Jutsu and Skills
Ninjutsu
Name: Katon Soujuu (Fire Manipulation)
Rank/Type: E-Ninjutsu
P/A: Passive
Prerequisites:Description: Ability to manipulate and mix fire. Staple for all Katons.
Effect:Name: Katon Houka Kushi no Justu (Fire Element; Fire Spit Technique)
Rank/Type: E-Ninjutsu
P/A: Active
Prerequisites: Katon Soujuu
Description: The user gathers little chakra into their lungs as they take a deep breath. The chakra and air mixes and a spit-sized fire is quickly exhaled. Although small, it goes fast.
Effect:Name: Katon Goukakyuu no Jutsu (Fire Element; Grand Fireball)
Rank/Type: D-Ninjutsu
P/A: Active
Prerequisites: Katon Soujuu
Description: The user pours chakra into their lungs as they take a deep breath. However only a portion of the chakra and air mixture is exhaled, and as the flame is formed before them the user exhales the rest of his chakra into the already formed flame, causing the flame to expand in size and push the now giant flame forward further and faster.
Effect: Name: Chakra no Jouhatsu (Chakra Hair Rope)
Rank/ Type: D-Ninjutsu
P/A: Active
Prerequisites: Hair
Description: After user cuts off their hair and leaves it lying around, this jutsu will empower the strands with chakra and make them just as strong as a rope, able to use it to bind any person's feet whose right next to them. When seeing if someone can break out of this jutsu, the user's ninjutsu stat and the target's strength stat is compared.
Effect: Basically, if the victim's Strength level is higher than the user's Ninjutsu level, they break free. Must continue to pay chakra each turn that the user keeps in use. The more hair the user uses, the more they will be able to bind, be it another person or another part of the victim's body, but would require an additional use of this jutsu for each case.
Name: Kawarimi no Jutsu (Body Substitute Technique)
Rank/ Type: C-Ninjutsu
P/A: Passive
Prerequisites: N/A
Description: The user switches places instantaneously with an object within a certain distance, based on their Ninjutsu attribute. The object must be of similar mass.
Effect: Based on the level of the Ninjutsu attribute of the user, there is a limit to how far of a distance the user can go with this ability. Terrible = 5 ft; Fair = 10 ft; Good = 20 ft; Great = 40 ft; Superb = 75 ft; Legendary = 100 ft. This jutsu can only be used once per day if your Ninjutsu attribute is Terrible and Fair; twice per day if it's Good; four times per day of it's Great; six times per day if it's Superb; and ten times per day if Legendary.
Taijutsu
Name: Bite
Rank/Type: E-Taijutsu
P/A: Active
Prerequisites: None
Description: User opens wide and chomps down on the enemy, dealing minor damage.
Effect: If the bite lands on exposed flesh, the user consumes a DNA sample of the victim.
Genjutsu
Chakra Control
Kekkei Genkai (Clan Specialty)
Ikihana does not belong to a clan of her own. However, at her creation, her mother, Toshiya Kosuko, crafted eyes that were genetic duplicates of her parents, designing them as the origin for those abilities Ikihana obtained from herself and Roen Jaeger. Since Toshiya Kosuko possesses a Philosopher's Stone in her left eye, she decided to make Ikihana's left eye the origin for Ikihana's alchemic abilities and the other eye, the right eye, the origin for Ikihana's abyssal devil abilities, derived from her father.
**Note: Because the following are direct physical properties gained via biological descent, these kekkei genkai have not been giving rankings. Instead, successive abilities become "unlocked" for battle use with Ikihana's rank, that is, Genin/Chuunin/Jounin. They are all available to her (as in, they may be used in non-battle RP), it simply is not feasible for Ikihana to be able to activate, manipulate, and complete the later abilities in a battle setting.
Name: Flame Resistance
Rank/Type: N/A
P/A: Passive
Prerequisites: None
Description: A property inherited from her father, Ikihana has a resistance to flames, though not quite so much so as her father. This is coupled with a naturally high body temperature. That is, she can still feel heat, and she can be burned, it is just that a more intense flame is required for her to obtain a burn that would be required for a human.
Effect: Ikihana can comfortably reside in temperatures up to about 150 degrees-Fahrenheit and down to about 60 degrees-Fahrenheit for extended periods of time. She can tolerate up to 200 degrees-Fahrenheit and down to 30 degrees-Fahrenheit.
Name: Enhanced Perceptions
Rank/Type: N/A
P/A: Passive
Prerequisites: Genin
Description: A property inherited from her father, Ikihana has a strong sixth sense, as compared to humans. Though not so intense as her father's Devil Perceptions, Ikihana "feels" the presence of life, particularly the presence of entities she's familiar with. With that, she can get a minor feel for whether the essence means well or harm, but not much more than that.
Effect: Aids Ikihana in uncovering hidden life forms. It will not yield the exact location of a specific form, but rather, give her an idea of the general area it resides in. Also clues Ikihana in to a life form's general intentions--that is, good vs. bad.
Name: Bio-Alchemy
Rank/Type: N/A
P/A: Active
Prerequisites: Genin
Description: Enables the user to manipulate the genetic makeup in their DNA to change their physical form. However, if their concentration on holding the alternate form is broken (such as through being KO'd or falling asleep) their body automatically reverts back to her original form.
Effect: Whatever was transmuted into something new takes on 100% of the new material's properties.
User must have consumed the DNA code of an organism in order to become a 100% genetic duplicate of that organism. Otherwise, the genetic transmutation is merely cosmetic.
Name: Abyss
Rank/Type: N/A
P/A: Passive
Prerequisites: Chuunin
Description: Unleashes various properties of an abyssal devil inherited from Roen Jaeger, activated when the right eye is uncovered. These properties include heightened cell regeneration, intelligence, senses, speed, strength, and mental perceptions. Other properties may lie dormant within the child, but she is unable to tap into them at this point.
Effect: All Attributes increase by one level. Current Stamina and Chakra are doubled. SP Regeneration per post doubled. CP Regeneration per post reduced to 0.
Name: Abyssal Alchemy
Rank/Type: N/A
P/A: Active
Prerequisites: Jounin
Description: A powerful form of alchemy occurring when abyssal energies are joined with the science of alchemy that takes divine energy and transmutes it into physical matter. The result is something very similar to ownership of the Philosopher's Stone--that is, the user denies the Law of Equal Exchange and the inability to breathe life into a creation. When used, the user manifests part of his or her own energy into a new, separate being. They thus share the same will and have similar qualities.
Effect: Creates an abyssal devil that is essentially the mindless manifestation of one of the user's techniques. That is, the user selects a technique and creates a physical form that repeatedly uses that technique five times at double the power. As it is held together by pure energy, the only stats it has are those which determine the success of an attack, which are the same as its creator's. The devil can do nothing other than use the chosen attack, and it will dissipate after its five attacks.