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Posted: Fri Jul 25, 2008 9:50 pm
Damnit people! Post your profiles here! I don't have the energy to go around looking for your profile, so save me some time and put it here!!!! Only if you're in my Graveyard Shift, if not, then screw you!
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Posted: Fri Jul 25, 2008 9:57 pm
Race: [???] Name: Kazi Kimishima Age: (Spirit) - 5231 years old (Body) - 225 years old appears to be 36 years old Blood type: O Height (approx): 188cm Weight (approx): 81kg Eye Color: Gray Hair Color: Reddish-black Background: Kazi Kimishima is a very, very old friend of Yuki’s. He went to the academy with her, and graduated before her. Shortly after graduation he was sent on a mission, which he never returned from, due to the fact he was banished from the Soul Society and forced to live in the area between the world of the living and the world of the dead. He has made a pocket dimension inside that area with the power of a captured Menos, and proceeded with his research, which is what got him banned in the first place. Has a very eccentric personality. Appearance: Kazi KimishimaStatus: Banished Likes: -Yuki - Ice cream Dislikes: - Stupid people - Rules Inventions: - Ceros Revolver- A small, modified revolver that can fire a ceros-style blast, but only 6 at a time, and then it needs time to recharge. The amount of time depends on the user; the stronger the user the faster it recharges. - Hollow Bait V2 – An improved version of the Quincies’ hollow bait. It has increased range, and also can destroy weaker Hollows, and may also weaken stronger Hollows. - Explosive Gigai – As the name implies, it is a gigai with an explosive taste. Like Kisuke Urahara’s, it too is inflatable. Kazi uses it to great effect in his battles, causing large-scale chaos and destruction. *notes: - Has power equal to or greater to a adjuant captain - Will help the Soul Society whenever it is faced with danger; he has only recently heard about Aizen’s threat. - Was originally banished for his continued work on Kisuke Urahara’s research. Continues that research to this day. -Has begun experiments on Hollowfication on himself recently. Hopes to gain the power to transcend reality. Zanpaku-to Name: Benikarasu – “Crimson Raven” Sealed: In Benikarasu’s sealed form, it is a long, perfectly straight blade, with an extra-long hilt. The blade is approximately 4 1/2 feet in length, with a hilt that is 1 foot in length. The total length of the blade and hilt is approximately 5 1/2 fee t(170 cm) Shikai: In this form, Benikarasu gains a charm on the end of the hilt, lengthens slightly, and becomes sharper. It can also help its’ user by powering up certain kido and hado techniques. Bankai: In this form Benikarasu changes almost completely. It’s hilt changes and the guard disappears completely. The blade also takes on a dark crimson color. Along with these changes, it also gains the ability to steal the energy of what ever it cuts. Along with that ability it can also move around independently. *notes: - Benikarasu can eat spilled blood for further data extraction latter - Does not actually ‘cut’; rather it breaks apart the reishi that holds object together at the base. Favorite thing to do: -Blow s**t Up -Blow Up Enemies -Fight
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Posted: Sat Jul 26, 2008 10:08 pm
(( Shortened version of my profile. History is removed. For the complete version, please see http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=12925073#155847716 )) Name: Daven Moto Aliases/ Nicknames: None Physical Description: Short and thin (if you can see under the robes. Very few people see him without the robes on.) His face is covered by a mask, but the ears and tail are pretty obvious. H: 5 Feet tall W: 100 lbs Build: Thin Hair: Red Eyes: Brown Skin: Fine pelt of fox fur Zanpacto: Name: Kidorui Genso (希土類元素) (Rare Earth Elements) Normal form: Standard Katana appearance. Gold wire wrapped around the hilt, silver sharkskin under the wire. Oval shaped tsuba, also gold colored, internal design is of a crane wrapped through and around the tsuba. Silver tassle off the back of the hilt. Special Accessories: The Mask. It hides his features for some reason. No one really knows why. Skills: Martial Arts. Bwtween his constant practice with his Kidorui Genso and his empty handed practice, his work with a bow and his practice with his dual whips, there are very few that come close to his mastery of fighting styles. He has traveled to other countries and places to learn the fighting styles of those places. He can fight in the Capoera style as well as Savatte, from Tai Chi to straight Karate. While he may not be a master of any one style, he can mix these to a point that confuses other martial artists. Abilities: He is inherantly a fast learner. He can pick up a language foreign to him in a relatively short time (a matter of days to functioning language skills, months to full fluency). He has strong affinity to magicks, in the seven elements and Kitsune specific magick. Personality: Serious and sober, quiet and reserved, centered all the time, he can be seen as very humorless and cruel. He has a very soft spot for children, and unless they are a direct threat to him, he won't strike them to kill, not even in accident. Mostly he is stoic, taking hits that would seriously injure others without reaction. He has a talent of being able to slip into places where there are many people who don't notice him for some reason. He blends into the background and until he steps forward and starts interacting, mostly he's ignored. It can be bad when he's in a depressed mode, but mostly it's a huge asset in