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King Robert Silvermyst Captain
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Posted: Sat Oct 11, 2008 5:24 am
Story War rages between the technological kingdom of Riven and the Kingdom of Rahleeshan, a kingdom who's people live in harmony with the land. Below these two kingdoms, on the southern side of the mountain range opposite these two kingdomes is the Kingdom of Eldean. Eldean has some technology, but lives primarilly off of the land and has been in good standings with Rahleeshan. The town closest to the mountain range is a small hamlet called Crystal Valley.
In this small hamlet, life goes on for the people as though nothing were happening since war has not reached beyond the mountain range that seperates Eldean from the other two countries. Crystal Valley is known for the many caves and fertile farmlands.
What role will you play in this land? A simple farmer? a shop keeper? A dungeon explorer? Only you can decide for yourself.
Rules 1.> Obey the ToS rules of Gaia 2.> Obey the guild and forum rules. 3.> For anyone who has ever played ANY harvest Moon game or Rune Factory, you know that romance is one of the major parts of it. Romance is highly encouraged, but keep things to PG 13.
Positions available Most positions only need one person, while others can have more than one. Those that can have more than one person working in that area will be denoted by a * Mayor: General Store Owner: *General Store staff: *Bankers: Tavern owner: Goldsmith/Jeweler: Inn Keeper: Tailor: Seamstress: *Tavern Waitstaff: Seller of Appliances, House Expansions and Monster Stables: Lilly D'ni *Construction workers: *Farmers: Robert D'ni, *Post Office Workers: *Librarians (Four total): Town Mage: *Doctors: *Nurses: *Dungeon Explorers: *Town Guards: Blacksmith: Apprentice Blacksmith: *Miners: Rune Knight: Robert D'ni
Profile Skeleton Name: Age: (Must be 18 or older to live alone) Gender: Birthday: (Spring, Summer, Fall, Winter, 1-30) Favorite Food: Hated Food: Appearance: Marital Status: Job: Personality: Bio:
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Posted: Sat Oct 11, 2008 6:05 am
Information about Harvest Moon For those not familiar with the Harvest Moon game series, there are four seasons and 30 days per season: Spring, Summer, Fall, Winter. Everyone starts out with 15 energy points. Every physically demanding action consumes energy Tilling the land (1 energy per 1ft square) Grooming beasts or gathering products from beasts (wool, milk, eggs, honey) (1 energy per beast) Harvesting crops (1/2 energy point per crop plant) Harvesting grass for feed using scythe (1 energy per scythe swing) Combat (1 energy per attack) Running (1 energy per minute) Cooking (1 energy per product) Blacksmithing (1-5 energy, depending on item) Mining (1 energy per pick axe swing) Performing medical treatment (3 energy per patient) crfting an outfit (3-5 energy, depending on difficulty of outfit) Chopping wood/smashing stones (1 energy per swing of hammer/axe) If you run out of energy, you will become exhausted and be unable to perform any of the above actions. Also, you run the risk of getting sick, especially in the winter.
So how does one restore energy? Eat some food! Each harvested crop food item restores 3 energy. Cooked meals provide up to 10 energy depending on the difficulty of the dish being made.
How does one raise the total amount of energy they have to use? Work and time. for every 15 days a person works, they gain 1 energy point to thier max energy. Just remember rest is just as important as well. Don't want you to get sick wink
Magic is only usable by the town mage (who sells spells), Town guards, Dungeon explorers, Doctors and Rune Knights. These people are specially trained to see and use Rune energy, which is a different type of energy. Those people who can use these spells start out with 15 Rune energy. Rune energy is not restored in the same way normal energy is though. Rune energy only appears when crops are ready for harvest. Each plant provides 1 rune point.
There are multiple caves and dungeons along the mountain side and around the forest surrounding the town. Each cave has a particular climate which stays constant year round. However, these caves are frequented by monsters. There are spots within the cave where crops can be planted, so if you have a good sword arm and can deal with the occassional pest, you can grow certain crops in the caves year round!
In order to get married, first you have to win over the affections of your intended betrothed. You also need to upgrade your house at least once and buy a delux sized bed.
Back to the caves. In order to enter any of the caves, you need permission form the mayor. Each cave has a certain difficulty level, and only the mayor can decide if you're strong enough to survive in a certain cave. Each cave has thier requirements to enter.
How to make money For shop owners, you make money off of what you sell. When people sell to you, you make double the amount you pay for an item on Friday (your character ships all purchased goods to the castle). However, every item has a fixed price. For the Blacksmith and apprentice, they make money crafting and selling thier crafted items. They also pay the miners who provide them with the ore needed. Ore also has a fixed price. Blacksmiths are the only onces who have fixed prices on only starter equipment. Special requests like upgrading an item or crafting a special weapon are open for the blacksmith to think up a reasonable price. Also, those comming in with special requests need to bring the required ingredients for that item.
Doctors and nurses are paid a regular salary of 100 gold per week. However, the doctor can sell medicine as well for those who want to take some medicine 'to go'. The veterinarian charges 50 gold per visit, and law requires every farmer who owns at least one beast to have 1 visit per season as a health check-up.
