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Project Element: Legacy

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A place of nations at war. Water, Earth, Fire and Air fighting for power, position, land, and money while united under one monarch 

Tags: Element, Combat, Project, Legacy, Nation 

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LenoraLucreita

Tipsy Shapeshifter

PostPosted: Thu Jan 29, 2009 2:19 pm


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PostPosted: Thu Jan 29, 2009 2:20 pm


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LenoraLucreita

Tipsy Shapeshifter


LenoraLucreita

Tipsy Shapeshifter

PostPosted: Thu Jan 29, 2009 2:21 pm


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PostPosted: Thu Jan 29, 2009 2:23 pm


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LenoraLucreita

Tipsy Shapeshifter


LenoraLucreita

Tipsy Shapeshifter

PostPosted: Thu Jan 29, 2009 2:24 pm


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PostPosted: Fri Jan 30, 2009 8:41 am


BASIC RULES OF THE ROLEPLAY

The King/Queen's powers:
The King or Queen upon taking the throne will recieve the powers of every element that is in the Union. HOWEVER! If any nation were to pull out of the Union, they would lose that power unless they were from that nation.

The Capital Cities:

You can not go straight to a countries capital city and conquer it. Keep in mind that their Capital is probably the most protected place in their whole nation! It is far easier to corner a country in their Capital City while you take over the rest of their nation.

Conquering a territory:
It's fairly simple. You and possibly more people will travel to a thread in another elements nation.
Once you get there there are two things that will happen...
a) You will not be met with opposing troops
or
b) You will be met with opposing troops.
In the case of senario a) You could begin an occupation (which shall be explained later on).
In the case of senario b) a fight will break out between the two opposing teams. Whichever team leaves the thread first loses, which could be either side.
An Example:
Air flew into the Flamma Mountains and were met by Fire. They fought and in the end Fire left the area. Air is declared victorious and conquers the territory.

Occupying a territory:
This does not mean you own it, it means you are in it. It happens when you invade a thread that is empty except for you. You can occupy as many places as you have people to use for occupations.
The only down side to this is that your forces are spread far apart and if you ever are met with opposition, you may be forced to abandon the area.
An Example:
Water invaded Earth and was not met with opposition so they waited around waiting for someone to challenge their occupation.

** note - these are NOT the only rules. For more on the general roleplay, please visit the Guild HQ

Woven Red
Captain

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