recon and sneak attacks. Captain, 1st Squad Comprehensive list of powers: Quote: Shikai: kinetic multiplication in downward strikes, binding with the chain and ball from the other end, kinetic strikes downward with the same ball. Kiri Kuzusu! "To Split A Mountain" The Special Power is that it can actually split a mountain, but instead of being an energy wave that shoots like Ichigo's Crescent Moon Wave, it is focused on a point, where it is contacting the enemy. It hits and all the energy of the spirit pressure flows out and crushes the enemy, cleaving spirits, bone, matter, and all. At a full power strike, assuming the target survived, it would be driven into the ground better than 30 feet, with a resulting crater of about 60 feet in diameter. That crater is now a lake. It can be controlled as to the amount of power. So far, it can only be used in a downward strike, either shoulder to groin or straight overhand. The fighting style with this form is very circular, very deceptive, capable of hitting from any direction on a whim. The entanglement weight can also cause the Kiri Kuzusu strike. Bankai: kinetic multiplication in any direction, down, up, sweep, thrust, sideways, any strike ups to a factor of five. Able to "fire" balls from his pouch up to Mach 6 at opponents by using the bankai like a bat or a tennis racket. In this form, the Kiri Kuzusu strike quintuples (at minimum) in power, and it is capable of destroying Mount Everest if it strikes. In this form instead of the Kiri Kuzusu strike can be used in ANY direction, thrust, throw, ground up, horizontal or even in blocking. The weighted chain disappears and becomes a tassel again but can be pulled out of the handle to recover the Naganata if necessary. Kitsune Heritage: Multiplicity and "false copies" of myself, remote puppets that can fight while "I" stay safe someplace else (similar to Naruto's Shadow Clone), able to hide in plain sight and able to confuse pursuit. Shape change to a full fox with nine tails (no additional play effects, just a "special effect" for story) Kido: Mastered most kidos up to 80, developed on additional special kido Binding Kido * 1. Restrain * 4. Crawling Rope * 9. Strike * 58. Summoning of the Tracking Sparrows * 61. Six Rods Prison of Light * 65. Sticky Hands. A binding spell which allows the user to hold on to the target person no matter what happens. It also allows the caster to have an advantage in knowing what will happen during an attack and to be able to counter it. He can even block the opponent's attacks with the opponent themselves. THIS IS A KIDO OF MY OWN CREATION!!!! * 75. Quintet of 1 kan Iron Pillars * 77. Heavenly Rickshaws in Silken Air Destructive Kido * 4. White Lightning * 31. Shot of Red Fire * 33. Blue Fire, Crash Down * 54. Abolishing Flames * 63. Thunder Roar Cannon * 63. Twin Lotus Blue Fire, Crash Down Misc Kido * White Crawl * Mirror Door Chiyudou (Way of Healing) #5-Kai Kizu (Cut Wound)-Users reiatsu begins to reform skin and flesh, repairing the cut. Does nothing for internal damage #7-Kogoeru-(To be chilled)- Is used for rising fever to control body temperature #16-Nenshou Tentei (Burning God)-Creates a flow of reiatsu to sooth burns then repair them. #62-Shukketsu Kokoro (Bleeding Heart)- Reiatsu soaks into the body and then enters any inner body part suffering from internal bleeding. Must be directly above the body part to execute. Elemental mastery: Through several thousand years of practice and study, able to use the elements of nature, Air, Earth, Fire, Water, Wood, Ice, Metal through the medium of the elementals of that element, meaning petitioning and summoning creatures of those elements and asking them to do things for me. Squad Mastery: Hand to Hand combat combining kido and reiatsu strikes. Can use whips with the same effect. Also Hanki (Reverse Demon). Has developed his own version of "Flash Cry" in which his hands and feet can hit multiple times per second. This does not increase the damage dealt, just the amount of strikes he can put on the enemy. Captain Skills: Shunpo, Telepathy (through the Hell's Butterflies), Reiatsu power up to 970 or so, deflection of reiatsu and kido based attacks that are less than 300 or so simply due to overwhelming reiatsu. His reiatsu color is a fox red.
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Posted: Sat Jul 26, 2008 11:03 pm
Name: Yomiko Shihouin
Aliases/ Nicknames: 'Yo-Yo'
Age: Appears To Be 23 [But she doesn't let anyone know her real age]
Height: 5'6"
Weight: 125 lbs
Zanpakuto Name: Persephone
Zanpaku-to Sword Type: Odachi
Zanpaku-to Element: Fire
Call Out Name: 'Come To Me...' [Persephone]
Seat: Former Unseated Officer of the 13th Division Former Vice-Captain of the 2nd Division. Vaizard-In-Residence (13th Div. Freeloader) The Tenshi-Heisoban of the Shihouin Clan Kazi Kimishima's Assistant
Kidou: Bakudo:
1. Restrain (塞, sai)— Locks a target's arms in place behind their back. 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms. 9. Strike (撃,Geki) — Engulfs a target in red light, completely paralyzing them. 58. Summoning of the Tracking Sparrows (摑趾追雀, kakushitsuijaku) — Tracks and locates any spiritual force the user focuses on. 61. Six Rods Prison of Light (六杖光牢, rikujōkōrō) — Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. 63. Chainlike Desert (Sajo Sabaku)— The target is wrapped from the neck down in a thick chain. 75. Quintet of 1 kan Iron Pillars (五柱鉄貫, gochūtekkan) — Forms a cage made of five incredibly high and thick pillars around a target. 77. Heavenly Rickshaws in Silken Air (天挺空羅, tenteikūra) — Transmits messages to anyone within Soul Society. 81. Splitting Void (斷空, danku) — Creates an energy barrier in the form of a rectangular wall.
