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Tales of Vesperia (360 game)

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Tales of Vesperia
  Is awesome
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Moonlight_HuangHou
Captain

PostPosted: Thu Oct 09, 2008 12:43 pm


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Tales of Vesperia
Released: 8/26/08
System: x-box 360 (exclusive)

Story: The story takes place on Terca Lumireis where people rely on an ancient technology called Blastia. Blastia is like there source of power/energy and is used to do many things like control water (some powerful enough to control weather), provide barriers and even used to inhance a person with magic. The Barrier Blastia is a huge reliance in their civilization since there are monsters everywhere. Towns/cities use it to protect themselves from monsters.
You start out as Yuri Lowell, who lives in the cities lower quarters (down town area) and is a ex-knight. At the start of the game a fountain breaks that's controlled by an aqua blastia. With the broken fountain the lower areas start to get flooded so he heads down over to help. After examining the fountain he learns that the people all put there money and precious valuables together to pay a mage to fix it. Seems the mage did a poor job and took a valuable piece of item from the fountain called a 'core'. (Blastia is hard to get by the way)
With that in mind he heads over the nobles area to find the mage and take back the core to fix the fountain. It's there he gets caught sneaking into the mage's house (and the mage ran away on time). Now sent to jail he manages to get out (was planning to only for a short while) to check on the lower quarter but get's caught as 'breaking out of jail' while rescueing a noble girl in the castle. (She was being attacked by the knights and Yuri never turns away from someone in need of help)
Yuri learns that she wants to get out of the castle like him and decides to kindly help her. When they leave the castle they head out of the city with two diffrent goals. Estelles wants to find Flynn (a knight who is Yuri's "friend"?) and Yuri seeks the mage thief to get the core/aqua blastia back.


Gameplay: Too awesome. lol
The graphics aren't bad and they look like normal RPG's. I'll go through a few things but everything so far is amazing and fun.

Towns- Well laid out and easy to navigate through. Typical RPG where you run around and chat with NPC's, stay at inns, buy items/weapons ect...

World Map- Big and easy to travel. Monsters aren't random but are there and when they see you they will go toward you to attack and battle begins that way. There are a good amount of places to go too.

Battle System like typical Tales game. Since I never played a 'tales' game before and this was my first...i'd say its VERY close to star ocean styles of battle.
*Can lock on enemy
*Can block/attack/use combos/magic/skills/fatal strike/Limit break ect
*Can taunt/choose items/change equipment during battle
*Can make members use a specific skill/tech
*Characters sort of interact during battle (ex. Yuri warns them to not use so many items if they do...or asks if someones OK when they hurt a lot.)
*Can change party members (Can fight with 4 during battle)
*Encounter differences (ex. surprise encounter starts with members that weren't in the front row but back. So if you have a b c d e players. And a b c d normally fight. Surprise encounter will jumble characters up and e d c b will fight. )


Regular specials in gameplay
*Can synthesis items/weapons
*Can cook in game and make various recipies
*Can press a button and make some 'taunt'/'motion' while in town
*Can use special items to stun item outside battle at times

Rate: 10/10
I bought this game right away. ^_^ (well a few days after it came out) But anyways, its so worth it! Finally a real RPG is out on the x-box and it's so much fun it keeps be hooked. I would recommend this to any RPG fan and also would especially recommend it to Star Ocean fans/Tales Fans. ^_^
PostPosted: Fri Nov 21, 2008 12:40 pm


First time I've heard of it.....*sigh*.....and I still do not have an Xbox 360. >.<

0Moon_Maiden0


Dornkus
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Werewolf

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PostPosted: Sat Nov 22, 2008 11:12 am


The Wii ended up with Tales of Symphonia 2.

Unfortunately, critics have found it bad.
PostPosted: Mon Nov 24, 2008 10:30 am


Did they really? Maybe comparing it to the first game...since I haven't played the first one I'd say the 2nd one is rather fun.
And on game stop when it first came out the reviews made by some fans weren't bad.

EDIT: (Talking about Tales of Symphonia!)

Moonlight_HuangHou
Captain


Dornkus
Crew

Werewolf

11,300 Points
  • Team Jacob 100
  • Hunter 50
  • The Wolf Within 100
PostPosted: Fri Nov 28, 2008 12:31 pm


According to what I've read, the animation is sub-par and the story and dialogue have bad translations. They've said the battle system is good, but it's been done before.

They also said that fans of the first would like seeing familiar faces, though.
PostPosted: Mon Dec 01, 2008 3:59 pm


Dornkus
According to what I've read, the animation is sub-par and the story and dialogue have bad translations. They've said the battle system is good, but it's been done before.

They also said that fans of the first would like seeing familiar faces, though.
I agree with that. It's noticeable on the animation part definantly....
As for the battle...yeah it was easy for me to learn it in a second b/c it exactly the same as vesperia basically...

^_^

Moonlight_HuangHou
Captain


Moonlight_HuangHou
Captain

PostPosted: Fri Jan 23, 2009 9:24 am


Grr...the bad part of the game is that even though Flynn (blonde on the cover) plays such a huge role in the game and is really an important character like Flyn (purple hair guy on cover). You never get to play as Flynn. >_<"

There's only one part where you're him in a fight and only for a few seconds and that's all. crying
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