddy donut. Character Name: Dia-Ahl Siam. Gender: Male. Age: Thirty-one. Race: Kaminoian. Character Description: Standing at a full and even seven feet tall, Dia-Ahl is tall even fro his race of spindly giants. His eyes, black with the faintest wisp of white to mark his irises, along with the basic look for one of his race, he can also be counted as a down-right mysterious wonder. He weighs very little for one of his size, a mere 185 pounds, seeing as he is little more than some muscle and skin stretched over a large skeletal system. He's also bald.
Relations: Father [Deceased] Mother [ Deceased] Sister [Cantina owner] Cousin Slappy [Starship mechanic on Tatooine. Character History: Dia-Ahl is not one for remembering a past he does not care for, but what he does chose to share is the absolute truth. Born the son of a very famous doctor and his assistant, Dia-Ahl grew up with droids, poison, and medical instruments as his childhood friends and toys. He was the weird child in the colony, not just because of his freakish height and intimate knowledge of the body, but because he was able to lift the other children with his mind whenever he was bullied, or when his older sister felt it necessary to make fun of him. It wasn't long before someone had contacted the Jedi, and a Knight was soon knocking on the door and asking to see Dia-Ahl. He preformed admirably, and was taken from the only home he had ever known and the only family he had ever loved and quickly whisked away to the Jedi temple on Coruscant. Once there, he was quickly inducted, trained, and studying his days and nights away. Years later, when he was a padawan, Dia-Ahl and his Jedi Master, a Zabrak with a ponytail and a funny name, Chak Bor, Dai-Ahl had his first encountered with the Dark Side. He was relatively young, and therefore, he was quite stupid, and was quick to believe in the promise of power that a man in black was offering him. He figured that he was strong enough to stay in the light whilst changing this mans' foolish ways of wanton destruction and passion, but he was wrong. He was quickly corrupted and set against his master. His master, Chak, was a very compassionate man, and he simply knocked Dia-Ahl unconscious and slew the man in black, a Dark Jedi. Once he came too inside the temple, Dia-Ahl wept for the remainder of the day and apologized profusely for his horrendous actions to his master. He was forgiven, and went on to serve the Jedi for another year before attaining the rank of Jedi Knight. It was shortly after that he changed. It was during this time that he was assigned a padawan learner, a small human girl, and he was assigned to check out a disturbance on the Outer Rim. It was a simple mission, a mall colony world as looking for a diplomat and Dia-Ahl had proven himself to be on of the best, and it was not long before they landed when the bushwhackers confronted the pair and demanded their help. Having never seen one of his race, they stared every chance they had at his spindly form, which made him rather uncomfortable. It wasn't long before he was lead to the town hall and the deliberations began. It was rather taxing, and his padawans' inflating ego was certainly not helping the situation, and the constant violent outbursts from the townsfolk only exacerbated the situation. Soon, about two weeks time, Dia-Ahl had had enough. He forced rigid order upon the populace, something that made him feel something... Familiar. He had tapped the dark side once again, and it frightened him. He couldn't help himself, however, and continued to impose order and justice upon the idiotic masses. It was when it got to the point of public executions that Dia-Ahl had noticed something. He was changing, something he did not like. So he left the planet, his padawan, and summoned another Knight to fix the situation. He counts it as his greatest failure, and it drives him to improve and atone for something that happened long ago. He chose to leave the Jedi Order until he achieves such atonement, and he now travels as a Gray Jedi.
Personal Belongings: His lightsaber [Blade colored orange], utility belt, his gray cloak, tunic, pants, and boots, a small, unadorned ring made from a simple metal, given to him by his father. He possesses a very small, unique one-Kaminoan transport craft that, while lacking any means to defend itself, can travel quite quickly and is hyperspace capable.
