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Posted: Sun Sep 28, 2008 9:28 pm
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Posted: Tue Sep 30, 2008 10:27 pm
Then it's settled!
Man law?
Man law.
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Posted: Thu Oct 02, 2008 12:45 pm
It's set up for BETA... let's hope it works...
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Posted: Thu Oct 02, 2008 2:56 pm
Something occurred to me. Are there any particular RP rules to go along with the system? It could get disruptive to the RP process if people just post rolls and one or two words. Also I'd imagine if they happened to be dual wielding they still only make one attack per post right?
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Posted: Thu Oct 02, 2008 8:30 pm
Yes, they can only attack once. So attack with one weapon or attack with both at the same time. But not one after the other.
Another thought just occurred to me, Kiro. What happens when we run out of hp? We just lose? Kinda like mortal combat?
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Posted: Sat Oct 04, 2008 12:51 am
Ya... but if you are low health, you can run away. ^^ Death is something that most people will run away from.
RP rules: Has to be a full fledged roleplay attack/defend. And yes, you can only attack once per cycle. (You, them, you them) ^^
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Posted: Sat Oct 04, 2008 12:26 pm
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Posted: Sat Oct 04, 2008 4:28 pm
But what about chasing the low HP people down? Naturally it's not a good idea to let the enemy live to fight again.
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Posted: Wed Oct 08, 2008 12:06 pm
Ya... Rp it. We can think of that after the Beta... Since during the Beta we are just trying to see if it works ok here x.x
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Posted: Mon Nov 03, 2008 5:47 pm
so in your expert opinion, how is the beta test going? are there any kinks you've noticed that will need fixing?
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Posted: Thu Nov 13, 2008 8:13 am
Yes.. Like how the damage is actually done, I'm going to have to re-explain that. In all the battles, they have done it a different way x.x
Also, we have to take turns on who goes "first" during the battle. If the first person goes first the whole time, the second is constantly defending... so the pattern would go like this now...
ABBAABBAABBAA...etc
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