First of all, you are here to Roleplay. In a roleplay, certain aspects of real-life come along, inevitably. Such as reactions to another's action, whether it be typical or ridiculous. Such as the lack of omniscience; no one knows what is exactly going to transpire in the events. The person who knows the most is me, and I still develop storylines as RPers advance, because they are a part of the story, and they develop into something unique, and apart from my personal work alone. In a roleplay, there will be different characters, some tall some short, some fat some lean. Some will be rude, when others are kind. Some will be more powerful than others. Some will be cooler than others; everyone who remembers Serge Force from Part 1 knows that he was one of the uncoolest RPCs to enter.
Now, to explain one's RPC. The main reason why Serge Force's RPC was not cool, was because he wasn't trying, and didn't truly feel like RPing. For example, during Part 1, I received a profile entry modified by a user who wanted to join. The user was clearly a newb, but his identity as a pure idiot even beyond NOOBISHNESS became clear when I read his profile entry. It was, basically, an old man who was infected with one of the viruses depicted in the Roleplay, and had slimy skin that could reflect radiation and absorb attacks. The profile appearance picture was what gave it away, but I can assure you that this man was not serious, and was only goofing around. I would not take this, and I denied his request. He ranted on about how stupid my Roleplay was, but it was all jibberish coming out of the mouth of an idiot.
We have covered personal RPCs. Now, in terms of interacting, we must keep an open mind. Here is an example I want to show you; think of it as a type of equation:
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JackSparrow Wrote: "RPC John Adams approached Washington, making sure to make little noise. He raised his gun: "Don't move, Washington."
ChiliFries Wrote: "RPC Washington raised his hands, his knife hidden up his sleeve. "I won't flinch. Who are you?"
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Now that you have read that, I want you to post if this sequence was fair or not. Sure, people can never fully leave things open for the other RPC to respond; peoples' posts would be three words long, and the RP would hardly progress. Sometimes you have to assume what the enemy would do in the situation, like Sparrow, who assumed that Washington's body wasn't generating an electrical field that killed anything within a two-mile radius.
Here is another example, and tell me what you think, in the same post as before.
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JackSparrow Wrote: RPC John Adams made no noise, and pressed the gun barrell against Washington's neck, making sure to take and cast aside Washington's hidden knife. "Don't move, Washington."
ChiliFries Wrote: "RPC Washington elbowed Adams and grabbed his knife, and ran off."
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Now here, we see that Sparrow may have erred. You should know when you should stop assuming what the other RPC would do, and let the other Roleplay their RPC into an action fitting the situation according to their standards. ChiliFries didn't freak out, but went along, taking measures to restore their RPC to their previous state; obviously, the taking away of the knife left Washington unfairly defenseless.
If needs be, ask the user if you can do a certain action, or what their RPC would do in a so-and-so situation. Cooperation is key, or disaster will rise.
Now then, if you still have a problem with something or someone, repsectfully and kindly question them. The defender musn't become defensive immediately, but be open to apparent criticism and possible mistakes.
If that does not work out, or you do not want to consult the offender, you are to come to me or Vice-Captain Camping carl.. You are to tell the Captain the situation in good grammer, and give them locations of the posts with which the situation occured by. Failure to do this will result in your upsettion, possible leave of the Roleplay, and possible influence upon the defender to leave the Roleplay. I do not want that. Bad influence will rise more in situations where you do not respect and treat kindly the defender.
Now that you have read this, post your opinions here. Remember that I am the Captain of this guild, and will ban you if you do not treat me, the Vice-Captain, and the other members with rightful respect and kindness.
Now, to explain one's RPC. The main reason why Serge Force's RPC was not cool, was because he wasn't trying, and didn't truly feel like RPing. For example, during Part 1, I received a profile entry modified by a user who wanted to join. The user was clearly a newb, but his identity as a pure idiot even beyond NOOBISHNESS became clear when I read his profile entry. It was, basically, an old man who was infected with one of the viruses depicted in the Roleplay, and had slimy skin that could reflect radiation and absorb attacks. The profile appearance picture was what gave it away, but I can assure you that this man was not serious, and was only goofing around. I would not take this, and I denied his request. He ranted on about how stupid my Roleplay was, but it was all jibberish coming out of the mouth of an idiot.
We have covered personal RPCs. Now, in terms of interacting, we must keep an open mind. Here is an example I want to show you; think of it as a type of equation:
-----
JackSparrow Wrote: "RPC John Adams approached Washington, making sure to make little noise. He raised his gun: "Don't move, Washington."
ChiliFries Wrote: "RPC Washington raised his hands, his knife hidden up his sleeve. "I won't flinch. Who are you?"
-----
Now that you have read that, I want you to post if this sequence was fair or not. Sure, people can never fully leave things open for the other RPC to respond; peoples' posts would be three words long, and the RP would hardly progress. Sometimes you have to assume what the enemy would do in the situation, like Sparrow, who assumed that Washington's body wasn't generating an electrical field that killed anything within a two-mile radius.
Here is another example, and tell me what you think, in the same post as before.
----
JackSparrow Wrote: RPC John Adams made no noise, and pressed the gun barrell against Washington's neck, making sure to take and cast aside Washington's hidden knife. "Don't move, Washington."
ChiliFries Wrote: "RPC Washington elbowed Adams and grabbed his knife, and ran off."
----
Now here, we see that Sparrow may have erred. You should know when you should stop assuming what the other RPC would do, and let the other Roleplay their RPC into an action fitting the situation according to their standards. ChiliFries didn't freak out, but went along, taking measures to restore their RPC to their previous state; obviously, the taking away of the knife left Washington unfairly defenseless.
If needs be, ask the user if you can do a certain action, or what their RPC would do in a so-and-so situation. Cooperation is key, or disaster will rise.
Now then, if you still have a problem with something or someone, repsectfully and kindly question them. The defender musn't become defensive immediately, but be open to apparent criticism and possible mistakes.
If that does not work out, or you do not want to consult the offender, you are to come to me or Vice-Captain Camping carl.. You are to tell the Captain the situation in good grammer, and give them locations of the posts with which the situation occured by. Failure to do this will result in your upsettion, possible leave of the Roleplay, and possible influence upon the defender to leave the Roleplay. I do not want that. Bad influence will rise more in situations where you do not respect and treat kindly the defender.
Now that you have read this, post your opinions here. Remember that I am the Captain of this guild, and will ban you if you do not treat me, the Vice-Captain, and the other members with rightful respect and kindness.