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The FAQ and Massive Guide to .NET Hackers

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Lab-NET Hackers
Vice Captain

PostPosted: Thu Apr 24, 2008 8:46 pm


Welcome to the all encompassing guide to .NET Hackers!

If you have any questions you see not answered here, please let us know via PM and we'll get the answer to you straight away! For ease of perusal, use CTRL+F to locate what you're looking for quicker.
PostPosted: Thu Apr 24, 2008 8:48 pm


All transferred!

Lab-NET Hackers
Vice Captain


Lab-NET Hackers
Vice Captain

PostPosted: Thu Apr 24, 2008 8:51 pm


All transferred!
PostPosted: Thu Apr 24, 2008 8:54 pm


Data packets/particles being redone for later release.

Lab-NET Hackers
Vice Captain


Lab-NET Hackers
Vice Captain

PostPosted: Thu Apr 24, 2008 8:56 pm


How do they Breed?


B.o1 What does it take for them to breed?
50 points to make a data packet.
30 data packets to breed.
60 data packets for twins, plus gold to cover for the cost of the coding.
90 data packets, plus gold to cover the cost of the coding if you want triplets.

B.o2 Available breeding methods:
Glitched Data - Two hackers would have to meet in cyberspace, roll a specific number for a "glitch" to occur in their data and that data would splice into a new one (twins wouldn't be available this way). The one made from it would be kept by whichever owner or given away freely.

Coded Hackers - They'd come to the lab with their hackers on portable digital devices and someone would take a bit of their code to create a new hacker. (Or multiple hackers.) Hackers from this alliance could be given to a friend, kept by an owner of the breeding pair, or sold in a flatsale or auction with the original owners getting a small cut of the profits.

Data Splicing - In this way a single hacker could have hacker babies. But each offspring made would weaken that hacker a level or two as they would be taking their own data to make a new one.

B.o3 Who do I see for breeding?
Li'Tae will be handling glitched data breeding while Fiach will handle coded hackers and data splicing.

B.o4 How does this luck based breeding work?
You visit Li'tae and roleplay giving him your packets. When he accepts them, he will pick a random number between 1 and 100. You and your partner will each have 3 chances of getting the same number he has. If you do, your Hackers will breed and Li'tae will deliver your new Hacker to you when it has been born. Even if the breeding isn't successful, you will have spent the data packets and that will be reflected in your bank tallies.

B.o5 How do the other two work?
In Fiach's shop you will find the requirements for the breeding. Essentially, though, you will roleplay giving him the data packets and he will ask you a few questions. Since it will be semi-custom for coded hackers and the data splicing, he'll give you a gold estimate after having his questions answered. If you'd like to continue the transaction, you start a trade with the mule, NET Hackers. If not, he will return your data packets to you.

B.o6 If I just want to pay gold, what does it cost to breed?
It depends on the type of breeding you want, and how many offspring you want.
For glitched data, its 5,000 gold if successful.
For coded and data splicing breedings, its 10,000 gold for a single, 20,000 for twins, and 30,000 for triples and the Hacker offspring may be sold in a flatsale or auction with the parents getting a cut of the profits.
PostPosted: Thu Apr 24, 2008 8:56 pm


All transferred!

Lab-NET Hackers
Vice Captain


Lab-NET Hackers
Vice Captain

PostPosted: Thu Apr 24, 2008 8:57 pm


All transferred!
PostPosted: Thu Apr 24, 2008 8:59 pm


All transferred!

Lab-NET Hackers
Vice Captain


Lab-NET Hackers
Vice Captain

PostPosted: Thu Apr 24, 2008 9:00 pm


All transferred!
PostPosted: Thu Apr 24, 2008 9:01 pm


All transferred!

Lab-NET Hackers
Vice Captain

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