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Batman: Arkham Asylum

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Evalad
Captain
PostPosted: Sat Sep 06, 2008 5:35 pm


Platforms: PC, PS3, and PC

Batman: Arkham Asylum is an upcoming console video game for the Xbox 360, PlayStation 3, and Microsoft Windows, and is based on DC Comics' Batman. It is being developed by Rocksteady Studios and will be published by Eidos Interactive in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is based on the long-running comic book mythos, as opposed to most other Batman games which are adaptations of the character in other mediums besides the source material.

On August 12, 2008 it was announced that the September 2008 issue of Game Informer will feature information on the upcoming Batman video game developed by Rocksteady Studios and published by Eidos Interactive entitled Batman: Arkham Asylum.

Gameplay
The game will have a more closed gameplay atmosphere, similar to Chronicles of Riddick: Escape from Butcher Bay. Paul Dini's story is a style reminiscent of the depth and twists of Bioshock. Gameplay places just as much focus on Batman's role as a detective as his combat prowess. Most of the game is played through an over-the-shoulder, third person perspective, similar to that of Resident Evil 4. It has been hinted that certain villains might be playable at some point in the game although this may be as an unlockable after completing the game. The Joker takes over Arkham after he realizes it holds a secret. Arkham was chosen as a location because of its limitations including the fact that it's located on an island. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. The developers have taken into account all the construction/destruction of the facility over the years so locales will vary.


Combat
Some boss battles are focused on combat while others will focus on gadgets and are similar to giant The Legend of Zelda-style bosses. Combat description features Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun, so Batman jumps off the ledge, spreads his cape, and stuns him. He then swipes his cape to stun his other enemies and engages them in combat. Combat is accomplished using only three buttons: Attack, Stun and Throw.

During battle, a combo multiplier at the top of the screen will increase with every strike. Once the combo expires, a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with. There are sections that involve sneaking, but the developers call them Predatory gameplay sections, as stealth tends to imply weakness, they prefer to think of it as picking off the weak people, or even people one wouldn't last too long against in direct fights from strong positions. Batman can create distractions with bodies and victims' yells, and then stalk the guards as they go to inspect.


Detective
Developers have come up with a CSI style for forensic puzzles because Batman will always have the very latest gadgets. Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.
PostPosted: Tue Sep 23, 2008 12:59 pm


As long as Two-Face is in it i'll get it.

Thomas-Braintree


Thomas-Braintree

PostPosted: Mon Oct 13, 2008 1:26 pm


Wow. I'm the only one who cares about this game enough to leave a response?

That's pretty sad.
PostPosted: Mon Oct 13, 2008 2:26 pm


i saw the pics and stuff awhile ago. the graphics are very good. i haven't read the comic yet but i'm planning on doing that before the game comes out

Kite31


MightyMRJ

PostPosted: Tue Oct 14, 2008 11:53 am


So its for PC and PC?
PostPosted: Tue Oct 14, 2008 2:03 pm


MightyMRJ
So its for PC and PC?
yup and yup 3nodding

Kite31

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Playstation Alliance

 
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