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Darth Kaiba

PostPosted: Thu Jun 05, 2008 3:48 pm


Zombicide
Do PC games count? As in like, from the pre-2000 era?

Anything can be reviewed hell even Atari 2600.
PostPosted: Fri Jun 06, 2008 6:34 am


SUPER NOAH'S ARK 3-D


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In this exciting FPS, you play Noah, a man asked by God to build an ark and rescue two of every animal. But what happens when animals become angry with Noah and break out of their cages and run a muck?! Noah must put them down! Bible style!

As Noah, with sling shot in hand, you must run through the many levels of the ark and kill..... pacify the animals by putting them to sleep by shooting them with nuts and grain. As you go through the ark, you realize that there are more than two sheep or two goats. DAMN THESE ANIMALS BREED FAST. As you run through the ark, you will notice fruit like grapes, watermelon, etc. These are for the bigger, stronger, "bosses" of the game... like Ernie the Elephant and Carl the Camel.

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The gameplay in this game is actually fun, despite the setting, story, etc. And the gameplay should be fun (see "Interesting Facts", point #2). If you like running through mazes (as opposed to walking a straight line/doing what a game WANTS you to do), dark corridors, and old-school FPS's in general, you might like this game, despite its plot/representation. There are long ways and short ways through the many levels of the ark, and SNA: 3D even allows the option for you to input certain codes to edit/change around the floor plan.

There are a couple bad points, however. The gameplay, despite being fun, gets repetitive at points. When you die (which will be often, due to the fact you start with 38% health and not the usual 100%), you start back at the original starting point. ALL animals are awake, and you have to re-feed them. For some reason, you keep your score. Another bad point of the game is that you don't get to see the "bullets" fly. This means, it is somewhat difficult/annoying to shoot an animal unless you are RIGHT next to it, and in most cases, taking damage. You die incredibly fast a lot, yet there are only two animals around you.

Super Noah's Ark receives a 7 out of 10.

INTERESTING FACTS

+It was the only commercial SNES game that was not officially sanctioned by Nintendo. In order to bypass the SNES lockout chip, Wisdom Tree devised a system whereby the player had to insert an officially-licensed SNES game into a cartridge slot in the top of Super Noah's Ark 3D. The cartridge thus resembled a Game Genie.

+The game itself is a straightforward port of Wolfenstein 3D, with altered graphics and sounds. Instead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the ark, throwing fruit and grain at stray animals in order to pacify them

+The level layouts, weapons, and enemy behaviors in the SNES version is identical to Wolfenstein 3D, but the graphics were changed to reflect a non-violent theme, with enemies simply going to sleep instead of dying. It is unclear whether or not the game was actually officially licensed from id Software, or simply an illegal bootleg.

+The game was not a commercial success, suffering from the lack of major marketing common to other Wisdom Tree titles. It was most commonly found in Christian bookstores.

Transatlantic Ace

Shy Genius


Darth Kaiba

PostPosted: Fri Jun 06, 2008 9:46 am


Hey guys, I decided to give you guys extra time. 3nodding
PostPosted: Tue Jun 10, 2008 9:02 pm


*blink*blink*
aww maaaannnnnnn
this isn't gonna be pretty. sweatdrop

Sakyh
Crew


Sakyh
Crew

PostPosted: Thu Jun 19, 2008 7:24 pm


so....did anyone do it?
PostPosted: Thu Jun 19, 2008 7:36 pm


Actually I'm thinking of scraping the idea now. I'm going to be start working.

Darth Kaiba


tangocat777
Crew

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PostPosted: Fri Jun 20, 2008 5:56 pm


Oh, yeah. Mario World three for the NES.
Tango to the rescue!
But, before I start.
HistoryWak
Guys, just a tip, try not to judge games based on today's standards....
Veto'd. I have a point to make.
After finishing it, I've had the ability to go through it again in Two player mode with a full stock of wings. The wings allow you to see completed levels as you didn't the first time. It's a nice concept, being able to fly freely through every stage, I'd like to see it used again, even though it displays the faults in design very well.
Still, I'm not impressed with this game. It's acceptable for $5, but it's really a show of the limits of power and programming at the time. That doesn't explain for the lack of inspiration in several stages, though.
Final score: 6.5 Fun, but not much. It's really only worth five bucks.
Everybody. Get over these games. They are dead. They are only good for Smash Bros. remixed stages now.

Now. Kid Icarus.
Unlike Mario, it's got more inspiration in stage design. It's incredibly difficult to get started, though. At several times, I wanted to give up, but, after the first playthrough, I had the joy of starting over at an appropriate-leveled Pit.
In my playthroughs afterwards, the experience has become enjoyable and boasts several key elements that Mario 3 lacks: (somewhat)Inspired stage design, better game mechanics (compared to Mario), and endings that make it worth the journey. (atleast somewhat)
Final score: 7.5 A solid experience, and an achiever for its time.
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Xbox 360 vs PS3 vs Wii [Guild]

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