Hado:
1. Thrust (衝, shō) — Pushes the target away from the caster. 4. White Lightning (白雷, byakurai) — Fires a concentrated bolt of lighting from the caster's forefinger. 31. Shot of Red Fire (赤火砲, shakkahō) — Fires a ball of red energy at a target. 33. Blue Fire, Crash Down (蒼火墜, sōkatsui) — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power. 54. Waste Flame (廃炎, haien)— Incinerates a target completely. 63. Thunder Roar Cannon (雷吼炮, raikōhō) — Fires a massive wave of yellow energy at a target. 73. Twin Lotus Blue Fire, Crash Down (双蓮蒼火墜, sōren sōkatsui) — Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. 88. Flying Dragon Striking, Heaven-Shaking, Lightning Cannon (飛竜撃賊震天雷砲, hiryūgeki zoku shinten raihō?)— Fires a massive blast of spiritual energy in a fashion similar to a laser.
Other:
Kyōmon: It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside. Hanki: This technique nullifies an opponent's movement by hitting them with an perfectly opposite surge of energy. White Crawl (白伏, hakufuku): A Kido Spell that allows it's caster to destroy everything within a certain radius of him/her. Shunkō[瞬閧, Flash Cry]: A technique that combines hand-to-hand combat and kidō. It concentrates high-pressure kidō energy around the body, allowing it to be fired at opponents. It can also be used to instantly neutralize an opponent's movement. Senka [闪花, Flash Blossom]: a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. Utsusemi [空蝉, cicada]: Allows a person to move out of harms way by creating another image of themselves.
[To The Left is Persephone]
Bio: [Too lazy to put the complete history, will edit when I am not tired.] Yomiko Shihouin was born into the Royal Family, Shihouin. She had two brothers, one that was younger and another that was older. She grew up sheltered by the Royal Family, not able to do anything until she was enrolled into the Shinigami Academy where she wasn't the brightest student they had. Her family thought this was unacceptable and embarrassing, so they wanted to 'push' her through the academy fast as possible. She would not allow this, because only one reason. It wasn't right. If the commoners and others had to go through the 6 years of schooling, so would she. So after that day, she began working hard at many skills and even invented a couple of tricks of her own. When it was time for her to decide which road she would take to become a Shinigami, it was her duty to enter the Onmitsukido [Covert Ops] being a Shihouin Princess and all but she decided to enter the Gotei 13 for her own reasons that concerned the inner turmoil of the Royal family. Her father was enraged at this disobedience, so he exiled her from the Royal Family with the clothes on her back. He sent someone, a hired assassin after her saying, 'that he wouldn't have that embarrassment running around the Seireitei.' After the event with the Assassin, she then began living in District 5 of the Seireitei and also began serving the Gotei 13. She was in the 13th Division for half of her Gotei 13 career until she was promoted to become the 2nd Division VC. After some time, she began to get sick and couldn’t perform her duties as a VC, so in time she just stopped going to work altogether automatically resulting in her demotion.
She arrived back into the 2nd Div by accident, since her Zanpaku-to spirit ran wild [or whatever]. Upon her capturing of Persephone, she fainted as a result of her sickness. That's when she met Kazi, who healed her and billed her as his assistant. As a result of one of his training methods, there was a hollow created within her. And, from that day on, she trained in coming a Vaizard with Kazi. During these trials, she even took in more students. Once she was able to fully control the hollow, she wasn't formally banned from the Soul Society like she should've been.
She is currently residing in the 13th Division for many reasons, and among them is the 'Freeloading' aspect. Hell, she had to harrass her former student [Yuki] some kind of way.
Personality: Yomiko is very imaginative, her mind knows no boundaries. She often is portayed as clueless, but that is not her nature. She is very headstrong. She doesn't let anyone just push her around and talk trash about her. She sticks to her principles when it comes to combat and showmanship. She is one to ball up her feelings, not letting anyone know how she really feels about something until the time is right. She becomes quick-tempered when someone underestimates her and her abilities as a shinigami because it reminds her of how her father used to treat her when it came to such things. Yomiko doesn't like fighting, but if she is required to, she will. Trust me, she will after she tries to negotiate with you, peacefully. She is open-minded, smart, lazy, and in dire situations she still maintains her gangsta despite whatever is happening. Yomiko is very skilled in Zanjutsu, Hakuda, and Kido. She can perform high kido techniques without chanting the incantations required to do so. In the sleeves of her 'shirt' she has a multitude of throwing knives. She rarely uses her Vaizard powers, preferring to use the regular Shinigami methods.