Farmers sell off thier crops and items gathered from tamed beasts (Wool, honey, milk, eggs). Depending on the level of the crop or item, a farmer can 'just get by' or make alot of cash. How does one raise the level of an item? a special fertilizer can be bought at the general store for 100 gold a bag. Each bag covers one square foot. only one plant can be planted in a 1 square foot spot. When that plant grows and is ready for harvest, take the crop and bring it to a seed maker machine (You need to purchase this as an appliance addition for your house) and pop it in. It will produce enough seeds to cover up to a 9 square foot area . Just repeat this process. Here's the formula for the value of a crop: Crop's base selling price x crop's level = $$ so if you grow a lvl 5 radish, you can make 300 gold per radish instead of 60 per radish, which is the base price. Do note though, crops can only be raised up to lvl 10.
Now, the beast items. There are only 3 levels, and it is all based upon affection. All beasts start at base affection of 1. From lvl 1-4, you get a small amount. lvl 5-7, you get a normal amount. From 8-10, you get a large amount. An animal's affection grown by 1 point every week, but ONLY if you groom it and feed it daily. Animals will get sick you you miss a feeding (regardless if you forgot or the weather turns nasty). If an animal is sick for longer than 2 days, it's affection will drop by 2 points a day. So as soon as you see a sick beast, call the vet and have 50 gold ready.
Just like crops, you get more gold depending on the size of the gathered item.
Dungeon explorers and miners all make thier living off of the caves and dungeons. Dungeon explorers seek out treasures and can make gold by selling loot from the slain monsters. Miners make thier living off of the ore they mine and sell to the blacksmith. Each cave has different types of ore, ranging from scrap iron to platinum. They can also unearth precious gemstones and even elemental gems.
Post office workers and the Mayor all get a specific amount of gold for thier work. The Mayor gets 700 gold a season. Post office workers get 100 gold per week.
Construction workers, who work for Lilly D'ni, get 1000 gold per home remodelling and 200 gold per monster stable.
The Town mage gets 100 gold a week, plus what he makes off of selling spells.
Librarians make 100 gold per week plus what they make for selling books. There are four librarians in total, each one sells a different type of books. One sells cooking recepies, which are required for making dishes. One sells recepies for blacksmithing recepies. One sellsr ecepies for making jewelry, and one sells patterns for outfits.
The tailor and seamstress makes 100 gold per week plus what they make off of the clothing they sell. Unlike other shop keepers, they do not have fixed prices. However, most items are easily affordable. Only the extravagent outfits will carry a hefty price tag.
Bankers make a flat rate of 200 gold per week.
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King Robert Silvermyst Captain
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King Robert Silvermyst Captain
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Posted: Sat Oct 11, 2008 6:40 am
Upgrading your home Unless you're the mayor or a shop owner of some sort, you need a place to live. Everyone who comes in starts with 3000 gold. Sounds like alot of cash, right? A small house costs 2000 gold. A small house with farmland costs 2800 gold and comes with a small tool shed with basic tools (hoe, watering can, scythe and an axe), and you're gonna have to use the rest to buy a packet of seeds. There goes your money. Your starter home is essentially a bachelor pad. It's all one room with a single bed, a fireplace, a small table, a chair and a bathroom. Eventually you'll want to move up in the world. Each house upgrade costs 300,000 gold. Yeah, ouch. But construction isn't cheap, and if you want to get hitched, you're gonna need to upgrade your home. Not to mention once you upgrade your home, you can buy items for your home, like a kitchen, a refridgerator, a storage cabinet and other machines that will make life and money making easier.
Also, every house comes with a postal box, where the post office workers come at 5 PM to pick up all of your goods. Your gold for those items will be deposited into your bank account the following day
Monsters Monsters and beasts lurk in the various caves. But some of them can be tamed. It's a painful process for starters. First, you need to buy a monster glove from the general store (100 gold). Then you need to pet the monster a few times WHILE IT'S ATTACKING YOU (See, I told you it'd be painful) Once the beast or monster sees you mean it no harm, it will travel with you. However before you can get any monsters, you need a monster stable Each monster stable can house up to 5 monsters/beasts. Some monsters can be delegated tasks such as watering or harvesting crops. The higher thier affection level gets (raised by grooming and feeding), the more plots of land they can cover (base affection means only 5 squares of land will be done by that monster). For every affection level, the amount of work done by the monster is elevated to 5 more feet of land.
Monsters can also accompany you into caves and fight alongside you. Be careful though. If your monster friend dies in a cave, its gone for good. Also, monsters and beasts are not allowed in town, under any circumstances.
There are also ridable beasts and pack beasts. Ridable beasts (wolves, buffalo and horses) can not only get you where you need to go faster, they can also fight alongside you, just like the monsters mentioned above. Outside of a cave or dungeon, they will stay where you dismount them, or, you can send them back to the monster stable. Unlike the monsters above, ridables cannot do labor. Pack beasts, (horses, mules) can help you when you gather. Instead of walking back and forth between the farmland and the pick-up box, just pack your crops and items in the pouches of these beasts, and then empty everything out into the pick-up box when you get there.
