Besides, when your character encounters another character, you don't want to have to run through all the pages of the RP looking for their character info. This'll make it easier to keep everything organized. I'll be taking the older trees from the RP and organising them alphabetically by the character's first name.
Some things to note: This isn't an RP, but it is relevant to the RPs.
You still have to send your characters to Sensual Enigma Tourmaline if you want to take part in the Freeform RPG because it is his thread. I am not about to step on anyone's toes! He will put them in that thread too. The skeleton for the character trees is in the Freeform RPG thread already.
You may post your characters here or send them to me.
Character Name: Bruno
Player's Name: Halo-DarkAngel
Race: Italian/Greek
Age: 25
Gender: Male
Height: 6'0"
Weight: 200lbs
Eyes: Hazel to a black
Hair: jet black short
Skin: tan
additional: Appearance= White formal shirt with black slacks. facial hair. nice black shoes^^
Powers/Abilities: Spiritual manipulation
Bio/Background: Classified (lol)
Personality: A very kind and respectable man. I usually friendly and optemistic soul with a pure heart.
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Character Name: Jhovanna Vlad
Players Name: Danah-Hime
Race: Human
Age: 22
Gender: Female
Height: 5"8
Weight: 125
Eyes: hazel/red
Hair: Short, red
Skin: peach
additional: Wields rapier, has family crest tattooed on her back, nicknamed Jo
Powers/Abilities: Purification
Bio/Background: Raised from a long line of Translyvanian defenders, Jhovanna was born in Translyvania., descendant of the first Vlad the Impaler. Before she could finish training in the arts handed down by her family, the entire Vlad family was arrested under false charges set up by vampires, eager to seek vengance on the family that protected the country for centuries. Jhovanna, with help from her doomed family, escaped and fled to Canada to continue training without the danger of vicious vampires. She has sworn to clear the family name and destroy the vampires that brought about her family's downfall. The tattoo on her back is symbolic, a great spear lined by the spine, the demonic heads of three beasts, each representing Greed, Pride, and Wrath. Her purification powers were reaped when she was very young, after surviving an encounter with a rogue demon
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Character Name: Laura O'Doughertai
Player's Name: Trivia_Master
Race: Human
Age: Twenty-Eight
Gender: Female
Height: About 5'6"
Weight: About 120lbs
Eyes: Blue
Hair: Brown, shoulder length.
Skin: White; freckles in summer.
Additional: Laura has a favorite coat of hers that is somewhat waterproof. She likes pants with lots of pockets.
Powers/Abilities: Laura can "Liquefy" herself- that is, she can become an amorphous pile of goo. She can cling to surfaces and contort herself while in this state. She retains her sense of touch and her sense of sound, which works as a sonar. She cannot speak, but she can motion to others by changing the rough shape of her "puddle".
All of her clothes liquefy, too, as to things that she holds. She theorizes that she may be able to liquefy another person if she were in contact with them while she liquefied, but she does not wish to try in case something goes amiss.
She is also an extremely capable marksman with a revolver and her martial fighting skills are reasonable.
Bio/Background: Laura was born to a middle class military family. She was intelligent but nevertheless managed to get poor grades in school, passing by a hair. In her Freshman year of high school, a friend surprised her and she liquefied- leaving her friend screaming. Laura spoke to her parents about this, but before they could schedule a doctors' appointment, members of the BPRD were on her doorstep. She was hired on the day he finished high school and has since received a master's degree in Creatures of Myth and Legend.
Laura enjoys working for the BPRD because it lets her travel and she gets to meet interesting people who honestly don't care that she can turn into a puddle on a whim.
She is amiable and wants to get along with everyone. Laura has retained a streak of curiosity from her childhood and wants to know how and why things work and happen the way they do. She has strong convictions, but she will not argue forever with someone. Laura is protective of those around her, and while she has a soft voice naturally, even people who are her friends quail when she shouts and scolds.
Laura fears heights and detests bright colors.