Shikai: 'Come To Me... Persephone.' The Zanpaku-to's default form of a Odachi Sword turns into a long Ivory whip with purplish-black flames flaring at the end. The whip can produce trails of black flames to a certain radius.
Bankai:'Release The Flames Of Hell... Persephone' The whole area within a radius of Yomiko becomes a barren wasteland. The Earth starts to shake and created large cracks through the ground, allowing hot multing lava to shoot out to the surface. The whip transforms into a a scythe that has blades at both of the ends. The weapon was pull apart into three sections that are connected by a metal chain. In this stage, the Zanpaku-to allows it's wielder to be able to conjour up flames in the palm of her hand on control the lava flow.
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Posted: Sun Jul 27, 2008 9:40 am
Name:Maui Nikkou Age: Looks around the age of 17 but her real age has not been revealed. Appearance:   Zanpacto: Tategami looks like a normal katana when it isn't released. However, the hilt has a skull on it and is black and white. Shikai: It turns into a thicker segmented sword that splits at times. Bankai: ( Not yet accomplished) Special Accessories: Maui carries two daggers that she carries in sheaths attached to her legs. She also wears a special chinese coin around her neck that her grandmother gave her when she was younger. Skills: Maui is a great actress and uses this skill in fights occasionally in order to throw her opponent off. She is also a great strategist and martial artist. She is sometimes known as a con artist which she learned from living in the streets of New York. She is also street smart. Abilities: Maui has been athletic ever since she was younger. Over the years, she has increased her speed by a lot. She is also ambidextrous meaning that she could make just as many attacks with her right arm as she can on her left. Maui is skilled with computers as well. Personality: Maui is an outgoing girl and a huge flirt. She usually seems to be all talk but her "other side" comes out when she gets angry enough. She is a team player but loves to take the lead. Biography/History: Maui doesn't talk about her past much. However, it has been revealed that she is the adopted daughter of Kazi Kimishima. She is the reincarnation of the late squad 6 vice-captain Sarina. Although Maui is the reincarnation, she still hasn't learned everything about herself and her zanpakuto. She still has some work to do spiritually and physically. Powers: Maui controls both water and electricity. Although they are odd elements for one to control both of...she has learned to do it with the proper training. She also has learned a couple of Kidou.
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Posted: Wed Aug 20, 2008 6:39 pm
Squad 10 Captain Name:Evil Wolf Aliases/ Nicknames: Evil Physical Description:  Evil is considered a werewolf and can turn into a She-wolf at will. This form resembles her Bankai form, but without the egyptian jewlery, her eyes are still yellow and she's slightly smaller. Zanpacto: Shikai- Sword grows large, curved at the end and saw-like. Her eyes change from their usual gold color to orange. It has an orange tint to it and can control Black Fire, a combination of Darkness and Fire. Her Zanpakto's spirit called Hiokami, looks like this:  Hiokami may sometimes aid Evil in battle, but he has only been seen to do this once before. Evil converses with him in her mind, talking about battle strategies and such. Bankai- Evil transforms into a werewolf like creature: ;  She has one yellow eye and one red eye. Her Black Fire power increase dramatically. She can fire blast of Black Flame from her mouth, and if it's a life or death situation, she can set off a large explosion of Black Flame, incinerating everything around her within 5 miles. Afterwards she passes out and becomes very weak for awhile. Special Accessories: Evil wears a collar resembling one she had in her mortal life. It looks like this:  Except the symbol on it is shaped like an 'E' instead of an 'H'. Skills: Evil is very good with Hakuda since she spent some time in Squad 7. She is a strategist and thinks her moves through before executing them. Evil style with the sword is more using her Zanpakto's abilities than actually clashing with the blade. Abilities: Evil, like mentioned earlier, is a Lycanthrope, meaning she can transform into a Black she-wolf at will. She sometimes does this when she wants a break and will just run in the woods for the joy of it. When she gets furious or very emotional, she may avert to her Lycan form slightly i.e. large teeth, tail, etc etc. Other Abilities gained through RP: Beast Armor. After Evil's Beast was subdued by Ezru, it is now under her control. She can release the Beast whenever she wants. The two of them fuse and Evil becomes stronger, having two new abilities. 1. Evil/Beast can control Demonic Energy. It is basically a substitute for her Black Fire, which she cannot use in that form. 2. Evil/Beast has the ability to suck the life sorce out of living things around her, to heal her wounds to a certain extent. When Evil is finished using this form and she disengages it, she becomes very weak and will most likely faint. If anyone needs verification of this, please PM Kazi about it. We had a very extensive RP to do this. Personality: Evil has a cheerful disposition. She is treats others kindly and is fiercley loyal to her squad. She does not tolerate stupidity however and she could be considered emotional. Biography/History: In her mortal life, Evil was a Lycanthrope. She lived in a small pack that consisted of her family and the last of Lycanthrope kind. One day they were found out by an organization called 'The Hunters' and they were all slaughtered. Evil escaped but was killed a few days later by The Hunters. She is considered the last of her kind since all the old members of her pack had their abilities and memories of their living life erased. She ended up in a poor section of the Sereitei without memories of her mortal life. She lived as a street urchin with her loving companion Jack, who was a huge black shaggy dog. They protected each other and became best friends. One day, when Evil was being beaten up by some local punks, Jack jumped in to save her. One of the boys killed him, by stabbing him with a knife. Evil flew into a rage and unleashed a Black Fire explosion, incinerating a large area. She was then taken into the Shinigami Academy, were she found out more about herself, like what she could become and the ways of a shinigami.
