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the-dark-side-is-friendly
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Posted: Thu Jan 15, 2009 8:37 pm
 I hang out with weird people online. rolleyes
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Posted: Thu Jan 15, 2009 8:39 pm
isn't is just more interesting that way?
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Posted: Thu Jan 15, 2009 8:40 pm
That made me lawl. Is that a game you were playing?
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Posted: Thu Jan 15, 2009 8:43 pm
I wasn't on at the time it happened luckily a guildie got a screen of it and posted it on our forums. biggrin
And yeah I was playing Guild Wars when it happened.
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the-dark-side-is-friendly
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Posted: Thu Jan 15, 2009 8:44 pm
I've heard that Guild Wars is awesome. I dont have time for MMO's though.
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Posted: Thu Jan 15, 2009 8:49 pm
It's alright GW is dieing because of the lack of balance recently but other then that its good. The time I put into it kills my grades though.
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the-dark-side-is-friendly
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Posted: Thu Jan 15, 2009 8:51 pm
Oof! That's never good. (about both the grades and balance in the game)
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Posted: Thu Jan 15, 2009 8:54 pm
The developers are slowly fixing what they ******** up. Right now it is nothing but hex heavy metagame and split builds. Eventually it will get back to how it was but it takes time because the developers they hire to balance skills are A) bias towards higher ranked players or B) just plain ******** stupid.
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the-dark-side-is-friendly
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Posted: Thu Jan 15, 2009 8:57 pm
Ah, I think I'll just act like I know what you just said and agree with you.
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Posted: Thu Jan 15, 2009 8:59 pm
Meta game = what everyone plays/does. In hex heavy builds they usually fail on big maps because the other team can split more effectively.
Split builds are teams designed not to fight full teams and force them to split their team as well because of certain PvP types you have to kill and protect a certain NPC. Most builds like this just end up failing on small maps but they usually only play them on big maps.
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the-dark-side-is-friendly
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Posted: Thu Jan 15, 2009 9:08 pm
Ah, that is much more refreshing to hear it on my level of understanding.
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Posted: Fri Jan 16, 2009 2:54 pm
Yeah, most of that makes sense now.
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