~Ninjutsu~
Name: Static Strings Technique
Rank: Academy
Class: Ninjutsu
Chakra Points: 400cp
Requirements: Elemental Mastery Lightning
Description: This allows the user to create tiny, almost unnoticeable strings of lightning which they can choose to use in any way. It can alert you to intruders if they are to walk through it, and the shock is so small, it’s rarely noticed.
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Name: Flickering Light Technique
Rank: Academy
Class: Ninjutsu
Chakra Points: 300cp
Requirements: none
Description: The user can either do a quick flash of blinding light that blinds anyone looking directly at them for one post, or make their body glow softly allowing them to illuminate the darkness.
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Name: Fire Release: One
Rank: Academy
Class: Ninjutsu
Chakra Points: 500cp
Requirements: Elemental Mastery: Fire
Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can slowly cut through things like glass and rope. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.
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Name: Fire Release: Flare Technique
Rank: Academy
Class: Ninjutsu
Chakra Points: 600cp
Requirements: Elemental Mastery: Fire
Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, and can catch dry things on fire. This is alos the building block for breath based techniques.
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Name: Fire Release: Veil Technique
Rank: Academy
Class: ninjutsu
Chakra Points: 500cp
Requirements: Elemental Mastery: Fire
Description: After the user is done performing the necessary seals, they claps their hands in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.
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Name: Fire Shuriken Technique
Rank: Academy
Class: Ninjutsu
Chakra Points: 600cp
Requirements: Elemental Mastery: Fire(Katon)
Description: The user dose a simple seal, holding the kuni or shuiken. The weapon, or item of the same size, is coated in a time of flammable chakra. When the weapon is throw, the chakra detonates, causing the weapon to catch on fire, not explode. Only one projectile can be done at a time.
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Name: Fire Release: Cinder Technique
Rank: Academy
Class: Ninjutsu
Chakra Points:
Requirements:
Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.
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Name: Fire Release: Flaming Palm Technique
Rank: Academy
Class: Ninjutsu
Chakra Points:
Requirements:
Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.
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Name: Enchanting Seal
Chakra Points: 600cp
Requirements: none
Description: The user concentrates chakra to a single hand seal and it transfers it into the things the body uses for agility and strength, making you faster and stronger for 5 posts, the bonus is small but it is helpful in certain situations.
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Name: Replacement Technique
Chakra Points: 800
Requirements: Body Flicker
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach using the Body Flicker Technique, the moment an attack hits
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~Genjutsu~
Name: Genjutsu Release
Chakra Points: 300
Requirements: none
Description: This is the basic technique of getting yourself out of a genjutsu, while it is effective with low level techniques it loses most of its use once the techniques become more powerful.
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Name: Transformation
Chakra Points: 300
Requirements: none
Description: This allows the user to appear to be changed into something else that is the same relative size as them. This technique can be seen through rather easily but can still be useful in some situations.
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Name: Clone Jutsu
Chakra Points: 300
Requirements: none
Description: This creates the illusion of the user making clones, however they are only illusions and can do nothing more than distract your enemy.
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Name: Cloud Wisp
Chakra Points: 600
Requirements: none
description: The user is able to create a whisp of smoke or a small cloud that they are able to move around and see out of.
-The cloud has to stay within a two mile radius of the user.
-Attacking the cloud will dispel the jutsu.
-And the person has to stay in place and keep their eyes closed while using the jutsu.
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~Taijutsu~
Name: Shadow Shuriken
Chakra Points: 600
Requirements: none
Description: This can be used with anything, not just shuriken. The user throws two kunai, the first is mainly a distraction as the other is hidden in its shadow, unseen to the enemy.
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Name: Body Flicker
Chakra Points: 800
Requirements: none
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and their intended destination.
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