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Posted: Wed Aug 20, 2008 6:51 pm
Name: Koumei Jan (Kou-may Jahn) Age: Lost track (400-450); appears to be in his late teens or early 20's. Aliases/Nicknames: Jan likes to call himself "Captain Factory," "Master of Energy," and occasionally, "Master of Everything," but since he says them as a joke, no one really calls him these. Ranks Held: Former Squad 3 Vice Captain, Former Squad 3 De-Facto Captain, Former Temporary Resident of Squad 4, Former Vice-Captain of Squad 8 Physical Description: A pretty-looking picture of Jan by Kenshin456! ((The Star headband is for a Naruto RP, but everything else is the same!)) Chibi Jan by Kenshin456!Jan is somewhat short and light, standing at 5 feet and 7 inches tall and weighing only about 130 pounds. He wears a gray gi top with the first symbol of the Hollyhock flower (?), a favorite of his late in life, in green over his left “pec.” His bottoms are the typical black hakama pants of the Shinigami. On his feet, he wears black socks and sandals. He has medium wavy and unruly black hair that is parted above his right eye and moves to either side. ((The character ? is the same as the one used for the Kingdom of Shu, depicted in the Dynasty Warriors series. In the game's story, as in history, this kingdom was seen to be fighting for justice and virtue, like Jan.)) Zanpakuto: Jan keeps his two sides separate with his regular Zanpakuto, sealed as a katana, and his Arrancar abilities sealed in the form of a wakisashi. Being an Arrancar, he does not have a mask when using those abilities, but has a hole in his right hand. The first is his “true” Zanpakuto, Fujiko (or Fujiko-chan). As a spirit, she appears to be around 13 years old and wears a plain white dress with black shorts underneath. She acts childish to complement Jan's immaturity and love of all things cute. While she may seem to be immature herself, her mature side appears to back up Jan during combat. She also has the tendency to get into arguments with Mito over nothing. Fujiko likes piggyback rides, pastries, and flowers. She dislikes negativity, bleak people, and scary animals. Her ability in its purest form is the acceleration of subatomic particles. Jan’s second Zanpakuto is Mito (Spanish for “myth”). Mito appears to be in his early 20s, is tall-ish, muscular, and sports some facial hair, but otherwise looks like Jan. However, he chooses to dress in green armor (complete with helmet, made with his mask leftovers, and green horsetail topper) rather than Jan's clothing or the white-themed "uniform" for "Aizen's Army." The armor also includes a long, green cape, much like Jan's black one. His hollow hole is in his right hand, as is displayed by Jan when using his powers. His ability can be simplified to the concentration of subatomic particles. Mito was originally Jan’s Arrancar self, but when he was purified by Isshinigami, he was effectively sealed in the deepest parts of Jan’s mind. Like with Ichigo‘s hollow self, Mito was able to make his presence known as Jan’s strength increased. However, he only gave Jan glimpses of the worst memories he had sealed with him. When Jan finally confronted him, the two fought to the death with Jan as the victor and gave him back the rest of his memories, both good and bad. Mito still exists since, being a part of Jan’s mind, he cannot be truly killed without Jan’s death as well. He helps Jan voluntarily in combat, adhering to his own code of honor. ((Fujiko’s original model in terms of appearance and personality is Marona from Phantom Brave. Several of Jan’s attacks are tributes to abilities from Phantom Brave, in either name or execution. Mito's original model is the custom character for Jan in Dynasty Warriors 5 XL. As such, there aren't any existing pictures of him... v_v)) Fujiko’s Sealed Form: Jan’s sealed Zanpakuto takes the form of a typical katana, but the handguard is in the shape of a five-petaled flower (like Kusajishi Yachiru’s). Even sheathed at his side, the power Jan can draw from her is enough to allow him to use strong fire-and-lightning-based Kido attacks. Fujiko’s Shikai Form: (Release Command: Yuusha (Courage)) When Jan activates his initial release, Fujiko extends into a black naginata. The pole is about 6 feet long and the curved blade is 2.5 feet long. The naginata keeps the flower handguard from the original katana form and has a large brass ball on the opposite end as a blunt weapon and counterweight. While straining himself in this form, Jan can combine his energies and use light-based attacks in conjunction with physical combat. Fujiko’s Bankai Form: When using his final release, Jan gains a set of white light wings from the huge release in spiritual energy (Not physical wings; think of Ishida's wing during the Quincy Final Form). Fujiko extends yet again into an even larger zanbato with a 10 foot long handle and a 20 foot long blade (much like the one used by Sagara Sanosuke in Rurouni Kenshin in design). In this form, Jan and Fujiko can maximize their output together for their ultimate techniques. Their final technique is a combination of their spiritual energy, splitting the huge blade into eight parts (four on each side, splitting down the middle), sending each piece several miles away, and connecting them with pure light. This creates the Shining Crusher, Jan’s