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Posted: Wed Mar 25, 2009 3:39 pm
((Zero! *gives Zero a hug*))
Story #1 Post #171
7. Pigboar as usual gets extremely drunk within minutes of entering the tavern, and shortly after picks a fight with some guards.
1. Pigboar gets arrested... again. 2. The guards shake there heads and push Pigboar over, who then takes a nap on the floor. 3. Pigboar impressively beats up all 3 guards drunk, and without pulling a weapon. 4. The entire tavern explodes into a brawl the moment the first punch is thrown.
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Posted: Thu Mar 26, 2009 8:18 am
Story #1 Post #172
2. Much to the party's embarrassment, the guards shake their heads and push Pigboar over. He gets knocked out and falls asleep, snoring loudly and drooling.
1. The party drags him out. 2. The party leaves without him. 3. The party wakes him up. 4. The party waits for him.
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Posted: Thu Mar 26, 2009 9:45 am
Story #1 Post #173
1. The party drags Pigboar out out the tavern to the nearest inn so he can sleep it off while the rest of the group continues looking for clues.
1. they find nothing 2. they find something
((sorry, writers block))
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Posted: Thu Mar 26, 2009 8:52 pm
Story #1 Post #174
1. They find nothing....
1. They give up. 2. They keep searching.
((I'm lazy too.))
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Posted: Sat Mar 28, 2009 12:34 pm
((ok writers block status effect is now gone))
Story #1 Post #175
2. When Pigboar wakes up the party tells him that they couldn't find any clues. Stuborn as usual though, Pigboar insists that they keep looking.
1. As they search Pigboar remembers that Anna is supposed to know what the items they are trying to find do. 2. They finally find someone who mentions somethings about an old hermit who may know something. 3. They find nothing and decide to go to Burmecia seeing as Trah said the items shouuld be on this continent. (if we do this option I say we do pre game Burmecia, not post game)
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Posted: Sat Mar 28, 2009 8:34 pm
((XD. Sorry. I do understand that people get writers' block, even me, but I was feeling lazy when I made that post.))
Story #1 Post #176
1. As they search, Pigboar remembers that Anna is supposed to know what the items they are trying to find do. He turns around to ask Anna, but she isn't with the rest of the party. He immediately suspects that she has been snatched while he was passed out, and that the rest of the party was distracted at some point before he woke. Now they have neither John nor Anna.
1. They look for Anna. 2. They find a clue.
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Posted: Sat Mar 28, 2009 10:25 pm
Story #1 Post #177
1. They look for Anna and find her buying gyshal pickles from an old lady on the street.
1. the party is relieved and Pigboar asks his question 2. most of the party is angry at her for wandering off
(We need firemage back or someone else in here... I'm running out of ideas.)
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Posted: Mon Mar 30, 2009 6:41 pm
((I'll ask him.))
Story #1 Post #178
2. Most of the party is angry at her for wandering off. Pigboar is the angriest.
1. He decided to rent an inn for the sake of grounding her. 2. Someone scolds her. 3. They puke at the smell of the pickles. 4. They take her pickles and eat them.
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Posted: Thu Apr 02, 2009 7:50 pm
(Eheheheh. Sorry about being massively forgetful (again) So now this in my favs list.)
Story#1 Post#179
2. Pigboar goes into some form of lecturing scolding that seems to take forever to get a simple point across. The rest of them...
1. Are asleep from the boredom of his ongoing lecturing 2. Anna bursts into tears and someone scolds him for being too harsh 3. They all walk off as he goes on and on and doesn't realize that most of them left till he is about five min into his dull scolding.
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Posted: Mon Apr 06, 2009 5:55 pm
Story #1 Post #180
2. Anna bursts into tears and Ophelia scolds Pigboar for being too harsh. Pigboar apologizes to Anna and finally, they decide to leave the city since the item that they are looking for is not there.
1. They find their chocobos. 2. They leave on foot.
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Posted: Tue Apr 07, 2009 4:54 pm
Story #1 Post #181
1. The party gets their chocobos before leaving the city. Pigboar once again completely forgetting about asking Anna the question. The party heads to...
1.Burmecia, because it is the only other large city they haven't visited 2.Cleyra (sp?), because it is surrounded by a sandstorm and is probably somewhere that hasn't been checked for clues 3.a random small town, because all the notable places have already been searched.
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Posted: Thu Apr 09, 2009 5:57 pm
Story #1 Post #182
2. They head to Cleyra because it's surrounded by a sandstorm and is somewhere that hadn't really been checked for clues. On top of that, the rat people there also had some priceless treasures that may be helpful or even keys or clues...
1. They get there and Cleyra has been destroyed. 2. They get there and are invited to a dinner/dance party. 3. They get there and are not let in. 4. They get there, break in, and are attacked.
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Posted: Sun Apr 12, 2009 10:05 pm
Story 1 post 183
1. Upon arrival at Cleyra the party had to sift their way through the sand storm. However once they get to the eye of it they realize that the city is nothing but rubble. Standing in the area that was the city entrance...
1. They hear something that makes them think a clue might be under the sand, like a shelter or something or the cities people hidden there. 2. Are greeted by a mysterious figure. 3. Are atacked by a sand worm. 4. Fall into a large hidden underground cave. 5. Meet a group of very creeped out survivors. 6. Find a rare armlet that was hidden in the broken buildings.
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Posted: Wed Jul 01, 2009 1:53 pm
((Can anyone join?))
Story 1, Post 184
4. Anna steps forward which unleashes a trap. They all fall down to an underground cave.
1.Look for clues 2. Pigboar slaps Anna for getting them trapped. 3. They fall again into a underground city. 4.The party is greeted by a deadly monster!
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