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Character Name: Morgan “Mo J” James
Player's Name: Mo J - BPRD
Race: Human
Age: Twenty-Six
Gender: Male
Height: Aprox 6’2”
Weight: Aprox 195lbs
Eyes: Hazel
Hair: Brown, buzzed
Powers/Abilities: Mo J’s abilities allow him to absorb the properties of any solid* matter he touches, transforming his entire body into a living version of that substance. Since he maintains his normal physical shape, it has been determined there is a level of kinetic control in this process.
The transformations typically lasts in 10 minute spurts, and does require concentration, so if he is knocked unconscious, or becomes too distracted for any reason, he will revert to his original fleshy state.
*Substance must be an absolutely solid state. Once the matter starts to liquefy or soften, he starts to fall apart. Exclusion example: Magma. His body has a subconscious self-defense mechanism that automatically shuts off the transformation should the atomic structure's property begin to change, such as ice melting, or metal liquefying in high degrees of heat.
Typical matter used includes, but not limited to:
-Mineral/Metal (various: steel, iron, tungsten, titanium, iridium, diamond, etc. )
-Stone (various: concrete & brick included)
-Ice (only used in temperatures maintained at below the freezing point)
-Synthetics (various: plastics, etc)
Other Abilities: A skilled marksman, Mo J uses his transformation ability primarily as a form of defense, or armor. While the process does augment his strength and durability to higher levels, it’s practical offensive capabilities are limited, so he has been fully trained in the use of a variety of small arms, and other weapons, and always carries a gun or two on him at all times. Mo J is also trained in limited hand to hand combat, and is working on improving those skill sets constantly.
Bio/Background: Morgan James was born somewhere in the rural South of the United States, most likely the Appalachian Mountains, the place he spent his youth. He was not born in a hospital; his mother was too poor to afford any kind of healthcare, so no official birth certificate or records exist. However, it is said his ability manifested itself at birth, and the stories say this was evident when the newborn grabbed a nearby pitchfork in the barn he was born in, immediately transforming into a metal baby. His mother was afraid there was something wrong with her son, and as she was too poor to afford any kind of possible medical treatment the child would need, quickly and anonymously left the baby at a nearby church to be raised. Mo J spend the first 12 years of his life at the church, receiving a somewhat normal education. It was here that the young boy developed his love for old Western movies. He spent most of his free time following the adventures of his hero, John Wayne, adventures he believed at the time to be real. He looked up to the cowboy as a father figure, since he was raised by all female nuns, and is why he adapted the tough guy persona he demonstrates today. One day when he was about 11 or so, a team of B.P.R.D. agents came to the church, inquiring about claims of paranormal activity in the area. The young boy was so fascinated by the agents that he snuck out and followed them, witnessing them pursue and capture a troll that had settled under the only bridge in town, terrorizing the townsfolk that crossed it. It was at this point he knew his calling, and not long after, took off on his own to investigate strange goings on wherever they may be. His travels took him throughout the entirety of the southern United States, until the faithful day he was recruited to join the B.P.R.D. after he assisted a team in El Paso Texas take down a group of vampires. Because of his abilities, he was immediately assigned to the Enhanced Talents division, and has been working in the field ever since.
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Character Name: Zigfreid "Izzy"
Player's Name: Halo-DarkAngel
Race: Human/ English
Age: His age is unknown but he looks around 16
Gender: Male
Height: 5'8"
Weight: 182lbs
Eyes: light aqua-green
Hair: brown with a streak of white
Skin: peach
additional: Appearance=

Powers/Abilities: can use normal playing cards and dices..uses drawings (Whatever he draws may come to life)
Bio/Background: Found long ago by british officers in the black forest, Zigfreid is an orphan with artistic talent. He doesn't know his name or age or how he was found. He spent most of his childhood at an orphanage for the paranormally gifted called "The Whammy House". Especially after an incident in Moscow where,at age 5, accidentally killed 10 civilians. He locked away his real powers and only used that of what he's used to (cards and all that). He wants to avoid fighting at all costs but it eventually gets the better of him and he becomes weak and useless. Professor Broom realized his talents but never got around to recruiting him. He now lives in the slums of N.J.
Personality: Kind,Generous, Caring and Quirky( An odd ball)