Amidst the rolling hills within Radernok Plains is the compound of the Mercenary League. The Delfos Empire is the primary sponsor of the mercenaries, and makes such extensive use of their services that half the Imperial Army consists of paid mercenaries recruited from the wilderness regions and less traveled areas of Beyon.

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Security
Key and Small Circle Symbols

Perimeter security is tight, the entire area is fenced off, ten thousand volts constantly running through the fence to keep intruders at bay. Secret monitoring stations are kept at ground level, detecting visual, infrared, heat, anomalies. Each station has an automatic laser and projectile turret and alarm system to stall off any threat until those in authority can deal with it. In some places the perimeter is mined to prevent unauthorized intrusion via sappers. Only league members know where to look for these mine fields. There are manned gun towers at every corner and every 100 meters, each with an NPC guard trained to fire a high caliber machine gun and rain grenades on the first sign of unauthorized intrusion. These guards are all capable soldiers.

Once inside, there is additional security for the main compound. Automated turrets with advanced aiming protocols protect the lobby, and will not fire upon anyone who has access to the league. There is also a manned security checkpoint at the door, and another behind the lobby desk.

CHU Area
Containerized Housing Units

CHUs are moderately-sized metallic buildings designed to hold four personnel semi-comfortably. There is a bed and two lockers per person; any further furnishings such as desks and chairs must be provided by the person living there. There are community latrines and shower areas located throughout the CHU area (separated into male and female latrines). Novice Mercenaries (Private through Lance Corporal) bunk four to a room. Corporal through Master Sergeant, and 2nd Lieutenant through Lieutenant Colonel bunk two to a room. First Sergeant or Colonel and above bunk one to a room. The CHU row closest to Research and Development is reserved for crew members (security level four or higher), and each has its own bathroom with shower.

MWR
Morale, Welfare, and Recreation

The MWR building has all the comforts of home. Sofas, TVs, computers with Internet access (heavily monitored, of course), movie theaters, restaurants, clothing and other misc. shops, electronics stores, and a game room, complete with hands-on games like ping-pong and pool, and all the latest video game consoles (Wii, XboX 360, PS3.)

DFac
Dining FACility or Chow Hall

The dining facility has space to seat the entire League twice over. The food is free to all members of the League...but sometimes leaves something to be desired. Usually taste. Yet the food is high in nutritional content, and occasionally tastes like what it's advertised to be.

Commissary

For those who can't...stomach the food at the Dining Facility, the Commissary offers more...substantial-tasting food at...reasonable prices. Some of the more popular food the commissary offers is the fresh sushi, and the ready-to-grill steaks. The commissary also sells little comforts, like magazines and chewing gum.

Park

Carefully gardened (and enhanced by R&D's plant advancement research projects), the park offers fresh air and greenery to those who want to get a little sunlight and a place to stretch their legs. Litter is heavily monitored, so the area stays very clean. A force field is activated over the park when rain comes down, keeping the area free of mud.

TOC
Tactical Operations Command

A secret area, accessible only by those with a level four or higher security clearance.



The purpose of this thread is for role playing areas of the compound that do not already have a separate thread for them. If any one area receives substantial posting, it will have a separate thread made for it.[/i