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Unarmed Techniques

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Lord Raven Orion
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PostPosted: Sat Dec 20, 2008 11:25 am


During the Warder Training, it became appearant that I should list the techniques that I will be using in my RP'ing in order to ensure that everyone understands. I take Tae Kwon Do, so these techniques match up with standard TKD combat. A note, chamber refers to when the leg is bent at the knee prior to the actual kick.

Front Kick: A kick done with the body square. The chamber is in front, and the attack lands with the ball of the foot.
Side Kick: An often defensive kick. The chamber lies more to the chest, and is aimed with the hip and heel. If done slowly, it looks like a push. It uses the heel. The body is completly sideways.
Round Kick: This kick chambers so that the shoulder, hip, and knee are in line. It then extends, and moves a little to the inside. It hits with the ball of the foot, and the body is completely sideways.
Axe Kick: The leg is raised, with a slight chamber similar to the front kick. the leg is then extended, and dropped onto the opponent's head or collarbone.
Cresent Kick: There are two variations. The inside Cresent Kick starts as a side kick to the outside, then extends, moves across to the inside. The outside Cresent Kick is the same, but the kick moves from the inside to the outside.

Blocks: Most blocks are done with the forearm.
Open-hand-blocks: These are done with the arm, wrist, or palm. The are useful for leading into throws.
PostPosted: Sat Dec 20, 2008 10:55 pm


: ) This would be better in the white tower... <3
Thank you

CazzyxBear
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PostPosted: Mon Dec 22, 2008 7:51 am


My apologies.
PostPosted: Tue Dec 23, 2008 8:51 pm


I used to train in Tae Kwon Do for ten years and reached the rank of second degree blackbelt; also I am a study of the Mixed Martial Arts. I just felt that there were a few techniques you have missed in unarmed combat (most of which I have learned from studying Mai Thai or Jujitsu)

Standing Techniques

Punch: A proper punch uses just top knuckles of the index and middle finger to deliver a crushing blow to either chest or head, this is the easiest move in fighting.
Knees: Knees are great attacks against the body at close range. The goal is to strike the point of the knee in any of the many unprotected vitals in the stomach region, or as a strike to the ribs, intended to break one of the smaller ones. Knees are also a great blocking technique as the shin can absorb more damage than the forearm.
Elbows: Elbows are a variation of the punch but can be delivered with much more force. A proper elbow strike is done with the back of the forearm, just below the elbow, or with the backside of the upper arm, just above the elbow. Elbows are most effectively placed against the head, but they can be used to the body just as well.
Sweep: A sweep is done with the legs, by taking the other persons legs out at either their ankles or the back of their knees. It can be more effective with a backhand placed to the chest or head in the opposite direction of the sweep.
Backhand: A backhand is similar to a punch but involves coming across the body to strike the opponent with the back of one's fist (some prefer the hammerstrike which involves the side of the fist, but it is more likely for you to break your own fingers or hand). Backhands can be amplified with a step or a spin into the move.
Clinch: When an opponent gets too close it is sometimes best to meet him and clinch his body, this can be done by hugging the body, or wrapping your arms around the others in a way that prevents them from easily striking. If an opponent puts you in a clinch, the knees, takedowns, and sweeps are the best solutions to getting out of the position.
Takedown: Any move that takes the fight to the ground.

Also I wanted to note that a proper Round Kick is done with the shin instead of the ball or top of the foot. By landing a roundhouse kick with the ball of the foot puts strain on the ankle and both positions are easier to crush the multitude of small bones in the foot (I've broken a few of these with an improper round kick before).

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PostPosted: Tue Dec 23, 2008 9:11 pm


Ground Techniques

Closed Guard: the guard position is where the person on their back has their legs spread around the body of the person on top to prevent them from moving in or standing up. If your legs are trapped you want to free them and get in this position as soon as possible.
Open Guard: this is the process of using the guard position to push the other person into another position. This position leaves you vulnerable to the attack so it is generally used to either push the person away or setup a counter attack.
Back Mount: This is when the person on top is sitting on the persons back. This is the absolute worst position to be in as the back of your head is open to attack and nearly impossible to accurately block. To escape it is easiest to turn your chest towards your opponent before trying to escape.
Mount: The Mount position is similar to the Guard position, only the person on bottom has their legs trapped under the legs of the person on top. This is another bad position to be at the bottom of. Some people will also use a Knee on Stomach mount, where they use the knee to pin the other persons body to the ground; this can be overcome by knocking their knees off balance.
Sidemount: This is a mount position from the side. The goal here is likely to get an arm submission. The person on top has their body weight evenly distributed with their legs on the ground and their body covering the other persons to prevent them from moving.
Half Guard: A guard position that is between the Guard and Mount positions; the Half Guard is wehre the person on bottom has one of their legs entangled in between the legs of the person on top.
North-South Position: This is a mount where each person is facing opposite directions.
Grappling: The gripping, handling, and control of a person without using physical strikes. Grappling moves are most commonly done by Wrestlers and Jujitsu fighters.
Submissions: A submission is a move where a body part is placed in danger of breaking and the person being submitted usually taps at this point in non-hostile situations. Being submitted is extremely painful, and it is one of the best attacks to use in order to end a fight quickly. A submission can be used on just about any joint of the body.
PostPosted: Wed Dec 24, 2008 12:37 am


Wow! Nice resources from both of you!

Myrelle Sedai


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PostPosted: Wed Dec 24, 2008 8:14 am


Actually, as far as the round-kick goes, you could still use the ball, but you have to be carefull to pull back the toes and make sure the foot and leg are at a ninty degree angle. But yes, the shin is a much safer and easier place to strike with. And no, I didn't forget them, but I just felt that most people would understand the concept of a knee or punch pretty well. I did forget about the sweep though, thank you. One more kick that I forgot was Tornado, but it is so hard to use in combat, I suppose its not likely I'd use it anyway.
PostPosted: Sat Dec 27, 2008 3:01 pm


I believe that you are referring to a spin kick when you say tornado kick? If so, then yes, it is extremely difficult to use in combat as the opponent will be more likely to grab the leg from the air than to land a devastatingly powerful kick.

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PostPosted: Sat Dec 27, 2008 3:08 pm


A Tornado kick is much like the cresent kick, but with a spin, and often in midair. It is most effective if led into by another kick which has circular movement, such as a round-kick, or a simple cresent kick, to both distract them, and stun them momentarily. By the time they recover from the first kick, the second is about to make contact. And if done properly, many spinning kicks can be used to actually catch the opponent off-guard. If you don't believe me on that, look up Marcel Jones. His spin kicks are as easy to miss, until they hit of course, as a simple backfist when sparring him.
PostPosted: Sat Dec 27, 2008 4:02 pm


Yes... when effectively used, the spin kicks are very powerful. However alot of people try to use them at very horrible moments since the choreography in most fighting movies incorporates these moves. For the most part I'd say that they are more likely to compromise a fight than gain an advantage.

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PostPosted: Sat Dec 27, 2008 4:05 pm


Which is why I avoid them when sparring, as I'm not good with them yet. I spar a little to defensively at times though. I don't like the idea of moving in, when it could be what the opponent wants.
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