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Posted: Sun Dec 28, 2008 6:24 pm
so i had an idea. here is how this will work. you start at level 1 and your characters are in a time loop. everything will reset once a week. thus your character will lose all physical bonuses when everything resets. all bonuses to things such as int, wis and cha will stay though. you can level up classes but only your base will save will stay after first level, when things reset. also if you take a new class and everything resets then all your classes will level at the same time.
there will also be a new class which everyone will get a level of based on the number of loops through which you go, Time Mage. at higher levels this class will begin to allow you to carry over things to your next loop. i will post the specifics when i am finished making them. for now you should know that i would advise taking lots of level 1 classes and never leveling beyond that because even most feats won't carry over.
if there are any questions about what will stay with your character when the time loop resets just ask. to simplify it if it is a mental ability it will carry over otherwise it will not.
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Posted: Mon Dec 29, 2008 7:30 pm
dude I think you need to slow down on your campaign ideas.you set these things up too frequently when you haven't even started your others. give these some time between making new games.
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Posted: Mon Dec 29, 2008 10:03 pm
sorry im just bored waiting on my players in the other games.
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Posted: Mon Dec 29, 2008 10:17 pm
i don't think it helps I think it justs distracts them
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Posted: Mon Dec 29, 2008 10:26 pm
this will be the last then.
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Posted: Mon Dec 29, 2008 10:30 pm
You could say you are going to start on this day and anyone that is late will have to wait. At least you aren't waiting for ages
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