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Behind the Scenes - November

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Slayer Spen

PostPosted: Mon Nov 03, 2008 11:46 am


Runescape.com
We've written a lot about combat-orientated multiplayer content in RuneScape recently. This mostly focused on the way that it had been relegated to the sidelines, until the introduction of PvP worlds invited it back into the heart of the game. There's one aspect, however, that we haven't mentioned: its relationship with skill-orientated multiplayer content.

We felt that producing a piece of content, which would appeal both to those players who prefer combat and those who prefer non-combat skills, was a major challenge for us. So, we put our thinking caps on and the result is this month’s headline update: 'Stealing Creation'. Stealing Creation will be a new 'safe' minigame, where teams of players work together to control resources across the game area. This area will change each time the game is played, so you will need to keep your tactics varied.

The game will focus on collecting 'sacred clay', thought to be the building blocks used by gods to create worlds. You'll enter the minigame with nothing, which means you'll need to use your skills to gather resources and make the equipment you need to dominate the game. For those of you who are just as happy making swords as you are using them, it will offer lots of choice as to the kind of experience you want to have playing the game. But what of the pure skillers? Can you create equipment for your battling buddies while they defend your back? Can those doing the fighting rely on someone else to make them powerful? With the added ability to fight as a clan, battles can be organised for very specific groups of players. So, if you want to gather with your clan buddies to take on your enemies, you will be able to.

Speaking of enemies, Zamorak was once mortal like the rest of us, but through clever manipulation and some devious planning he became revered as a god in Gielinor. The god wars that followed brought about great destruction and change – it would be impossible to do that now, wouldn’t it? What does it take for something like that to happen? Gathering some of the most important artefacts and keenest minds to research them would be a good start...but that is bound to attract attention, isn’t it?

That’s where our November quest will join things. Specialists and concerned dignitaries will be gathered to discuss the whereabouts of the Staff of Armadyl, an ancient and powerful artefact from RuneScape’s distant past. All they will need is a willing adventurer to conduct the more interesting parts of the...investigation. Will this link to the mysterious dragonkin symbols found recently, or the rumours of the dragon forge? While Guthix sleeps through the centuries, treachery is afoot, and terrible dangers appear on the horizon. In our first Grandmaster quest ever, with the longest, deepest storyline we have ever attempted, it will take an expert adventurer to find out.

Finally, after that huge update will come something much, much smaller! For a few days over the last weekend of November, you’ll notice Thanksgiving turkeys wandering around the map, gobbling and generally minding their own business. Hunt them down for some tasty drumsticks or find the turkeys in disguise for a special reward. Look out for more short celebration updates like this in the future.

Updates after November

The Phoenix
Some months ago, we asked you to vote on the next Summoning familiar, and you chose the phoenix. There were some great discussions on the forums taking the idea far beyond what we had originally imagined, so we decided to expand the idea out to another 'Distraction and Diversion' similar to the Shooting Star update or Bork from the Chaos Tunnels. You’ll find this update (planned for early next year) features not only a new Summoning creature and a repeatable activity, but also a quest!

Mobilising Armies
With any tactical game you need to spend a long time fine-tuning its different aspects to try to make it as fair, balanced and fun as possible. Mobilising Armies, our headline update for December, is no different and we have been working hard to tweak the key scenarios for this: Conflict, Siege, Hoard and Rescue. We'll have more on this update in next month's Behind the Scenes but in the meantime we have another screenshot for you.

Mod Mark
Lead Designer – RuneScape
PostPosted: Mon Nov 03, 2008 11:59 am


I like the sound of the new mini game... where you use your skill to do things... lalalaa.

XD because as a clan ourselves.. we are unbeatable.. We have a herblist, crafter, smithers, woodcutters, rcers, attackers, ... everything is high!! XD
can't wait.

Doctor Nitrus Brio


a forgotten death eater

PostPosted: Mon Nov 03, 2008 12:10 pm


yeah but think about defending us theres only one person we know can make rune weapons unless its f2p so air can join but i doubt it.

the pheonix is getting me interested though and another thing 4th paragraph they mispelled artifacts i think
PostPosted: Mon Nov 03, 2008 12:46 pm


We should have 4 updates this month. Remember:

4 week month - 2 updates
5 week month - 3 updates

BUT! This month is actually 6 weeks! Sure two of those weeks are only one day long... But seeing as Jagex is considering it a 5 week month, that would suggest they consider even one day as a week. xd

I don't care if the BTS came after the first week... That week only consisted of the Saturday... But still last week nonetheless. And suuuuuuuuuure... Grandmaster quest... No big for me anytime soon. xp

Airazor
Captain

Hotheaded Rogue


Renette

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PostPosted: Mon Nov 03, 2008 1:00 pm


Everyone is just a little bit crazy...


Hmm.... reading this update, it seems that I will be kept quite busy getting 99 crafting. I doubt I'll do any of the new quests or minigames. >.>; The Grandmaster quest sounds like it involves heavy, heavy combat; something I am NOT willing to do. Sorry, but.. I've just never really been a minigame person. I don't even play Vinesweeper that often now, even though I like it as a minigame in general.

You have to agree with me on that.
 
PostPosted: Mon Nov 03, 2008 4:28 pm


Did anyone notice the Thanksgiving event in it? It kinda surprised me lol. sweatdrop

Also note the, "Look out for more short celebration updates like this in the future." I guess they'll be doing more small events for other holidays besides the 3 main ones they've been doing. I can't really think of other holidays that they'd do something for though. sweatdrop

The new "Grandmaster" quest sounds really good too.

Masterfelix5


a forgotten death eater

PostPosted: Mon Nov 03, 2008 4:32 pm


hmmm longest storyline deepest storyline tells me it has a chance of every storyline going into one. im thinking something a long the lines of myreque, elf, and goblin storyline into one possibly the dwarf one. it could also have sea slug because notice how all the main characters develop a special power.

myreque-safaleen-had the blue aura around him
sea slug-kennith-he had red aura
goblin-zanik-we know she's involved with bandos
elf-?-but its the biggest storyline we know of.
PostPosted: Tue Nov 04, 2008 2:24 pm


a forgotten death eater
yeah but think about defending us theres only one person we know can make rune weapons unless its f2p so air can join but i doubt it.

the pheonix is getting me interested though and another thing 4th paragraph they mispelled artifacts i think
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