ultimate attack. When something touches the head of this pure light hammer, it is completely dissolved into light particles, making for a devastating blow when Jan smashes it into the ground and on unfortunate opponents. ((The Shining Crusher attack is based off of the Goldion Crusher attack from the classic, over-the-top, giant mecha show Gao Gai Gar: King of Braves. A video of the original attack in the OVA can be found here (CAUTION! HEAVY FANSERVICE! The attack itself is about 2:30 to 3:13 into the video, and repeated at about 4:57), as well as a version from the game Super Robot Taisen Alpha 3 (this version, despite being depicted in “chibi“ form, allows a greater appreciation of the size and power of the attack). Several of Jan’s other moves are tributes to attacks in Gao Gai Gar, in either name or execution, including the release command, “Yuusha!”)) Mito’s Sealed Form: Jan has chosen to seal his Arrancar self in the same wakisashi Mito uses in combat. It is plain and simple, with a regular rectangle handguard and no truly defining features. Due to the teamwork Jan has fostered with his spirits, he can use some of Mito’s regular Arrancar abilities (such as Sonído, Bala, Cero, etc.) without unsheathing it. However, Mito’s favored attack is to use his own concentrated Spirit Energy to slice through his opponents at a distance, making sure those who see his sword as a worthless short knife regret it. ((Mito’s ability can be seen as a compliment to the physical extensions of Ichimaru Gin’s Shinso.)) Mito’s Resurrección: (Release Command: La Verdad (The Truth)) When Mito’s Zanpakuto is released, the sword changes his normal green armor into a jet-black armored suit (resembling a Gundam-esqe robot) and further concentrates his spiritual energy. This allows him to move at a speed close to that of light, and his physical attacks are performed with two armblades that can extend, curve, and even combine as he needs them to, as well as with an armored tail for piercing. When using more of his spiritual energy, he can fire it in concentrated beams of light. His ultimate attack may seem to be a simple beam, but the extreme concentration of energy was almost enough to pierce through Jan and Fujiko’s Shining Crusher. ((Mito’s black armor is a direct contrast to the white-ness of Aizen’s Arrancar. The design and attacks of the suit itself are heavily based upon those of Justice from the Guilty Gear fighting game series.)) Special Accessories: Jan still wears his old cape, straw shade hat, and glasses (which he takes off to fight). As of late, he's also been carrying around a clipboard which he updates with information on the Shinigami he has met. Skills: As a former strategist in life, Jan is keen in all things intellectual, including diplomacy, and military strategy. He has also been around long enough to know much in the ways of both Kido and swordsmanship, creatively combining the two in combat. Personality: Jan is generally nice and empathetic to those he meets, regardless of rank, but he has a low tolerance for those that act like “all that.“ He also has a strong sense of justice, and has little patience for those whom he thinks violate it. His likes are a good spar, peace, cute things, eating, and sleeping. His dislikes are pointless fighting, yelling, and arrogance. Biography/History: While in life, Jan had been a famous politician and military strategist. He was not content with standing on the sidelines or behind his troops in battle, and would often help his troops directly on the battlefield. Jan had hoped to unify the Japanese feudal kingdoms, but he died seeing his ambitions of a land united unfulfilled. Becoming a Hollow, he terrorized those who had opposed him in life, both politically and militarily. He devoured so many souls that he eventually became an Arrancar, but was slain by a mysterious Shinigami Captain (Who just happened to be the father of a substitute we know today). Eventually, his soul made its way to Soul Society, where the only memory Jan had left was his name, and some of his weapons he had used in life: A naginata on his back, a pair of swords in his belt, and 48 kunai knives in his cape. Finding out about the Shinigami, Jan's old nature of working for progress pushed him to eagerly work his way through the academy and squad ranks. While fighting for a seat in Squad 3, he used the “Ki Energy” he had focused in life, but surprisingly saw it manifesting itself in a visible form within his weapons. In essence, he had “forced” his own sword into false states of Shikai and Bankai. However, after he discovered the katana he had been using was in fact the manifestation of his true Zanpakuto, he apologized to her spirit and discarded his own old weapons. Jan went on to secure himself a high seat within the squad, where he continued to train. After attaining his Bankai with his captain and reaching the level of Vice-Captain in Squad 3, his “inner self” began reaching out to him. He began having horrible nightmares of battles he had fought, people he had killed, or even seen killed, and the guilt of all these horrible atrocities he had not even known about began to consume him. It was not long before his contemporaries began to question him, and Jan's control was visibly slipping. Plagued by migraines, Jan had to abandon his post and eventually left Soul