Granate the Nasty
Male Human Rogue 6
Chaotic Neutral
Strength 11 (+0)
Dexterity 18 (+4)
Constitution 15 (+2)
Intelligence 17 (+3)
Wisdom 12 (+1)
Charisma 14 (+2)
Size: Medium
Height: 5' 7"
Weight: 170 lb
Skin: Pale
Eyes: Gray
Hair: Gray; Wavy
Apperence:

Total Hit Points: 42
Speed: 30 feet
Armor Class: 21 = 10 +7 [Mithral Shirt] +4 [dexterity]
Touch AC: 14
Flat-footed: 16 [uncanny dodge]
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +4 = 2 [base] +2 [constitution]
Reflex save: +9 = 5 [base] +4 [dexterity]
Will save: +3 = 2 [base] +1 [wisdom]
Attack (handheld): +4 = 4 [base]
Attack (unarmed): +4 = 4 [base]
Attack (missile): +8 = 4 [base] +4 [dexterity]
Grapple check: +4 = 4 [base]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
38 lb. or less
39-76 lb.
77-115 lb.
115 lb.
230 lb.
575 lb.
Languages: Abyssal Aquan Common Halfling
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Dart50 [1d4, crit x2, range inc. 20 ft., 1/2 lb, piercing]
Hudge Returning Shuriken [1d4, crit x2, range incr 10 ft, 1/2 lb, piercing]
Mithral Shirt+3 [light; +7 AC; max dex +6; check penalty 0; 10 lb.]
Feats:
Acrobatic
Exotic Weapon Proficiency Weapon:
Run
Stealthy
Traits:
Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 3 = +3
Balance Dex* 15 = +4 +9 +2 [tumble]
Bluff Cha 2 = +2
Climb Str* 8 = +0 +8
Concentration Con 2 = +2
Craft_1 Int 3 = +3
Craft_2 Int 3 = +3
Craft_3 Int 3 = +3
Diplomacy Cha 2 = +2
Disguise Cha 2 = +2
Escape Artist Dex* 12 = +4 +8
Forgery Int 3 = +3
Gather Information Cha 7 = +2 +5
Heal Wis 1 = +1
Hide Dex* 14 = +4 +8 +2 [stealthy]
Intimidate Cha 2 = +2
Jump Str* 12 = +0 +8 +2 [tumble] +2 [acrobatic]
Listen Wis 9 = +1 +8
Move Silently Dex* 14 = +4 +8 +2 [stealthy]
Open Lock Dex 12 = +4 +8
Perform_1 Cha 2 = +2
Perform_2 Cha 2 = +2
Perform_3 Cha 2 = +2
Perform_4 Cha 2 = +2
Perform_5 Cha 2 = +2
Ride Dex 4 = +4
Search Int 8 = +3 +5
Sense Motive Wis 1 = +1
Sleight of Hand Dex* 12 = +4 +8
Spot Wis 9 = +1 +8
Survival Wis 1 = +1
Swim Str** 9 = +0 +9
Tumble Dex* 16 = +4 +8 +2 [jump] +2 [acrobatic]
Use Rope Dex 4 = +4
* = check penalty for wearing armor
Escape Artist >=5 ranks gives +2 on use rope checks for bindings.
Search >=5 ranks gives +2 on survival checks while tracking.
Human:
Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Rogue:
Sneak Attack +3d6
Trapfinding
Evasion (level 2)
Trap Sense (level 3)
Uncanny Dodge (level 4)
Improved Uncanny Dodge (level
cool Special Abilities (choices begin at 10th level)
Grant the Nasty's Equipment:
78 lb Weapons / Armor / Shield (from above)
Backpack
Bedroll
Case (for map or scroll)
Lantern (hooded)
Rope (50', silk) x10
Spyglass
Waterskins x1
Thieves' tools
1746 Gold