Finally you have your livestock beasts. Buffamoo produce milk. Bes produce honey, spiders produce silk, Kokehoho produce eggs, and Woollies produce wool.
So how do you feed your beasts and monsters? You need to buy grass seeds from the general store and harvest the grass when it grows. Each square foot of grass will produce one bag of feed. Unlike other crops, grass grows during every season except for winter. If you plan on having alot of monsters, remember to keep thier silos full of feed. because when winter arrives, if you don't have access to a cave to grow grass in, what you have in your silos is all your monsters will have to eat during the full 30 days of winter. You can, however, also buy feed from the store, but at 600 gold per 5 bags, it's cheeper just to make sure your prepared in the months beforehand.
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Posted: Sat Oct 11, 2008 7:07 am
The BankEveryone has a bank account unless you're just comming into town, in which case you have an account somewhere else that will be transfered up to the town bank once you go and talk with them (You need to do so in order to get access to that 3000 you start off with). Thanks to the technology, gold is kept in a very safe place. Everyone has an ATM card, which they use to make purchases with and check thier balances. If you're in a bind, or REALLY want that house expansion and you've lived in the town for at least 4 months with a seady source of income, you can take out a loan. However, you will have to pay in interest 10 gold for every 100 gold you request. And you can only have one loan at any time. If you have a loan, you must pay at least 100 gold per month (automatically deducted from your account on the 30th of each month unless you have made the minimum payment beforehand)there is no maximum limit you can pay back (say if you somehow managed to get all of the money plus interest after a very good season, by all means pay it off). To make a payment, simply talk to a banker and tell them how much you want taken out of your account to pay on the loan. WeaponsYou are not allowed to carry weapons with you inside of town unless you have written permission from the Mayor, or you are a town guard. Technology wise, the most advanced handheld weapon is a magic sword. Since Eldean is on friendly terms with Rahleeshan and thus seen as an enemy by Riven, Eldean does not have too much in the way of technological weaponry. the most common weapons carried are swords. Sometimes swords can be imbued with elemental properties or special abilities, but such things require special ingreadients as well as the proper recepie which can be bought from the Library. Links to everything you need to knowCrops (Prices for seeds and base profit price per crop)Fishing (Profits for selling)Mining (ores and gemstones, profits and where they can be found)LivestockCookingBlacksmithingAccessoriesPharmacy itemsMonster DropsCaves (Note, most requirements will be different than those listed on this page)Seasonly FestivalsCalendar
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King Robert Silvermyst Captain
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King Robert Silvermyst Captain
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Posted: Sat Oct 11, 2008 7:27 am
Name: Robert D'ni Age: 18 Gender: Male Birthday: Spring 1 Favorite Food: Sheapard's Pie Hated Food: Anything sour Appearance:  Marital Status: Single Job: Rune Knight, Farmer Personality: Friendly, a bit shy, strong willed, protective of his friends. Bio: Robert was the prince of Rahleeshan, the youngest of three children. He was raised in the arts of combat to be a Rune Knight, but Robert found more pleasure in tending the gardens and mingling with the common folk, despite his father's disapproval. When war erupted between the two kingdoms, Robert's father sent him and Lilly away from the castle in seperate carriages. As his carriage was crossing over a bridge between Rahleeshan and Eldean, his carriage was hit with a cannonball, and Robert plumetted into the rapids below. He was found and saved by a silver wolf he later named Lupe`. However, his ordeal left him in an amnesic state, unable to remember most things about his past. He traveled, cold and hungry with his companion until they came upon a small town where he finally collapsed. He was found by the mayor and nursed back to full health. After listening to Robert, the Mayor allowed Robert to settle down in an abandoned farmhouse along the outskirts of town. It had everything that was needed for basic needs to be met, a few tools to start farming, and one monster hut for his pet wolf. Name: Lilly D'ni Age: 28 Gender: Female Appearance:  Marital Status: Single Job: Saleswoman (Sells housing upgrades, machines and other household goods) Personality: Kind, mysterious, compassionate, strong willed Bio: Lilly is Robert's elder sister and princess of Rahleeshan. When Robert's carriage was destroyed on the way to Eldean, Lilly's carriage was forced to detour. Lilly went into hiding until she found a small town that was devistated by the war, and the people being round up for slavery and execution. WIth her quick thinking and a few strokes of her blade, she freed the residents and drove out the invaders. Without anywhere to go, the surviving people of the town followed Lilly to Eldean. Between all of them, there were a group of tinkerers and craftsmen. When they reached Eldean, Lilly founded Lilly's Luxuries and gave them a new life with very good pay. When she heard news of an amnesic young man carryng the same weapon she had, Lilly moved her business to Crystal Valley. Though she managed to confirm his whereabouts and the fact that he couldn't remember anything, she keeps both of thier pasts a secret, knowing that since they were both of royal blood, they were both hunted by the assassins of Riven. That, and there would be many women, in her mind, that would try to take advantage of him to aquire fame and riches. SHe also knew that Robert had always wanted a simple life, and now he had the chance to finally live one.
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