Alignment: Neutral-Slightly light-side. [Gray.] Occupation: Gray Jedi Knight. Skills: The basic Force powers [Push, Pull, Speed, Jump, Mind Trick, Saber Throw, and Force Absorb], diplomacy, his indifference allows him to analyze a situation and make a decision without being influenced by moral choices. He's found that, through years of practice, he is able to cloak himself from others using the Force. Not everyone mind you, but he's able to cloak his presence from presence from those without the ability to use the Force. This is only his presence, as he can still be smelled or heard if the tracker is competent enough. Can speak fluent Basic, and can understand several languages such as Huttess, Rodian, and Wookiespeak [sorry, the actual name escapes me sweatdrop ]. He's skilled in the medical field. Flaws: His neutrality often times forces him to pick an option that is considered "good" and another that is considered "evil" to keep himself balanced. He is very slow to act, and is very passive, or downright dismissive, when confronted with most threats. His indifference keeps him from choosing in the best interest of others. He isn't physically intimidating, and that could be counted as a weakness by some. Roleplay Sample: Bleh, these just prove that I can meta- and power-play NPC's, in addition to writing a lot. Ask Ominous Bloodlust. I'm a competent rper.
>I'll give you the vouch, you're in. -Ominous Bloodlust
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Posted: Tue Sep 15, 2009 12:51 pm
Gaia Name: Raven Blackstar Character Name: Kayla Rainheart Gender: Female Age: 15 Race: Human Character Description: [x] (Without lightsaber)
Kayla's small and slender build for her age. Curiousity, misschief and certain naivity can be seen in her brightblue eyes, and with unkempt and roughly cut lightbrown-reddish hair, she's often mistaken for a younger aged girl. For those who're just blind, even mistaken as a boy with her active attitude. She tends to stick to light and flexible clothing for easy movement, using her personal cape to cover her up or hide herself.
Relations: None as known. Character History: Kayla used to work as a lowly paid employee together with her mother in a bar. Since her mother was quite good in handling money, they succesfully were able to live under the very basics of luxuary without having to become slaves. However, in one of the raids on their hometown, the bar as well as many other buildings (and their owners) got destroyed. Her mother was one of those people.
At first, Kayla was deeply saddened. She didn't know who those men were that had raided their village, neither knew how to survive without her mother by her side. Gossips had it though, that the raiders were Rebels and that the Jedi didn't care about them enough to protect them from the raids. Those words were enough for Kayla to waken her curiousity. Crawling out of her sadness, she walked up to the stranger to ask for more information, but aside from a cackle and the words "You want revenge? Go find your own way. Perhaps you may catch the attention of the Sith Lords." he ignored the child. Naive and innocent as she was, the words were enough to give her hope in finding a way to seek revenge against the Rebels.
Ever then, Kayla has roamed around on her own. She left her hometown by being a stowaway on a ship, where she ended up in Nar Shadaa. She has been hanging around ever since, stealing a dagger, money and food to survive, with occasionally doing a small errant for smugglers or bountyhunters. With that money, she buys herself 'protection' when possible or simply gets herself a few clothing. Matter of ' being fair once a while'.
Personal Belongings: A dusty old cloak, darkgrey of color that she has been carrying around to cover her. She also has a dagger she retrieved in one of her first theft-attempts.
Alignment: Chaotic Neutral. Favors Dark Jedi, and most people against the Rebels or Jedi. Occupation: Rogue / Survivor. Wishing to become trained in the force to revenge her mother's death. Skills: Streetwise: She has an unexplainable way to get away or hide in Nar Shadaa. Agile: She's fast due to her youth and small figure. Flaws: Blind devotion: Kayla remains loyal to whoever she claims loyalty too, rarely questioning his/her authority. Impulsive: Thinking isn't her forte. She'll sooner simply accept whatever others say than thinking about the words. Same counts for her actions; do first, ask questions later.
Roleplay Sample: Not on Star Wars matters, but here are a few random samples of my roleplaying in my own guild: [1] [2] [3]
((I'm not good in all those planets, therefore I had no idea where I should place her hometown. Any suggestions? Also... my character is aiming to become a Dark Jedi, starting from the very beginning training sessions and all that.))> Profile declined, please read the first page. No Jedi characters are allowed, at all. -Ominous Bloodlust -I'm letting this one in. She PMed me ahead of time, and we discussed it in private. Mod overwrite. -EK
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