Society, feeling too weak to stand up to his condition. Jan had not had time to find out about whoever had replaced him as he found a powerful Vizard who had been one of his favorite pupils before leaving. Jan used his friend’s teachings to find and defeat the true nature of his soul, and was able to unlock his true potential. After becoming the only Vizard other than Ichigo, Jan diligently sought a replacement for his captain, who turned traitor with the captains of Squads 5 and 9. After training Wind Angel, he went on to travel aimlessly through the Soul Society, training new recruits and standing by to help fight the eminent war against Aizen’s army. Recently, he left Soul Society to study the nature of his energy and train in his most powerful forms, banishing himself to his compuond in Hueco Mundo. Upon his return, he was surprised to see many of his former friends with high ranks, and was even more pleased to reencounter Fiey, the woman he had trained and had been trained by long ago. Taking up a temporary residence in Squad 4 to pass on some special techniques for a short time, he then transferred to Squad 8 at the request of his student Iu after a breif absense in the Human World studying the human anatomy. However, this assignment lasted for only a day before he wasbanished to theHuman World. Anything Else: Jan's weakness for cute things is manifested in his like of cats, kids, and decorative pastries. While he can cook, he cannot bake, and sneaks around the human world to obtain new pastries when he has a chance. Jan also dedicates a lot of time to the study of physics and anatomy, trying to keep up with with the newest developments made in the world of the living. As a final note, Jan is the sort of strategic figher that would rather win a long, drawn-out battle by a hair than crush his enemies through sheer force. This is why he makes an excellent trainer, and Jan is generally safe to challenge since he keeps his power in check so easily. Jan’s Themes: Futatsu no Tsubasa (These Two Wings) ( Flash Video, Full Version, & Lyrics) “Crack Theme“ Marisa Tanked My Score With an Incredible Hand (Lyrics)Jan Vs. Mito Meet Again (Remix)Jan & Mito: Hiruandan from the "Guilty Gear 2: Overture" OST. Bankai Release: Voyage 1969 as remixed by Tsukigaokashoryo ((Needs some updating; I'll get around to it eventually...))
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Posted: Mon Sep 01, 2008 4:51 pm
Name: Jeimuzu Denkou (Jay- moo- zoo Den- cow)
Aliases/ Nicknames: Denkou
Physical Description: Is tall, about 6' 3", is not thin, but not fat, in between, his facial expression when fighting is solemn unless angry, which is very hard to do. When with squad and friends his facial expression is usually smiling. He has a scar on each palm from the mark of a rogue shinigami and has a large scar stretching across his face.
Zanpakuto: Achieved is a katana, is almost unbreakable, and is forever sharp. here's link to picture: http://www.swordsswords.com/index.asp?PageAction=VIEWPROD&ProdID=948 Shikai: Achieved Lightning charges up in blade and body when name is called out. Name is Chi Denkou, means BloodLightning, and release command is Chi Denkou, strike. Can form the lightning into any shape and can create it anywhere as long as he has a little bit of riatsu. Can also make water from riatsu, but takes more. Can do it since he and his zanakuto's personality are complete opposites, causing him to have two main elements, one beloning to him, the other belonging to his zanpakuto. His zanpakuto and him get along very well so that means he can control it almost as well as his lightning. In times of need, his zanpakuto spirit will grant him wings of a snowy owl. Bankai: Not AchievedName: Higure Chi Denkou Arashi, means Elemental Blood Lightning Storm. When Denkou goes into Bankai, his katana turns into a pair of twin blades, link here: http://www.swordsknivesanddaggers.com/product/FM-411/Elf_Warrior_Swords.aspx In this his control over lightning and water gets stronger and each blade represents light and darkness. The right blade for darkness and the left blade for light. It is possible to hold both blades in one hand, in which case it becomes twilight. His lightning or water gets some attributes depending on which blade he uses to use it. In this he can summon his zanpakuto spirit, Chi, to come out and fight with him, full power. She holds the left blade, Denkou the right. They have been trained to fight together in different formations. Denkou can also use everything he could use in shikai. Just using darkness, when a slash of it hits the person, their body will be damaged. It can also poison the mind using hallucinations. Light, when using it to attack, injures the soul. It will also heal any ailment or injury. The twilight is very unkown. Denkou sill have to train with it extensively to master it.
Special Accessories: Denkou has a claw that he can put on and off that decreases riatsu use and improves the power of kidou and cero's(for vizards only, will not sell to arrancers), wears a necklace that he was given by the shinigami he trained. It holds back riatsu by absorbing it into the necklace and saving it there. Is an ancient artifact and Denkou doesn't know how it works
Skills: Denkou is an accomplished swordsman and is a genius. Hi IQ is over 250. This is how he knows to develop his tech.
Abilities: As I said Denkou is a genius with an IQ over 250.
Personality biggrin enkou is very shy until he meets someone or is around friends. He will protect his allies to his death, but not to the point of foolishness like fighting a vizard to the death and the vizard is captain level without his mask on. He is very kind and helpful. He loves to hang out with friends and party. He will be very serious in a fight.
Biography/History: Denkou was born in the early 1950's and was raised in Scotland. At age 12 he got a job working as a bartender. He made an enemy with a murderer there, but we will get to that later. He went to school and graduated high school at age 11 because of his high IQ. He wanted to go to college so he started saving up by becoming a bartender. He was very depressed one day because his family needed money so he had to give up half his pay to help feed them. So he yelled at a murderer who he didn't know was a murderer until the guy threatened to kill him. Denkou got afraid so he found a japanese merchant and bought a sword, which would come with him to the soul society. He was inspiring to be a scientist, but he also needed to protect his family. A week after Denkou had bought the sword, the murderer came with the intent to kill Denkou and his family. In an epic fight between Denkou and the murderer, Denkou stabbed the murderer through the heart and in the 5 seconds before the murderer died he slashed Denkou's juguler vein, killing him instantly. He then woke up remembering everything but his last name and the murder's name. So he made a different name. His original name was James so he changed it to Jeimuzu which is how they pronounce James in the Japanese language. He loved lightning so he took one of the japanese words for lightning, which is Denkou. He lived in the poorest district living by stealing from others and from doing jobs. One day he was training with his sword in the woods when he saw a shinigami and hollow fighting. The hollow knocked him over, and was getting ready to kill when Denkou came in and slashed the hollows mask in half acting upon instinct. The shinigami thanked Denkou by giving him his necklace and by enrolling him in the Academy. Denkou became a shingami and worked his way through the ranks. He became the Squad 7 4th seat and then he became Squad 3 4th seat. He stayed there for a good amount of time until he challenged the 3rd seat for his seat. They became friends after they tied, but Denkou realized that he was weak. He then left the Squad and the entire Soul Society and left to the Valley of Tears, the place owned and created by the exile, Kazi. He was sort- of accepted and is now in the Forest being taught by Kazi's son, Ezru. For history on death go to the creative writing forum and go to my thing.
Powers: Shikai, Shunpo (but isn't allowed to use it), Kidou's up to 30, and the ability to matieralize his zanpakuto spirit.
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Posted: Tue Sep 29, 2009 2:20 pm
Name: FOUST Surname: Unknown Gender: Male Physical description: Height- 6 foot 7 inches Weight- 197 pounds Hair- Dark red, fluffy, and spikier than Ichigos and his bangs kind of cover his eyes in a cool way. Sometimes he wears a black and red skull cap (beanie). Body- Skinny yet surprising muscular. Person he looks up to/Hero- Captain Katsurou Dislikes- Cheaters, math problems, Easter bunny, Santa Clause.
Death Info- Foust was getting his little sister a present for her fifth birthday. He thought of getting her a Hello Kitty stuffed doll. When he went to the store he went down the isle he saw one his sister might like so he picked it ff the shelf. After picking it up he stared to walk away, but didn’t realize the huge shelf was starting to fall. Before he new it the shelf had fell over on top of him. When it did it hit his head hard and squished him. Instant death by Hello Kitty.
Personality- Foust is an idiot that has some of the worst luck. For example, in battle he is the type to trip over thin air, tick people off by accident, and stuff like that. Although that doesn’t mean he won’t get serious when needed to. Foust will get serious if he feels he must. If someone or an animals is about to get hurt he will do anything to help save them. Basically, he is an idiot, he’s kind, and loves to help others/animals.
Hobbies- Foust enjoys hanging out with animals and chilling with nature. He also loves the sport soccer. To him it’s fun to juggle a soccer ball with his feet. That is why he also likes to play with a hacky sack when he gets bored.
Skills- Foust is flexible and likes to use his feet in battle.
Weakness- Foust has a surprising fear of arachnids like spiders and scorpions. If he sees one he might freeze or suddenly flip out and say, ”Ah! It’s going to kill me.” When an animal is in danger he puts his life in danger to help it, so that could be considered a weakness too.
Zanpacto: Black katana .
Shikai: [NOT ACHIEVED] Foust uses bone manipulation in his body to fight. He can grow new parts to his bones like spikes and pull bones out without bleeding, because its really fast and he uses some power to help pull them out or grow them. He can pull out his bones like his forearm bones to make a sharp dagger and a new bone will grow instantly. He won’t bleed from pulling bones out or making them stick out like thorns or spikes. If his opponent gets a hit on him he will bleed from that like everyone else. Most of the time he will grow claws to go hand to hand in battle.
Zanpacto Spirit: An albino velociraptor named verokiraputoru.
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